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1.
本文考虑n个独立工件在一台机器上加工的排序问题,每个工件J_i的交货期设置为d_i=kP_i~α(α≥1),目标是寻找工件最优加工时间乘子及工件最优排序S(?),使工件完工时间与交货期的最大偏差最小。给出寻找最优加工时间乘子k(?)及工件最优排序S(?)的方法。  相似文献   

2.
研究工件延误产生干扰且延误工件可拒绝下的单机重新排序问题。在该问题中,给定计划在零时刻到达的一个工件集需在一台机器上加工,工件集中的每个工件有它的加工时间和权重,在工件正式开始加工前,按照最短赋权加工时间优先的初始排序已经给定,目标函数是极小化赋权完工时间和,据此每个工件的承诺交付截止时间也给定。然而,在工件正式开始加工时,工件集中的部分工件由于延误不能按时到达,这对初始排序的执行产生了干扰,所以需要对初始排序进行调整,即重新排序。为了保证服务水平,允许对延误工件拒绝加工,但需支付相应的拒绝费用。调整后的重新排序的目标是在保证接受工件集中工件的最大延误不超过给定的上界的约束下,使得接受工件集的赋权完工时间和,拒绝工件集的拒绝费用和以及接受工件集中工件的最大延误的赋权惩罚费用之和达到极小。对该问题,设计了一个伪多项式时间动态规划精确算法,并利用稀疏技术得到了一个完全多项式时间近似方案。  相似文献   

3.
本文考虑了机器具有不可用区间且工件可拒绝下的单机重新排序问题,在该问题中,给定一个工件集需在一台机器上加工,每个工件有自己的加工时间和权重,且对该工件集目标函数为极小化总加权完工时间的排序计划已给定,根据该排序计划中每个工件的完工时间已确定每个工件的承诺交付时间。然而,在工件正式开始加工前,原计划用于加工的某段时间区间因临时用于检修机器而导致机器在该时间区间不再可用,需要对工件重新排序。为了确保在新的重新排序中,工件的延误成本不致太大,决策者可以选择拒绝部分工件,但需支付相应的拒绝费用。任务是确定接受工件集和拒绝工件集,并将接受的工件在考虑机器具有不可用区间的条件下重新排序使得接受工件集的总加权完工时间,总拒绝费用及赋权最大延误之和最小。该问题是NP-困难的,对此给出了伪多项式时间动态规划精确算法,利用稀疏技术设计了完全多项式时间近似方案。  相似文献   

4.
研究平行机环境下的供应链排序,即研究如何安排工件在平行机上加工,把加工完毕的工件分批发送给下游客户,使得生产排序费用和发送费用总和最少。这里,生产排序费用是用工件送到时间的函数表示;发送费用是由固定费用和与运输路径有关的可变费用两部分组成。研究以工件带权送到时间和作为生产排序费用的供应链排序问题,给出多项式时间近似算法,并分析算法性能比。  相似文献   

5.
研究一类集成工件加工和发送的供应链排序模型,即研究如何安排工件在自由作业机器上加工,把加工完毕的工件分批发送给下游客户,使得含生产排序费用和发送费用的目标函数最优.这里,分别取工件最大送到时间和平均送到时间为生产排序费用;而发送费用是由固定费用和与运输路径有关的变化费用组成.利用排序理论和动态规划方法,构造了自由作业供应链排序问题的多项式时间近似算法,并分析算法的性能比.  相似文献   

6.
本文研究加工时间可控并随开工时间简单线性增长的单机最大完工时间排序问题.该问题将加工时间可控排序和加工时间恶化排序两类研究连接到一起.通过比较技术证明了该问题存在满足以下性质的最优解:每个工件的加工时间或者完全压缩,或者完全不压缩;加工时间完全压缩的工件的顺序由一个工件参数和控制变量的函数的递增序给出,完全不压缩的工件在完全压缩的工件之后以任意序加工.通过将问题等价转换为0-1非线性整数规划问题,给出了单机排序问题的贪婪算法.  相似文献   

7.
近来具有学习效应的机器排序问题收到广泛的关注.对于机器排序中工件的实际加工来说,与工件加工位置有关的学习模型更具有现实性.本文研究了工件加工位置和与已经加工过的工件之和有关的一般学习效应模型.首先证明文献中与位置和已经加工过的工件加工时间之和有关的学习模型是本模型的特殊情形.其次对于单机排序问题我们提出一般解法.  相似文献   

8.
提出了一类可变加工时间的单台机器排序问题,着重考虑如下的目标函数:最小化工件排序长度、完工时间之和误工工件数等等,且用受束的等规模划分问题证明了可变加工时间的单台机器排序问题是NP-完全的。  相似文献   

9.
讨论工件的加工时间为常数,机器发生随机故障的单机随机排序问题,目标函数极小化工件的加权完工时间和的数学期望最小.考虑两类优先约束模型.在第一类模型中,设工件间的约束为串并有向图.证明了模块M的ρ因子最大初始集合I中的工件优先于模块中的其它工件加工,并且被连续加工所得的排序为最优排序,从而将Lawler用来求解约束为串并有向图的单机加权总完工时间问题的方法推广到机器发生随机故障的情况.在第二类模型中,设工件间的约束为出树优先约束.证明了最大家庭树中的工件优先于家庭树中其它的工件加工,并且其工件连续加工所得到的排序为最优排序并给出了最优算法.  相似文献   

10.
工件加工时间增加的排序问题(1‖Cmax)   总被引:10,自引:0,他引:10  
讨论了工件加工时间随工件开工时间线性增加的排序问题,考虑的目标函数是最大完工时间,证明了加工时间是简单线性增加情况下最大完工时间问题是多项式时间可解的,对于加工时间是一般线性增加情况,研究了最优排序的性质,同时证明了两种特殊情况下最大完工时间问题也是多项式时间可解的。  相似文献   

11.
Scheduling with learning effects has received growing attention nowadays. A well-known learning model is called ‘position-based learning’ in which the actual processing time of a job is a non-increasing function of its position to be processed. However, the actual processing time of a given job drops to zero precipitously as the number of jobs increases. Motivated by this observation, we propose two truncated learning models in single-machine scheduling problems and two-machine flowshop scheduling problems with ordered job processing times, respectively, where the actual processing time of a job is a function of its position and a control parameter. Under the proposed learning models, we show that some scheduling problems can be solved in polynomial time. In addition, we further analyse the worst-case error bounds for the problems to minimize the total weighted completion time, discounted total weighted completion time and maximum lateness.  相似文献   

12.
The paper deals with the single machine scheduling problems with a time-dependent learning effect and deteriorating jobs. By the effects of time-dependent learning and deterioration, we mean that the processing time of a job is defined by function of its starting time and total normal processing time of jobs in front of it in the sequence. It is shown that even with the introduction of a time-dependent learning effect and deteriorating jobs to job processing times, the single machine makespan minimization problem remain polynomially solvable. But for the total completion time minimization problem, the classical shortest processing time first rule or largest processing time first rule cannot give an optimal solution.  相似文献   

13.
Scheduling with deteriorating jobs and learning effects has been widely studied. However, multi-agent scheduling with simultaneous considerations of deteriorating jobs and learning effects has hardly been considered until now. In view of this, we consider a two-agent single-machine scheduling problem involving deteriorating jobs and learning effects simultaneously. In the proposed model, given a schedule, we assume that the actual processing time of a job of the first agent is a function of position-based learning while the actual processing time of a job of the second agent is a function of position-based deterioration. The objective is to minimize the total weighted completion time of the jobs of the first agent with the restriction that no tardy job is allowed for the second agent. We develop a branch-and-bound and several simulated annealing algorithms to solve the problem. Computational results show that the proposed algorithms are efficient in producing near-optimal solutions.  相似文献   

14.
In this paper we consider the flow shop scheduling problems with the effects of learning and deterioration. In this model the processing times of a job is defined as a function of its starting time and position in a sequence. The scheduling objective functions are makespan and total completion time. We prove that even with the introduction of learning effect and deteriorating jobs to job processing times, some special flow shop scheduling problems remain polynomially solvable.  相似文献   

15.
The purpose of this study is to explore the single-machine scheduling with the effects of exponential learning and general deterioration. By the effects of exponential learning and general deterioration, we meant that job processing time is decided by the functions of their starting time and positions in the sequence. Results showed that with the introduction of learning effect and deteriorating jobs to job processing time, single-machine makespan, and sum of completion time (square) minimization problems remained polynomially solvable, respectively. But for the following objective functions: the weighted sum of completion time and the maximum lateness, this paper proved that the weighted smallest basic processing time first (WSPT) rule and the earliest due date first (EDD) rule constructed the optimal sequence under some special cases, respectively.  相似文献   

16.
In this paper we consider the single machine scheduling problems with sum-of-logarithm-processing-times based and position based learning effects, i.e., the actual job processing time of a job is a function of the sum of the logarithms of the processing times of the jobs already processed and its position in a sequence. The logarithm function is used to model the phenomenon that learning as a human activity is subject to the law of diminishing return. We show that even with the introduction of the proposed model to job processing times, several single machine problems remain polynomially solvable.  相似文献   

17.
In this paper, we analyse single machine scheduling problems with learning and aging effects to minimize one of the following objectives: the makespan with release dates, the maximum lateness and the number of late jobs. The phenomena of learning and aging are modeled by job processing times described by non-increasing (learning) or non-decreasing (aging) functions dependent on the number of previously processed jobs, i.e., a job position in a sequence. We prove that the considered problems are strongly NP-hard even if job processing times are described by simple linear functions dependent on a number of processed jobs. Additionally, we show a property of equivalence between problems with learning and aging models. We also prove that if the function describing decrease/increase of a job processing time is the same for each job then the problems with the considered objectives are polynomially solvable even if the function is arbitrary. Therefore, we determine the boundary between polynomially solvable and strongly NP-hard cases.  相似文献   

18.
The paper deals with machine scheduling problems with a general learning effect. By the general learning effect, we mean that the actual processing time of a job is not only a non-increasing function of the total weighted normal processing times of the jobs already processed, but also a non-increasing function of the job’s position in the sequence, where the weight is a position-dependent weight. We show that even with the introduction of a general learning effect to job processing times, some single machine scheduling problems are still polynomially solvable under the proposed model. We also show that some special cases of the flow shop scheduling problems can be solved in polynomial time.  相似文献   

19.
Scheduling with a position-weighted learning effect   总被引:1,自引:0,他引:1  
In general, human learning takes time to build up, which results from a worker gaining experience from repeating similar operations over time. In the early stage of processing a given set of similar jobs, a worker is not familiar with the operations, so his learning effect on the jobs scheduled early is not apparent. On the other hand, when the worker has gained experience in processing the jobs his learning improves. So a worker’s learning effect on a job depends not only on the total processing time of the jobs that he has processed but also on the job position. In this paper we introduce a position-weighted learning effect model for scheduling problems. We provide optimal solutions for the single-machine problems to minimize the makespan and the total completion time, and an optimal solution for the single-machine problem to minimize the total tardiness under an agreeable situation. We also consider two special cases of the flowshop problem.  相似文献   

20.
In many situations, the skills of workers continuously improve when repeating the same or similar tasks. This phenomenon is known as the “learning effect” in the literature. In most studies, the learning phenomenon is implemented by assuming the actual job processing time is a function of its scheduled position [D. Biskup, Single-machine scheduling with learning considerations, Eur. J. Oper. Res. 115 (1999) 173–178]. Recently, a new model is proposed where the actual job processing time depends on the sum of the processing times of jobs already processed [C. Koulamas, G.J. Kyparisis, Single-machine and two-machine flowshop scheduling with general learning functions, Eur. J. Oper. Res. 178 (2007) 402–407]. In this paper, we extend their models in which the actual job processing time not only depends on its scheduled position, but also depends on the sum of the processing times of jobs already processed. We then show that the single-machine makespan and the total completion time problems remain polynomially solvable under the proposed model. In addition, we show that the total weighted completion time has a polynomial optimal solution under certain agreeable solutions.  相似文献   

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