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1.
讨论一般度量空间上带单服务器的极小化总加权完工时间在线Dial-a-Ride问题.通过应用贪婪区间的技巧,提出了一个一般在线随机算法.根据这个算法,对于容量为1或者任意容量的一般度量空间上的在线Dial-a-Ride问题能得到一个竞争比为(2+√2)/ln(1+√2)的在线随机算法,这个算法不仅具有当前最好的竞争比,而且也改进了Krumke等人的结果.  相似文献   

2.
梯度硬阈值追踪算法是求解稀疏优化问题的有效算法之一.考虑到算法中投影对最优解的影响,提出一种比贪婪策略更好的投影算法是很有必要的.针对一般的稀疏约束优化问题,利用整数规划提出一种迭代投影策略,将梯度投影算法中的投影作为一个子问题求解.通过迭代求解该子问题得到投影的指标集,并以此继续求解原问题,以提高梯度硬阈值追踪算法的计算效果.证明了算法的收敛性,并通过数值实例验证了算法的有效性.  相似文献   

3.
本文在传统资源受限项目调度问题(resource-constrained project scheduling problem, RCPSP)中引入资源转移时间,为有效获得问题的最优解,采用资源流编码方式表示可行解,建立了带有资源转移时间的RCPSP资源流优化模型,目标为最小化项目工期。根据问题特征设计了改进的资源流重构邻域算子,分别设计了改进的禁忌搜索算法和贪心随机自适应禁忌搜索算法求解模型。数据实验结果表明,相较于现有文献中的方法,所提两种算法均可针对更多的项目实例求得最优解,并且得到最优解的时间更短,求解效率更高。此外,分析了算法在求解具有不同特征的项目实例时的性能,所得结果为项目经理结合项目特征评价算法适用性提供了指导。  相似文献   

4.
For solving large scale linear least‐squares problem by iteration methods, we introduce an effective probability criterion for selecting the working columns from the coefficient matrix and construct a greedy randomized coordinate descent method. It is proved that this method converges to the unique solution of the linear least‐squares problem when its coefficient matrix is of full rank, with the number of rows being no less than the number of columns. Numerical results show that the greedy randomized coordinate descent method is more efficient than the randomized coordinate descent method.  相似文献   

5.
We extend Clarkson's randomized algorithm for linear programming to a general scheme for solving convex optimization problems. The scheme can be used to speed up existing algorithms on problems which have many more constraints than variables. In particular, we give a randomized algorithm for solving convex quadratic and linear programs, which uses that scheme together with a variant of Karmarkar's interior point method. For problems withn constraints,d variables, and input lengthL, ifn = (d 2), the expected total number of major Karmarkar's iterations is O(d 2(logn)L), compared to the best known deterministic bound of O( L). We also present several other results which follow from the general scheme.  相似文献   

6.
The matrix rank minimization problem has applications in many fields, such as system identification, optimal control, low-dimensional embedding, etc. As this problem is NP-hard in general, its convex relaxation, the nuclear norm minimization problem, is often solved instead. Recently, Ma, Goldfarb and Chen proposed a fixed-point continuation algorithm for solving the nuclear norm minimization problem (Math. Program., doi:, 2009). By incorporating an approximate singular value decomposition technique in this algorithm, the solution to the matrix rank minimization problem is usually obtained. In this paper, we study the convergence/recoverability properties of the fixed-point continuation algorithm and its variants for matrix rank minimization. Heuristics for determining the rank of the matrix when its true rank is not known are also proposed. Some of these algorithms are closely related to greedy algorithms in compressed sensing. Numerical results for these algorithms for solving affinely constrained matrix rank minimization problems are reported.  相似文献   

7.
Multiplicative programming problems (MPPs) are global optimization problems known to be NP-hard. In this paper, we employ algorithms developed to compute the entire set of nondominated points of multi-objective linear programmes (MOLPs) to solve linear MPPs. First, we improve our own objective space cut and bound algorithm for convex MPPs in the special case of linear MPPs by only solving one linear programme in each iteration, instead of two as the previous version indicates. We call this algorithm, which is based on Benson’s outer approximation algorithm for MOLPs, the primal objective space algorithm. Then, based on the dual variant of Benson’s algorithm, we propose a dual objective space algorithm for solving linear MPPs. The dual algorithm also requires solving only one linear programme in each iteration. We prove the correctness of the dual algorithm and use computational experiments comparing our algorithms to a recent global optimization algorithm for linear MPPs from the literature as well as two general global optimization solvers to demonstrate the superiority of the new algorithms in terms of computation time. Thus, we demonstrate that the use of multi-objective optimization techniques can be beneficial to solve difficult single objective global optimization problems.  相似文献   

8.
In this article, we present two new greedy algorithms for the computation of the lowest eigenvalue (and an associated eigenvector) of a high-dimensional eigenvalue problem and prove some convergence results for these algorithms and their orthogonalized versions. The performance of our algorithms is illustrated on numerical test cases (including the computation of the buckling modes of a microstructured plate) and compared with that of another greedy algorithm for eigenvalue problems introduced by Ammar and Chinesta.  相似文献   

9.
We study two-stage, finite-scenario stochastic versions of several combinatorial optimization problems, and provide nearly tight approximation algorithms for them. Our problems range from the graph-theoretic (shortest path, vertex cover, facility location) to set-theoretic (set cover, bin packing), and contain representatives with different approximation ratios. The approximation ratio of the stochastic variant of a typical problem is found to be of the same order of magnitude as its deterministic counterpart. Furthermore, we show that common techniques for designing approximation algorithms such as LP rounding, the primal-dual method, and the greedy algorithm, can be adapted to obtain these results.  相似文献   

10.
Merging words according to their overlap yields a superstring. This basic operation allows to infer long strings from a collection of short pieces, as in genome assembly. To capture a maximum of overlaps, the goal is to infer the shortest superstring of a set of input words. The Shortest Cyclic Cover of Strings (SCCS) problem asks, instead of a single linear superstring, for a set of cyclic strings that contain the words as substrings and whose sum of lengths is minimal. SCCS is used as a crucial step in polynomial time approximation algorithms for the notably hard Shortest Superstring problem, but it is solved in cubic time. The cyclic strings are then cut and merged to build a linear superstring. SCCS can also be solved by a greedy algorithm. Here, we propose a linear time algorithm for solving SCCS based on a Eulerian graph that captures all greedy solutions in linear space. Because the graph is Eulerian, this algorithm can also find a greedy solution of SCCS with the least number of cyclic strings. This has implications for solving certain instances of the Shortest linear or cyclic Superstring problems.  相似文献   

11.
Traditionally, the minimum cost transshipment problems have been simplified as linear cost problems, which are not practical in real applications. Recently, some advanced local search algorithms have been developed that can directly solve concave cost bipartite network problems. However, they are not applicable to general transshipment problems. Moreover, the effectiveness of these modified local search algorithms for solving general concave cost transshipment problems is doubtful. In this research, we propose a global search algorithm for solving concave cost transshipment problems. Effecient methods for encoding, generating initial populations, selection, crossover and mutation are proposed, according to the problem characteristics. To evaluate the effectiveness of the proposed global search algorithm, four advanced local search algorithms based on the threshold accepting algorithm, the great deluge algorithm, and the tabu search algorithm, are also developed and are used for comparison purpose. To assist with the comparison of the proposed algorithms, a randomized network generator is designed to produce test problems. All the tests are performed on a personal computer. The results indicate that the proposed global search algorithm is more effective than the four advanced local algorithms, for solving concave cost transshipment problems.  相似文献   

12.
In this paper, we present a parallel greedy randomized adaptive search procedure (GRASP) for the Steiner problem in graphs. GRASP is a two-phase metaheuristic. In the first phase, solutions are constructed using a greedy randomized procedure. Local search is applied in the second phase, leading to a local minimum with respect to a specified neighborhood. In the Steiner problem in graphs, feasible solutions can be characterized by their non-terminal nodes (Steiner nodes) or by their key-paths. According to this characterization, two GRASP procedures are described using different local search strategies. Both use an identical construction procedure. The first uses a node-based neighborhood for local search, while the second uses a path-based neighborhood. Computational results comparing the two procedures show that while the node-based variant produces better quality solutions, the path-based variant is about twice as fast. A hybrid GRASP procedure combining the two neighborhood search strategies is then proposed. Computational experiments with a parallel implementation of the hybrid procedure are reported, showing that the algorithm found optimal solutions for 45 out of 60 benchmark instances and was never off by more than 4% of the optimal solution value. The average speedup results observed for the test problems show that increasing the number of processors reduces elapsed times with increasing speedups. Moreover, the main contribution of the parallel algorithm concerns the fact that larger speedups of the same order of the number of processors are obtained exactly for the most difficult problems.  相似文献   

13.
New variants of greedy algorithms, called advanced greedy algorithms, are identified for knapsack and covering problems with linear and quadratic objective functions. Beginning with single-constraint problems, we provide extensions for multiple knapsack and covering problems, in which objects must be allocated to different knapsacks and covers, and also for multi-constraint (multi-dimensional) knapsack and covering problems, in which the constraints are exploited by means of surrogate constraint strategies. In addition, we provide a new graduated-probe strategy for improving the selection of variables to be assigned values. Going beyond the greedy and advanced greedy frameworks, we describe ways to utilize these algorithms with multi-start and strategic oscillation metaheuristics. Finally, we identify how surrogate constraints can be utilized to produce inequalities that dominate those previously proposed and tested utilizing linear programming methods for solving multi-constraint knapsack problems, which are responsible for the current best methods for these problems. While we focus on 0–1 problems, our approaches can readily be adapted to handle variables with general upper bounds.  相似文献   

14.
本文研究块Toeplitz方程组的块Gauss-Seidel迭代算法。我们首先讨论了块三角Toeplitz矩阵的一些性质,然后给出了求解块三角Toeplitz矩阵逆的快速算法,由此而得到了求解块Toeplitz方程组的快速块Gauss-Seidel迭代算法,最后证明了当系数矩阵为对称正定和H-矩阵时该方法都收敛,数值例子验证了方法的收敛性。  相似文献   

15.
This paper is a follow-up to the author’s previous paper on convex optimization. In that paper we began the process of adjusting greedy-type algorithms from nonlinear approximation for finding sparse solutions of convex optimization problems. We modified there the three most popular greedy algorithms in nonlinear approximation in Banach spaces-Weak Chebyshev Greedy Algorithm, Weak Greedy Algorithm with Free Relaxation, and Weak Relaxed Greedy Algorithm-for solving convex optimization problems. We continue to study sparse approximate solutions to convex optimization problems. It is known that in many engineering applications researchers are interested in an approximate solution of an optimization problem as a linear combination of elements from a given system of elements. There is an increasing interest in building such sparse approximate solutions using different greedy-type algorithms. In this paper we concentrate on greedy algorithms that provide expansions, which means that the approximant at the mth iteration is equal to the sum of the approximant from the previous, (m ? 1)th, iteration and one element from the dictionary with an appropriate coefficient. The problem of greedy expansions of elements of a Banach space is well studied in nonlinear approximation theory. At first glance the setting of a problem of expansion of a given element and the setting of the problem of expansion in an optimization problem are very different. However, it turns out that the same technique can be used for solving both problems. We show how the technique developed in nonlinear approximation theory, in particular, the greedy expansions technique, can be adjusted for finding a sparse solution of an optimization problem given by an expansion with respect to a given dictionary.  相似文献   

16.
In a very recent paper (Almiñana and Pastor (1997)) we proposed a new lagrangian surrogate heuristic, called RS, for solving the location (or unicost) set covering problem. In that paper we show that RS is more accurate than the pair of greedy type heuristics FMC/CMA and that RS outperforms the surrogate heuristic SH. Here we are going to compare algorithms RS with the best designed hybrid algorithm for the location set covering problem, known as OPTSOL70.  相似文献   

17.
Continuous GRASP (C-GRASP) is a stochastic local search metaheuristic for finding cost-efficient solutions to continuous global optimization problems subject to box constraints (Hirsch et al., 2007). Like a greedy randomized adaptive search procedure (GRASP), a C-GRASP is a multi-start procedure where a starting solution for local improvement is constructed in a greedy randomized fashion. In this paper, we describe several improvements that speed up the original C-GRASP and make it more robust. We compare the new C-GRASP with the original version as well as with other algorithms from the recent literature on a set of benchmark multimodal test functions whose global minima are known. Hart’s sequential stopping rule (1998) is implemented and C-GRASP is shown to converge on all test problems.  相似文献   

18.
In this paper, a local multilevel algorithm is investigated for solving linear systems arising from adaptive finite element approximations of second order elliptic problems with smooth complex coefficients. It is shown that the abstract theory for local multilevel algorithm can also be applied to elliptic problems whose dominant coefficient is complex valued. Assuming that the coarsest mesh size is sufficiently small, we prove that this algorithm with Gauss-Seidel smoother is convergent and optimal on the adaptively refined meshes generated by the newest vertex bisection algorithm. Numerical experiments are reported to confirm the theoretical analysis.  相似文献   

19.
This paper presents several procedures for developing non-delay schedules for a permutation flow shop with family setups when the objective is to minimize total earliness and tardiness. These procedures consist of heuristics that were found to be effective for minimizing total tardiness in flow shops without family setups, modified to consider family setups and the total earliness and tardiness objective. These procedures are tested on several problem sets with varying conditions. The results show that variable greedy algorithms are effective when solving small problems, but using a genetic algorithm that includes a neighbourhood defined by the sequence of batches of jobs belonging to the same set-up family is effective when solving medium- or large-sized problems. The results also show that if setup times can be reduced a significant reduction in total earliness and tardiness could result.  相似文献   

20.
The purpose of this paper is to explore the computational performance of several hybrid algorithms that are extensions of a basic genetic algorithm (GA) approach for solving the set covering problem (SCP). We start by making several enhancements to a GA for the SCP that was proposed by Beasley and Chu. Next, several hybrid solution approaches are introduced that combine the GA with various local neighbourhood search approaches, with a form of the greedy randomized adaptive search procedure, and with an estimation of distribution algorithms approach. Using Beasley's library of SCPs extensive computational results are generated for the hybrid solution approaches defined in this paper. Statistical analyses of the results are performed.  相似文献   

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