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1.
The aim of this paper is to point out that the integer programming model proposed by Eren and Güner [T. Eren, E. Güner, A bicriteria flowshop scheduling problem with setup times, Appl. Math. Comput. 183 (2006) 1292-1300] is incorrect. We propose a new integer programming model for the same scheduling problem based on their model.  相似文献   
2.
We investigate a new scheduling problem, multiple-orders-per-job (MOJ), in the context of a two-machine flowshop. Lower bounds for the makespan performance measure are provided for combinations of lot-processing and item-processing machines. An optimization model is presented that addresses both job formation and job sequencing. We define a heuristic to minimize the makespan for the MOJ problem for two-machine item-processing flowshops. The heuristic obtains solutions within 2% of a tight lower bound and runs in O(HF) time, where H is the number of orders and F is the restricted number of jobs.  相似文献   
3.
Two-machine flowshop scheduling to minimize makespan is one of the most well-known classical scheduling problems. Johnson’s rule for solving this problem has been widely cited in the literature. We introduce in this paper the concept of composite job, which is an artificially constructed job with processing times such that it will incur the same amount of idle time on the second machine as that incurred by a chain of jobs in a given processing sequence. This concept due to Kurisu first appeared in 1976 to deal with the two-machine flowshop scheduling problem involving precedence constraints among the jobs. We show that this concept can be applied to reduce the computational time to solve some related scheduling problems. We also establish a link between solving the two-machine flowshop makespan minimization problem using Johnson’s rule and the relocation problem introduced by Kaplan. We present an intuitive interpretation of Johnson’s rule in the context of the relocation problem.  相似文献   
4.
Traditionally, the permutation flowshop scheduling problem (PFSP) was with the criterion of minimizing makespan. The permutation flowshop scheduling problem to minimize the total flowtime has attracted more attention from researchers in recent years. In this paper, a hybrid genetic local search algorithm is proposed to solve this problem with each of both criteria. The proposed algorithm hybridizes the genetic algorithm and a novel local search scheme that combines two local search methods: the Insertion Search (IS) and the Insertion Search with Cut-and-Repair (ISCR). It employs the genetic algorithm to do the global search and two local search methods to do the local search. Two local search methods play different roles in the search process. The Insertion Search is responsible for searching a small neighborhood while the Insertion Search with Cut-and-Repair is responsible for searching a large neighborhood. Furthermore, the orthogonal-array-based crossover operator is designed to enhance the GA’s capability of intensification. The experimental results show the advantage of combining the two local search methods. The performance of the proposed hybrid genetic algorithm is very competitive. For the PFSP with the total flowtime criterion, it improved 66 out of the 90 current best solutions reported in the literature in short-term search and it also improved all the 20 current best solutions reported in the literature in long-term search. For the PFSP with the makespan criterion, the proposed algorithm also outperforms the other three methods recently reported in the literature.  相似文献   
5.
We show that the O(n log n) (where n is the number of jobs) shortest processing time (SPT) sequence is optimal for the single-machine makespan and total completion time minimization problems when learning is expressed as a function of the sum of the processing times of the already processed jobs. We then show that the two-machine flowshop makespan and total completion time minimization problems are solvable by the SPT sequencing rule when the job processing times are ordered and job-position-based learning is in effect. Finally, we show that when the more specialized proportional job processing times are in place, then our flowshop results apply also in the more general sum-of-job-processing-times-based learning environment.  相似文献   
6.
The aim of this paper is to point out that the integer programming model proposed by Eren and Güner [T. Eren, E. Güner, A bicriteria flowshop scheduling with a learning effect, Applied Mathematical Modelling 32 (2008) 1719–1733] is incorrect. We propose a mixed 0–1 programming model for the same scheduling problem based on their model.  相似文献   
7.
Iterated Greedy (IG) algorithms are based on a very simple principle, are easy to implement and can show excellent performance. In this paper, we propose two new IG algorithms for a complex flowshop problem that results from the consideration of sequence dependent setup times on machines, a characteristic that is often found in industrial settings. The first IG algorithm is a straightforward adaption of the IG principle, while the second incorporates a simple descent local search. Furthermore, we consider two different optimization objectives, the minimization of the maximum completion time or makespan and the minimization of the total weighted tardiness. Extensive experiments and statistical analyses demonstrate that, despite their simplicity, the IG algorithms are new state-of-the-art methods for both objectives.  相似文献   
8.
The purpose of this paper is to point out that the programming model proposed by Eren [A bicriteria m-machine flowshop scheduling with sequence-dependent setup times, Appl. Math. Model. 34 (2010) 284–293] is incorrect. We propose a mixed 0–1 programming model for the same scheduling problem based on their model.  相似文献   
9.
In many situations, a worker’s ability improves as a result of repeating the same or similar tasks; this phenomenon is known as the learning effect. In this paper the learning effect is considered in a two-machine flowshop. The objective is to find a sequence that minimizes a weighted sum of total completion time and makespan. Total completion time and makespan are widely used performance measures in scheduling literature. To solve this scheduling problem, an integer programming model with n2 + 6n variables and 7n constraints where n is the number of jobs is formulated. Because of the lengthy computing time and high computing complexity of the integer programming model, the problem with up to 30 jobs can be solved. A heuristic algorithm and a tabu search based heuristic algorithm are presented to solve large size problems. Experimental results show that the proposed heuristic methods can solve this problem with up to 300 jobs rapidly. According to the best of our knowledge, no work exists on the bicriteria flowshop with a learning effect.  相似文献   
10.
In this paper we propose a heuristic for solving the problem of resource constrained preemptive scheduling in the two-stage flowshop with one machine at the first stage and parallel unrelated machines at the second stage, where renewable resources are shared among the stages, so some quantities of the same resource can be used at different stages at the same time. Availability of every resource at any moment is limited and resource requirements of jobs are arbitrary. The objective is minimization of makespan. The problem is NP-hard. The heuristic first sequences jobs on the machine at stage 1 and then solves the preemptive scheduling problem at stage 2. Priority rules which depend on processing times and resource requirements of jobs are proposed for sequencing jobs at stage 1. A column generation algorithm which involves linear programming, a tabu search algorithm and a greedy procedure is proposed to minimize the makespan at stage 2. A lower bound on the optimal makespan in which sharing of the resources between the stages is taken into account is also derived. The performance of the heuristic evaluated experimentally by comparing the solutions to the lower bound is satisfactory.  相似文献   
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