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Embedding processes in combinatorial game theory
Authors:Carlos Pereira dos Santos
Affiliation:
  • I.S.E.C., Lisboa, Portugal
  • Abstract:Berlekamp asked the question “What is the habitat of ∗2?” (See Guy, 1996 [6].) It is possible to generalize the question and ask “For a game G, what is the largest n such that ∗n is a position of G?” This leads to the concept of the nim dimension. In Santos and Silva (2008) [8] a fractal process was proposed for analyzing the previous questions. For the same purpose, in Santos and Silva (2008) [9], an algebraic process was proposed. In this paper we implement a third idea related to embedding processes. With Alan Parr’s traffic lights, we exemplify the idea of estimating the “difficulty” of the game and proving that its nim dimension is infinite.
    Keywords:Combinatorial game theory   Nim   Sprague-Grundy Theorem   Nimbers   Octal games
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