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Complexity of the Delaunay Triangulation of Points on Polyhedral Surfaces
Authors:Dominique Attali and Jean-Daniel Boissonnat
Institution:(1) LIS, ENSIEG, Domaine Universitaire, BP 46, 38402 Saint Martin drsquoHères Cedex, France;(2) INRIA, Unité de Recherche Sophia Antipolis, 2004 Route des Lucioles, BP 93, 06904 Sophia-Antipolis, France
Abstract:It is well known that the complexity of the Delaunay triangulation of $n$ points in $\RR ^d$, i.e., the number of its simplices, can be $\Omega (n^{\lceil {d}/{2}\rceil })$. In particular, in $\RR ^3$, the number of tetrahedra can be quadratic. Put another way, if the points are uniformly distributed in a cube or a ball, the expected complexity of the Delaunay triangulation is only linear. The case of points distributed on a surface is of great practical importance in reverse engineering since most surface reconstruction algorithms first construct the Delaunay triangulation of a set of points measured on a surface. In this paper we bound the complexity of the Delaunay triangulation of points distributed on the boundary of a given polyhedron. Under a mild uniform sampling condition, we provide deterministic asymptotic bounds on the complexity of the three-dimensional Delaunay triangulation of the points when the sampling density increases. More precisely, we show that the complexity is $O(n^{1.8})$ for general polyhedral surfaces and $O(n\sqrt{n})$ for convex polyhedral surfaces. Our proof uses a geometric result of independent interest that states that the medial axis of a surface is well approximated by a subset of the Voronoi vertices of the sample points.
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