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1.
A theorem of Hardy, Littlewood, and Polya, first time is used to find the variational form of the well known shortest path problem, and as a consequence of that theorem, one can find the shortest path problem via quadratic programming. In this paper, we use measure theory to solve this problem. The shortest path problem can be written as an optimal control problem. Then the resulting distributed control problem is expressed in measure theoretical form, in fact an infinite dimensional linear programming problem. The optimal measure representing the shortest path problem is approximated by the solution of a finite dimensional linear programming problem.  相似文献   

2.
A special and important network structured linear programming problem is the shortest path problem. Classical shortest path problems assume that there are unit of shipping cost or profit along an arc. In many real occasions, various attributes (various costs and profits) are usually considered in a shortest path problem. Because of the frequent occurrence of such network structured problems, there is a need to develop an efficient procedure for handling these problems. This paper studies the shortest path problem in the case that multiple attributes are considered along the arcs. The concept of relative efficiency is defined for each path from initial node to final node. Then, an efficient path with the maximum efficiency is determined.  相似文献   

3.
This paper concentrates on a shortest path problem on a network where arc lengths (costs) are not deterministic numbers, but imprecise ones. Here, costs of the shortest path problem are fuzzy intervals with increasing membership functions, whereas the membership function of the total cost of the shortest path is a fuzzy interval with a decreasing linear membership function. By the max–min criterion suggested in [R.E. Bellman, L.A. Zade, Decision-making in a fuzzy environment, Management Science 17B (1970) 141–164], the fuzzy shortest path problem can be treated as a mixed integer nonlinear programming problem. We show that this problem can be simplified into a bi-level programming problem that is very solvable. Here, we propose an efficient algorithm, based on the parametric shortest path problem for solving the bi-level programming problem. An illustrative example is given to demonstrate our proposed algorithm.  相似文献   

4.
Constraint Programming Based Column Generation for Crew Assignment   总被引:5,自引:0,他引:5  
Airline crew assignment problems are large-scale optimization problems which can be adequately solved by column generation. The subproblem is typically a so-called constrained shortest path problem and solved by dynamic programming. However, complex airline regulations arising frequently in European airlines cannot be expressed entirely in this framework and limit the use of pure column generation. In this paper, we formulate the subproblem as a constraint satisfaction problem, thus gaining high expressiveness. Each airline regulation is encoded by one or several constraints. An additional constraint which encapsulates a shortest path algorithm for generating columns with negative reduced costs is introduced. This constraint reduces the search space of the subproblem significantly. Resulting domain reductions are propagated to the other constraints which additionally reduces the search space. Numerical results based on data of a large European airline are presented and demonstrate the potential of our approach.  相似文献   

5.
Shortest path problems play important roles in computer science, communication networks, and transportation networks. In a shortest path improvement problem under unit Hamming distance, an edge-weighted graph with a set of source–terminal pairs is given. The objective is to modify the weights of the edges at a minimum cost under unit Hamming distance such that the modified distances of the shortest paths between some given sources and terminals are upper bounded by the given values. As the shortest path improvement problem is NP-hard, it is meaningful to analyze the complexity of the shortest path improvement problem defined on rooted trees with one common source. We first present a preprocessing algorithm to normalize the problem. We then present the proofs of some properties of the optimal solutions to the problem. A dynamic programming algorithm is proposed for the problem, and its time complexity is analyzed. A comparison of the computational experiments of the dynamic programming algorithm and MATLAB functions shows that the algorithm is efficient although its worst-case complexity is exponential time.  相似文献   

6.
An equilibrium model of a manpower system is developed based on the notion of a career flow. Institutional constraints and measures of system performance are linear functions of the career flow. A typical optimal design problem is formulated and a solution procedure is developed. The optimization problem is a generalized linear program in which columns are generated by solving a shortest path problem. Upper and lower bounds on the optimal value function can be developed at each stage of the calculations.This research was supported by ONR grant N00014-75-C-0619.  相似文献   

7.
We consider a variant of the constrained shortest path problem, where the constraints come from a set of forbidden paths (arc sequences) that cannot be part of any feasible solution. Two solution approaches are proposed for this variant. The first uses Aho and Corasick's keyword matching algorithm to filter paths produced by a k-shortest paths algorithm. The second generalizes Martins' deviation path approach for the k-shortest paths problem by merging the original graph with a state graph derived from Aho and Corasick's algorithm. Like Martins' approach, the second method amounts to a polynomial reduction of the shortest path problem with forbidden paths to a classic shortest path problem. Its significant advantage over the first approach is that it allows considering forbidden paths in more general shortest path problems such as the shortest path problem with resource constraints.  相似文献   

8.
9.
This paper is concerned with the design and analysis of algorithms for optimization problems in arc-dependent networks. A network is said to be arc-dependent if the cost of an arc a depends upon the arc taken to enter a. These networks are fundamentally different from traditional networks in which the cost associated with an arc is a fixed constant and part of the input. We first study the arc-dependent shortest path (ADSP) problem, which is also known as the suffix-1 path-dependent shortest path problem in the literature. This problem has a polynomial time solution if the shortest paths are not required to be simple. The ADSP problem finds applications in a number of domains, including highway engineering, turn penalties and prohibitions, and fare rebates. In this paper, we are interested in the ADSP problem when restricted to simple paths. We call this restricted version the simple arc-dependent shortest path (SADSP) problem. We show that the SADSP problem is NP-complete. We present inapproximability results and an exact exponential algorithm for this problem. We also extend our results for the longest path problem in arc-dependent networks. Additionally, we explore the problem of detecting negative cycles in arc-dependent networks and discuss its computational complexity. Our results include variants of the negative cycle detection problem such as longest, shortest, heaviest, and lightest negative simple cycles.2  相似文献   

10.
Summary In this paper the Vehicle Routing-Allocation Problem (VRAP) is presented. In VRAP not all customers need be visited by the vehicles. However customers not visited either have to be allocated to some customer on one of the vehicle tours or left isolated. We concentrate our discussion on the Single Vehicle Routing-Allocation Problem (SVRAP). An integer linear programming formulation of SVRAP is presented and we show how SVRAP provides a unifying framework for understanding a number of the papers and problems presented in the literature. Specifically the covering tour problem, the covering salesman problem, the median tour problem, the maximal covering tour problem, the travelling salesman problem, the generalised travelling salesman problem, the selective travelling salesman problem, the prize collecting travelling salesman problem, the maximum covering/shortest path problem, the maximum population/shortest path problem, the shortest covering path problem, the median shortest path problem, the minimum covering/shortest path problem and the hierarchical network design problem are special cases/variants of SVRAP.  相似文献   

11.
Dynamic programming has been used to find the optimal solution for one-dimensional slitting problems in which the value of a piece is nonlinearly dependent on both the width of the piece and the number of defects on it. In this paper, linear programming is proposed to solve this problem. Additionally, it is shown that this problem can be converted to be a shortest path problem and can be solved easily by an acyclic algorithm. Either a linear programming approach or a shortest path approach are both simpler and faster than the use of dynamic programming.  相似文献   

12.
This paper is concerned with a biobjective routing problem, called the shortest path with shortest detour problem, in which the length of a route is minimized as one criterion and, as second, the maximal length of a detour route if the chosen route is blocked is minimized. Furthermore, the relation to robust optimization is pointed out, and we present a new polynomial time algorithm, which computes a minimal complete set of efficient paths for the shortest path with shortest detour problem. Moreover, we show that the number of nondominated points is bounded by the number of arcs in the graph.  相似文献   

13.
蚁群系统作为一种蚁群算法是解决最短路径问题的一种行之有效的方法.然而,它自身也存在着一些缺陷,主要针对基本蚁群算法易陷入局部最优这一缺陷对其进行改进,集中体现在初始信息素求解和信息素更新这两方面.为了进一步了解改进蚁群算法的优点,进行了实验仿真:将改进的蚁群算法应用子模拟医疗救护GIS中,利用GIS的网络分析功能对城市道路网络的最短路径选择算法进行了深入地探讨研究,并以山西省太原市的交通路线作为实例进行研究.计算机仿真结果表明,改进的蚁群算法在解决最短路径问题时较基本蚁群算法的性能好,它具有一定的理论参考价值和现实意义.  相似文献   

14.
In this paper, we study the shortest path tour problem in which a shortest path from a given origin node to a given destination node must be found in a directed graph with non-negative arc lengths. Such path needs to cross a sequence of node subsets that are given in a fixed order. The subsets are disjoint and may be different-sized. A polynomial-time reduction of the problem to a classical shortest path problem over a modified digraph is described and two solution methods based on the above reduction and dynamic programming, respectively, are proposed and compared with the state-of-the-art solving procedure. The proposed methods are tested on existing datasets for this problem and on a large class of new benchmark instances. The computational experience shows that both the proposed methods exhibit a consistent improved performance in terms of computational time with respect to the existing solution method.  相似文献   

15.
Dijkstra’s algorithm is a well-known algorithm for the single-source shortest path problem in a directed graph with nonnegative edge length. We discuss Dijkstra’s algorithm from the viewpoint of discrete convex analysis, where the concept of discrete convexity called L-convexity plays a central role. We observe first that the dual of the linear programming (LP) formulation of the shortest path problem can be seen as a special case of L-concave function maximization. We then point out that the steepest ascent algorithm for L-concave function maximization, when applied to the LP dual of the shortest path problem and implemented with some auxiliary variables, coincides exactly with Dijkstra’s algorithm.  相似文献   

16.
This paper addresses the elementary shortest path problem with forbidden paths. The main aim is to find the shortest paths from a single origin node to every other node of a directed graph, such that the solution does not contain any path belonging to a given set (i.e., the forbidden set). It is imposed that no cycle can be included in the solution. The problem at hand is formulated as a particular instance of the shortest path problem with resource constraints and two different solution approaches are defined and implemented. One is a Branch & Bound based algorithm, the other is a dynamic programming approach. Different versions of the proposed solution strategies are developed and tested on a large set of test problems.  相似文献   

17.
Kth最短路径的Bellman改进算法   总被引:1,自引:1,他引:0  
基于对Bellm an算法的改进,得到了求解k th最短路的新算法.改进算法的优势在于从Bellm an算法只能解决最短路问题拓展到求解k th最短路问题,而且可以考虑权重为负数的情况.与传统算法相比,新算法更易于理解.  相似文献   

18.
The resource constrained shortest path problem (RCSP) consists of finding the shortest path between two nodes of an assigned network, with the constraint that traversing an arc of the network implies the consumption of certain limited resources. In this paper we propose a new heuristic for the solution of the RCSP problem in medium and large scale networks. It is based on the extension to the discrete case of the penalty function heuristic approach for the fast ε-approximate solution of difficult large-scale continuous linear programming problems. Computational experience on test instances has shown that the proposed penalty function heuristic (PFH) is very effective in the solution of medium and large scale RCSP instances. For all the tests reported it provides very good upper bounds (in many cases the optimal solution) in less than 26 iterations, where each iteration requires only the computation of a shortest path.  相似文献   

19.
Link weights are the main parameters of shortest path routing protocols, the most commonly used protocols for IP networks. The problem of optimally setting link weights for unique shortest path routing is addressed. Due to the complexity of the constraints involved, there exist challenges to formulate the problem in such a way based on which a more efficient solution algorithm than the existing ones may be developed. In this paper, an exact formulation is first introduced and then mathematically proved correct. It is further illustrated that the formulation has advantages over a prior one in terms of both constraint structure and model size for a proposed decomposition method to solve the problem.  相似文献   

20.
模糊最短路问题在许多领域有着广泛的应用,研究这一问题具有重要意义。根据多准则决策理论求非被支配路径集合,求最大效用模糊最短路以及利用模糊数排序方法求模糊最短路是常用的三种研究方法,本文利用OERI排序原理,使网络模糊边长具有线性可加性,对具有三角模糊数边权的网络给出了一种标号算法,该算法简单高效,且易于在计算机上实现,算法的时间复杂度为O(n^2)。  相似文献   

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