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This article is concerned with the meanings that employees in industry attribute to representations of data and the contingencies of these meanings in context. Our primary concern is to more precisely characterize how the context of the industrial process is constitutive of the meaning of graphs of data derived from this process. We draw on data from a variety of sources, including ethnographic studies of workplaces and reflections on the design of prototype learning activities, supplemented by insights obtained from trying out these activities with a range of employees. The core of this article addresses how different groups of employees react to graphs used as part of statistical process control, focusing on the meanings they ascribe to mean, variation, target, specification, trend, and scale as depicted in the graphs. Using the notion of boundary crossing, we try to characterize a method that helps employees to communicate about graphs and come to data-informed decisions.  相似文献   
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In this paper, we describe a design experiment aimed at helping students to explore and develop concepts of infinite processes and objects. Our approach is based on the design and development of a computational microworld, which afforded students the means to construct a range of representational models (symbolic, visual and numeric) of infinity-related objects (infinite sequences, in particular). We present episodes based on four students’ activities, seeking to illustrate how the available tools mediated students’ understandings of the infinite in rich ways, allowing them to discriminate subtle process-oriented features of infinite processes. We claim that the microworld supported students in the coordination of hitherto unconnected or conflicting intuitions concerning infinity, based on a constructive articulation of different representational forms we name as ‘representational moderation’.
Richard NossEmail:
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This article describes how children use an expressive microworld to articulate ideas about how to make a game seem fair with the use of randomness. Our aim in this study is to disentangle different flavours of fairness and to find out how children used each flavour to make sense of potentially complex behaviour. In order to achieve this, a spatial computer game was designed to enable children to examine the consequences of their attempts to make the game fair. The study investigates how 23 children, aged between 5.5 and 8 years, engaged in constructing a crucial part of a mechanism for a fair spatial lottery machine (microworld). In particular, the children tried to construct a fair game given a situation in which the key elements happened randomly. The children could select objects, determine their properties, and arrange their spatial layout in the machine. The study is based on task-based interviewing of children who were interacting with the computer game. The study shows that children have various cognitive resources for constructing a random fair environment. The spatial arrangement, the visualisation and the manipulations in the lottery machine allow us gain a view into the children’s thinking of the two central concepts, fairness and randomness. The paper reports on two main strategies by which the children attempted to achieve a balance in the lottery machine. One involves arranging the balls symmetrically and the other randomly. We characterize the nature of the thinking in these two strategies: the first we see as deterministic and the latter as stochastic, exploiting the random collisions of the ball. In this article we trace how the children’s thinking moved between these two perspectives.
Dave PrattEmail:
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The reaction of a neodymium “ate” complex and an electron-rich transition metal chloride by salt elimination is an efficient method for synthesizing heterobinuclear compounds which contain a lanthanide and a Group 9 or 10 metal [Eq. (1), H2Ap=2-amino-4-methylpyridine]. The use of bisaminopyridinato ligands allows extremely short distances between Rh or Pd and Nd.  相似文献   
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PHOTOINDUCED ELECTRON TRANSFER IN A CAROTENOBUCKMINSTERFULLERENE DYAD   总被引:1,自引:0,他引:1  
A carotenoid-fullerene dyad has been synthesized by condensing a carotenoid amine with an acid group attached to C60 by a cyclopropane-based linkage. The lowest excited singlet state of the fullerene is strongly quenched by electron transfer from the carotenoid moiety to generate the charge-separated species Car+-C60.-. In CS2 solution Car+-C60.- has a rise time of 0.8 ps and decays by charge recombination in 534 ps. Light absorbed by either chromophore produces a high yield of Car+-C60.-, which implies that internal conversion in the carotenoid is negligible. The lowest triplet level in the dyad is localized on the carotenoid and is populated in low yield from the charge-separated species. The sensitization of singlet oxygen by the fullerene component is effectively curtailed in the dyad.  相似文献   
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