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1.
The diagnosis of liver diseases is generally carried out via ultrasound imaging, computed tomography, and magnetic resonance imaging. The emerging photoacoustic imaging is an attractive alternative to diagnose even early stage of liver diseases providing high‐resolution anatomical and functional information in deep tissue noninvasively. However, the liver has insufficient photoacoustic contrast due to low optical absorbance in the near‐infrared windows. Here, a new hyaluronate–silica nanoparticle (HA–SiNP) conjugate for liver‐specific delivery and imaging for the diagnosis of liver diseases is developed. The HA–SiNP conjugates show high liver‐specific targeting efficiency, strong optical absorbance near‐infrared windows, excellent biocompatibility, and biodegradability. The liver‐specific targeting efficiency is verified by in vitro cellular uptake test, and in vivo and ex vivo photoacoustic imaging. In vivo photoacoustic imaging shows that photoacoustic amplitude in the liver injected with HA–SiNP conjugates is 4.4 times higher than that of the liver injected with SiNP. The biocompatibility and biodegradability of HA–SiNP conjugates are verified by cell viability test, optical spectrum analysis of urine, and inductively coupled plasma‐mass spectroscopy (ICP‐MS) analysis. Taken together, HA–SiNP conjugates may be developed as a promising liver targeted photoacoustic imaging contrast agent and liver‐targeted drug delivery agent.  相似文献   
2.
The MPEG‐D unified speech and audio coding (USAC) standardization process was initiated by MPEG to develop an audio codec that is able to provide consistent quality for mixed speech and music contents. The current USAC reference model structure consists of frequency domain (FD) and linear prediction domain (LPD) core modules and is controlled using a signal classifier tool. In this letter, we propose an LPD single‐mode USAC structure using an adaptive widowing‐based transform‐coded excitation module. We tested our system using official test items for all mono‐evaluation modes. The results of the experiment show that the objective and subjective performances of the proposed single‐mode USAC system are better than those of the FD/LPD dual‐mode USAC system.  相似文献   
3.
Spatial audio coding (SAC) is an extremely high compact representation of encoded multi‐channel audio material. This paper suggests a multi‐channel audio service in the terrestrial digital multimedia broadcasting (T‐DMB) system using a novel SAC tool, which is called a virtual source location information (VSLI)‐based SAC tool. Intensive experiments are presented to evaluate the validity of the proposed VSLI‐based SAC tool, and prototypical systems are also presented to demonstrate the reliability of the proposed multi‐channel T‐DMB system in real applications.  相似文献   
4.
The channel level difference (CLD) is a main parameter in the reference model 0 (RM0) for MPEG Surround. Nevertheless, the CLD quantization method in the RM0 has problems such as the lack of theoretical background and inappropriate quantization levels. In this letter, a new CLD quantization method is proposed based on the virtual source location information which has strength in the quantization process. From experimental results, it is confirmed that the proposed scheme greatly reduces the quantization distortions measured in dB and degrees without any additional complexity.  相似文献   
5.
Virtual source location information (VSLI) has been newly utilized as a spatial cue for compact representation of multichannel audio. This information is represented as the azimuth of the virtual source vector. The superiority of VSLI is confirmed by comparison of the spectral distances, average bit rates, and subjective assessment with a conventional cue.  相似文献   
6.
Unified speech and audio coding (USAC) is one of the latest coding technologies. It is based on a switchable coding structure, and has demonstrated the highest levels of performance for both speech and music contents. In this paper, we propose an extended version of USAC with a single‐mode of operation—which does not require a switching system—by extending the linear prediction‐coding mode. The main concept of this extension is the adoption of the advantages of frequency‐domain coding schemes, such as windowing and transition control. Subjective test results indicate that the proposed scheme covers speech, music, and mixed streams with adequate levels of performance. The obtained quality levels are comparable with those of USAC.  相似文献   
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8.
The inter‐channel level difference (ICLD) is a cue parameter to estimate spectral information in binaural cue coding that has been recently in the spotlight as a multichannel audio signal compression technique. Even though the ICLD is an essential parameter, it is generally distorted by quantization. In this paper, a new modified ICLD representation method to minimize the quantization distortion is proposed by adopting a flexible determination of the reference channel and the unidirectional quantization scheme. Our experimental result confirms that the proposed method improves the multichannel audio output quality even with the reduced bit‐rate.  相似文献   
9.
In this paper, we introduce extension tools for MPEG Surround, which were recently adopted as MPEG‐H 3D Audio tools by the ISO/MPEG standardization group. MPEG‐H 3D Audio is a next‐generation technology for representing spatial audio in an immersive manner. However, considerably large numbers of input signals can degrade the compression performance during a low bitrate operation. The proposed extension of MPEG Surround was basically designed based on the original MPEG Surround technology, where the limitations of MPEG Surround were revised by adopting a new coding structure. The proposed MPEG‐H 3D Audio technologies will play a pivotal role in dramatically improving the sound quality during a lower bitrate operation.  相似文献   
10.
Object‐based audio coding can provide new music applications with interactivity. To efficiently compress a lot of target audio objects, a subband‐based parametric coding scheme has been adopted for MPEG spatial audio object coding. In this letter, the time‐frequency (T/F) subband analysis structure is investigated. A reconfigured T/F structure is also proposed to enhance the generating performance of sound scenes such as ‘karaoke’ and ‘solo’ play in interactive music scenarios. From the experimental results, it was confirmed that the proposed scheme remarkably improves the SNR and sound quality.  相似文献   
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