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991.
An undirected routing problem is a pair (G,R) where G is an undirected graph and R is an undirected multigraph such that V(G)=V(R). A solution to an undirected routing problem (G,R) is a collection P of undirected paths of G (possibly containing multiple occurrences of the same path) such that edges of R are in one-to-one correspondence with the paths of P, with the path corresponding to edge {u,v} connecting u and v. We say that a collection of paths P is k-colorable if each path of P can be colored by one of the k colors so that the paths of the same color are edge-disjoint (each edge of G appears at most once in the paths of each single color). In the circuit-switched routing context, and in optical network applications in particular, it is desirable to find a solution to a routing problem that is colorable with as few colors as possible. Let Qn denote the n-dimensional hypercube, for arbitrary n1. We show that a routing problem (Qn,R) always admits a 4d-colorable solution where d is the maximum vertex degree of R. This improves over the 16d/2-color result which is implicit in the previous work of Aumann and Rabani [SODA95, pp. 567–576]. Since, for any positive d, there is a multigraph R of degree d such that any solution to (Qn,R) requires at least d colors, our result is tight up to a factor of four. In fact, when d=1, it is tight up to a factor of two, since there is a graph of degree one (the antipodal matching) that requires two colors. 相似文献
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本文在MPH(Minimum Path Cost Heuristic)的基础上,改进了端节点的加入过程,得到了两种改进的MPH算法:局部搜索最小路径费用算法LSMPH(Locally Searching MPH)和简化的LSMPH:最短端节点最小路径费用算法STMPH(Shortest Terminal MPH).在随机网络模型的基础上,我们进一步进行了仿真.仿真结果表明,LSMPH以相对较小的费用增加换取更快的计算速度.如果要求更快的速度,可以采用STMPH. 相似文献
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6LoWPAN标准将下一代互联网协议IPv6与IEEE 802.15.4标准联系起来,使得在低速无线个人区域网络(LoWPAN)上进行基于IPv6的数据传输成为可能.6LoWPAN规定了2种路由方式,如果路由策略在适配层称作Mesh-under,如果路由策略在网络层,称作Route-over.在这2种策略的基础上提出了这两者相应的加强型改进策略,并通过实验分析了原始2种策略与加强型的2种策略性能上的比较.实验证明加强型策略较原始策略在网络传输与时延方面拥有更好的表现. 相似文献
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In this work we present a global router that uses the features of the Stochastic Evolution (StocE) algorithm to perform the rip-up and re-route (R&R) process. The unique features of the proposed global router are its simple design and ability to produce good results. It has two main components: (i) maze routing with framing (MRF) that act as a means of routing the nets; and (ii) a StocE algorithm that controls the R&R process and adjusts the parameters of the MRF method. This work shows that the StocE algorithm can perform the net selection in the R&R process and also adjust the parameter values of the MRF method in order to successfully solve 2D global routing problems. The performance of the proposed global router on the ISPD98 and ISPD2008 benchmarks was found to be better than some of the existing global routers. 相似文献