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1.
自由立体显示器上立体鼠标的实现及其应用研究   总被引:1,自引:1,他引:0  
提出了一种在三维自由立体显示器的基础上,依据人眼双目视差的原理,使普通鼠标实现立体鼠标显现效果的方法.在此基础上,进一步提出了当立体鼠标指向屏幕上任意点时的实际位置深度信息的计算方法,并通过实验验证了该位置深度信息计算的正确性.理论分析和实验研究表明,提出的立体鼠标实现和位置计算方法可实现将当今的三维自由立体显示器应用于数字摄影测量系统.  相似文献   

2.
狭缝光栅自由立体显示器立体可视区域的研究   总被引:18,自引:4,他引:14  
提出了反映观察区域某一点是否是合适的立体观察点立体图像质量因子的概念.根据狭缝光栅自由立体显示器的结构和工作原理并应用几何光学知识,分析得出了立体图像质量因子的计算公式,并给出了立体显示器的立体图像质量因子的计算结果.通过定义立体图像质量因子的阈值,得到狭缝光栅自由立体显示器的立体可视区域.  相似文献   

3.
王勤  赵悟翔  邹翠明 《光学技术》2019,45(5):617-621
针对观看自由立体显示器存在人眼焦点调节和集合不一致的根本生理问题,及观看时间稍长将引起立体观看视疲劳,甚至危害视觉健康的问题。提出了一种对自由立体显示器视疲劳程度进行预测的方法,由三个不同的立体观看视疲劳参数——视差值、视频帧率和串扰度组合得到27段立体测试视频,让观看者观看这些视频得到主观评价数据,采用多元线性回归的统计方法处理评价数据确定了自由立体显示器视疲劳的多元线性回归模型,并根据此模型对待评估立体视频的视疲劳程度进行有效预测。这种方法避免了反复的主客观评价对视觉系统的危害,减少主客观评价信息收集的复杂性。最重要的是,该模型能快速预测自由立体显示器视疲劳程度。  相似文献   

4.
代煜  张建勋 《物理学报》2011,60(8):84205-084205
提出使用金属薄膜对双路偏振影像进行分光以实现三维立体视觉.由两台相同的液晶显示器出射的线偏振光分别被超薄铝膜反射和透射.由于超薄金属膜的光学常数与膜的厚度相关,采用分段线性函数建立铝膜的厚度与体积分数的关系,进而用Sheng模型估计铝膜的光学常数.证明了反射光和透射光都是椭圆偏振光且主轴接近垂直,从而可以通过偏振方向互相垂直的偏振片将两者加以区分,并使观察者对液晶显示器的图像产生深度感.考虑到双目入射光强度的均衡,计算了最优的铝膜厚度.实验结果与理论分析完全符合,验证了方法的正确性. 关键词: 立体视觉 液晶显示 光学常数 超薄金属膜  相似文献   

5.
赵云秀  权巍  韩成  李华  张超  刘祎 《光子学报》2020,49(2):135-143
提出了一种基于立体舒适度的双目图像感知距离估计方法.首先,推导双目立体图像的立体深度;然后进行主观实验获取实际人眼感知到的深度,分析其与立体深度间的差异;最后,将立体舒适度作为生理因素,建立感知距离、立体深度与视觉舒适度之间的关联关系,并得出感知距离的计算模型.在IVY公共数据集上进行实验验证,结果表明:当视觉舒适度值较高时,模型预测值的平均绝对值误差与均方根误差较主观评测值分别减少了0.0049、0.0073;而当视觉舒适度值较低时,平均绝对值误差与均方根误差分别减少了0.0721、0.0594.本模型结果更接近人类主观感知到的深度.  相似文献   

6.
结合立体视频帧左右视图的灰度图,采用鲁棒性算法与软剪刀算法相结合的"画笔"方案来提取立体视频帧的前景区域,合成视差图并提取水平视差,计算深度视差;根据主观评价结果建立视差深度-视觉舒适度模型,再结合亮度对视觉舒适度的评价模型进行优化,使模型的评分更接近人类视觉系统的评分;结合人类主观评价实验的结果,用逆向代入法求出模型的系数确定模型,最终实现基于人类视觉系统特性的对立体视频视觉舒适度的评价。实验结果表明:通过视觉舒适度模型计算得到的结果与人类主观评价结果之间的误差率不超过5%,其中大部分视频误差率不超过1%。说明评价模型更符合人类主观感知结果的立体视频视觉舒适度,模型评分更接近人类视觉系统特性的主观实验评分,这为立体视频舒适度的评价提供了参考。  相似文献   

7.
立体显示用柱面透镜光栅的设计   总被引:7,自引:1,他引:6  
分析了柱面透镜光栅的单柱面透镜的光传输特性,进而推导出柱面透镜光栅的曲率半径、节距和厚度等重要参量的计算公式.根据这些理论公式,为15英寸柱面透镜光栅自由立体显示器设计了柱面透镜光栅的参量,通过应用光学软件ASAP模拟该立体显示器的立体视区分布,得出该立体显示器能显示良好立体图像,从而验证了理论的正确性.  相似文献   

8.
多视点自由立体显示串扰分析与视区仿真   总被引:1,自引:0,他引:1  
侯春萍  许国  沈丽丽 《光子学报》2014,43(5):512001
对多视点自由立体显示的串扰成因进行了分析,推导出了无串扰观看点与光栅参数之间的关系;然后分别对垂直于显示器方向和平行于显示器方向的串扰进行了分析与计算,得到了屏前三维空间的串扰分布情况.仿真结果表明,沿显示屏幕垂直方向的视区范围大于水平方向的视区范围,而且在水平平行于屏幕的方向上,每一个视点存在多个理论无串扰观测点,但在垂直于屏幕方向上,每个视点只存在一个理论无串扰观测点.最后通过对屏前三维区域视点光强进行仿真,进一步验证了串扰计算的准确性,为自由立体显示系统的最佳设计与具体实现奠定了仿真基础.  相似文献   

9.
一种基于超混沌系统的立体图像零水印算法   总被引:2,自引:0,他引:2       下载免费PDF全文
周武杰  郁梅  禹思敏  蒋刚毅  葛丁飞 《物理学报》2012,61(8):80701-080701
为了在不改变立体图像质量的前提下对立体图像实施版权保护,提出了一种基于超混沌离散系统的立体图像零水印算法. 该算法利用立体图像左右视点小波变换域低频子带视差的稳定性以及离散余弦变换直流系数稳定的特点构造了一种视差零水印. 在水印构造过程中,利用了超混沌离散系统的初始值敏感性、参数密钥空间大和动力学行为复杂等特性映射视差零水印的 位置信息,从而增强了水印算法的安全性.此外,还分析了水印安全性与水印容量之间的关系. 实验结果表明,该立体图像视差零水印算法对加噪、滤波、压缩、剪切、图像放大和缩小等各种对称和非对称攻击表现出了 较强的鲁棒性.  相似文献   

10.
单目多视点立体图像提取及应用   总被引:1,自引:0,他引:1  
宋振东  姜伟 《光学学报》2012,32(5):515001-152
设计并实现了一种基于广角相机和平面镜的单目多视点立体图像摄像系统,给出了硬件装置的设计指标和优化方法;同时,在研究了硬件系统的标定方法基础上,实现了其在三维测距方面的应用。多枚平面镜构成的对称斗型腔体被放置在广角相机前面,物体光线经过不同平面镜反射后,投影到相机图像平面的不同区域,在相机投影平面上生成物体多个影像,形成单目多视点投影图像。该类图像等价于视点不同的多幅图像,可以使用多视点立体视觉算法实现三维测量。  相似文献   

11.
The parallax barrier 3D display is an autostereoscopic display with low cost. However, the conventional parallax barrier 3D display has a disadvantage of low brightness. Therefore, a parallax barrier 3D display based on shared pixels is proposed. The shared pixels have adapted pixel values which limit crosstalk in a low level, so that they can be displayed simultaneously in both two parallax images. These pixels increase aperture ratio of the parallax barrier. Therefore, they can bring high brightness. A prototype of the proposed 3D display is developed and it has higher brightness than those based on the conventional one.  相似文献   

12.
Stereo viewing zone in parallax-barrier-based autostereoscopic display   总被引:2,自引:0,他引:2  
A well-designed parallax barrier autostereoscopic display can produce high-quality stereo images with little crosstalk or even without crosstalk in the stereo viewing zones. The concept of stereo image quality factor was defined to indicate the stereo viewing zone of an autostereoscopic display. According to the structure and principle of the display, the formulae of stereo image quality factor were deduced. Simulated program was developed to calculate stereo image quality factor. The simulated results of stereo image quality factor for a 19-in autostereoscopic display monitor show that stereo image quality factor can indicate the stereo viewing zone of autostereoscopic displays. The simulated results also show that the value of stereo image quality factor is equal to 1 at only few positions where viewers can see very good stereo images without crosstalk. And the viewers who stay at the optimal viewing distance can see the best stereo images on the display screen. The research of the stereo viewing zone helps in the design of such autostereoscopic display devices with little or without crosstalk.  相似文献   

13.
Xiao-Qing Xu  Qiong-Hua Wang  Jun Liu  Jun Gu  Lei Li 《Optik》2013,124(4):297-300
Multiview autostereoscopic systems display three-dimensional (3D) images interleaved from parallax images to provide adequate viewing zones for viewers. A 3D image interleaving method based on parallel processing with Graphic Processing Unit (GPU) is proposed to accelerate the image interleaving for real-time autostereoscopic displays. The proposed method is implemented with Direct3D Application Programming Interface (API) library. Masks used to interleave the 3D images are generated according to some particular principles. Both multiple texture blending and alpha blending operations are used to interleave a 3D image. The experiments prove that high interleaving efficiency and good stereoscopic sense can be obtained. The proposed method meets the requirement of real-time multiview autostereoscopic displays and avoids extra shader program.  相似文献   

14.
Zhao WX  Wang QH  Wang AH  Li DH 《Optics letters》2010,35(24):4127-4129
An autostereoscopic display based on two-layer lenticular lenses is proposed. The two-layer lenticular lenses include one-layer conventional lenticular lenses and additional one-layer concentrating-light lenticular lenses. Two prototypes of the proposed and conventional autostereoscopic displays are developed. At the optimum three-dimensional view distance, the luminance distribution of the prototypes along the horizontal direction is measured. By calculating the luminance distribution, the crosstalk of the prototypes is obtained. Compared with the conventional autostereoscopic display, the proposed autostereoscopic display has less crosstalk, a wider view angle, and higher efficiency of light utilization.  相似文献   

15.
立体显示技术的研究主要是解决虚拟现实领域的三维视觉问题。自动立体显示是不需要配戴特殊眼镜的,使用一个二维平面空间显示屏显示至少一对满足双眼视差的立体图像。当人的双眼接受到具有视差的立体图像对时,在视网膜上形成视差像,经大脑神经系统的融合,从而产生深度感。提出了一种全新的实现自动立体显示的折射式方法,设计了基于此方法的一种新型折射式的、结构简单的、通过透射显示屏(如液晶显示屏)实现自动立体显示的背光系统。根据视差立体显示参量模型,建立了光学系统的结构参量以及分析了光学材料的性质对实现立体显示的影响,并运用先进的光学设计软件进行设计、模拟。  相似文献   

16.
全息透镜板的高精度拼接与装配是基于全息透镜技术的大屏幕LED裸眼3D显示系统搭建中的关键问题。理论计算与实验结果表明,全息透镜板与LED显示模组横向相对位置误差小于1.332mm时,可以满足显示的要求。基于裸眼3D显示系统的投射条纹,提出了基于投射条纹的全息透镜板位置实时调整方法。依据此方法提出了基于极大值测量条纹中心间距的图像处理算法,并结合LabView编写了图像处理程序。实验结果表明,使用该方法测得的亮暗条纹间距的测量精度为0.1mm,反算出全息透镜板与LED屏之间的位置误差小于0.03mm,满足实时调整全息透镜板位置的要求,可以作为全息透镜板在线拼接的检测方法。  相似文献   

17.
定向背光柱透镜光栅式多视点自由立体显示器的串扰和亮度均匀性问题是影响其广泛应用的主要因素之一.本文通过分析串扰产生的原因,根据偏轴光线的成像光学原理,推导出液晶显示屏光开关板列单元与柱透镜组成的偏轴光学系统的参数计算式.提出一种液晶显示屏光开关蝶形单元结构,设计了采用该蝶形单元的定向背光自由立体显示背光源模组.模拟仿真结果表明:所设计的定向背光自由立体显示背光源可消除自由立体显示的串扰;在视点平面90%观看区域的串扰度小于0.5%,光束10%峰值宽度的串扰面积比γ=0,光束90%峰值宽度比普通液晶单元结构的增大37%,改善了不同位置观看图像亮度变化大的问题.  相似文献   

18.
Autostereoscopic display based on multi-layer lenticular lens   总被引:1,自引:0,他引:1  
An autostereoscopic display based on a multi-layer lenticular lens was proposed. The autostereoscopic display is composed of a flat panel display and a multi-layer lenticular lens sheet, which includes a traditional single lenticular lens and an additional transparent layer. The focal length of the multi-layer lenticular lens can be changed by choosing the refractive index of the additional transparent layer to adjust the stereoscopic depth, and it is an easier and much more flexible way than changing lenticular lens's curvature radius. A 22-in. 9-view autostereoscopic display prototype was developed. The image crosstalk of the prototype is very small and it has good presentation to several viewers without wearing eyeglasses.  相似文献   

19.
In general, the design and analysis of ultrasonic motor and motor’s control strategy are based on mathematical model. The academic model is widely used in the analysis of traveling wave ultrasonic motor (TWUSM). But the dispersive characteristic of piezoelectric ceramics and other complicated process, such as the friction, make the model’s precision not so accurate. On the other hand, identification modeling method, which is built based on the tested data, has obtained increasing application in the study of ultrasonic motor’s control technology. Based on the identification model, many control strategies can be designed easily. But the identification model is an approximate model, so if a more accurate model of ultrasonic motor can be obtained, the analysis and design of motor control system will be more effective. Characteristic model is a kind of identification model which can accurately describe the characteristics of TWUSM. Based on the tested data, this paper proposes the modeling method of ultrasonic motor’s characteristic model. The paper also makes a comparison of the effectiveness of different identification algorithms. Aiming at the speed control of ultrasonic motor, the influence of the parameter’s initial values on the precision of model is discussed. The calculating results indicate the availability of this characteristic model.  相似文献   

20.
When an autostereoscopic three dimensional (3D) display based on a single lenticular lens keeps working for a long period, the thermal expansion of lenticular lens results in serious crosstalk and 3D image deterioration. To overcome this problem, a combined lenticular lens is proposed. The combined lenticular lens is composed of a single lenticular lens used in the traditional autostereoscopic 3D display, a transparent glue layer and a glass substrate. The design method of the combined lenticular lens and analysis of thermal expansion effect is given. A 42-inch autostereoscopic 3D display based on the combined lenticular lens is developed. The experiment results verify that the proposed combined lenticular lens effectively avoids the crosstalk and 3D image deterioration happened in the traditional autostereoscopic 3D display.  相似文献   

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