共查询到20条相似文献,搜索用时 15 毫秒
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Xiao-ou Cai 《Optik》2014
As one of the most important 3-D display technique, reduction of speckle noise in the reconstructed image of digital holography should be grounded on the digital hologram itself. Based on the whole process of the recording and reconstruction of digital holography, the optical distributions of recorded object and reconstructed image of digital holography have been studied. It has been proposed that the root formation cause of speckle noise in its reconstructed image is the speckle noise formed on the recorded object surface when illuminated by coherent light because of its optical roughness. A novel approach has been presented to reduce speckle noise in digital holography by changing the interference structure of hologram itself. First, by reducing the speckle noise in the reconstructed image, the distribution of ideal reconstruction light with reduced speckle noise is acquired. Then in turn, taking the ideal reconstruction light with reduced speckle noise as ideal object light, a new hologram can be rebuilt, which can reconstruct the ideal object light. The experimental results are given to confirm the proposed method. Therefore, it offers a brand-new thought and practical way to reduce the speckle noise in the reconstructed image of digital holography. 相似文献
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Depth extraction is an important aspect of three-dimensional (3D) image processing with digital holograms and an essential step in extended focus imaging and metrology. All available depth extraction techniques with macroscopic objects are based on variance; however, the effectiveness of this is object dependent. We propose to use disparity between corresponding points in intensity reconstructions to determine depth. Our method requires a single hologram of a scene, from which we reconstruct two different perspectives. In the reconstruction the phase information is not needed, which makes this method useful for in-line digital holography. To our knowledge disparity based 3D image processing has never been proposed before for digital holography. 相似文献
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提出一种新的基于信息光学的数字水印方法。该方法将水印信息隐藏于半色调编码的计算全息图之中。通过相位复原技术将需隐藏的水印信息编码为相位函数嵌入在复波前中,其振幅定义为宿主图像,通过计算全息记录复波前并对全息图进行半色调编码完成水印信息的嵌入。水印的提取过程只需对含有水印信息的半色调图像进行光学或数字的傅里叶变换即可完成。并给出了算法有效性的理论分析和仿真实验结果。结果证明这种水印技术对于各种数字图像处理操作具有很高的稳健性,且半色调编码图的二值特性使嵌入水印具有很强的抗打印、抗复印、抗扫描的能力。 相似文献
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提出了一种双Lloyd镜数字全息显微测量技术.其基本思想是将Lloyd镜的共光束自干涉特性与双波长光学相位解包裹方法相结合,使用两个Lloyd镜调节参考光与物光夹角以形成共光束自干涉,从而获得一张双波长复合全息图,再通过角谱法再现得到每个波长对应的包裹相位,利用两波长的相位差求得解包裹后的相位图和三维高度分布图.采用532和632 nm两波长记录全息图,通过数值再现重构被测物体的振幅和相位信息.与标定值相比,实验值的误差小于5%,证明了该方法的有效性. 相似文献
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光学成像技术极大地拓展了人类的视觉极限,提高了人们观察和理解现实世界的能力。越多地获得目标的光学信息,对其的认识越充分。数字全息术是一种可以将样本的三维信息以二维全息图的形式编码记录下来的一种成像技术。通过获得由携带物体信息的物光波和参考光波叠加产生的干涉图案,可以以数字化的方式实现多种重建模态,例如图像恢复、相位成像和切片成像等。光学扫描全息术是一种独特的数字全息成像技术,通过主动式二维化扫描对三维物体进行成像,其完整的波前信息可以被单像素探测器记录,并基于光外差检测进行信号解调,从而恢复出复数全息图。对光学扫描全息术的最新进展进行介绍。首先,基于双光瞳成像系统,通过特殊的硬件和算法设计,提高光学成像系统的性能,如提高空间分辨率、缩短扫描时间。其次,基于计算成像原理,通过改进和优化全息像重建算法,实现高质量的图像恢复,主要涉及切片成像和三维成像等重建模态。第三,介绍光学扫描全息术的其他研究方向,并讨论该领域未来可能的发展方向。 相似文献
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In previous image watermarking methods an encoded host image and a watermark image are usually directly added, consequently the two images have cross-talk in the decryption step. To eliminate this effect, we propose a novel method based on digital holography, in which all the image pixels of the two sets of holograms resulted from two hidden images are rearranged and integrated into one set of composite holograms with a random scattering matrix (RSM). In decryption the use of this matrix can ensure the exact retrieval of each hologram, and then the perfect reconstruction of each image without cross-talk noise can be achieved. The feasibility of this method and its robustness against occlusion and additional noise are verified by computer simulations with phase-shifting interferometry and double random-phase encoding technique. This approach is suitable for both two- and three-dimensional images, and the additional RSM as a key provides a much higher level of security. 相似文献
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利用反射全息实现计算全息三维显示 总被引:4,自引:4,他引:0
计算全息和光学全息都可应用于三维显示,但各有自己的优势和缺陷.将计算全息和光学反射全息相结合,可以突破光学全息对记录物体的限制,进行虚拟物体或自然场景的全息图的制作,同时可以实现白光再现.本文首先用三维扫描仪获得实际物体的三维数据,用"点云算法"模拟得到其菲涅耳全息图透射率数据,采用计算全息打印机将其输出于全息记录介质,得到可光学再现的菲涅耳计算全息图H1.然后将H1作为光学全息的记录物体进行反射全息记录,将平面全息转化为体全息,实现了计算全息白光再现. 相似文献
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A digital holographic information system can process complex three-dimensional (3-D) object information. We demonstrate a scheme for securing complex and 3-D information in the context of in-line digital holography. Double random phase encoding in the free-space propagation domain of light is used to secure the complex information. Encrypted in-line digital holograms are recorded using the position-phase-shifting method. The encrypted complex image at the CCD recording plane is retrieved from the real-valued digital holograms, and is used for decryption. The robustness of the method has also been studied for various securing keys used in the method against blind decryption. A layer-by-layer information retrieval from the encrypted digital hologram is also discussed. The method can also be used to secure digital complex information in a virtual optics modality using holographic principles. 相似文献
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We present a technique for performing three-dimensional (3D) pattern recognition by use of in-line digital holography. The complex amplitude distribution generated by a 3D object at an arbitrary plane located in the Fresnel diffraction region is recorded by phase-shifting interferometry. The digital hologram contains information about the 3D object's shape, location, and orientation. This information allows us to perform 3D pattern-recognition techniques with high discrimination and to measure 3D orientation changes. Experimental results are presented. 相似文献
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Phase-only stereoscopic hologram calculation based on Gerchberg–Saxton iterative algorithm 下载免费PDF全文
A phase-only computer-generated holography(CGH) calculation method for stereoscopic holography is proposed in this paper.The two-dimensional(2D) perspective projection views of the three-dimensional(3D) object are generated by the computer graphics rendering techniques.Based on these views,a phase-only hologram is calculated by using the Gerchberg–Saxton(GS) iterative algorithm.Comparing with the non-iterative algorithm in the conventional stereoscopic holography,the proposed method improves the holographic image quality,especially for the phase-only hologram encoded from the complex distribution.Both simulation and optical experiment results demonstrate that our proposed method can give higher quality reconstruction comparing with the traditional method. 相似文献
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We propose the real time optical reconstruction of a three-dimensional (3D) object from a digitally recorded hologram. Phase distribution of the recorded hologram is numerically calculated by 1-dimensional Continuous Wavelet Transform (1D-CWT) for digital reconstruction with phase only information. Also, the phase distribution of 1D-CWT transferred to the spatial light modulator (SLM) is used to obtain optically reconstructed image. It is observed that an efficient real-time analysis can be achieved, if phase of 1D-CWT is used. In the same time, optically reconstructed 3D objects obtained by only phase information are about three times brighter than bleached hologram intensity's. So the minimum power loss can be obtained. Numerical and experimental results are presented. 相似文献
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数字全息是用CCD记录全息图并用计算机数值重建全息像的一种全息新方法.在数字全息中,通过对不同记录参数下记录的全息图的数值处理,可以消除零级光和共轭光,从而将数字全息系统看作是一个线性系统.本文依据全息理论和付里叶频谱分析,对菲涅尔数字全息系统的脉冲响应和分辨本领进行了理论分析.结果表明,在矩形等间隔抽样的情形下,菲涅尔数字全息的脉冲响应是由CCD有限大小的孔径衍射斑调制的矩形函数;菲涅尔数字全息的分辨率由CCD的孔径尺寸决定;由于CCD像素具有一定的大小,使得点光源的像发生弥散. 相似文献
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