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1.
We study the possible advantages of adopting quantum strategies in multi-player evolutionary games. We base our study on the three-player Prisoner’s Dilemma (PD) game. In order to model the simultaneous interaction between three agents we use hypergraphs and hypergraph networks. In particular, we study two types of networks: a random network and a SF-like network. The obtained results show that in the case of a three-player game on a hypergraph network, quantum strategies are not necessarily stochastically stable strategies. In some cases, the defection strategy can be as good as a quantum one.  相似文献   

2.
We study the effects of the planarity and heterogeneity of networks on evolutionary two-player symmetric games by considering four different kinds of networks, including two types of heterogeneous networks: the weighted planar stochastic lattice(a planar scale-free network) and the random uncorrelated scale-free network with the same degree distribution as the weighted planar stochastic lattice; and two types of homogeneous networks: the hexagonal lattice and the random regular network with the same degree k_0= 6 as the hexagonal lattice. Using extensive computer simulations, we found that both the planarity and heterogeneity of the network have a significant influence on the evolution of cooperation, either promotion or inhibition, depending not only on the specific kind of game(the Harmony, Snowdrift, Stag Hunt or Prisoner's Dilemma games), but also on the update rule(the Fermi, replicator or unconditional imitation rules).  相似文献   

3.
We build new quantum games, similar to the spin flip game, where as a novelty the players perform measurements on a quantum system associated to a continuous time search algorithm. The measurements collapse the wave function into one of the two possible states. These games are characterized by a continuous space of strategies and the selection of a particular strategy is determined by the moments when the players measure.  相似文献   

4.
Mao-Bin Hu  Rui Jiang  Ruili Wang 《Physica A》2008,387(23):5862-5867
We present a simple model for examining the wealth distribution with agents playing evolutionary games (the Prisoners’ Dilemma and the Snowdrift Game) on complex networks. Pareto’s power law distribution of wealth (from 1897) is reproduced on a scale-free network, and the Gibbs or log-normal distribution for a low income population is reproduced on a random graph. The Pareto exponents of a scale-free network are in agreement with empirical observations. The Gini coefficient of an ER random graph shows a sudden increment with game parameters. We suggest that the social network of a high income group is scale-free, whereas it is more like a random graph for a low income group.  相似文献   

5.
In this paper, we are exploring strategies for the reduction of the congestion in the complex networks. The nodes without buffers are considered, so, if the congestion occurs, the information packets will be dropped. The focus is on the efficient routing. The routing strategies are compared using two generic models, i.e., Barabàsi–Albert scale-free network and scale-free network on lattice, and the academic router networks of the Netherlands and France. We propose a dynamic deflection routing algorithm which automatically extends path of the packet before it arrives at congested node. The simulation results indicate that the dynamic routing strategy can further reduce the number of dropped packets in a combination with the efficient path routing proposed by Yan et al. [5].  相似文献   

6.
Xian-Jia Wang 《中国物理 B》2022,31(8):80204-080204
Having a large number of timely donations during the early stages of a COVID-19 breakout would normally be considered rare. Donation is a special public goods game with zero yield for donors, and it has the characteristics of the prisoners' dilemma. This paper discusses why timely donations in the early stages of COVID-19 occurred. Based on the idea that donation is a strategy adopted by players during interconnection on account of their understanding of the environment, donation-related populations are placed on social networks and the inter-correlation structures in the population are described by scale-free networks. Players in donation-related populations are of four types: donors, illegal beneficiaries, legal beneficiaries, and inactive people. We model the evolutionary game of donation on a scale-free network. Donors, illegal beneficiaries and inactive people learn and update strategies under the Fermi update rule, whereas the conversion between legal beneficiaries and the other three types is determined by the environment surrounding the players. We study the evolution of cooperative action when the agglomeration coefficient, the parameters of the utility function, the noise intensity, the utility coefficient, the donation coefficient and the initial states of the population on the scale-free network change. For population sizes of 50, 100, 150, and 200, we give the utility functions and the agglomeration coefficients for promoting cooperation and study the corresponding steady states and structural characteristics of the population. We identify the best ranges of the noise intensity K, the donation coefficient α and the utility coefficient β for promoting cooperation at different population sizes. Furthermore, with the increase of the population size, the donor traps are found. At the same time, it is discovered that the initial states of the population have a great impact on the steady states; thus the upper and lower triangle phenomena are proposed. We also find that the population size itself is also an important factor for promoting donation, pointing out the direction of efforts to further promote donation and achieve better social homeostasis under the donation model.  相似文献   

7.
The last financial and economic crisis demonstrated the dysfunctional long-term effects of aggressive behaviour in financial markets. Yet, evolutionary game theory predicts that under the condition of strategic dependence a certain degree of aggressive behaviour remains within a given population of agents. However, as a consequence of the financial crisis, it would be desirable to change the “rules of the game” in a way that prevents the occurrence of any aggressive behaviour and thereby also the danger of market crashes. The paper picks up this aspect. Through the extension of the well-known hawk-dove game by a quantum approach, we can show that dependent on entanglement, evolutionary stable strategies also can emerge, which are not predicted by the classical evolutionary game theory and where the total economic population uses a non-aggressive quantum strategy.  相似文献   

8.
Investigating the evolutionary game dynamics in structured populations is challenging due to the complexity of social interactions. There has been a growing interest in evolutionary game on social networks, particularly concerning how a specific network structure affects the evolution of strategies. Here, we consider a social network of interacting individuals playing the anti-coordination games with mixed strategies, and present a deterministic nonlinear equation for the evolution of strategies where the aspiration level is an incentive in the selection of strategies. We find that with an intermediate aspiration level, there exists an evolutionarily-stable mixed-strategy equilibrium if the cost-to-benefit ratio of altruistic is chosen below a threshold, which is determined by the largest Laplacian eigenvalue of the network. We also give extensive numerical simulations on regular and scale-free networks which confirm the validity of our analytical findings.  相似文献   

9.
《Physics letters. A》2020,384(17):126343
The public goods game is an important theoretical model for investigating the emergence of cooperation in the multi-player social dilemma. It has been proven that scale-free networks can significantly promote cooperation, but fail to sustain cooperation when the player obtains the normalized payoff. In this paper, we introduce heterogeneous investment mechanism into the public goods game on scale-free networks, and study the evolution of cooperation in both cases of accumulated and normalized payoff. Our research reveals that the heterogeneous investment mechanism can obviously facilitate cooperation as the adjusted parameter α increases. The increase of α allows cooperators to emerge under lower values of r. In the case of accumulated payoff, cooperators always firmly occupy the hubs, and the population keeps high cooperation level. In the case of normalized payoff, the increase of α changes the situation that the hubs are easily invaded by defectors, and inhibits the spread of defectors.  相似文献   

10.
While it is known that shared quantum entanglement can offer improved solutions to a number of purely cooperative tasks for groups of remote agents, controversy remains regarding the legitimacy of quantum games in a competitive setting. We construct a competitive game between four players based on the minority game where the maximal Nash-equilibrium payoff when played with the appropriate quantum resource is greater than that obtainable by classical means, assuming a local hidden variable model.  相似文献   

11.
Xianyu Bo  Jianmei Yang 《Physica A》2010,389(5):1115-4235
This paper studies the evolutionary ultimatum game on networks when agents have incomplete information about the strategies of their neighborhood agents. Our model assumes that agents may initially display low fairness behavior, and therefore, may have to learn and develop their own strategies in this unknown environment. The Genetic Algorithm Learning Classifier System (GALCS) is used in the model as the agent strategy learning rule. Aside from the Watts-Strogatz (WS) small-world network and its variations, the present paper also extends the spatial ultimatum game to the Barabási-Albert (BA) scale-free network. Simulation results show that the fairness level achieved is lower than in situations where agents have complete information about other agents’ strategies. The research results display that fairness behavior will always emerge regardless of the distribution of the initial strategies. If the strategies are randomly distributed on the network, then the long-term agent fairness levels achieved are very close given unchanged learning parameters. Neighborhood size also has little effect on the fairness level attained. The simulation results also imply that WS small-world and BA scale-free networks have different effects on the spatial ultimatum game. In ultimatum game on networks with incomplete information, the WS small-world network and its variations favor the emergence of fairness behavior slightly more than the BA network where agents are heterogeneously structured.  相似文献   

12.
Unlike other natural network systems, assortativity can be observed in most human social networks, although it has been reported that a social dilemma situation represented by the prisoner’s dilemma favors dissortativity to enhance cooperation. We established a new coevolutionary model for both agents’ strategy and network topology, where teaching and learning agents coexist. Remarkably, this model enables agents’ enhancing cooperation more than a learners-only model on a time-frozen scale-free network and produces an underlying assortative network with a fair degree of power-law distribution. The model may imply how and why assortative networks are adaptive in human society.  相似文献   

13.
The topic of this contribution is the investigation of quantum states and quantum Hall effect in electron gas subjected to a periodic potential of the lateral lattice. The potential is formed by triangular quantum antidots located on the sites of the square lattice. In such a system the inversion center and the four-fold rotation symmetry are absent. The topological invariants which characterize different magnetic subbands and their Hall conductances are calculated. It is shown that the details of the antidot geometry are crucial for the Hall conductance quantization rule. The critical values of lattice parameters defining the shape of triangular antidots at which the Hall conductance is changed drastically are determined. We demonstrate that the quantum states and Hall conductance quantization law for the triangular antidot lattice differ from the case of the square lattice with cylindrical antidots. As an example, the Hall conductances of magnetic subbands for different antidot geometries are calculated for the case when the number of magnetic flux quanta per unit cell is equal to three.  相似文献   

14.
Xianyu Bo 《Physica A》2010,389(5):1105-1114
Prevailing models of the evolutionary prisoner’s game on networks always assume that agents are pursuing their own profit maximization. But the results from experimental games show that many agents have other-regarding preference. In this paper, we study the emergence of cooperation from the prisoner’s dilemma game on complex networks while some agents exhibit other-regarding preference such as inequality aversion, envious and guilty emotions. Contrary to common ideas, the simulation results show that the existence of inequality aversion agents does not promote cooperation emergence on a BA (Barabási and Albert) scale-free network in most situations. If the defection attraction is big and agents exhibit strong preference for inequality aversion, the frequency of cooperators will be lower than in situations where no inequality aversion agents exist. In some cases, the existence of the inequality agents will even induce the frequency of cooperators to zero, a feature which is not observed in previous research on the prisoner’s dilemma game when the underlying interaction topology is a BA scale-free network. This means that if an agent cares about equality too much, it will be difficult for cooperation to emerge and the frequency of cooperators will be low on BA networks. The research on the effect of envy or guilty emotions on the emergence of cooperation in the prisoner’s dilemma game on BA networks obtains similar results, though some differences exist. However, simulation results on a WS (Watts and Strogatz) small-world network display another scenario. If agents care about the inequality of agents very much, the WS network favors cooperation emergence in the prisoners’ dilemma game when other-regarding agents exist. If the agent weight on other-regarding is lowered, the cooperation frequencies emerging on a WS network are not much different from those in situations without other-regarding agents, although the frequency of cooperators is lower than those of the situation without other-regarding preference agents sometimes. All the simulation results imply that inequality aversion and its variations can have important effects on cooperation emergence in the prisoner’s dilemma game, and different network topologies have different effects on cooperation emergence in the prisoner’s dilemma game played on complex networks.  相似文献   

15.
We introduce a deterministic win-stay-lose-shift rule into the spatial public goods game, according to which a player will change its current strategy only if its payoff is below a predefined aspiration level. Simulation results on the square lattice and scale-free network indicate that the aspiration level greatly affects the evolution of cooperation. For small multiplication factors, the frequency of cooperation increases to 0.5 as the aspiration level increases. For large multiplication factors, intermediate levels of aspiration prove optimal for the successful evolution of public cooperation. Some qualitative analyses are provided to explain the above results. Besides, we have found that there exists a ping-pong vibration of cooperation at some specific values of multiplication factors and aspiration levels.  相似文献   

16.
In this work we investigate the dynamics of networked evolutionary minority game (NEMG) wherein each agent is allowed to evolve its strategy according to the information obtained from its neighbors in the network. We investigate four kinds of networks, including star network, regular network, random network and scale-free network. Simulation results indicate that the dynamics of the system depends crucially on the structure of the underlying network. The strategy distribution in a star network is sensitive to the precise value of the mutation magnitude L, in contrast to the strategy distribution in regular, random and scale-free networks, which is easily affected by the value of the prize-to-fine ratio R. Under a simple evolutionary scheme, the networked system with suitable parameters evolves to a high level of global coordination among its agents. In particular, the performance of the system is correlated to the clustering property of the network, where larger clustering coefficient leads to better performance.  相似文献   

17.
This paper studies the continuous prisoner's dilemma games (CPDG) on Barabasi-Albert (BA) networks. In the model, each agent on a vertex of the networks makes an investment and interacts with all of his neighboring agents. Making an investment is costly, but which benefits its neighboring agents, where benefit and cost depend on the level of investment made. The payoff of each agent is given by the sum of payoffs it receives in its interactions with all its neighbors. Not only payoff, individual's guilty emotion in the games has also been considered. The negative guilty emotion produced in comparing with its neighbors can reduce the utility of individuals directly. We assume that the reduction amount depends on the individual's degree and a baseline level parameter. The group's cooperative level is characterized by the average investment of the population. Each player makes his investment in the next step based on a convex combination of the investment of his best neighbors in the last step, his best history strategies in the latest steps which number is controlled by a memory length parameter, and a uniformly distributed random number. Simulation results show that this degree-dependent guilt mechanism can promote the evolution of cooperation dramatically comparing with degree-independent guilt or no guilt cases. Imitation, memory, uncertainty coefficients and network structure also play determinant roles in the cooperation level of the population. All our results may shed some new light on studying the evolution of cooperation based on network reciprocity mechanisms.  相似文献   

18.
The explicit determination of the number of monomer-dimer arrangements on a network is a theoretical challenge, and exact solutions to monomer-dimer problem are available only for few limiting graphs with a single monomer on the boundary, e.g., rectangular lattice and quartic lattice; however, analytical research (even numerical result) for monomer-dimer problem on scale-free small-world networks is still missing despite the fact that a vast variety of real systems display simultaneously scale-free and small-world structures. In this paper, we address the monomer-dimer problem defined on a scale-free small-world network and obtain the exact formula for the number of all possible monomer-dimer arrangements on the network, based on which we also determine the asymptotic growth constant of the number of monomer-dimer arrangements in the network. We show that the obtained asymptotic growth constant is much less than its counterparts corresponding to two-dimensional lattice and Sierpinski fractal having the same average degree as the studied network, which indicates from another aspect that scale-free networks have a fundamentally distinct architecture as opposed to regular lattices and fractals without power-law behavior.  相似文献   

19.
We perform a renormalization-grouplike numerical analysis of geographically embedded complex networks on a two-dimensional square lattice. At each step of the coarse-graining procedure, the four vertices on each 2x2 square box are merged to a single vertex, resulting in a coarse-grained system of smaller size. Repetition of the process leads to the observation that the coarse-graining procedure does not alter the qualitative characteristics of the original scale-free network, which opens the possibility of subtracting a smaller network from the original network without destroying the important structural properties. The implication of the result is also suggested in the context of the recent study of the human brain functional network.  相似文献   

20.
Over the last twenty years, quantum game theory has given us many ideas of how quantum games could be played. One of the most prominent ideas in the field is a model of quantum playing bimatrix games introduced by J. Eisert, M. Wilkens and M. Lewenstein. The scheme assumes that players’ strategies are unitary operations and the players act on the maximally entangled two-qubit state. The quantum nature of the scheme has been under discussion since the article by Eisert et al. came out. The aim of our paper was to identify some of non-classical features of the quantum scheme.  相似文献   

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