Embedding processes in combinatorial game theory |
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Authors: | Carlos Pereira dos Santos |
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Affiliation: | I.S.E.C., Lisboa, Portugal |
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Abstract: | Berlekamp asked the question “What is the habitat of ∗2?” (See Guy, 1996 [6].) It is possible to generalize the question and ask “For a game G, what is the largest n such that ∗n is a position of G?” This leads to the concept of the nim dimension. In Santos and Silva (2008) [8] a fractal process was proposed for analyzing the previous questions. For the same purpose, in Santos and Silva (2008) [9], an algebraic process was proposed. In this paper we implement a third idea related to embedding processes. With Alan Parr’s traffic lights, we exemplify the idea of estimating the “difficulty” of the game and proving that its nim dimension is infinite. |
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Keywords: | Combinatorial game theory Nim Sprague-Grundy Theorem Nimbers Octal games |
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