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151.
A Study of Shadowing on Indoor Visible-Light Wireless Communication Utilizing Plural White LED Lightings 总被引:3,自引:1,他引:2
Toshihiko Komine Shinichiro Haruyama Masao Nakagawa 《Wireless Personal Communications》2005,34(1-2):211-225
White LED is considered as a strong candidate for the future lighting technology. We have proposed an optical wireless communication
system that employs white LEDs for indoor wireless networks. In this system, LED is used not only as a lighting device, but
also as a communication device. The transmitter has large optical power and large emission characteristics to function as
lighting device. And the system has specific wireless channel impulse response differing from infrared wireless communication.
In this paper, we discuss about shadowing effect on the system utilizing plural LED lightings including the performance of
ISI based on the impulse response. We consider the downlink transmission based on TDMA and evaluate the shadowing effect caused
by pedestrians with computer simulation. When the shadowing often occurs at 800 Mb/s, the performance of outage call duration
rate and blocking rate are improved by using 3 LED lightings compared with 1 or 2 LED lightings. And, we show that the system
with the optimal number of the LED lighting is robust against shadowing and can accommodate more calls.
Toshihiko Komine was born in Shizuoka, Japan, on November 17, 1978. He received the B.E. and M.E. degrees in Information and Computer Science
from Keio University, Yokohama, Japan, in 2001 and 2003 respectively. He is currently studying for the Ph.D. degree at Department
of Information and Computer Science, Keio University. His current research interests are optical wireless communications and
LED communications.
Shinichiro Haruyama is a professor at Department of Information and Computer Science, Faculty of Science and Technology, Keio University, Yokohama,
Japan. He received an M.S. in engineering science from University of California at Berkeley in 1983 and a Ph.D. in computer
science from the University of Texas at Austin in 1990. He worked for Bell Laboratories of AT{&}T and Lucent Technologies,
U.S.A from 1991 to 1996, and for Sony Computer Science Laboratories, Inc. from 1998 to 2002. His research interests include
reconfigurable system, system design automation, wireless communication, and visible light communication.
Masao Nakagawa was born in Tokyo, Japan in 1946. He received the B.E., M.E. and Ph.D. degrees in electrical engineering from Keio University,
Yokohama, Japan, in 1969, 1971 and 1974 respectively. Since 1973, he has been with the Department of Electrical Engineering,
Keio University, where he is now a Professor. His research interests are in CDMA, consumer Communications, Mobile communications,
ITS (Intelligent Transport Systems), Wireless Home Networks, and Visible light Communication. He received 1989 IEEE Consumer
Electronics Society Paper Award, 1999-Fall Best Paper Award in IEEE VTC, IEICE Achievement Award in 2000, IEICE Fellow Award
in 2001. He was the executive committee chairman on International Symposium on Spread Spectrum Techniques and Applications
in 1992 and the technical program committee chairman of ISITA (International Symposium on Spread Spectrum Techniques and Applications)
in 1994. He is an editor of Wireless Personal Communications and was a guest editor of the special issues on “CDMA Networks
I, II, III and IV” published in IEEE JSAC in 1994 (I and II) and 1996 (III and IV). He chairs the Wireless Home Link sub-committee
in MMAC (Multimedia Mobile Access Communication Promotion Committee). 相似文献
152.
153.
提出了一个适合于工科大学物理实验教学的光通信实验系统,该系统以简单的实验步骤和通俗易懂的实验原理,演示了当代的通信科技成就——光通信的工作过程.希望藉此将光通信原理的内容引入光电技术实验教学中,在丰富、扩充光电技术实验教学内容上作了有益的尝试. 相似文献
154.
Internet的快速发展,使他已陷入了自身难以克服的困境,这种困境主要来自于骨干网、接入网、服务器三种瓶颈。而卫星通信与Internet的结合能有效地解决目前的这种困境。本文介绍了基于DVB/MPEG-2的卫星Internet原理、结构、应用及其关键技术,并引入了2种现有成熟的Internet接入技术:VSAT接入方式和VSAT与CATV结合接入方式。 相似文献
155.
渠道作为营销体系中的重要一环,对移动运营商的发展起着举足轻重的作用。随着国内移动市场竞争的加剧,营销渠道的竞争将成为移动运营商间竞争的焦点。目前,国内两大移动运营商在渠道管理上存在诸多问题,从而影响了其市场拓展。分析了移动选营商渠道管理存在的三个较为突出的问题,并提出了可行的解决方法,从而为移动运营商的渠道管理工作提供思路。 相似文献
156.
157.
以CHESS系统为例,介绍了差分跳频通信系统的基本原理,对其抗常规有意干扰的性能作了简要分析;在此基础上,初步探索了对CHESS系统进行侦察干扰的方法,并在计算机上对干扰效果进行了仿真比较。 相似文献
158.
光双二进制传输系统的性能研究 总被引:4,自引:1,他引:3
光双二进制信号的谱宽是传统二进制信号的一半,采用双二进制传输比二进制传输色散限制的中继距离可增加一倍.本文对采用传统光接收机的光双二进制传输系统用MATLAB进行了通信仿真.结果表明:在完全消光条件下,10 Gb/s双二进制信号在常规单模光纤上传输可达160 km,40 Gb/s双二进制信号在非零色散光纤上为30 km,均比二进制增加了一倍;详细考察了消光比对传输的影响,只有消光比大于25 dB时,双二进制相对于二进制传输的优越性才呈现出来. 相似文献
159.
Feng‐Ge Wu Fu‐Chun Sun Ke Yu Chang‐Wen Zheng 《International Journal of Satellite Communications and Networking》2005,23(6):359-371
How to evaluate the performance of satellite networks is a prerequisite to the construction of satellite networks, and is also one of challenges in the researches on satellite networks. In this paper, generalized stochastic Petri net (GSPN) models are presented to carry out the performance analysis of a double‐layered satellite network. Firstly, the GSPN model of a double‐layered satellite network is simplified by proper analysis. Then, two sets of experiments are conducted to analyse the performance of the satellite networks, and show that the double‐layered satellite network outperforms single‐layered ones on the heavy traffic load. Finally, the feasibility and effectiveness of the proposed approach is verified by simulation experiments. Copyright © 2005 John Wiley & Sons, Ltd. 相似文献
160.
Kuo-Ming Chao Muhammad Younas Nick Godwin Pen-Choug Sun 《International Journal of Wireless Information Networks》2006,13(2):141-150
The popularity of grid services has widened their application to numerous domains and increased the utilization of computational resources. In order to create more incentives for the resources owners to lease their resources and prevent users from wasting the resources, the introduction of a market-oriented grid is inevitable. However, the issues for the negotiation between service provider and consumer over the supply and demand of resources can be complex, with highly interdependent issues. In this research, a simulated automated negotiation mechanism including a co-evolutionary mechanism and a modified game theory approach is proposed, to assist them in reaching an agreement over the conflicting issues. In the proposed architecture, the co-evolution process is able to reduce the multiple dimensional search space into a two-dimension search space and identify the appropriate negotiation strategies for the negotiating agents to form a payoff matrix which can be used for the game theory related stage of their interaction. The multiple stage negotiation process is introduced to improve the negotiation result. In this paper, an application which requires a large amount of computational resources to process the data generated from mobile devises is used to demonstrate that the proposed system is able to resolve the conflicts and obtain a valid solution. 相似文献