The core of games on ordered structures and graphs |
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Authors: | Michel Grabisch |
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Institution: | 1. Centre d’économie de la Sorbonne, 106-112, Bd. de l’H?pital, 75103, Paris, France
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Abstract: | In cooperative games, the core is the most popular solution concept, and its properties are well known. In the classical setting
of cooperative games, it is generally assumed that all coalitions can form, i.e., they are all feasible. In many situations,
this assumption is too strong and one has to deal with some unfeasible coalitions. Defining a game on a subcollection of the
power set of the set of players has many implications on the mathematical structure of the core, depending on the precise
structure of the subcollection of feasible coalitions. Many authors have contributed to this topic, and we give a unified
view of these different results. |
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Keywords: | |
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