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1.
0–1 problems are often difficult to solve. Although special purpose algorithms (exact as well as heuristic) exist for solving particular problem classes or problem instances, there are few general purpose algorithms for solving practical-sized instances of 0–1 problems. This paper deals with a general purpose heuristic algorithm for 0–1 problems. In this paper, we compare two methods based on simulated annealing for solving general 0–1 integer programming problems. The two methods differe in the scheme used for neighbourhood transitions in the simulated annealing framework. We compare the performance of the two methods on the set partitioning problem.  相似文献   

2.
The general facility location problem and its variants, including most location-allocation and P-median problems, are known to be NP-hard combinatorial optimization problems. Consequently, there is now a substantial body of literature on heuristic algorithms for a variety of location problems, among which can be found several versions of the well-known simulated annealing algorithm. This paper presents an optimization paradigm that, like simulated annealing, is based on a particle physics analogy but is markedly different from simulated annealing. Two heuristics based on this paradigm are presented and compared to simulated annealing for a capacitated facility location problem on Euclidean graphs. Experimental results based on randomly generated graphs suggest that one of the heuristics outperforms simulated annealing both in cost minimization as well as execution time. The particular version of location problem considered here, a location-allocation problem, involves determining locations and associated regions for a fixed number of facilities when the region sizes are given. Intended applications of this work include location problems with congestion costs as well as graph and network partitioning problems.  相似文献   

3.
一种具有非线性约束线性规划全局优化算法   总被引:2,自引:0,他引:2  
本文提出了一种新的适用于处理非线性约束下线性规划问题的全局优化算法。该算法通过构造子问题来寻找优于当前局部最优解的可行解。该子问题可通过模拟退火算法来解决。通过求解一系列的子问题,当前最优解被不断地更新,最终求得全局最优解。最后,本算法应用于几个典型例题,并与罚函数法相比较,数值结果表明该算法是可行的,有效的。  相似文献   

4.
In this paper, we present a simulated annealing algorithm for solving multi-objective simulation optimization problems. The algorithm is based on the idea of simulated annealing with constant temperature, and uses a rule for accepting a candidate solution that depends on the individual estimated objective function values. The algorithm is shown to converge almost surely to an optimal solution. It is applied to a multi-objective inventory problem; the numerical results show that the algorithm converges rapidly.  相似文献   

5.
This paper considers a single machine scheduling problem with the learning effect and multiple availability constraints that minimizes the total completion time. To solve this problem, a new binary integer programming model is presented, and a branch-and-bound algorithm is also developed for solving the given problem optimally. Since the problem is strongly NP-hard, to find the near-optimal solution for large-sized problems within a reasonable time, two meta-heuristics; namely, genetic algorithm and simulated annealing are developed. Finally, the computational results are provided to compare the result of the binary integer programming, branch-and-bound algorithm, genetic algorithm and simulated annealing. Then, the efficiency of the proposed algorithms is discussed.  相似文献   

6.
The multistage factory-warehouse location-allocation problem is to decide on locations of warehouses and shipping amounts from the factories through the warehouses to meet customer demands in such a way that the total fixed plus variable costs are minimized. Capacity constraints at factories and warehouses are also imposed.We present a cost operator algorithm for solving this problem. The algorithm takes into account the network structure and the submodularity of the objective function. Computational results with problems taken from the literature as well as new problems are provided.  相似文献   

7.
Applying simulated annealing to location-planning models   总被引:9,自引:0,他引:9  
Simulated annealing is a computational approach that simulates an annealing schedule used in producing glass and metals. Originally developed by Metropolis et al. in 1953, it has since been applied to a number of integer programming problems, including the p-median location-allocation problem. However, previously reported results by Golden and Skiscim in 1986 were less than encouraging. This article addresses the design of a simulated-annealing approach for the p-median and maximal covering location problems. This design has produced very good solutions in modest amounts of computer time. Comparisons with an interchange heuristic demonstrate that simulated annealing has potential as a solution technique for solving location-planning problems and further research should be encouraged.  相似文献   

8.
In this paper, a new controlled search simulated annealing method is developed for addressing the single machine weighted tardiness problem. The proposed method is experimentally shown to solve optimally 99% of fifteen job problems with less than 0.2 CPU seconds, and to solve one hundred job problems as accurately as any existing methods, but with far less computational effort. This superior performance is achieved by using controlled search strategies that employ a good initial solution, a small neighborhood for local search, and acceptance probabilities of inferior solutions that are independent of the change in the objective function value.  相似文献   

9.
The transportation problem (TP) is one of the most popular network problems because of its theoretical and practical importance. If the transportation cost linearly depends on the transported amount of the product, then TP is solvable in polynomial time with linear programming methods. However, in the real world, the transportation costs are generally nonlinear, frequently concave where the unit cost for transporting products decreases as the amount of products increases. Since concave cost transportation problems (ccTPs) are NP-hard, solving large-scale problems is time consuming. In this study, we propose a hybrid algorithm based on the concepts borrowed from tabu search (TS) and simulated annealing (SA) to solve the ccTP. This algorithm, called ATSA (adaptive tabu-simulated annealing), is an SA approach supplemented with a tabu list and adaptive cooling strategy. The effectiveness of ATSA has been investigated in two stages using a set of TPs with different sizes. The first stage includes performance analysis of ATSA using SA, ASA (adaptive simulated anealing) and TS, which are basic forms of ATSA. In the second stage, ATSA has been compared with the heuristic approaches given in the literature for ccTP. Statistical analysis shows that ATSA exhibits better performance than its basic forms and heuristic approaches.  相似文献   

10.
Multiplicative programming problems are global optimisation problems known to be NP-hard. In this paper we propose an objective space cut and bound algorithm for approximately solving convex multiplicative programming problems. This method is based on an objective space approximation algorithm for convex multi-objective programming problems. We show that this multi-objective optimisation algorithm can be changed into a cut and bound algorithm to solve convex multiplicative programming problems. We use an illustrative example to demonstrate the working of the algorithm. Computational experiments illustrate the superior performance of our algorithm compared to other methods from the literature.  相似文献   

11.
Goal programming (GP) is one of the most commonly used mathematical programming tools to model multiple objective optimisation (MOO) problems. There are numerous MOO problems of various complexity modelled using GP in the literature. One of the main difficulties in the GP is to solve their mathematical formulations optimally. Due to difficulties imposed by the classical solution techniques there is a trend in the literature to solve mathematical programming formulations including goal programmes, using the modern heuristics optimisation techniques, namely genetic algorithms (GA), tabu search (TS) and simulated annealing (SA). This paper uses the multiple objective tabu search (MOTS) algorithm, which was proposed previously by the author to solve GP models. In the proposed approach, GP models are first converted to their classical MOO equivalent by using some simple conversion procedures. Then the problem is solved using the MOTS algorithm. The results obtained from the computational experiment show that MOTS can be considered as a promising candidate tool for solving GP models.  相似文献   

12.
We compare several heuristics for solving a single machine scheduling problem. In the operating situation modelled, setup times are sequence-dependent and the objective is to minimize total tardiness. We describe an Ant Colony Optimization (ACO) algorithm having a new feature using look-ahead information in the transition rule. This feature shows an improvement in performance. A comparison with a genetic algorithm, a simulated annealing approach, a local search method and a branch-and-bound algorithm indicates that the ACO that we describe is competitive and has a certain advantage for larger problems.  相似文献   

13.
When demand loading is higher than available capacity, it takes a great deal of effort for a traditional MRP system to obtain a capacity-feasible production plan. Also, the separation of lot sizing decisions and capacity requirement planning makes the setup decisions more difficult. In a practical application, a production planning system should prioritize demands when allocating manufacturing resources. This study proposes a planning model that integrates all MRP computation modules. The model not only includes multi-level capacitated lot sizing problems but also considers multiple demand classes. Each demand class corresponds to a mixed integer programming (MIP) problem. By sequentially solving the MIP problems according to their demand class priorities, this proposed approach allocates finite manufacturing resources and generates feasible production plans. In this paper we experiment with three heuristic search algorithms: (1) tabu search; (2) simulated annealing, and (3) genetic algorithm, to solve the MIP problems. Experimental designs and statistical methods are used to evaluate and analyse the performance of these three algorithms. The results show that tabu search and simulated annealing perform best in the confirmed order demand class and forecast demand class, respectively.  相似文献   

14.
The modified Weiszfeld method [Y. Vardi, C.H. Zhang, A modified Weiszfeld algorithm for the Fermat-Weber location problem, Mathematical Programming 90 (2001) 559-566] is perhaps the most widely-used algorithm for the single-source Weber problem (SWP). In this paper, in order to accelerate the efficiency for solving SWP, a new numerical method, called Weiszfeld-Newton method, is developed by combining the modified Weiszfeld method with the well-known Newton method. Global convergence of the new Weiszfeld-Newton method is proved under mild assumptions. For the multi-source Weber problem (MWP), a new location-allocation heuristic, Cooper-Weiszfeld-Newton method, is presented in the spirit of Cooper algorithm [L. Cooper, Heuristic methods for location-allocation problems, SIAM Review 6 (1964) 37-53], using the new Weiszfeld-Newton method in the location phase to locate facilities and adopting the nearest center reclassification algorithm (NCRA) in the allocation phase to allocate the customers. Preliminary numerical results are reported to verify the evident effectiveness of Weiszfeld-Newton method for SWP and Cooper-Weiszfeld-Newton method for MWP.  相似文献   

15.
Combining simulated annealing with local search heuristics   总被引:2,自引:0,他引:2  
We introduce a meta-heuristic to combine simulated annealing with local search methods for CO problems. This new class of Markov chains leads to significantly more powerful optimization methods than either simulated annealing or local search. The main idea is to embed deterministic local search techniques into simulated annealing so that the chain explores only local optima. It makes large, global changes, even at low temperatures, thus overcoming large barriers in configuration space. We have tested this meta-heuristic for the traveling salesman and graph partitioning problems. Tests on instances from public libraries and random ensembles quantify the power of the method. Our algorithm is able to solve large instances to optimality, improving upon local search methods very significantly. For the traveling salesman problem with randomly distributed cities, in a square, the procedure improves on 3-opt by 1.6%, and on Lin-Kernighan local search by 1.3%. For the partitioning of sparse random graphs of average degree equal to 5, the improvement over Kernighan-Lin local search is 8.9%. For both CO problems, we obtain new best heuristics.  相似文献   

16.
In this paper, we present and evaluate a neural network model for solving a typical personnel-scheduling problem, i.e. an airport ground staff rostering problem. Personnel scheduling problems are widely found in servicing and manufacturing industries. The inherent complexity of personnel scheduling problems has normally resulted in the development of integer programming-based models and various heuristic solution procedures. The neural network approach has been admitted as a promising alternative to solving a variety of combinatorial optimization problems. While few works relate neural network to applications of personnel scheduling problems, there is great theoretical and practical value in exploring the potential of this area. In this paper, we introduce a neural network model following a relatively new modeling approach to solve a real rostering case. We show how to convert a mixed integer programming formulation to a neural network model. We also provide the experiment results comparing the neural network method with three popular heuristics, i.e. simulated annealing, Tabu search and genetic algorithm. The computational study reveals some potential of neural networks in solving personnel scheduling problems.  相似文献   

17.
This paper reports on our experiments with statistical search methods for solving lotsizing problems in production planning. In lotsizing problems the main objective is to generate a minimum cost production and inventory schedule, such that (i) customer demand is satisfied, and (ii) capacity restrictions imposed on production resources are not violated. We discuss our experiences in solving these, in general NP-hard, lotsizing problems with popular statistical search techniques like simulated annealing and tabu search. The paper concludes with some critical remarks on the use of statistical search methods for solving lotsizing problems.  相似文献   

18.
This paper presents a new solution approach to the discontinuous labour tour scheduling problem where the objective is to minimize the number of full-time employees required to satisfy forecast demand. Previous heuristic approaches have often limited the number of allowable tours by restricting labour scheduling flexibility in terms of shift length, shift start-times, days-off, meal-break placement, and other factors. These restrictions were essential to the tractability of the heuristic approaches but often resulted in solutions that contained a substantial amount of excess labour. In this study, we relaxed many of the restrictions on scheduling flexibility assumed in previous studies. The resulting problem environment contained more than two billion allowable tours, precluding the use of previous heuristic methods. Consequently, we developed a simulated annealing heuristic for solving the problem. An important facet of this new approach is an ‘intelligent’ improvement routine which eliminates the need for long run-times typically associated with simulated annealing algorithms. The simulated annealing framework does not rely on a special problem structure and our implementation rapidly converged to near-optimal solutions for all problems in the test environment.  相似文献   

19.
Automating the neighbourhood selection process in an iterative approach that uses multiple heuristics is not a trivial task. Hyper-heuristics are search methodologies that not only aim to provide a general framework for solving problem instances at different difficulty levels in a given domain, but a key goal is also to extend the level of generality so that different problems from different domains can also be solved. Indeed, a major challenge is to explore how the heuristic design process might be automated. Almost all existing iterative selection hyper-heuristics performing single point search contain two successive stages; heuristic selection and move acceptance. Different operators can be used in either of the stages. Recent studies explore ways of introducing learning mechanisms into the search process for improving the performance of hyper-heuristics. In this study, a broad empirical analysis is performed comparing Monte Carlo based hyper-heuristics for solving capacitated examination timetabling problems. One of these hyper-heuristics is an approach that overlaps two stages and presents them in a single algorithmic body. A learning heuristic selection method (L) operates in harmony with a simulated annealing move acceptance method using reheating (SA) based on some shared variables. Yet, the heuristic selection and move acceptance methods can be separated as the proposed approach respects the common selection hyper-heuristic framework. The experimental results show that simulated annealing with reheating as a hyper-heuristic move acceptance method has significant potential. On the other hand, the learning hyper-heuristic using simulated annealing with reheating move acceptance (L?CSA) performs poorly due to certain weaknesses, such as the choice of rewarding mechanism and the evaluation of utility values for heuristic selection as compared to some other hyper-heuristics in examination timetabling. Trials with other heuristic selection methods confirm that the best alternative for the simulated annealing with reheating move acceptance for examination timetabling is a previously proposed strategy known as the choice function.  相似文献   

20.
This paper presents a simulated annealing algorithm for resource constrained project scheduling problems with the objective of minimising makespan. In the search algorithm, a solution is represented with a priority list, a vector of numbers each of which denotes the priority of each activity. In the algorithm, a priority scheduling method is used for making a complete schedule from a given priority list (and hence a project schedule is defined by a priority list). The search algorithm is applied to find a priority list which corresponds to a good project schedule. Unlike most of priority scheduling methods, in the suggested algorithm some activities are delayed on purpose so as to extend search space. Solutions can be further improved by delaying certain activities, since non-delay schedules are not dominant in the problem (the set of non-delay schedules does not always include an optimal solution). The suggested algorithm is flexible in that it can be easily applied to problems with an objective function of a general form and/or complex constraints. The performance of the simulated annealing algorithm is compared with existing heuristics on problems prepared by Patterson and randomly generated test problems. Computational results showed that the suggested algorithm outperformed existing ones.  相似文献   

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