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1.
In many discrete choice experiments set up for product innovation, the number of attributes is large, which results in a substantial cognitive burden for the respondents. To reduce the cognitive burden in such cases, Green suggested in the early '70s the use of partial profiles that vary only the levels of a subset of the attributes. In this paper, we present two new methods for constructing Bayesian ‐optimal partial profile designs for estimating main‐effects models. They involve alternative generalizations of Green's approach that makes use of balanced incomplete block designs and take into account the fact that attributes may have differing numbers of levels. We refer to our methods as variance balance I and II because they vary an attribute with a larger number of levels more often than an attribute with fewer levels to stabilize the variances of the individual part‐worth estimates. The two variance balance methods differ in the way attributes with differing numbers of levels are weighted. Both methods provide statistically more efficient partial profile designs for differing numbers of attribute levels than another generalization of Green's approach that does not weight the attributes. This method is called attribute balance. We show results from an actual experiment in software development demonstrating the usefulness of our methods. Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   

2.
Many optimal experimental designs depend on one or more unknown model parameters. In such cases, it is common to use Bayesian optimal design procedures to seek designs that perform well over an entire prior distribution of the unknown model parameter(s). Generally, Bayesian optimal design procedures are viewed as computationally intensive. This is because they require numerical integration techniques to approximate the Bayesian optimality criterion at hand. The most common numerical integration technique involves pseudo Monte Carlo draws from the prior distribution(s). For a good approximation of the Bayesian optimality criterion, a large number of pseudo Monte Carlo draws is required. This results in long computation times. As an alternative to the pseudo Monte Carlo approach, we propose using computationally efficient Gaussian quadrature techniques. Since, for normal prior distributions, suitable quadrature techniques have already been used in the context of optimal experimental design, we focus on quadrature techniques for nonnormal prior distributions. Such prior distributions are appropriate for variance components, correlation coefficients, and any other parameters that are strictly positive or have upper and lower bounds. In this article, we demonstrate the added value of the quadrature techniques we advocate by means of the Bayesian D-optimality criterion in the context of split-plot experiments, but we want to stress that the techniques can be applied to other optimality criteria and other types of experimental designs as well. Supplementary materials for this article are available online.  相似文献   

3.
Supersaturated designs (SSDs) have been widely used in factor screening experiments. The present paper aims to prove that the maximal balanced designs are a kind of special optimal SSDs under the E(f NOD) criterion. We also propose a new method, called the complementary design method, for constructing E(f NOD) optimal SSDs. The basic principle of this method is that for any existing E(f NOD) optimal SSD whose E(fNOD) value reaches its lower bound, its complementary design in the corresponding maximal balanced design is also E(f NOD) optimal. This method applies to both symmetrical and asymmetrical (mixed-level) cases. It provides a convenient and efficient way to construct many new designs with relatively large numbers of factors. Some newly constructed designs are given as examples.  相似文献   

4.
A multi‐armed bandit is an experiment with the goal of accumulating rewards from a payoff distribution with unknown parameters that are to be learned sequentially. This article describes a heuristic for managing multi‐armed bandits called randomized probability matching, which randomly allocates observations to arms according the Bayesian posterior probability that each arm is optimal. Advances in Bayesian computation have made randomized probability matching easy to apply to virtually any payoff distribution. This flexibility frees the experimenter to work with payoff distributions that correspond to certain classical experimental designs that have the potential to outperform methods that are ‘optimal’ in simpler contexts. I summarize the relationships between randomized probability matching and several related heuristics that have been used in the reinforcement learning literature. Copyright © 2010 John Wiley & Sons, Ltd.  相似文献   

5.
In medicine and health sciences mixed effects models are often used to study time-structured data. Optimal designs for such studies have been shown useful to improve the precision of the estimators of the parameters. However, optimal designs for such studies are often derived under the assumption of a zero autocorrelation between the errors, especially for binary data. Ignoring or misspecifying the autocorrelation in the design stage can result in loss of efficiency. This paper addresses robustness of Bayesian D-optimal designs for the logistic mixed effects model for longitudinal data with a linear or quadratic time effect against incorrect specification of the autocorrelation. To find the Bayesian D-optimal allocations of time points for different values of the autocorrelation, under different priors for the fixed effects and different covariance structures of the random effects, a scalar function of the approximate variance–covariance matrix of the fixed effects is optimized. Two approximations are compared; one based on a first order penalized quasi likelihood (PQL1) and one based on an extended version of the generalized estimating equations (GEE). The results show that Bayesian D-optimal allocations of time points are robust against misspecification of the autocorrelation and are approximately equally spaced. Moreover, PQL1 and extended GEE give essentially the same Bayesian D-optimal allocation of time points for a given subject-to-measurement cost ratio. Furthermore, Bayesian optimal designs are hardly affected either by the choice of a covariance structure or by the choice of a prior distribution.  相似文献   

6.
In this paper we show that optimal design of experiments, a specific topic in statistics, constitutes a challenging application field for global optimization. This paper shows how various structures in optimal design of experiments problems determine the structure of corresponding challenging global optimization problems. Three different kinds of experimental designs are discussed: discrete designs, exact designs and replicationfree designs. Finding optimal designs for these three concepts involves different optimization problems.  相似文献   

7.
混水平均匀设计的构造   总被引:2,自引:0,他引:2  
覃红 《应用数学学报》2005,28(4):704-712
我们用离散偏差来度量部分因子设计的均匀性,本文的目的在于寻找一些构造混水平均匀设计的方法,这些方法比文献中已有的方法更简单且计算成本更低.我们得到了离散偏差的一个下界,如果一个U 型设计的离散偏差值达到这个下界,那么该设计是—个均匀设计.我们建立了均匀设计与组合设计理论中一致可分解设计之间的联系.通过一致可分解设计,我们提出了一些构造均匀设计的新方法,同时也给出了许多均匀设计存在的无穷类.  相似文献   

8.
Construction of optimal supersaturated designs by the packing method   总被引:5,自引:1,他引:4  
A supersaturated design is essentially a factorial design with the equal occurrence of levels property and no fully aliased factors in which the number of main effects is greater than the number of runs. It has received much recent interest because of its potential in factor screening experiments. A packing design is an important object in combinatorial design theory. In this paper, a strong link between the two apparently unrelated kinds of designs is shown. Several criteria for comparing supersaturated designs are proposed, their properties and connections with other existing criteria are discussed. A combinatorial approach, called the packing method, for constructing optimal supersaturated designs is presented, and properties of the resulting designs are also investigated. Comparisons between the new designs and other existing designs are given, which show that our construction method and the newly constructed designs have good properties.  相似文献   

9.
Adding another fraction to an initial fractional factorial design is often required to resolve ambiguities with respect to aliasing of factorial effects from the initial experiment and/or to improve estimation precision. Multiple techniques for design follow‐up exist; the choice of which is often made on the basis of the initial design and its analysis, resources available, experimental objectives, and so on. In this paper, we compare four design follow‐up strategies: foldover, semifoldover, D‐optimal, and Bayesian (MD‐optimal) in the context of a metal‐cutting case study previously utilized to compare fractional factorials of different run sizes. Follow‐up designs are compared for each of a , , and Plackett–Burman initial experiments. Our empirical results suggest that a single follow‐up strategy does not outperform all others in every situation. This case study serves to illustrate design augmentation possibilities for practitioners and provides some basis for the selection of a follow‐up experiment. Copyright © 2013 John Wiley & Sons, Ltd.  相似文献   

10.
The aim of this paper is twofold. First, we introduce ‘resource constraints’ as a general concept that covers many practical restrictions on experimental design. Second, to compute optimal or near‐optimal exact designs of experiments under multiple resource constraints, we propose a tabu search heuristic related to the Detmax procedure. To illustrate the scope and performance of the proposed method, we chose the criterion of D‐optimality and computed efficient designs for (i) a block model with limits on the numbers of blocks and on the replications of treatments, (ii) a quadratic regression model with simultaneous marginal and cost constraints, and (iii) a non‐linear regression model with simultaneous direct and cost constraints. As we show, the proposed method generates similar or better results compared with algorithms specialized for computing optimal designs under less general constraints. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

11.
Expected gain in Shannon information is commonly suggested as a Bayesian design evaluation criterion. Because estimating expected information gains is computationally expensive, examples in which they have been successfully used in identifying Bayes optimal designs are both few and typically quite simplistic. This article discusses in general some properties of estimators of expected information gains based on Markov chain Monte Carlo (MCMC) and Laplacian approximations. We then investigate some issues that arise when applying these methods to the problem of experimental design in the (technically nontrivial) random fatigue-limit model of Pascual and Meeker. An example comparing follow-up designs for a laminate panel study is provided.  相似文献   

12.
混料试验设计在众多领域中都有广泛的应用,有时试验者不仅仅需要考虑各混料成分所占比例对响应变量的影响,同时还关心其它被称为过程变量的因素.在实际中,对于这类问题通常使用的设计方案是混料设计和因子设计的组合设计.这种组合设计在过程变量的不同水平组合下,使用的是相同的设计阵,因此空间填充性较差.基于混料球体堆积设计,文章提出了一类新的混料设计,称之为混料切片设计,它的整体设计和所有子设计(过程变量的每一水平组合对应的混料设计)都具有很好的空间填充性,从而比组合设计有更好的模型稳健性.基于同余子群的陪集分解方法,针对过程变量水平组合数的不同情况提出了相应的简单快速的构造算法,文章最后的数值例子解释了算法的可行性和设计的有效性.  相似文献   

13.
An efficient algorithm for the determination of Bayesian optimal discriminating designs for competing regression models is developed, where the main focus is on models with general distributional assumptions beyond the “classical” case of normally distributed homoscedastic errors. For this purpose, we consider a Bayesian version of the Kullback–Leibler (KL). Discretizing the prior distribution leads to local KL-optimal discriminating design problems for a large number of competing models. All currently available methods either require a large amount of computation time or fail to calculate the optimal discriminating design, because they can only deal efficiently with a few model comparisons. In this article, we develop a new algorithm for the determination of Bayesian optimal discriminating designs with respect to the Kullback–Leibler criterion. It is demonstrated that the new algorithm is able to calculate the optimal discriminating designs with reasonable accuracy and computational time in situations where all currently available procedures are either slow or fail.  相似文献   

14.
We propose and implement a Bayesian optimal design procedure. Our procedure takes as its primitives a class of parametric models of strategic behavior, a class of games (experimental designs), and priors on the behavioral parameters. We select the experimental design that maximizes the information from the experiment. We sequentially sample with the given design and models until only one of the models has viable posterior odds. A model which has low posterior odds in a small collection of models will have an even lower posterior odds when compared to a larger class, and hence we can dismiss it. The procedure can be used sequentially by introducing new models and comparing them to the models that survived earlier rounds of experiments. The emphasis is not on running as many experiments as possible, but rather on choosing experimental designs to distinguish between models in the shortest possible time period. We illustrate this procedure with a simple experimental game with one-sided incomplete information.We acknowledge the financial support from NSF grant #SES-9223701 to the California Institute of Technology. We also acknowledge the research assistance of Eugene Grayver who wrote the software for the experiments.  相似文献   

15.
In this paper we propose a direct regularization method using QR factorization for solving linear discrete ill-posed problems. The decomposition of the coefficient matrix requires less computational cost than the singular value decomposition which is usually used for Tikhonov regularization. This method requires a parameter which is similar to the regularization parameter of Tikhonov's method. In order to estimate the optimal parameter, we apply three well-known parameter choice methods for Tikhonov regularization.This revised version was published online in October 2005 with corrections to the Cover Date.  相似文献   

16.
Motivated by an application to sensor networks, Lee and Stinson [ 6 ] defined a new type of set system termed a “common intersection design.” Briefly, a µ‐common intersection design is a 1‐design in which no pair of points occurs in more than one block, and in which any two disjoint blocks intersect at least µ blocks in common. In general, we want to maximize µ as a function of the other parmameters of the design. In this paper, we analyze combinatorial properties of common intersection designs. We determine necessary conditions for “optimal” common intersection designs and provide several existence results. Connections with other types of designs are pointed out. © 2005 Wiley Periodicals, Inc. J Combin Designs 14: 251–269, 2006  相似文献   

17.
This paper introduces a bi-objective turning restriction design problem (BOTRDP), which aims to simultaneously improve network traffic efficiency and reduce environmental pollution by implementing turning restrictions at selected intersections. A bi-level programming model is proposed to formulate the BOTRDP. The upper level problem aims to minimize both the total system travel time (TSTT) and the cost of total vehicle emissions (CTVE) from the viewpoint of traffic managers, and the lower level problem depicts travelers’ route choice behavior based on stochastic user equilibrium (SUE) theory. The modified artificial bee colony (ABC) heuristic is developed to find Pareto optimal turning restriction strategies. Different from the traditional ABC heuristic, crossover operators are captured to enhance the performance of the heuristic. The computational experiments show that incorporating crossover operators into the ABC heuristic can indeed improve its performance and that the proposed heuristic significantly outperforms the non-dominated sorting genetic algorithm (NSGA) even if different operators are randomly chosen and used in the NSGA as in our proposed heuristic. The results also illustrate that a Pareto optimal turning restriction strategy can obviously reduce the TSTT and the CTVE when compared with those without implementing the strategy, and that the number of Pareto optimal turning restriction designs is smaller when the network is more congested but greater network efficiency and air quality improvement can be achieved. The results also demonstrate that traffic information provision does have an impact on the number of Pareto optimal turning restriction designs. These results should have important implications on traffic management.  相似文献   

18.
本文考虑两变量随机截距模型在单位正方形设计域上的D-,G-,A-,Ds-和I-最优设计.证明了最优设计在设计区域的顶点处获得,得到了几类不依赖于随机截距项的最优设计模拟结果表明最优设计较随机设计可大幅提高参数估计的精确性.  相似文献   

19.
李未 《数学学报》1978,21(4):347-362
本文对线性模型中离散型试验的设计阵提出了一致最优与分组E最优的标准,找到了一致最优设计阵存在的充要条件,证明了正交设计与BIB区组设计是分组E最优设计和E最优设计.本文中的方法可以用于非离散型的试验,得到相应的结果.  相似文献   

20.
Blocking is often used to reduce known variability in designed experiments by collecting together homogeneous experimental units. A common modeling assumption for such experiments is that responses from units within a block are dependent. Accounting for such dependencies in both the design of the experiment and the modeling of the resulting data when the response is not normally distributed can be challenging, particularly in terms of the computation required to find an optimal design. The application of copulas and marginal modeling provides a computationally efficient approach for estimating population‐average treatment effects. Motivated by an experiment from materials testing, we develop and demonstrate designs with blocks of size two using copula models. Such designs are also important in applications ranging from microarray experiments to experiments on human eyes or limbs with naturally occurring blocks of size two. We present a methodology for design selection, make comparisons to existing approaches in the literature, and assess the robustness of the designs to modeling assumptions.  相似文献   

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