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1.
经典的D IJKSTRA和BELLM AN-F LOYD通信网络路由算法,只能根据特定网络参数得到最佳路由,却无法获得网络存在的全部可用路由,而通信网理论研究及网络管理等方面,往往需要获得节点之间的全部可用路由.研究出一种路由新算法,遵循逻辑代数运算规则、采用关联矩阵中行与行之间整合与删除方式计算,N个节点的网络只需N-1次整合及删除运算,就能得到源节点到任意节点两点之间全部路由结果.详细论证了算法的正确性与合理性,简介了算法的并行运算可行性及与经典路由算法的兼容性等问题.通过算例详细说明算法的计算过程,并验证其正确性.  相似文献   

2.
有向循环图寻径控制   总被引:3,自引:1,他引:2  
有向循环图 G(N ;1 ,s)作为有向双环网的图论模型备受关注 .本文将图的点集分划为几个不交子集 ,找到任意节点对之间路径沿跳长为 1和跳长为 s的边数的上确界 .找到了判断节点对间最短路径的充要条件 ,利用点集的分布特征设计了一个最优寻径算法 .对双环网络的容错路径进行了深入研究 ,给出了容错直径公式 ,提出了一个最优容错路径算法 .  相似文献   

3.
基于可选邻接点的概念,在m-ary n-cube网络中提出一种新的最优寻径算法.这种算法始终在当前结点的可选邻接点中选取最空闲邻接点作为下一个信息传输点.该算法使得从源结点到达目的结点路由是最短路由也是最快速路由,而且在多项式时间内可以完成.  相似文献   

4.
提出了一种基于遗传算法和禁忌搜索法相结合混合策略的时延约束最小代价组播路由算法(GATSA).该算法利用Djjkstra第k最短路径算法找出源节点到每一个目的节点满足最大时延限制的路径,通过遗传禁忌混合策略的选择、交叉与变异等操作,求出满足条件的组播树.仿真实验结果表明本算法性能和算法性能稳定,其代价性能接近目前性能最好的BSMA算法,并具有快速,低时延的特.  相似文献   

5.
针对现有算法及软件计算复杂加权网络介数的局限性,应用Bellman最优原理于复杂加权网络介数计算中,并针对复杂网络动态演化,节点众多,重点,节点间无边连接等特点作了相应修改.依算法实例计算出了复杂加权网络的最短路径长、最短路径和介数,最后经验证算法具有较快的运行速度和较准确的结果.  相似文献   

6.
对无线传感器网络(WSNs)路由优化问题进行研究,提出一种基于离散群居蜘蛛算法的WSNs分簇路由优化方案.首先定量分析节点覆盖冗余度期望值与网络覆盖率的关系,筛选出能够保证网络覆盖率要求的最少网络工作节点,其次研究分簇大小与网络节点密度的关系,动态地确定最佳的分簇个数.基于此,以簇间距离和簇首能量为评价指标构建簇间通信模型,重新定义蜘蛛个体编码方式和更新策略,采用离散群居蜘蛛算法对模型进行求解,最终实现WSNs分簇路由优化.仿真结果表明,方案能够满足网络覆盖要求,而且与其它路由优化算法相比,延长了网络生命周期,降低了网络能耗.  相似文献   

7.
结合冰凌测报无线传感器网络中传感器节点能量受限、节点随着冰凌的产生与流动会出现在河道断面局部观测区域的冰凌测报无线传感器网络拓扑结构不断变化这一特性,提出了对贪婪周边无状态路由协议GPSR的改进策略GFSRI(GPSR-Improved),改进算法中采用图论模型,借助网络模拟器NS2(Network Simulator 2),对GPSR算法以及改进的路由策略GPSRI进行了模拟仿真实验,对路由算法中涉及到的关键参数的相关实验数据进行了处理分析.模拟仿真实验及评估结果表明,GPSRI在数据包转发的路由跳数、源和目的节点间端到端的传输时延方面与GPSR相比有较大的性能改进.  相似文献   

8.
证明了n-维广义超立方体网络Q(m1,m2,…,mn)中,任意两个节点x和y之间存在长度均不超过H(x,y)+2的m1+m2+…+mn-n条内点不交的路由,其中有H(x,y)条长度不超过H(x,y),此处H(x,y)表示x到y的汉明距离.并在此基础上讨论了广义超立方体网络的容错路由问题.证明了即使无效点很多,但只要存在某个(n-1)-维广义超子立方体中无效节点较少,则该n-维广义超立方体中的任意两个有效节点之间可以找到最优路由或接近最优路由的有效路由.  相似文献   

9.
立方体网络路由选择算法   总被引:3,自引:1,他引:2  
本文利用图论理论 ,基于路由选择能力的概念 ,建立了一个有效的路由选择算法 ,该算法可以在含有节点故障和边故障的容错超立方体上使用 ,且具有较强的容错性 .  相似文献   

10.
基于CPM原理和Dijkstra算法的SPM网络计划模型及性质   总被引:1,自引:0,他引:1  
CPM(关键路线法)网络计划适用于分析工序间存在严格紧前关系(任意工序只能在它的所有紧前工序都结束时才能开始)的进度计划.针对工序间不存在严格紧前关系(任意工序只要其紧前工序中的一个结束它就可以开始)的进度计划,以CPM原理和Dijkstra算法为基础,提出SPM(最短路线法)网络计划以及拟机动时间概念,根据不同的建模原理,建立了两个SPM网络计划模型,并给出了其建立方法以及各模型拟机动时间的求法,分析了每个模型的性质,最后通过算例对其中的一类模型进行了验证.  相似文献   

11.
几族3-优图     
一个图 G中含有的三个结点的导出连通子图的个数 S3( G)在网络可靠性中起着重要作用 .在同点数同边数图类中具有最大 S3( G)的图称为 3-优图 ,它所代表的网络是点故障概率接近 1时的最可靠网络 .本文在已有的结果上进一步证明补图为 a K3∪ b K2 ∪ K1和 a K3-x的图分别是各自图类中唯一的 3-优图 ;补图为 a K3∪ ( b-1 ) K2 ∪ 2 K1和 ( a-1 ) K3∪ b K2 ∪ P3的图是该图类中仅有的两个 3-优图 .  相似文献   

12.
In this paper, the relationship between waiting at nodes and the path cost in a transport network is analysed. An exact solution algorithm for generating the shortest path with optimal waiting at the nodes is proposed. The general case is examined, considering a time-dependent network (time influences the cost). To develop a full application, the algorithm is applied in the case of a vehicle routing problem on a real network.  相似文献   

13.
In this paper we address optimal routing problems in networks where travel times are both stochastic and time-dependent. In these networks, the best route choice is not necessarily a path, but rather a time-adaptive strategy that assigns successors to nodes as a function of time. Nevertheless, in some particular cases an origin–destination path must be chosen a priori, since time-adaptive choices are not allowed. Unfortunately, finding the a priori shortest path is an NP-hard problem.  相似文献   

14.
我们考虑复杂网络社团结构的检测问题,即检测出那些具有高于平均密度的边所连接的节点的集合.本文我们利用模拟退火策略来极大化可表示为稳定效益函数的模量(modularity),并结合基于最短路径的$k$-均值迭代过程来对网络进行分区.该算法不仅能检测出社团,而且能够识别出在最短路径度量下,该社团中位于中心位置的节点.社团的最优数目可以在无需任何关于网络结构的先验信息下自动确定.对人工生成网络和真实世界中的网络的成功应用表明了算法的有效性.  相似文献   

15.
An Interval Routing Scheme (IRS) represents the routing tables in a network in a space-efficient way by labeling each vertex with an unique integer address, and the outgoing edges at each vertex with disjoint subintervals of these addresses. An IRS that has at most k intervals per edge label is called a k-IRS. In this paper, we propose a new type of interval routing scheme, called an Ordered Interval Routing Scheme (OIRS), that uses an ordering of the outgoing edges at each vertex and allows non-disjoint intervals in the labels of those edges. We show for a number of graph classes that using an OIRS instead of an IRS reduces the size of the routing tables in the case of optimal routing, i.e., routing along shortest paths. We show that optimal routing in any k-tree is possible using an OIRS with at most 2k−1 intervals per edge label, although the best known result for an IRS is 2k+1 intervals per edge label. Any torus has an optimal 1-OIRS, although it may not have an optimal 1-IRS. We present similar results for the Petersen graph, k-garland graphs and a few other graphs.  相似文献   

16.
Increasing Internet Capacity Using Local Search   总被引:2,自引:0,他引:2  
Open Shortest Path First (OSPF) is one of the most commonly used intra-domain internet routing protocol. Traffic flow is routed along shortest paths, splitting flow evenly at nodes where several outgoing links are on shortest paths to the destination. The weights of the links, and thereby the shortest path routes, can be changed by the network operator. The weights could be set proportional to the physical lengths of the links, but often the main goal is to avoid congestion, i.e. overloading of links, and the standard heuristic recommended by Cisco (a major router vendor) is to make the weight of a link inversely proportional to its capacity.We study the problem of optimizing OSPF weights for a given a set of projected demands so as to avoid congestion. We show this problem is NP-hard, even for approximation, and propose a local search heuristic to solve it. We also provide worst-case results about the performance of OSPF routing vs. an optimal multi-commodity flow routing. Our numerical experiments compare the results obtained with our local search heuristic to the optimal multi-commodity flow routing, as well as simple and commonly used heuristics for setting the weights. Experiments were done with a proposed next-generation AT&T WorldNet backbone as well as synthetic internetworks.  相似文献   

17.
We address the determination of the second point-to-point shortest simple path in undirected networks. The effective reduced cost concept is introduced to compute the second best solution. This concept is used to prove that a path tree containing the second point-to-point shortest simple path is adjacent to any shortest path tree. Therefore, this result immediately implies a method requiring O(m) time once that the shortest path tree is obtained on an undirected network with n nodes and m edges.  相似文献   

18.
We analyze a problem in computer network security, wherein packet filters are deployed to defend a network against spoofed denial of service attacks. Information on the Internet is transmitted by the exchange of IP packets, which must declare their origin and destination addresses. A route-based packet filter verifies whether the purported origin of a packet is correct with respect to the current route map. We examine the optimization problem of finding a minimum cardinality set of nodes to filter in the network such that no spoofed packet can reach its destination. We prove that this problem is NP-hard, and derive properties that explicitly relate the filter placement problem to the vertex cover problem. We identify topologies and routing policies for which a polynomial-time solution to the minimum filter placement problem exists, and prove that under certain routing conditions a greedy heuristic for the filter placement problem yields an optimal solution.  相似文献   

19.
Aiming at constructing a delay and delay variation bounded Steiner tree in the real-time streaming media communication, in this paper, we discuss a multicast routing algorithm based on searching a directed graph (MRASDH). During the process of the construction of the multicast tree, some nodes and links in the network topology do not affect the outcome of the constructed tree. Therefore, based on the thought of shrinking the search space through deleting these non-relative nodes and edges to the utmost, the ant algorithm is utilized to generate a directed sub-graph of the network topology for each destination node, in which each node owns a bounded out-degree. And all these sub-graphs can be merged into a new directed graph that serves as the new search space. In the new space, the simulated annealing algorithm is applied to obtain a multicast tree that satisfies the condition for the optimization. The performance analysis and simulation results demonstrate that this algorithm can effectively construct a delay and delay variation bounded multicast tree. They also show that the algorithm have lower time complexity than the current ones, which means a much better result would be achieved when the system scale rises greatly.  相似文献   

20.
For routing assignments a special model and an optimization algorithm are proposed. The efficiency of the routing assignments is evaluated by the average value of the total cost of delays for all packets in the network. It is the objective function. The main idea is that traffic, which is transmitted from the source node to the destination node, can be split between two or more logical paths. The minimum of the objective function can be found by varying the traffic on every path and simultaneously from all the source nodes to the destination nodes. If this approach is applied, then the objective function is nonseparable and nonlinear. Because its shape is unknown in advance, an adaptive nonlinear optimization algorithm is proposed. For evaluating its efficiency a special set of test functions has been used.  相似文献   

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