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1.
A new medium access control (MAC) protocol for mobile wireless communications is presented and investigated. We explore, via an extensive simulation study, the performance of the protocol when integrating voice, video and data packet traffic over a wireless channel of high capacity (referring to an indoor microcellular environment). Depending on the number of video users admitted into the system, our protocol varies: a) the request bandwidth dedicated to resolving the voice users contention, and b) the probability with which the base station grants information slots to voice users, in order to preserve full priority for video traffic. We evaluate the maximum voice capacity and mean access delay, as well as the aggregate channel throughput, for various voice and video load conditions, and the maximum voice capacity, aggregate channel throughput and average data message delays, for various video, voice and data load conditions. As proven by the comparison with a recently introduced efficient MAC scheme (DPRMA), when integrating voice and video traffic our scheme obtains higher voice capacity and aggregate channel throughput. When integrating all three traffic types, our scheme achieves high aggregate channel throughput in all cases of traffic load.  相似文献   
2.
Sufficient conditions are derived for achieving the two most important fairness criteria in the design of access protocols for high-speed metropolitan area networks (MAN), the delay and throughput fairness criteria, a probabilistic scheduling scheme, known as the pi-persistent protocol is considered, which has been shown to be suitable for applications requiring large bandwidth over long repeater-free distances and also amenable to an approximate analytical performance evaluation. It is found that the throughput fairness criterion is easier to achieve than its delay counterpart. The delay fairness, when achieved, induces approximate throughput fairness. The current practice in the field of protocol design for unidirectional bus MANs appears to focus almost exclusively on the throughput fairness. For example, in the DQDB protocol, although a bandwidth balancing function exists, balancing delay performance has never been dealt with  相似文献   
3.
In this paper, a noisy slotted channel is considered. It is assumed that channel feedback might be misinterpreted due to the existence of noise on the channel. Furthermore, this disturbance is dependent on the channel state (either good or bad) which varies from slot to slot according to a Markov chain. Consequently, the occurrence of the a channel feedback error is dependent on previous occurrences of errors (i.e., with error memory). Under this assumption, the throughput performance of a random multiple-access algorithm, called the Two-Cell algorithm, is analyzed and the results are compared with the throughputs of the Capetanakis (1979) tree-splitting algorithm operating over the same channels. It is shown that the Two-Cell algorithm retains positive throughputs for all possible values of channel state parameters, and for all practical purposes, it outperforms the Capetanakis algorithm in terms of insensitivity to channel feedback errors  相似文献   
4.
We examine the relation between the finite and the infinite population models for a class of random access algorithms. The algorithms in the class are a combination of random access and reservation techniques, they are synchronous, and they are studied under the condition that each of the users can monitor the channel feedback continuously (full feedback sensing). For any finite number of independent and identical users in the system, and any i.i.d. arrival process per user, the algorithms are stable, provided that the total input rate is less than one. However, as the population size increases, the stability of an algorithm in the class is determined by its throughput in the presence of the infinite population model for all practical purposes.  相似文献   
5.
The subject of Call Admission Control (CAC) for wireless networks has been studied extensively in the literature. Another subject on which many researchers have focused their attention is that of video traffic modeling. However, user mobility, combined with the rapidly growing number of "greedy" multimedia applications, in terms of bandwidth and Quality of Service (QoS) requirements, form a challenging and yet unresolved problem for third and fourth-generation wireless networks. In recent work, we have built a Discrete Autoregressive (DAR (1)) model to capture the behavior of multiplexed H.263 videoconference movies from variable bit rate (VBR) coders. Based on this model, we propose in this work a new efficient CAC scheme for wireless cellular networks, which differs from the existing proposals in the literature in that it uses precomputed traffic scenarios combined with online simulation for its decision making. Our scheme is shown, via an extensive simulation study comparison and a conceptual comparison with well-known existing approaches, to clearly excel in terms of QoS provisioning to users receiving videoconference videoconference and Web traffic. To the best of our knowledge, this is the first work in the relevant literature where such an approach has been proposed.  相似文献   
6.
In PCS networks, the multiple access problem is characterized by spatially dispersed mobile source terminals sharing a radio channel connected to a fixed base station. In this paper, we design and evaluate a reservation random access (RRA) scheme that multiplexes voice traffic at the talkspurt level to efficiently integrate voice and data traffic in outdoor microcellular environments. The scheme involves partitioning the time frame into two request intervals (voice and data) and an information interval. Thus, any potential performance degradation caused by voice and data terminals competing for channel access is eliminated. We consider three random access algorithms for the transmission of voice request packets and one for the transmission of data request packets. We formulate an approximate Markov model and present analytical results for the steady state voice packet dropping probability, mean voice access delay and voice throughput. Simulations are used to investigate the steady state voice packet dropping distribution per talkspurt, and to illustrate preliminary voice-data integration considerations. This revised version was published online in June 2006 with corrections to the Cover Date.  相似文献   
7.
High Performance Data Broadcasting Systems   总被引:1,自引:0,他引:1  
Data broadcasting as a means of efficient data dissemination is a key technology facilitating ubiquitous computing. For this reason, broadcast scheduling algorithms have received a lot of attention. However, all existing algorithms make the core assumption that the data items to be broadcast are immediately available in the transmitter's queue, ignoring the key role that the disk subsystem and the cache management play in the overall broadcast system performance. With this paper we contribute a comprehensive system's perspective towards the development of high performance broadcast systems, taking into account how broadcast scheduling, disk scheduling, and cache management algorithms affect the overall performance. We contribute novel techniques that ensure an efficient interplay between broadcast scheduling, cache management, and disk scheduling. We study comprehensively the performance of the broadcast server, as it consists of the broadcast scheduling, the disk scheduling, the cache management algorithms, and the transmitter. Our results show that the contributed algorithms yield considerably higher performance. Furthermore, one of our algorithms is shown to enjoy considerably higher performance, under all values of the problem and system parameters. A key contribution is the result that broadcast scheduling algorithms have only a small effect on the overall system performance, which necessitates the definition of different focal points for efforts towards high performance data broadcasting.  相似文献   
8.
In this paper, we explore, via an extensive simulation study, the performance of a call-admission-control (CAC) and traffic-policing mechanisms proposed for transmitting multiple quality encoded videoconference movies over a wireless asynchronous transfer mode channel of high capacity, depending on the user's needs and requests. Both the CAC algorithm and the traffic-policing mechanism are novel mechanisms proposed for the first time in this paper. For their implementation, we use an estimation of the equivalent bandwidth of the movies, which has been introduced in the past. We focus on both MPEG-4 and H.263 coded movies, as the integration of such video streams has not been studied in the relevant literature. In the case of H.263 movies, our scheme achieves high aggregate channel throughput, while preserving the very strict quality-of-service requirements of the video traffic.  相似文献   
9.
In multi-channel systems such as multi-station packet radio networks or cellular radio, various user categories arise. In this paper, we propose that one portion of the users, named low-priority, each be assigned a specific channel for their transmissions, whereas another portion, named high-priority, may transmit through any of the channels via some channel selection policy. The main objective is to reduce delays of the high-priority users without imposing heavy penalties on the delays of the low-priority group. For the described system, we adopt a previously studied limited sensing random access algorithm and introduce two dynamic channel selection policies. We study the stability region and the delays induced by the system. The selection policies present the high-priority users with a significant delay advantage and induce fair utilization of the transmission channels, without requiring any knowledge about the system state by the users. One of the selection policies induces high system throughput at the expense of implementation complexity and increased delays for the low-priority users. The second policy is easier to implement but, although it does not penalize the delays of the low-priority users, it reduces the system thoughput.  相似文献   
10.
While a variety of medium access protocols have been proposed for metropolitan area networks (MANs), the problem of handling multipriority traffic effectively in these networks remains open. The authors present a simple and effective priority mechanism for an existing MAN protocol known as the pi-persistent protocol, a probabilistic scheduling scheme that has been shown to be suitable for applications requiring large bandwidth over long, repeater-free distances. The mechanism works by clipping the low-priority stations in a controlled manner, thereby increasing the bandwidth available to the high-priority stations. This mechanism operates entirely within the framework of the basic pi-persistent protocol and may be easily tailored to achieve specific performance goals by selection of a single operating parameter. A multipriority version of a distributed algorithm by which the stations can update their operating parameters and adapt to changing network conditions dynamically is also presented  相似文献   
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