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1.
在现有的二维图像再现效果改善方法的基础上,对三维物体再现像质量提高的方法进行研究。基于衍射理论,分析了具有有限填充因子空间光调制器的栅格结构对重构图像质量的影响。编入双线性相位因子到纯相位全息图,使得有效光偏移中心光轴传播,让图像细节得到完整重构再现。然后迭加双会聚球面波相位因子,使得各再现像面与空间光调制器栅格结构引起的多级衍射光聚焦平面的位置进行分离,利用光阑和空间滤波器共同作用来消除高级衍射光以及零级光对重构图像质量的影响。搭建了基于LC-SLM的相位全息图光电再现系统用于实验验证。实验结果表明三维物体再现像质量得到明显的提高。  相似文献   

2.
夏军  常琛亮  雷威 《物理学报》2015,64(12):124213-124213
在传统的纯相位全息显示系统中, 一般基于快速傅里叶变换(FFT)算法来计算相位全息图, 在FFT的计算中需要遵循Nyquist采样定理, 因此, 重建图像的尺寸往往受限于空间光调制器的固定采样率. 这个限制可以通过卷积算法或者两步菲涅耳衍射算法来解决, 但是需要使用多个FFT的计算, 导致计算量增大. 鉴于此, 提出了一种基于透镜的纯相位全息图计算方法. 在全息图的计算中, 通过透镜的成像原理建立一个采样率可变的虚拟全息面, 通过调节相应的距离参数使得在全息图的计算中可以任意调节原始图像的采样率, 摆脱了传统方法中液晶空间光调制器带宽积对重建图像尺寸的限制, 并且这种算法只需使用一次FFT就能达到变采样率的衍射计算, 大幅提高了全息图的计算速度. 数值模拟及光学实验结果证明了此方法可以在全息显示光学系统中清晰地重建不同尺寸的图像. 同时该系统可以有效地消除由空间光调制器的像素化结构带来的零级衍射.  相似文献   

3.
本文对多空间光调制器不同拼接方式拓展全息三维再现像视角的方法进行了分析,基于多片空间光调制器拼接拓展视角的思想,利用平面反射镜、分光镜和两片透射式空间光调制器设计了曲面拼接系统,进行了全息三维再现像的视角拓展实验研究。用该系统对四棱锥物体的层析菲涅尔衍射全息图进行再现,结果表明,总视角由基于单片空间光调制器的1.7°增大到3.2°,即拓展到约1.9倍,分光镜能够消除两片空间光调制器间的间隙,实现无缝拼接。该方法同样适用于更多空间光调制器的曲面拼接中,可以有效地拓展全息再现像的视场角大小。  相似文献   

4.
二维光栅光调制器阵列的光学分析与实验   总被引:5,自引:3,他引:2  
孙吉勇  黄尚廉  张洁  张智海  王宁 《光学学报》2008,28(6):1136-1140
基于标量衍射理论分析了二维光栅光调制器的衍射特性,提出了投影系统的光学处理方法,利用Matlab软件进行了仿真分析.分析结果表明,二维光栅光调制器的衍射光强分布是单个像素衍射光强的干涉叠加,其分布趋势与单个光调制器的衍射光强分布类似;通过反傅里叶变换可将各个调制器的衍射光重新分开而成像.如果用±1级衍射光的成像,相位为2kπ的调制器在投影面得到一个明亮的像,而相位为(2k-1)π的调制器在投影像面上得到一个黑暗的像.通过一个基于静态微光电系统光栅光调制器的投影光学系统得到了一幅明暗调制的像,证明了光栅光调制器用于投影显示的可行性.  相似文献   

5.
杨鑫  焦述铭  宋强  马国斌 《光学学报》2021,41(22):49-55
基于现有的相位空间光调制器,提出并实现了计算机制相位彩虹全息近眼显示.指出带限条件下物光在全息面上相位分布的计算及高频闪耀光栅纵向色散的控制是实现相位彩虹全息的关键要素.在计算相位彩虹全息图时,首先利用带限条件下的角谱衍射算法获取全息面上物光的复振幅分布,并利用双向误差扩散算法将复振幅分布编码为相位分布.然后,对参考光对应的高频闪耀光栅的相位进行编码,得到计算机制相位彩虹全息图.最后,设计了包含白色点光源、准直透镜、空间光调制器、4f滤波系统及目镜的全息彩色近眼显示系统,并通过光学再现获得了相位彩虹全息近眼显示效果,证明了所提方法的有效性.  相似文献   

6.
陈飞虎  唐志列  陈萍  王娟  付晓娣 《光学学报》2012,32(7):709001-109
为实现对相位物体的无损检测和成像,克服数字同轴全息相位物体成像技术在消除零级像和孪生像的干扰时存在的系列问题,提出一种基于Stokes参量的新的数字同轴全息技术。该方法区别于传统的利用干涉光场来记录原始像项的数字全息方法,通过测量物参光合成光束的Stokes参量来分别得到这两束光的振幅和相位差,从而准确、唯一地获得原始像项;再利用数字再现即可重构物光的振幅和相位信息。实验中对弱吸收的相位样品进行了测量,得到样品清晰的振幅和相位分布。结果表明,采用该方法对相位物体进行数字全息再现,可以克服传统同轴全息图中零级像和共轭像对相位物体信息的严重干扰,对于提取相位物体的振幅和相位信息是可行和有效的。  相似文献   

7.
基于数字闪耀光栅的位相全息图光电再现优化   总被引:1,自引:0,他引:1       下载免费PDF全文
于瀛洁  王涛  郑华东 《物理学报》2009,58(5):3154-3160
针对利用液晶空间光调制器(LC-SLM)进行全息图光电再现过程中,再现像面存在多级衍射像造成单一像能量利用率低的问题,提出了一种在位相全息图中加载数字闪耀光栅的方法,以提高全息图光电再现中单一衍射像的衍射效率.分析了闪耀光栅作为衍射光学元件的特性及其对光波进行位相调制的原理,并阐述了在LC-SLM中加载数字闪耀光栅对位相全息图光电再现时像面能量分布的影响.搭建了基于LC-SLM的位相全息图光电再现实验系统.理论分析表明:在其他条件不变的情况下,加载竖直(或水平)槽向周期为2 pixels的数字闪耀光栅可使 关键词: 全息光电再现 位相全息图 数字闪耀光栅 液晶空间光调制器  相似文献   

8.
基于光场重构的空间三维显示技术   总被引:2,自引:0,他引:2  
刘旭  李海峰 《光学学报》2011,(9):194-198
真实空间三维显示可以通过精确再现三维物体的空间光场分布来实现.依据三维景物空间光场分布特性,提出并介绍基于光场重构的真实空间三维场景显示的基本原理与方法.实验表明,利用光场重构原理,可以运用现有的光学空间光调制器构造出比全息再现更为优越的真实三维显示.  相似文献   

9.
周鹏程  毕勇  孙敏远  亓岩  张仁栗 《应用光学》2014,35(6):996-1002
基于层析法和Gerchberg-Saxton迭代算法,计算得到了多个平面构成的三维物体的计算全息图,并将该计算全息图加载于空间光调制器上,获得了具备全视差的三维立体显示。基于以上方法,对灰度图像进行显示,获得了较高的像质。构建了由100个平面组成的立方体,获得了立方体的三维图像。另外,在计算全息图时附加了相位平移函数,消除了由空间光调制器的栅格结构引起的多重衍射像噪声,将能量利用效率提高到原来的379%。这样,可获得高衍射效率、高像质且具备全视差的三维全息显示。  相似文献   

10.
空间光调制器特性及其在数字全息中的应用实验,教学内容丰富,包括空间光调制器的性质,如像素尺寸测量、振幅调制特性测定、相位调制特性测定和黑栅效应消除,还包括空间光调制器的实际应用——数字全息实验.通过该实验的学习学生可以掌握空间光调制器的基本工作原理,并了解其在数字全息中的应用.  相似文献   

11.
A method for calculating off-axis phase-only holograms of three-dimensional (3D) object using accelerated point-based Fresnel diffraction algorithm (PB-FDA) is proposed. The complex amplitude of the object points on the z-axis in hologram plane is calculated using Fresnel diffraction formula, called principal complex amplitudes (PCAs). The complex amplitudes of those off-axis object points of the same depth can be obtained by 2D shifting of PCAs. In order to improve the calculating speed of the PB-FDA, the convolution operation based on fast Fourier transform (FFT) is used to calculate the holograms rather than using the point-by-point spatial 2D shifting of the PCAs. The shortest recording distance of the PB-FDA is analyzed in order to remove the influence of multiple-order images in reconstructed images. The optimal recording distance of the PB-FDA is also analyzed to improve the quality of reconstructed images. Numerical reconstructions and optical reconstructions with a phase-only spatial light modulator (SLM) show that holographic 3D display is feasible with the proposed algorithm. The proposed PB-FDA can also avoid the influence of the zero-order image introduced by SLM in optical reconstructed images.  相似文献   

12.
In liquid crystal spatial light modulator(SLM)-based holographic projection, the image is usually displayed at a distant projection screen through free space diffraction from a computer-generated hologram(CGH). Therefore,it allows for removing of the projection lens for the sake of system simplification and being aberration free, known as the "lensless holographic projection". However, the maximum size of the optical projected image is limited by the diffraction angle of the SLM. In this Letter, we present a method for the implementation of image magnification in a lensless holographic projection system by using convergent spherical wave illumination to the SLM.The complete complex amplitude of the image wavefront is reconstructed in a lensless optical filtering system from a phase-only CGH that is encoded by the off-axis double-phase method. The dimensions of the magnified image can break the limitation by the maximum diffraction angle of the SLM at a given projection distance.Optical experiment results with successful image magnification in the lensless holographic projection system are presented.  相似文献   

13.
A simple and effective approach is proposed to minimize the effect of unmodulated light and uneven intensity caused by the pixelated structure of the spatial light modulator in a holographic display. A more uniform image is produced by purposely shifting the holographic images of multiple reconstructed lights with different incident angles from the zero-diffraction-order and overlapping those selected different orders. The simulation and optical experimental results show that the influence of the zero-diffraction-order can be reduced, while keeping the good uniformity of the target images by this new approach.  相似文献   

14.
Full-range, complex spatial light modulator for real-time holography   总被引:1,自引:0,他引:1  
We demonstrate a full-range complex and transmissive spatial light modulator (SLM) for simultaneous and independent amplitude and phase modulation of an input wave field. Arbitrary scalar complex optical fields are generated by stacking a pixelated liquid crystal display operating in phase-only (2π) modulation with passive polarization-sensitive components. The principle is based on optical combining the light fields of two neighboring phase-only modulating pixels, which were made orthogonally polarized by a structured half-wave plate, then passing through a birefringent plate to laterally shift one of the beams collinear to the other, and finally bringing to interference by a linear polarizer. Complex modulation by the proposed SLM is experimentally verified in monochrome green operation.  相似文献   

15.
基于空间光调制器的计算全息成像特性   总被引:14,自引:9,他引:5  
把基于高分辨空间光调制器(SLM)的动态计算全息波面变换系统看作一个相干光学成像系统,分析并推导了该系统的点扩展函数(PSF),进而研究了SLM像素结构所引起的固有切趾和展宽效应. 通过计算机模拟考察了SLM填充因子和衍射距离对系统分辨率的影响,给出了满足抽样定理所要求的系统的最小衍射距离. 最后提出了一种消除SLM像素结构影响的物波频谱预处理方法. 这一研究为优化系统设计,完善波面变换系统提供了新的途径.  相似文献   

16.
A computational method based on pure-phase look-up-table (LUT) is proposed for generating kinoforms of full-color real-existing three-dimensional (3D) objects. The principle of the pure-phase LUT method is described. 3D depth as well as color information of a full-color 3D object is obtained by the full-color 3D profile measurement approach based on binocular vision. The obtained full-color 3D data is decomposed into red (R), green (G), and blue (B) channels, and kinoforms of each channel are calculated from the depth map and color information of the corresponding channel using the pure-phase LUT method. In order to reduce the speckle noise of reconstructed full-color 3D image, sequential kinoforms of each color channel are generated by adding dynamic-pseudorandom phase factor into the object domain. Numerical reconstruction and optical reconstruction with a phase-only spatial light modulator (SLM) show that, with the proposed method, full-color holographic 3D display of real-existing full-color 3D objects is available.  相似文献   

17.
A circular holographic display that consists of phase-only spatial light modulators is used to reconstruct images in visible light from digital holograms recorded under infrared (10.6?μm) illumination. The reconstruction yields a holographic digital video display of a three-dimensional ghostlike image of an object floating in space where observers can move and rotate around it.  相似文献   

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