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1.
本文讨论了由四条边界曲线构造C^1Coons曲面的问题,给出了确定角点扭矢的新方法.该方法沿四边形两对角线方向构造两条四次多项式曲线,每个角点处的扭矢,由一条四次曲线和两条边界曲线确定.跨界切矢由三次埃尔米特插值方法定义.文中还给出了一个用新方法构造曲面的实例.  相似文献   

2.
本文针对矩形网格角点处的扭矢采用优化方法构造双三次Coons曲面,提出一种新的优化准则来确定角点处的扭矢.首先,通过变分原理,考虑曲面导矢的极小化问题转化的Euler-Lagrange偏微分方程,将该方程应用于每一个Coons块的角点上,引入一个新的极小化问题,其解是Euler-Lagrange偏微分方程的近似最优解.然后,建立一个具有块三对角系数矩阵的线性方程组来求解新的极小化问题.该系数矩阵可以表示为两个相同的形式特殊的矩阵的Kronnecker积,进而可以证明其非奇异性.最后,数值实验验证本文方法的稳定性和有效性.  相似文献   

3.
由分段三次参数多项式曲线拼合成的C1插值曲线的形状与数据点处的切矢有很大关系.基于对保形插值曲线特点的分析,本文提出了估计数据点处切矢的一种方法:采用使构造的插值曲线的长度尽可能短的思想估计数据点处的切矢,并且通过四组有代表性的数据对本方法和已有的三种方法进行了比较.  相似文献   

4.
广义Bézier曲线与曲面在连接中的应用   总被引:13,自引:0,他引:13  
通常的贝齐尔(Bezier)曲线、曲面,在其端点或边界只具有GC1阶插值性.本文在保持通常贝齐尔曲线、曲面性质的基础上,定义了一种广义的贝齐尔曲线、曲面,使其在曲线段的端点和曲面片的边界具有高阶光滑插值性,它可方便地光滑连接两条参数型的曲线段和两张以上参数型曲面片,并且连接方式是GCr(r≥1)的.所以广义贝齐尔曲线、曲面在计算机辅助设计应用中更具有独特的意义.  相似文献   

5.
罗笑南  王仁宏 《应用数学》1996,9(3):315-320
根据几种复杂外形设计的特点,木文构造了三角形域上S12样条插值曲面,三角形域上的C2超限插值曲面,矩形参数域上C2超限插值曲面和任意四边形域上双三次C1,C2样条插值曲面,给出了一类有效的边界条件确定方法.同时,算法皆已应用到人体外形描述和飞机外形设计中.  相似文献   

6.
本文研究几何Hermite插值问题,对于给定的切矢和曲率,导出了一条分段五次Bezier插值曲线。该曲线的所有Bezier点由已知的曲率、切矢和型值点直接计算生成,曲线是GC^2连续的和局部的。最后,给出了一个数值实例。  相似文献   

7.
本文首先通过在多面体区域上抬高维数的技巧给出了多元B形式中曲面的一般性定义.由此我们构造了平行四边形域上、正六边形域上和正八边形成上B形式的同次曲面格式,并给出了其基函数的递推公式和求导公式.同时我们也给出了正六边形域上插值角点的B形式同次曲面的表示式.  相似文献   

8.
广义Bezier曲线与曲面在连接中的应用   总被引:8,自引:0,他引:8  
通常的贝齐尔曲线、曲面,在其端点或边界只具有GC^1阶插值性。本文在保持通常贝齐尔曲线、曲面性质的基础上,定义了一种广义的贝齐尔曲线、曲面,使其在曲线段的端点和曲面片的边界具有高阶光滑插值性,它可方便地光滑连接两条参数型的曲线段和两张以上参数型曲面片,并且连接方式是GC^r的,所以广义贝齐尔曲线、曲面在计算机辅助设计应用中更具有独特的意义。  相似文献   

9.
关于双三次曲面边界条件的改进   总被引:2,自引:0,他引:2  
本文是关于De.Boor和S.A.Coons双三次曲面边界条件的改进,边界切矢和角点扭矢的公式如下: 根据本文的方法,已编制成ALGOL—60语言程序.  相似文献   

10.
C^3连续的保形插值三角样本曲线   总被引:2,自引:0,他引:2  
本给出了构造保形插值曲线的三角样条方法,即在每两个型值点之间构造两段三次参数三角样条曲线。所构造的插值曲线是局部的,保形的和C^3连续的而且曲线的形状可由参数调节。  相似文献   

11.
In this paper, we use uniform quartic polynomial splines to develop a new method, which is used for computing approximations to the solution and its first, second as well as third derivatives for a system of fourth order boundary value problems associated with obstacle, unilateral and contact problems. It is shown that the present method is of order two and gives approximations which are better than those produced by other collocation and finite difference methods. Numerical examples are presented to illustrate the applicability of the new method.  相似文献   

12.
In this paper we construct developable surface patches which are bounded by two rational or NURBS curves, though the resulting patch is not a rational or NURBS surface in general. This is accomplished by reparameterizing one of the boundary curves. The reparameterization function is the solution of an algebraic equation. For the relevant case of cubic or cubic spline curves, this equation is quartic at most, quadratic if the curves are Bézier or splines and lie on parallel planes, and hence it may be solved either by standard analytical or numerical methods.  相似文献   

13.
In CAGD, the Said-Ball representation for a polynomial curve has two advantages over the Bézier representation, since the degrees of Said-Ball basis are distributed in a step type. One advantage is that the recursive algorithm of Said-Ball curve for evaluating a polynomial curve runs twice as fast as the de Casteljau algorithm of Bézier curve. Another is that the operations of degree elevation and reduction for a polynomial curve in Said-Ball form are simpler and faster than in Bézier form. However, Said-Ball curve can not exactly represent conics which are usually used in aircraft and machine element design. To further extend the utilization of Said-Ball curve, this paper deduces the representation theory of rational cubic and quartic Said-Ball conics, according to the necessary and sufficient conditions for conic representation in rational low degree Bézier form and the transformation formula from Bernstein basis to Said-Ball basis. The results include the judging method for whether a rational quartic Said-Ball curve is a conic section and design method for presenting a given conic section in rational quartic Said-Ball form. Many experimental curves are given for confirming that our approaches are correct and effective.  相似文献   

14.
基于表面阻抗张量的界面滑移波动态失稳分析   总被引:2,自引:1,他引:1  
基于Stroh公式和表面阻抗张量理论,提出了研究界面滑移波动态失稳问题的一种新的方法.该方法将表面阻抗张量概念推广到复波速域,并将摩擦接触界面上的边界条件以表面阻抗张量表示.最终将边值问题化归为求解一个复多项式在单位圆内的根.以弹性半空间与刚体平面相对稳态摩擦滑移为例进行了详细的分析,导出了一个4次复特征方程并讨论了方程在单位圆内解的特性,给出了滑移界面波失稳条件的显式解析表达式.  相似文献   

15.
Extrema of a Real Polynomial   总被引:1,自引:0,他引:1  
In this paper, we investigate critical point and extrema structure of a multivariate real polynomial. We classify critical surfaces of a real polynomial f into three classes: repeated, intersected and primal critical surfaces. These different critical surfaces are defined by some essential factors of f, where an essential factor of f means a polynomial factor of f–c 0, for some constant c 0. We show that the degree sum of repeated critical surfaces is at most d–1, where d is the degree of f. When a real polynomial f has only two variables, we give the minimum upper bound for the number of other isolated critical points even when there are nondegenerate critical curves, and the minimum upper bound of isolated local extrema even when there are saddle curves. We show that a normal polynomial has no odd degree essential factors, and all of its even degree essential factors are normal polynomials, up to a sign change. We show that if a normal quartic polynomial f has a normal quadratic essential factor, a global minimum of f can be either easily found, or located within the interior(s) of one or two ellipsoids. We also show that a normal quartic polynomial can have at most one local maximum.  相似文献   

16.
This paper is concerned with the numerical solutions of Bratu‐type and Lane‐Emden–type boundary value problems, which describe various physical phenomena in applied science and technology. We present an optimal collocation method based on quartic B‐spine basis functions to solve such problems. This method is constructed by perturbing the original problem and on a uniform mesh. The method has been tested by four nonlinear examples. In order to show the advantage of the new method, numerical results are compared with those obtained by some of the existing methods, such as normal quartic B‐spline collocation method and the finite difference method (FDM). It has been observed that the order of convergence of the proposed method is six, which is two orders of magnitude larger than the normal quartic B‐spline collocation method. Moreover, our method gives highly accurate results than the FDM.  相似文献   

17.
A fast and highly accurate algorithm for solving quartic equations is introduced. This new algorithm is more than six times as fast and several times more accurate than the quasi-standard Companion matrix eigenvalue quartic solver. Moreover, the method is exceptionally robust in cases of extreme root spread. The new algorithm is based on a factorization of the quartic in two quadratics, which are solved in closed form. The performance key at this point is a fixed-point iteration based fitting algorithm for backward optimization of the underlying quartic-to-quadratic polynomial decomposition. Detailed experimental results confirm our claims.  相似文献   

18.
翟芳芳 《大学数学》2012,28(3):59-63
给出了一组含有两个形状参数α,β的六次多项式基函数,是五次Bernstein基函数的扩展,分析了这组基的性质;基于这组基定义了带两个形状参数的多项式曲线,所定义的曲线具有五次Bézier曲线的性质,改变参数α,β的取值,曲线具有更灵活的形状可调性,而且能向上或从两侧逼近控制多边形.另外,经典的五次Bézier曲线和有关文献中带一个形状参数的曲线均是该文所定义曲线的特例.实例表明,定义的曲线为曲线/曲面的设计提供了一种有效的方法.  相似文献   

19.
A method for constructing the $C^1$ piecewise polynomial surface of degree four on triangles is presented in this paper. On every triangle, only nine interpolation conditions, which are function values and first partial derivatives at the vertices of the triangle, are needed for constructing the surface.  相似文献   

20.
In C6, we consider a non linear system of differential equations with four invariants: two quadrics, a cubic and a quartic. Using Enriques-Kodaira classification of algebraic surfaces, we show that the affine surface obtained by setting these invariants equal to constants is the affine part of an abelian surface. This affine surface is completed by gluing to it a one genus 9 curve consisting of two isomorphic genus 3 curves intersecting transversely in 4 points.  相似文献   

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