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The least square prenucleolus and the least square nucleolus. Two values for TU games based on the excess vector
Authors:Luis M Ruiz  Federico Valenciano  Jose M Zarzuelo
Institution:1. Departamento de Economia Aplicada I, Universidad del País Vasco, Facultad de Ciencias Ecońomicas, Avenida Lehendakari Aguirre, 83, 48015, Bilbao, Spain
Abstract:The nucleolus and the prenucleolus are solution concepts for TU games based on the excess vector that can be associated to any payoff vector. Here we explore some solution concepts resulting from a payoff vector selection based also on the excess vector but by means of an assessment of their relative fairness different from that given by the lexicographical order. We take the departure consisting of choosing the payoff vector which minimizes the variance of the resulting excesses of the coalitions. This procedure yields two interesting solution concepts, both a prenucleolus-like and a nucleolus-like notion, depending on which set is chosen to set up the minimizing problem: the set of efficient payoff vectors or the set of inputations. These solution concepts, which, paralleling the prenucleolus and the nucleolus, we call least square prenucleolus and least square nucleolus, are easy to calculate and exhibit nice properties. Different axiomatic characterizations of the former are established, some of them by means of consistency for a reasonable reduced game concept.
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