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1.
A floating body with substantial heave motion is a challenging fluid–structure interaction problem for numerical simulation. In this paper we develop SPH in three dimensions to include variable particle mass distribution using an arbitrary Lagrange–Eulerian formulation with an embedded Riemann solver. A wedge or cone in initially still water is forced to move with a displacement equal to the surface elevation of a focused wave group. A two‐dimensional wedge case is used to evaluate two forms of repulsive‐force boundary condition on the body; the force depending on the normal distance from the object surface produced closer agreement with the experiment. For a three‐dimensional heaving cone the comparison between SPH and experiment shows excellent agreement for the force and free surface for motion with low peak spectral frequencies while for a higher peak frequency the agreement is reasonable in terms of phase and magnitude, but a small discrepancy appears at the troughs in the motion. Capturing the entire three‐dimensional flow field using an initially uniform particle distribution with sufficiently fine resolution requires an extremely large number of particles and consequently large computing resource. To mitigate this issue, we employ a variable mass distribution with fine resolution around the body. Using a refined mass distribution in a preselected area avoids the need for a dynamic particle refinement scheme and leads to a computational speedup of more than 600% or much improved results for a given number of particles. SPH with variable mass distribution is then applied to a single heaving‐float wave energy converter, the ‘Manchester Bobber’, in extreme waves and compared with experiments in a wave tank. The SPH simulations are presented for two cases: a single degree‐of‐freedom system with motion restricted to the vertical direction and with general motion allowing six degrees‐of‐freedom. The motion predicted for the float with general motion is in much closer agreement with experimental data than the vertically constrained system. Using variable particle mass distribution is shown to produce close agreement with a computation time 20% of that required with a uniformly fine resolution. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

2.
The paper presents a 2‐D large eddy simulation (LES) modelling approach to investigate the properties of the plunging waves. The numerical model is based on the smoothed particle hydrodynamics (SPH) method. SPH is a mesh‐free Lagrangian particle approach which is capable of tracking the free surfaces of large deformation in an easy and accurate way. The Smagorinsky model is used as the turbulence model due to its simplicity and effectiveness. The proposed 2‐D SPH–LES model is applied to a cnoidal wave breaking and plunging over a mild slope. The computations are in good agreement with the documented data. Especially the computed turbulence quantities under the breaking waves agree better with the experiments as compared with the numerical results obtained by using the k–ε model. The sensitivity analyses of the SPH–LES computations indicate that both the turbulence model and the spatial resolution play an important role in the model predictions and the contributions from the sub‐particle scale (SPS) turbulence decrease with the particle size refinement. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

3.
In this work, the motion of a two-dimensional rectangular freely floating body under waves is simulated using Improved Meshless Local Petrov-Galerkin method with Rankine Source function (IMLPG_R) with variable spacing resolutions. The IMLPG_R method is a particle method that solves Navier–Stokes equations using the fractional step method to capture the wave properties. However, many existing particle methods are computationally intensive to model the wave-floating body due to the requirement of fine particles, needing uniform distribution throughout the domain. To improve the computational efficiency and capture the body response properly, variable spaced particle distribution with fine resolution near the floating body and coarse resolution far from the body is implemented. Numerical schemes to handle variable resolutions are reported. An iterative scheme to handle the wave-floating body is implemented in the particle method. Two test cases, one with small wave and another with steep waves, are simulated for uniform particle distribution and the result shows good agreement with literature. Based on this, the performance of the variable spaced particle distribution is tested in coupling with floating body solver. The application of the method for wave impact load from the green water loading of the floating structure is also simulated.  相似文献   

4.
Boussinesq models describe the phase‐resolved hydrodynamics of unbroken waves and wave‐induced currents in shallow coastal waters. Many enhanced versions of the Boussinesq equations are available in the literature, aiming to improve the representation of linear dispersion and non‐linearity. This paper describes the numerical solution of the extended Boussinesq equations derived by Madsen and Sørensen (Coastal Eng. 1992; 15 :371–388) on Cartesian cut‐cell grids, the aim being to model non‐linear wave interaction with coastal structures. An explicit second‐order MUSCL‐Hancock Godunov‐type finite volume scheme is used to solve the non‐linear and weakly dispersive Boussinesq‐type equations. Interface fluxes are evaluated using an HLLC approximate Riemann solver. A ghost‐cell immersed boundary method is used to update flow information in the smallest cut cells and overcome the time step restriction that would otherwise apply. The model is validated for solitary wave reflection from a vertical wall, diffraction of a solitary wave by a truncated barrier, and solitary wave scattering and diffraction from a vertical circular cylinder. In all cases, the model gives satisfactory predictions in comparison with the published analytical solutions and experimental measurements. Copyright © 2007 John Wiley & Sons, Ltd.  相似文献   

5.
This paper presents a computational model for free surface flows interacting with moving rigid bodies. The model is based on the SPH method, which is a popular meshfree, Lagrangian particle method and can naturally treat large flow deformation and moving features without any interface/surface capture or tracking algorithm. Fluid particles are used to model the free surface flows which are governed by Navier–Stokes equations, and solid particles are used to model the dynamic movement (translation and rotation) of moving rigid objects. The interaction of the neighboring fluid and solid particles renders the fluid–solid interaction and the non‐slip solid boundary conditions. The SPH method is improved with corrections on the SPH kernel and kernel gradients, enhancement of solid boundary condition, and implementation of Reynolds‐averaged Navier–Stokes turbulence model. Three numerical examples including the water exit of a cylinder, the sinking of a submerged cylinder and the complicated motion of an elliptical cylinder near free surface are provided. The obtained numerical results show good agreement with results from other sources and clearly demonstrate the effectiveness of the presented meshfree particle model in modeling free surface flows with moving objects. Copyright © 2013 John Wiley & Sons, Ltd.  相似文献   

6.
圆柱形汇聚激波诱导 Richtmyer-Meshkov不稳定的 SPH 模拟   总被引:3,自引:3,他引:0  
徐建于  黄生洪 《力学学报》2019,51(4):998-1011
汇聚激波诱导不同物质界面的Richtmyer-Meshkov(RM)不稳定现象在惯性约束核聚变领域有重要的学术意义和工程背景.基于网格离散的宏观流体力学方法由于数值扩散问题往往需要高阶精度算法才能准确追踪界面演化,且对大变形和破碎合并等复杂界面追踪也极为困难.光滑粒子流体动力学(smoothed particlehydrodynamics,SPH)方法采用纯拉格朗日算法,可以有效克服上述难点.但经典SPH算法需采用人工黏性处理强间断,在激波间断处往往会出现严重的非物理振荡,对于涉及强冲击不稳定性问题,很难达到理想的模拟效果.本文采用基于HLL黎曼求解器的SPH算法,实现了对强激波和大密度比物质界面的有效分辨和追踪.一维数值校核证明了代码的可靠性、健壮性,并进一步模拟了二维圆柱形汇聚冲击波冲击四边形轻/重气界面诱导的RM不稳定性问题,与已有实验结果进行了对比,发现模拟结果与实验结果吻合.通过分析界面演化过程中的密度及压力变化,发现本文所采用的方法可准确地追踪激波与界面作用的复杂界面和波系演化规律.研究结果为进一步理解和解释汇聚冲击条件下的RM不稳定性机理奠定了基础.   相似文献   

7.
A one-dimensional meshfree particle formulation for simulating shock waves   总被引:4,自引:0,他引:4  
In this paper, a one-dimensional meshfree particle formulation is proposed for simulating shock waves, which are associated with discontinuous phenomena. This new formulation is based on Taylor series expansion in the piecewise continuous regions on both sides of a discontinuity. The new formulation inherits the meshfree Lagrangian and particle nature of SPH, and is a natural extension and improvement on the traditional SPH method and the recently proposed corrective smoothed particle method (CSPM). The formulation is consistent even in the discontinuous regions. The resultant kernel and particle approximations consist of a primary part similar to that in CSPM, and a corrective part derived from the discontinuity. A numerical study is carried out to examine the performance of the formulation. The results show that the new formulation not only remedies the boundary deficiency problem but also simulates the discontinuity well. The formulation is applied to simulate the shock tube problem and a 1-D TNT slab detonation. It is found that the proposed formulation captures the shock wave at comparatively lower particle resolution. These preliminary numerical tests suggest that the new meshfree particle formulation is attractive in simulating hydrodynamic problems with discontinuities such as shocks waves.Received: 8 October 2002, Accepted: 10 May 2003, Published online: 15 August 2003  相似文献   

8.
G. J. Ball 《Shock Waves》1996,5(5):311-325
A Free-Lagrange numerical procedure for the simulation of two-dimensional inviscid compressible flow is described in detail. The unsteady Euler equations are solved on an unstructured Lagrangian grid based on a density-weighted Voronoi mesh. The flow solver is of the Godunov type, utilising either the HLLE (2 wave) approximate Riemann solver or the more recent HLLC (3 wave) variant, each adapted to the Lagrangian frame. Within each mesh cell, conserved properties are treated as piece-wise linear, and a slope limiter of the MUSCL type is used to give non-oscillatory behaviour with nominal second order accuracy in space. The solver is first order accurate in time. Modifications to the slope limiter to minimise grid and coordinate dependent effects are described. The performances of the HLLE and HLLC solvers are compared for two test problems; a one-dimensional shock tube and a two-dimensional blast wave confined within a rigid cylinder. The blast wave is initiated by impulsive heating of a gas column whose centreline is parallel to, and one half of the cylinder radius from, the axis of the cylinder. For the shock tube problem, both solvers predict shock and expansion waves in good agreement with theory. For the HLLE solver, contact resolution is poor, especially in the blast wave problem. The HLLC solver achieves near-exact contact capture in both problems. Received May 25, 1995 / Accepted September 11, 1995  相似文献   

9.
An incompressible‐smoothed particle hydrodynamics (I‐SPH) formulation is presented to simulate impulsive waves generated by landslides. The governing equations, Navier–Stokes equations, are solved in a Lagrangian form using a two‐step fractional method. Landslides in this paper are simulated by a submerged mass sliding along an inclined plane. During sliding, both rigid and deformable landslides mass are considered. The present numerical method is examined for a rigid wedge sliding into water along an inclined plane. In addition solitary wave generated by a heavy box falling inside water, known as Scott Russell wave generator, which is an example for simulating falling rock avalanche into artificial and natural reservoirs, is simulated and compared with experimental results. The numerical model is also validated for gravel mass sliding along an inclined plane. The sliding mass approximately behaves like a non‐Newtonian fluid. A rheological model, implemented as a combination of the Bingham and the general Cross models, is utilized for simulation of the landslide behaviour. In order to match the experimental data with the computed wave profiles generated by deformable landslides, parameters of the rheological model are adjusted and the numerical model results effectively match the experimental results. The results prove the efficiency and applicability of the I‐SPH method for simulation of these kinds of complex free surface problems. Copyright © 2007 John Wiley & Sons, Ltd.  相似文献   

10.
This paper presents the implementation of an adaptive smoothed particle hydrodynamics (ASPH) method for high strain Lagrangian hydrodynamics with material strength. In ASPH, the isotropic kernel in the standard SPH is replaced with an anisotropic kernel whose axes evolve automatically to follow the mean particle spacing as it varies in time, space, and direction around each particle. Except for the features inherited from the standard SPH, ASPH can capture dimension-dependent features such as anisotropic deformations with a more generalized elliptical or ellipsoidal influence domain. Two numerical examples, the impact of a plate against a rigid surface and the penetration of a cylinder through a plate, are investigated using both SPH and ASPH. The comparative studies show that ASPH has better accuracy than the standard SPH when being used for high strain hydrodynamic problems with inherent anisotropic deformations. PACS 46.15.-x, 83.10.Rs, 83.50.-v  相似文献   

11.
This article is to continue the present author's work (International Journal of Computational Fluid Dynamics (2009) 23 (9), 623–641) on studying the structure of solutions of the Riemann problem for a system of three conservation laws governing two-phase flows. While existing solutions are limited and found quite recently for the Baer and Nunziato equations, this article presents the first instance of an exact solution of the Riemann problem for two-phase flow in gas–liquid mixture. To demonstrate the structure of the solution, we use a hyperbolic conservative model with mechanical equilibrium and without velocity equilibrium. The Riemann problem solution for the model equations comprises a set of elementary waves, rarefaction and discontinuous waves of various types. In particular, such a solution treats both the wave structure and the intermediate states of the two-phase gas–liquid mixture. The resulting exact Riemann solver is fully non-linear, direct and complete. On this basis then, we use locally the exact Riemann solver for the two-phase flow in gas–liquid mixture within the framework of finite volume upwind Godunov methods. In order to demonstrate the effectiveness and accuracy of the proposed solver, we consider a series of test problems selected from the open literature and compare the exact and numerical results by using upwind Godunov methods, showing excellent oscillation-free results in two-phase fluid flow problems.  相似文献   

12.
Standing waves in the cylinder basins with inhomogeneous bottom are considered in this paper. We assume that the inviscid, incompressible fluid is in irrotational undulatory motion. For convenience sake, cylindrical coordinates are chosen. The velocity potentials, the wave profiles and the modified frequencies are determined (to the third order) as power series in terms of the amplitude divided by the wavelength. Axisymmetrical analytical solutions are worked out. When 1=0,the second order frequency are gained. As an example, we assume that cylinder bottom is an axisymmetrical paraboloid. We find out that the uneven bottom has influences on standing waves. In the end, we go into detail on geometric factors.  相似文献   

13.
In this paper a truly incompressible version of the smoothed particle hydrodynamics (SPH) method is presented to investigate the surface wave overtopping. SPH is a pure Lagrangian approach which can handle large deformations of the free surface with high accuracy. The governing equations are solved based on the SPH particle interaction models and the incompressible algorithm of pressure projection is implemented by enforcing the constant particle density. The two‐equation kε model is an effective way of dealing with the turbulence and vortices during wave breaking and overtopping and it is coupled with the incompressible SPH numerical scheme. The SPH model is employed to reproduce the experiment and computations of wave overtopping of a sloping sea wall. The computations are validated against the experimental and numerical data found in the literatures and good agreement is observed. Besides, the convergence behaviour of the numerical scheme and the effects of particle spacing refinement and turbulence modelling on the simulation results are also investigated in further detail. The sensitivity of the computed wave breaking and overtopping on these issues is discussed and clarified. Copyright © 2005 John Wiley & Sons, Ltd.  相似文献   

14.
We introduce a smoothed particle hydrodynamics (SPH) concept for the stabilization of the interface between 2 fluids. It is demonstrated that the change in the pressure gradient across the interface leads to a force imbalance. This force imbalance is attributed to the particle approximation implicit to SPH. To stabilize the interface, a pressure gradient correction is proposed. In this approach, the multi‐fluid pressure gradients are related to the (gravitational and fluid) accelerations. This leads to a quasi‐buoyancy correction for hydrostatic (stratified) flows, which is extended to nonhydrostatic flows. The result is a simple density correction that involves no parameters or coefficients. This correction is included as an extra term in the SPH momentum equation. The new concept for the stabilization of the interface is explored in 5 case studies and compared with other multi‐fluid models. The first case is the stagnant flow in a tank: The interface remains stable up to density ratios of 1:1000 (typical for water and air), in combination with artificial wave speed ratios up to 1:4. The second and third cases are the Rayleigh‐Taylor instability and the rising bubble, where a reasonable agreement between SPH and level‐set models is achieved. The fourth case is an air flow across a water surface up to density ratios of 1:100, artificial wave speed ratios of 1:4, and high air velocities. The fifth case is about the propagation of internal gravity waves up to density ratios of 1:100 and artificial wave speed ratios of 1:4. It is demonstrated that the quasi‐buoyancy model may be used to stabilize the interface between 2 fluids up to high density ratios, with real (low) viscosities and more realistic wave speed ratios than achieved by other weakly compressible SPH multi‐fluid models. Real wave speed ratios can be achieved as long as the fluid velocities are not very high. Although the wave speeds may be artificial in many cases, correct and realistic wave speed ratios are essential in the modelling of heat transfer between 2 fluids (eg, in engineering applications such as gas turbines).  相似文献   

15.
This paper describes the implementation of a numerical solver that is capable of simulating compressible flows of nonideal single‐phase fluids. The proposed method can be applied to arbitrary equations of state and is suitable for all Mach numbers. The pressure‐based solver uses the operator‐splitting technique and is based on the PISO/SIMPLE algorithm: the density, velocity, and temperature fields are predicted by solving the linearized versions of the balance equations using the convective fluxes from the previous iteration or time step. The overall mass continuity is ensured by solving the pressure equation derived from the continuity equation, the momentum equation, and the equation of state. Nonphysical oscillations of the numerical solution near discontinuities are damped using the Kurganov‐Tadmor/Kurganov‐Noelle‐Petrova (KT/KNP) scheme for convective fluxes. The solver was validated using different test cases, where analytical and/or numerical solutions are present or can be derived: (1) A convergent‐divergent nozzle with three different operating conditions; (2) the Riemann problem for the Peng‐Robinson equation of state; (3) the Riemann problem for the covolume equation of state; (4) the development of a laminar velocity profile in a circular pipe (also known as Poiseuille flow); (5) a laminar flow over a circular cylinder; (6) a subsonic flow over a backward‐facing step at low Reynolds numbers; (7) a transonic flow over the RAE 2822 airfoil; and (8) a supersonic flow around a blunt cylinder‐flare model. The spatial approximation order of the scheme is second order. The mesh convergence of the numerical solution was achieved for all cases. The accuracy order for highly compressible flows with discontinuities is close to first order and, for incompressible viscous flows, it is close to second order. The proposed solver is named rhoPimpleCentralFoam and is implemented in the open‐source CFD library OpenFOAM®. For high speed flows, it shows a similar behavior as the KT/KNP schemes (implemented as rhoCentralFoam‐solver, Int. J. Numer. Meth. Fluids 2010), and for flows with small Mach numbers, it behaves like solvers that are based on the PISO/SIMPLE algorithm.  相似文献   

16.
A high‐order difference method based multiphase model is proposed to simulate nonlinear interactions between water wave and submerged coastal structures. The model is based on the Navier–Stokes equations using a constrained interpolation profile (CIP) method for the flow solver, and employs an immersed boundary method (IBM) for the treatment of wave–structure interactions. A more accurate interface capturing scheme, the volume of fluid/weighed line interface calculation (VOF/WLIC) scheme, is adopted as the interface capturing method. A series of computations are performed to verify the application of the model for simulations of fluid interaction with various structures. These problems include flow over a fixed cylinder, water entry of a circular cylinder and solitary waves passing various submerged coastal structures. Computations are compared with the available analytical, experimental and other numerical results and good agreement is obtained. The results of this study demonstrate the accuracy and applications of the proposed model to simulate the nonlinear flow phenomena and capture the complex free surface flow. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

17.
The solution for the shallow water equations using smoothed particle hydrodynamics is attractive, being a mesh‐free, automatically adaptive method without special treatment for wet–dry interfaces. However, the relatively new method is limited by the variable kernel size or smoothing length being inversely proportional to water depth causing poor resolution at small depths. Boundary conditions at solid walls have also not been well resolved. To solve the resolution problem in small depths, a particle splitting procedure was developed (conveniently into seven particles), which conserves mass and momentum by varying the smoothing length, velocity and acceleration of each refined particle. This improves predictions in the shallowest depths where the error associated with splitting is reduced by one order of magnitude in comparison to other published works. To provide good shock capturing behaviour, particle interactions are treated as a Riemann problem with Monotone Upstream‐centred Scheme for Conservation Laws (MUSCL) reconstruction providing stability. For solid boundaries, the recent modified virtual boundary particle method was developed further to enable the zeroth moment to be accurately conserved where the smoothing length of particles is changing rapidly during particle splitting. The resulting method is applied to the one‐dimensional and the two‐dimensional axisymmetric wet‐bed dam break problems showing close agreement with analytical solutions, demonstrating the need for particle splitting. To demonstrate wetting and drying in a more complex case, the scheme is applied to oscillating water in a two‐dimensional parabolic basin and produces good agreement with the analytical solution. The method is finally applied to the European Concerted Action on DAm break Modelling dam‐break test case representative of realistic conditions and good predictions are made of experimental measurements with a 40% reduction in the computational time when particle splitting is employed. The overall method has thus become quite sophisticated but its generality and versatility will be attractive for various shallow water problems. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   

18.
In this paper, the smoothed particle hydrodynamics (SPH) method is applied to the solution of shallow water equations. A brief review of the method in its standard form is first described then a variational formulation using SPH interpolation is discussed. A new technique based on the Riemann solver is introduced to improve the stability of the method. This technique leads to better results. The treatment of solid boundary conditions is discussed but remains an open problem for general geometries. The dam‐break problem with a flat bed is used as a benchmark test. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   

19.
光滑粒子模拟方法在超高速碰撞现象中的应用   总被引:3,自引:0,他引:3  
简要介绍了基于黎曼解的光滑粒子法,并将改进的SPH方法应用于超高速碰撞,对二维轴对称条件下的弹丸超高速碰撞薄板问题进行了数值模拟,研究了靶板厚度、弹丸速度、弹丸形状等因素对形成碎片云的影响。通过与实验数据比较,该算法模拟的碎片云的形状及特征与实验相吻合,验证了光滑粒子法对冲击动力学问题数值模拟的有效性。  相似文献   

20.
This paper explores the application of SPH to a DNS of decaying turbulence in a two‐dimensional no‐slip wall‐bounded domain. In this bounded domain, the inverse energy cascade, and a net torque exerted by the boundary, results in a spontaneous spin‐up of the fluid, leading to a typical end state of a large monopole vortex that fills the domain. The SPH simulations were compared against published results using a high‐accuracy pseudo‐spectral code. Ensemble averages of the kinetic energy, enstrophy and average vortex wavenumber compared well against the pseudo‐spectral results, as did the evolution of the total angular momentum of the fluid. However, although the pseudo‐spectral results emphasised the importance of the no‐slip boundaries as generators of long‐lived coherent vortices in the flow, no such generation was seen in the SPH results. Vorticity filaments produced at the boundary were always dissipated by the flow shortly after separating from the boundary layer. The kinetic energy spectrum of the SPH results was calculated using an SPH Fourier transform that operates directly on the disordered particles. The ensemble kinetic energy spectrum showed the expected k?3 scaling over most of the inertial range. However, the spectrum flattened at smaller length scales (initially less than 7.5 particle spacings and growing in size over time), indicating an excess of small‐scale kinetic energy.Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   

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