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61.
为了克服视频传输中因传输差错引起的视频质量下降,提出一种基于快速搜索的边框匹配时域隐藏算法(CSBM)。该算法针对时域差错隐藏的运动矢量恢复问题,利用边框匹配算法改善被恢复的物体边缘模糊的情况;采用基于中心偏置的快速搜索样式得到最小边界匹配差值的候选运动矢量,减少了解码器差错恢复的计算复杂度。实验结果显示,针对不同性质的序列,该算法与边界匹配算法(SMA)、棱形搜索的边界匹配法(DSSM)等典型差错隐藏方法相比,平均搜索点数可减少12.5~19个点,亮度分量的峰值信噪比(PSNR)能改善0.93~1.55 dB,证明该算法能获得更好的差错隐藏效果,并减少了运算量。  相似文献   
62.
基于柯西分布的视频图像序列背景建模和运动目标检测   总被引:7,自引:3,他引:4  
明英  蒋晶珏 《光学学报》2008,28(3):587-592
提出了一种用于视觉监视系统的基于柯西分布的发光模型的光照不变变化检测方法.假定视频图像序列中每个背景图像像素点灰度观测值的时序变化由白噪声引起,利用建立的初始化背景高斯统计模型对每帧图像进行归一化,得到了背景像灰度比值的分布符合标准柯西分布的结论,解决了柯西分布的模型参量估计问题.在变化检测的基础上,YCbCr颜色空间的亮度、色调和饱和度被用来识别和消除由阴影和反光等引起的变化区域.结果表明,提出的背景建模方法对场景中各种光线变化、小的背景扰动等噪声具有稳健性,可以较为可靠地检测前景目标,识别和去除阴影和反光.  相似文献   
63.
分布式视频编码框架中,准确地估计WZ帧与辅助边信息之间的统计特性,也即对它们之间的虚拟"相关信道"准确设计模型,并估计其参数,对于提高编码压缩效率,进而准确进行码率控制十分重要.讨论了模拟信道的模型选取和参数优化,研究了视频序列中常用的Laplace模型和Gauss模型,提出了一种带校正系数的虚拟相关信道参数估计方法,验证了虚拟相关信道更接近残差数据的真实分布.  相似文献   
64.
针对高分辨率灰度图像及其复杂的处理算法,选择双DSP板连接系统进行图像和算法处理.基于TMS320DM642视频口的特点,通过硬件连接和软件设置,设计实现通过视频口在两块DSP板之间进行BT656_8BIT数据流的实时传输,实验结果显示该方法稳定可靠,在多DSP间的数据传输同样有适用性.  相似文献   
65.
基于多模式匹配的网络视频流识别与分类算法   总被引:1,自引:0,他引:1  
快速发现网络中的视频流是进行网络视频监督及管理的前提与基础。本文通过分析网络视频流数据包的特征,提出了一种基于多模式匹配思想的网络视频流快速发现与分类算法,该算法利用不同视频流的特征建立匹配机,只需对网络数据包进行一次不完全扫描,就可以判断出数据包中是否含有视频流及类型。实验结果表明,与普通的协议解析方法相比,在满足准确性的前提下,所提算法具有更好的时间性能。  相似文献   
66.
Dynamic Adaptive Streaming over HTTP (DASH) is the state-of-the-art technology for video streaming and has been widely deployed in both wired and wireless environments. However, mobile DASH users often suffer from video quality oscillation and even video freeze in wireless environments, which results in poor user experience. This is mainly because most quality adaptation algorithms in DASH rely highly on bandwidth estimation to adjust the video quality while wireless network bandwidth is unstable in nature and changes frequently according to wireless channel contention and condition. To provide stable performance, even during severe bandwidth fluctuation, this paper proposes the Wireless Quality Adaptation (WQUAD) algorithm, which eliminates bandwidth estimation from quality adaptation. Thanks to the Scalable Video Codec (SVC), the proposed scheme always prioritizes to lower layers over higher ones as long as the play-out buffer is not completely filled by the lower layers. As a result, the client always fills the buffer with the base layers first and then the upper enhancement layers sequentially. This horizontal adaptation is straightforward and does not require any bandwidth estimation. Through NS-2 simulations, we show that WQUAD achieves (i) stable performance, keeping the video quality level with respect to the long-term network bandwidth, (ii) effective video freeze prevention, and (iii) high video quality on average.  相似文献   
67.
建设多媒体业务的视频会议系统,综合语音、图像、数据等信息,通过网络介质进行远距离高速传输,可增强在不同区域交流的亲切感和临场感,提供一种简便而有效的工作手段,充分发挥视频会议实时高效的特点,将显著提高决策和工作效率,尤其能为政府在防灾减灾的指挥决策方面起到积极快速反应的作用。  相似文献   
68.
3D video for tele-medicine applications is gradually gaining momentum since the 3D technology can provide precise location information. However, the weak link for 3D video streaming is the necessary wireless link of the communication system. Neglecting the wireless impairments can severely degrade the performance of 3D video streaming that communicates complex critical medical data. In this paper, we propose systematic methodology for ensuring high performance of the 3D medical video streaming system. First, we present a recursive end-to-end distortion estimation approach for MVC (multiview video coding)-based 3D video streaming over error-prone networks by considering the 3D inter-view prediction. Then, based on the previous model, we develop a cross-layer optimization scheme that considers the LTE wireless physical layer (PHY). In this optimization, the authentication requirements of 3D medical video are also taken into account. The proposed cross-layer optimization approach jointly controls and manages the authentication, video coding quantization of 3D video, and the modulation and channel coding scheme (MCS) of the LTE wireless PHY to minimize the end-to-end video distortion. Experimental results show that the proposed approach can provide superior 3D medical video streaming performance in terms of peak signal-to-noise ratio (PSNR) when compared to state-of-the-art approaches that include joint source-channel optimized streaming with multi-path hash-chaining based-authentication, and also conventional video streaming with single path hash-chaining-based authentication.  相似文献   
69.
An improved rate control algorithm, designed for scalable video coders incorporating interlayer prediction, is proposed. Firstly, a Rate Distortion (RD) model for interlayer prediction involving the spatial enhancement layers is devised. An optimised Mean Absolute Difference (MAD) prediction model for the spatial enhancement layers that considers both the MAD from the spatial base layer in the same frame and the MAD from the corresponding macroblock in previous frames is also proposed. Simulation results show that the resulting algorithm produces accurate rate control with an average bit rate error of less than 0.26%. Compared with the JVT-W043 default rate control algorithm of the JSVM, the proposed algorithm improves the average PSNR by up to 0.53 dB or reduces the bit rate by an average of 10.95%. Furthermore, the proposed algorithm can be combined with the existing rate control scheme for H.264/AVC, resulting in further improvements.  相似文献   
70.
In this paper, we propose an estimation method that estimates the throughput of upcoming video segments based on variations in the network throughput observed during the download of previous video segments. Then, we propose a rate-adaptive algorithm for Hypertext Transfer Protocol (HTTP) streaming. The proposed algorithm selects the quality of the video based on the estimated throughput and playback buffer occupancy. The proposed method selects high-quality video segments, while minimizing video quality changes and the risk of playback interruption, improving user’s experience. We evaluate the algorithm for single- and multi-user environments and demonstrate that it performs remarkably well under varying network conditions. Furthermore, we determine that it efficiently utilizes network resources to achieve a high video rate; competing HTTP clients achieve equitable video rates. We also confirm that variations in the playback buffer size and segment duration do not affect the performance of the proposed algorithm.  相似文献   
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