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Singular surfaces in a linear pursuit-evasion game with elliptical vectograms
Authors:J. Shinar  M. Medinah  M. Biton
Affiliation:(1) Department of Aeronautical Engineering, Technion-Israel Institute of Technology, Haifa, Israel
Abstract:In a linear pursuit-evasion game with elliptical vectograms, singular surfaces appear in the plane of symmetry containing the ellipses minor axes and, as a consequence, locally nonsmooth isocost tubes are generated. Both dispersal and attractive focal surfaces are encountered. The dispersal surface is a zone of initial conditions for trajectories leaving the plane of symmetry. Optimal trajectories attracted by the focal surface merge tangentially to the plane of symmetry and remain there until the boundary of the dispersal zone is reached. Determination of the saddle-point strategies in the focal surface leads to constructing the isocost surfaces in the entire game space.
Keywords:Linear pursuit-evasion games  singular game surfaces  elliptical vectogram  saddle-point strategies
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