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81.
The three-dimensional discrete cosine transform (3D-DCT) has been researched as an alternative to existing dominant video standards based on motion estimation and compensation. Since it does not need to search macro block for inter/intra prediction, 3D-DCT has great advantages for complexity. However, it has not been developed well because of poor video quality while video standards such as H.263(+) and HEVC have been blooming. In this paper, we propose a new 3D-DCT video coding as a new video solution for low power mobile technologies such as Internet of Things (IoT) and Drone. We focus on overcoming drawbacks reported in previous research. We build a complete 3D-DCT video coding system by adopting existing advanced techniques and devising new coding algorithms to improve overall performance of 3D-DCT. Experimental results show proposed 3D-DCT outperforms H.264 low power profiles while offering less complexity. From GBD-PSNR, proposed 3D-DCT provides better performance by average 4.6 dB. 相似文献
82.
This paper presents the performance analysis of a two-way relay system with nodes-mobility (NM) and channel estimation errors (CEE) under time-varying Rayleigh fading. Herein, analog network coding protocol is employed at the relay node. All the participating nodes are half-duplex and equipped with single-antenna devices. Specifically, we utilize first-order Markovian model to characterize the impact of NM in the channel. Along with the NM, we also consider that the CEE may exist in practical scenarios, where nodes require to estimate the channel state information. By incorporating these factors, we first derive the instantaneous end-to-end (e2e) signal-to-noise ratios (SNRs) at two source nodes. Then, we obtain the exact closed-form expressions for distribution and density functions of the two e2e SNRs. After that, we derive the accurate expressions of various performance metrics, viz., sum-bit error rate, overall outage probability, and ergodic sum-rate. Further, to attain more insights into the considered system, we deduce the asymptotic behavior of these performance metrics. Finally, numerical and Monte-Carlo simulation results are provided to validate our theoretical analysis and to illustrate the impact of NM and CEE on the performance measures of the considered system. 相似文献
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84.
In order to exchange information among k users using the technology of physical-layer network coding in the multiple input multiple output Y two-way relay channels,the GSA-GSA scheme was proposed,using the technology of general signal alignment during the uplink and the downlink.The signals were exchanged between every source node align in a transformed subspace,rather than the direct subspace.This was realized by jointly designing the precoding matrices at all source nodes and the processing matrix at the relay.The constraints of the number of sending and receiving antennas and the sum rate of proposed scheme were analyzed.In simulation,it can figure out that the proposed scheme needs fewer antennas in the whole system and can improve the achievable system sum rate under the same SNR and degrees of freedom. 相似文献
85.
针对现有的网络编码路由技术中存在的组合优化性能较差,如计算开销较大、数据交互复杂以及路由构建周期较长等问题,以遗传算法为理论基础,提出了一种改进的网络编码感知路由算法.该算法利用遗传算法的高效组合优化功能,重新构造了其网络编码感知路由的染色体表达、适应度函数以及遗传操作等,并添加了一种修复模块.实验结果表明,该算法与同类型的网络编码路由算法相比,其平均路由构造时间较短、网络吞吐量大,展现出较强的组合优化性能,并具有强优化的寻址能力. 相似文献
86.
立体视频图像编码的研究进展 总被引:1,自引:1,他引:0
从编码方案、关键技术和评价准则3个方面综述了立体视频图像编码研究的发展.阐明了各种编码方案的特点及适用范围.详细分析了立体视频图像编码中视差估计、运动估计、遮挡检测、残差图像编码和码率控制5大关键技术,总结了各项技术的发展现状.最后指出了立体视频图像编码研究中存在的问题,并对未来的研究方向进行了展望. 相似文献
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在研究无线协作移动通信的基础上,利用LDPC(Low Density Parity Check)码(多层LDPC码或者速率兼容LDPC码),针对多接入协作系统,讨论如何将其与网络编码(线性网络编码、随机网络编码)结合的设计方案,从而提高通信系统性能和吞吐量,具有极高的理论价值和应用前景。 相似文献
90.