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201.
202.
Xiaoyu Chen Zhijie Teng Yingqi Liu Jun Lu Lianfa Bai Jing Han 《Entropy (Basel, Switzerland)》2022,24(10)
Infrared-visible fusion has great potential in night-vision enhancement for intelligent vehicles. The fusion performance depends on fusion rules that balance target saliency and visual perception. However, most existing methods do not have explicit and effective rules, which leads to the poor contrast and saliency of the target. In this paper, we propose the SGVPGAN, an adversarial framework for high-quality infrared-visible image fusion, which consists of an infrared-visible image fusion network based on Adversarial Semantic Guidance (ASG) and Adversarial Visual Perception (AVP) modules. Specifically, the ASG module transfers the semantics of the target and background to the fusion process for target highlighting. The AVP module analyzes the visual features from the global structure and local details of the visible and fusion images and then guides the fusion network to adaptively generate a weight map of signal completion so that the resulting fusion images possess a natural and visible appearance. We construct a joint distribution function between the fusion images and the corresponding semantics and use the discriminator to improve the fusion performance in terms of natural appearance and target saliency. Experimental results demonstrate that our proposed ASG and AVP modules can effectively guide the image-fusion process by selectively preserving the details in visible images and the salient information of targets in infrared images. The SGVPGAN exhibits significant improvements over other fusion methods. 相似文献
203.
Fengtian Lv Nan Li Chuankai Liu Haibo Gao Liang Ding Zongquan Deng Guangjun Liu 《Entropy (Basel, Switzerland)》2022,24(9)
It is important for Mars exploration rovers to achieve autonomous and safe mobility over rough terrain. Terrain classification can help rovers to select a safe terrain to traverse and avoid sinking and/or damaging the vehicle. Mars terrains are often classified using visual methods. However, the accuracy of terrain classification has been less than 90% in read operations. A high-accuracy vision-based method for Mars terrain classification is presented in this paper. By analyzing Mars terrain characteristics, novel image features, including multiscale gray gradient-grade features, multiscale edges strength-grade features, multiscale frequency-domain mean amplitude features, multiscale spectrum symmetry features, and multiscale spectrum amplitude-moment features, are proposed that are specifically targeted for terrain classification. Three classifiers, K-nearest neighbor (KNN), support vector machine (SVM), and random forests (RF), are adopted to classify the terrain using the proposed features. The Mars image dataset MSLNet that was collected by the Mars Science Laboratory (MSL, Curiosity) rover is used to conduct terrain classification experiments. The resolution of Mars images in the dataset is 256 × 256. Experimental results indicate that the RF classifies Mars terrain at the highest level of accuracy of 94.66%. 相似文献
204.
205.
分析了左右声道正反相放大、纯直流放大及高低压电源隔离技术在音频功放中的应用,论述了甲类放大、开环放大及恒流放大技术对于Hi—Fi功放的重要性,介绍了电路构成、电路原理、元器件选型及安装调试要点。 相似文献
206.
基于结构相似的小波域图像质量评价方法的研究 总被引:11,自引:1,他引:10
小波域的图像处理已经成为图像处理领域的重要组成部分,研究能嵌入在小波域图像处理算法中的图像质量评判方法显得至关重要.空间域结构相似度SSIM具有计算简单、与主观评分相关性高等优点.本文通过对小波域图像结构特性的研究,提出了小波域结构相似度(DWTSSIM)的图像质量评价方法.实验结果表明DWTSSIM比SSIM更加符合人眼的视觉特性,可以更好地评判图像质量,并且能容易地嵌入在小波域图像处理算法中,在图像处理过程中指导或调节算法. 相似文献
207.
针对现有算法对不同来源特征之间的交互选择关注度欠缺以及对跨模态特征提取不充分的问题,提出了一种基于提取双选紧密特征的RGB-D显著性检测网络。首先,为了筛选出能够同时增强RGB图像显著区域和深度图像显著区域的特征,引入双向选择模块(bi-directional selection module, BSM);为了解决跨模态特征提取不充分,导致算法计算冗余且精度低的问题,引入紧密提取模块(dense extraction module, DEM);最后,通过特征聚合模块(feature aggregation module, FAM)对密集特征进行级联融合,并将循环残差优化模块(recurrent residual refinement aggregation module, RAM)配合深度监督实现粗显著图的持续优化,最终得到精确的显著图。在4个广泛使用的数据集上进行的综合实验表明,本文提出的算法在4个关键指标方面优于7种现有方法。 相似文献
208.
209.
This paper presents a novel No-Reference Video Quality Assessment (NR-VQA) model that utilizes proposed 3D steerable wavelet transform-based Natural Video Statistics (NVS) features as well as human perceptual features. Additionally, we proposed a novel two-stage regression scheme that significantly improves the overall performance of quality estimation. In the first stage, transform-based NVS and human perceptual features are separately passed through the proposed hybrid regression scheme: Support Vector Regression (SVR) followed by Polynomial curve fitting. The two visual quality scores predicted from the first stage are then used as features for the similar second stage. This predicts the final quality scores of distorted videos by achieving score level fusion. Extensive experiments were conducted using five authentic and four synthetic distortion databases. Experimental results demonstrate that the proposed method outperforms other published state-of-the-art benchmark methods on synthetic distortion databases and is among the top performers on authentic distortion databases. The source code is available at https://github.com/anishVNIT/two-stage-vqa. 相似文献
210.
Tracy Noble Ricardo Nemirovsky Cara Dimattia Tracey Wright 《International Journal of Computers for Mathematical Learning》2004,9(2):109-167
In this article, we will describe the results of a study of 6th grade students learning about the mathematics of change. The
students in this study worked with software environments for the computer and the graphing calculator that included a simulation
of a moving elevator, linked to a graph of its velocity vs. time. We will describe how the students and their teacher negotiated
the mathematical meanings of these representations, in interaction with the software and other representational tools available
in the classroom. The class developed ways of selectively attending to specific features of stacks of centimeter cubes, hand-drawn
graphs, and graphs (labeled velocity vs. time) on the computer screen. In addition, the class became adept at imagining the
motions that corresponded to various velocity vs. time graphs. In this article, we describe this development as a process
of learning to see mathematical representations of motion. The main question this article addresses is: How do students learn
to see mathematical representations in ways that are consistent with the discipline of mathematics?
This revised version was published online in July 2006 with corrections to the Cover Date. 相似文献