全文获取类型
收费全文 | 212篇 |
免费 | 19篇 |
国内免费 | 7篇 |
专业分类
化学 | 2篇 |
力学 | 2篇 |
综合类 | 4篇 |
数学 | 209篇 |
物理学 | 9篇 |
无线电 | 12篇 |
出版年
2024年 | 1篇 |
2023年 | 1篇 |
2022年 | 3篇 |
2021年 | 5篇 |
2020年 | 11篇 |
2019年 | 14篇 |
2018年 | 9篇 |
2017年 | 6篇 |
2016年 | 4篇 |
2015年 | 6篇 |
2014年 | 5篇 |
2013年 | 15篇 |
2012年 | 8篇 |
2011年 | 15篇 |
2010年 | 6篇 |
2009年 | 14篇 |
2008年 | 14篇 |
2007年 | 11篇 |
2006年 | 9篇 |
2005年 | 7篇 |
2004年 | 10篇 |
2003年 | 11篇 |
2002年 | 9篇 |
2001年 | 7篇 |
2000年 | 6篇 |
1999年 | 3篇 |
1998年 | 5篇 |
1997年 | 3篇 |
1996年 | 5篇 |
1995年 | 1篇 |
1994年 | 3篇 |
1993年 | 3篇 |
1990年 | 2篇 |
1989年 | 1篇 |
1984年 | 1篇 |
1983年 | 1篇 |
1982年 | 2篇 |
1973年 | 1篇 |
排序方式: 共有238条查询结果,搜索用时 31 毫秒
61.
In [ 3 ], a general recursive construction for optical orthogonal codes is presented, that guarantees to approach the optimum asymptotically if the original families are asymptotically optimal. A challenging problem on OOCs is to obtain optimal OOCs, in particular with λ > 1. Recently we developed an algorithmic scheme based on the maximal clique problem (MCP) to search for optimal (n, 4, 2)‐OOCs for orders up to n = 44. In this paper, we concentrate on recursive constructions for optimal (n, 4, 2)‐OOCs. While “most” of the codewords can be constructed by general recursive techniques, there remains a gap in general between this and the optimal OOC. In some cases, this gap can be closed, giving recursive constructions for optimal (n, 4, 2)‐OOCs. This is predicated on reducing a series of recursive constructions for optimal (n, 4, 2)‐OOCs to a single, finite maximal clique problem. By solving these finite MCP problems, we can extend the general recursive construction for OOCs in [ 3 ] to obtain new recursive constructions that give an optimal (n · 2x, 4, 2)‐OOC with x ≥ 3, if there exists a CSQS(n). © 2004 Wiley Periodicals, Inc. 相似文献
62.
This paper presents some adaptive restart randomized greedy heuristics for MAXIMUM CLIQUE. The algorithms are based on improvements and variations of previously-studied algorithms by the authors. Three kinds of adaptation are studied: adaptation of the initial state (AI) given to the greedy heuristic, adaptation of vertex weights (AW) on the graph, and no adaptation (NA). Two kinds of initialization of the vertex-weights are investigated: unweighted initialization (w
i := 1) and degree-based initialization (w
i := d
i where d
i is the degree of vertex i in the graph). Experiments are conducted on several kinds of graphs (random, structured) with six combinations: {NA, AI, and AW} × {unweighted initialization, degree-based initialization. A seventh state of the art semi-greedy algorithm, DMclique, is evaluated as a benchmark algorithm. We concentrate on the problem of finding large cliques in large, dense graphs in a relatively short amount of time. We find that the different strategies produce different effects, and that different algorithms work best on different kinds of graphs. 相似文献
63.
We study the Maker‐Breaker k‐clique game played on the edge set of the random graph G(n, p). In this game, two players, Maker and Breaker, alternately claim unclaimed edges of G(n, p), until all the edges are claimed. Maker wins if he claims all the edges of a k‐clique; Breaker wins otherwise. We determine that the threshold for the graph property that Maker can win this game is at , for all k > 3, thus proving a conjecture from Ref. [Stojakovi? and Szabó, Random Struct Algor 26 (2005), 204–223]. More precisely, we conclude that there exist constants such that when the game is Maker's win a.a.s., and when it is Breaker's win a.a.s. For the triangle game, when k = 3, we give a more precise result, describing the hitting time of Maker's win in the random graph process. We show that, with high probability, Maker can win the triangle game exactly at the time when a copy of K5 with one edge removed appears in the random graph process. As a consequence, we are able to give an expression for the limiting probability of Maker's win in the triangle game played on the edge set of G(n, p). © 2013 Wiley Periodicals, Inc. Random Struct. Alg., 45, 318–341, 2014 相似文献
64.
65.
最大团问题是组合优化的一个经典问题.在Motzkin和Straus的二次规划模型基础上,给出一种求解该问题的熵正则化算法.引进熵函数有两个目的,一是将问题的求解纳入信息论方法的框架,二是通过它的引进改善问题的凸性.几个标准考题的计算结果表明,该算法稳定有效. 相似文献
66.
Marcin Kubica Romeo Rizzi Stéphane Vialette Tomasz Waleń 《Journal of Discrete Algorithms》2011,9(4):365-376
In the context of non-coding RNA (ncRNA) multiple structural alignment, Davydov and Batzoglou (2006) introduced in [7] the problem of finding the largest nested linear graph that occurs in a set G of linear graphs, the so-called Max-NLS problem. This problem generalizes both the longest common subsequence problem and the maximum common homeomorphic subtree problem for rooted ordered trees.In the present paper, we give a fast algorithm for finding the largest nested linear subgraph of a linear graph and a polynomial-time algorithm for a fixed number (k) of linear graphs. Also, we strongly strengthen the result of Davydov and Batzoglou (2006) [7] by proving that the problem is NP-complete even if G is composed of nested linear graphs of height at most 2, thereby precisely defining the borderline between tractable and intractable instances of the problem. Of particular importance, we improve the result of Davydov and Batzoglou (2006) [7] by showing that the Max-NLS problem is approximable within ratio in O(kn2) running time, where mopt is the size of an optimal solution. We also present O(1)-approximation of Max-NLS problem running in O(kn) time for restricted linear graphs. In particular, for ncRNA derived linear graphs, a -approximation is presented. 相似文献
67.
68.
The clique graph K(G) of a given graph G is the intersection graph of the collection of maximal cliques of G. Given a family ℱ of graphs, the clique‐inverse graphs of ℱ are the graphs whose clique graphs belong to ℱ. In this work, we describe characterizations for clique‐inverse graphs of K3‐free and K4‐free graphs. The characterizations are formulated in terms of forbidden induced subgraphs. © 2000 John Wiley & Sons, Inc. J Graph Theory 35: 257–272, 2000 相似文献
69.
We show a connection between two concepts that have hitherto been investigated separately, namely convex‐round graphs and circular cliques. The connections are twofold. We prove that the circular cliques are precisely the cores of convex‐round graphs; this implies that convex‐round graphs are circular‐perfect, a concept introduced recently by Zhu [10]. Secondly, we characterize maximal Kr‐free convex‐round graphs and show that they can be obtained from certain circular cliques in a simple fashion. Our proofs rely on several structural properties of convex‐round graphs. © 2002 Wiley Periodicals, Inc. J Graph Theory 40: 182–194, 2002 相似文献
70.