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甲醇氨化反应中交联皂石的催化行为 总被引:1,自引:1,他引:1
层柱材料是具有规则孔结构且其表面酸性及孔结构可调变的固体酸催化剂.本文合成了皂石,并用十三聚铝羟基络离子(Al_(13))与其交联,在醇氨化反应中研究了此层柱材料孔结构及表面酸性与催化性能间的关系. 相似文献
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在PowerPoint平台上模拟示波器的扫描过程,结合该平台的自定义动画功能将抽象的扫描机理直观化。 相似文献
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Ivy Kidron 《International Journal of Computers for Mathematical Learning》2003,8(3):299-331
This paper examines the effect of applying symbolic computation and graphics to enhance students' ability to move from a visual
interpretation of mathematical concepts to formal reasoning. The mathematics topics involved, Approximation and Interpolation,
were taught according to their historical development, and the students tried to follow the thinking process of the creators
of the theory. They used a Computer Algebra System to manipulate algebraic expressions and generate a wide variety of dynamic
graphics; thus21st century technology was applied in order to “walk” with the students from the period of Euler in 1748 to
the period of Runge in 1901. We describe some situations in which the combination of dynamic graphics,algorithms, and historical
perspective enabled the students to improve their understanding of concepts such as limit, convergence, and the quality of
approximation.
This revised version was published online in July 2006 with corrections to the Cover Date. 相似文献
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根据三维动画的制作原理,提出了三维动画技术在海态雷达演示系统应用中的方法和途径,通过对海态雷达演示系统片头制作的分析和海流、海浪场演示的技术实现做了初步的探讨,并对提高3DS的运行效率进行了分析. 相似文献
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评述了硝基芳烃直接氨化的几种新方法,主要是芳香亲核氢取代(NASH)反应,Vicarious亲核氢取代(VNS)反应以及由羟氨或烷氧基氨引起的直接氨化反应等。对每种反应的机理(或模式)也作了介绍。 相似文献
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The ideas and methods of Visual Interactive Simulation (VIS) are nearly fifteen years old, yet are still often misunderstood or misrepresented. It is argued that VIS is primarily a methodology, a way of solving problems with simulation modeling, not necessarily a way of building simulation models. Two distinct methodologies are identified, namely active and passive VIS. It is shown that simulation languages and packages tend to implicitly employ a particular methodology, and that each approach requires a different problem-solving life cycle. Present research, and necessary future research, are reviewed from our methodological perspective. 相似文献
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分析了微型计算机动画的特点和难点,介绍微机实时动画和非实时动画的实现方法,给出了快速动画的几种页面切换技术,并介绍了计算机动画压缩技术与动画文件格式。 相似文献
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