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Design of a logo environment for elementary geometry
Institution:1. Cancer Epidemiology and Health Services Research Group, Centre for Public Health, Queen’s University Belfast, Belfast, Northern Ireland, United Kingdom;2. Belfast Health and Social Care Trust, Belfast, Northern Ireland, United Kingdom;3. Department of Medicine, University of North Carolina School of Medicine, Chapel Hill, North Carolina;4. School of Pharmacy, Clinical and Practice Research Group, Queen’s University Belfast, Belfast, Northern Ireland, United Kingdom;1. Arts et Métiers ParisTech, LSIS Laboratory UMR CNRS 7296, France;2. Aix-Marseille University, LSIS Laboratory UMR CNRS 7296, France;3. LE2I UMR6306, CNRS, Arts et Métiers, Bourgogne Franche-Comté University, Dijon, France;4. School of Information Technology, Zhejiang University of Finance & Economics, Hangzhou, China
Abstract:One rationale for Logo programming is that students will learn geometry for utilizing concepts that aid them in understanding and directing the Logo turtle's movements. Research on this claim has yielded mixed results; however, an analysis of these research findings provides significant guidance in the teaching and learning of geometry with Logo. This article (a) reviews the body of research that led to the design of a new Logo environments tailored for elementary students' learning of geometry; (b) describes this environment, Geo-Logo, and its connections to this research corpus; and (c) presents empirical data from the first field test of the environment, which generally support the efficacy of the design.
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