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101.
长白山土壤腹足类物种多样性初步研究   总被引:1,自引:0,他引:1  
自1993年5月至10月对吉林长白山森林生态系统定位站的土壤腹足类进行了多样性调查,据初步调查的结果显示,长白山地区土壤腹足类种类少而单调,采样区仅发现15种,隶属于腹足纲9科13属,采样区土壤腹足类物种多样性指数和丰富度指数都是5月份最低,8月份达最大值,之后逐渐减小;均匀度指数5月份最高,7月份最低;单纯度指数也是5月份最高,最低值出现在10月份,土壤表层的陆生贝类物种多样性指数高于上层。  相似文献   
102.
Multivalent interactions can be applied universally for a targeted strengthening of an interaction between different interfaces or molecules. The binding partners form cooperative, multiple receptor–ligand interactions that are based on individually weak, noncovalent bonds and are thus generally reversible. Hence, multi‐ and polyvalent interactions play a decisive role in biological systems for recognition, adhesion, and signal processes. The scientific and practical realization of this principle will be demonstrated by the development of simple artificial and theoretical models, from natural systems to functional, application‐oriented systems. In a systematic review of scaffold architectures, the underlying effects and control options will be demonstrated, and suggestions will be given for designing effective multivalent binding systems, as well as for polyvalent therapeutics.  相似文献   
103.
104.
In Driessen (1986) it is shown that for games satisfying a certain condition the core of the game is included in the convex hull of the set of certain marginal worth vectors of the game, while it is conjectured that the inclusion holds without any condition on the game. In this note it is proved that the inclusion holds for all games.
Zusammenfassung In Driessen (1986) wurde für Spiele, die eine gewisse Bedingung erfüllen, gezeigt, da\ der Kern des Spieles in der konvexen Hülle von gewissen Vektoren der Marginalwerte liegt. Es wurde vermutet, da\ diese Inklusion ohne weitere Bedingung an das Spiel gilt. In dieser Note wird nun gezeigt, da\ die Inklusion für alle Spiele gilt.
  相似文献   
105.
The benefits of computer simulation can be enhanced by including animated displays showing the behavior of the systems under study together with the capability for responding immediately to parameter changes and other modifications requested by the observer. A modern computer graphics interface is used to facilitate user interactivity at a highly intuitive level. While hardware capability still limits the nature of problems that can be treated in this manner, the approach provides a much richer simulation environment than previously available. A number of examples of relevance to statistical physics are discussed, the majority of which are associated with cooperative behavior in interacting many-body systems.Dedicated to Cyril Domb-teacher and colleague-on his 70 th birthday.  相似文献   
106.
107.
Shannon’s entropy measure is a popular means for quantifying ecological diversity. We explore how one can use information-theoretic measures (that are often called indices in ecology) on joint ensembles to study the diversity of species interaction networks. We leverage the little-known balance equation to decompose the network information into three components describing the species abundance, specificity, and redundancy. This balance reveals that there exists a fundamental trade-off between these components. The decomposition can be straightforwardly extended to analyse networks through time as well as space, leading to the corresponding notions for alpha, beta, and gamma diversity. Our work aims to provide an accessible introduction for ecologists. To this end, we illustrate the interpretation of the components on numerous real networks. The corresponding code is made available to the community in the specialised Julia package EcologicalNetworks.jl.  相似文献   
108.
Fractional-order calculus is about the differentiation and integration of non-integer orders. Fractional calculus (FC) is based on fractional-order thinking (FOT) and has been shown to help us to understand complex systems better, improve the processing of complex signals, enhance the control of complex systems, increase the performance of optimization, and even extend the enabling of the potential for creativity. In this article, the authors discuss the fractional dynamics, FOT and rich fractional stochastic models. First, the use of fractional dynamics in big data analytics for quantifying big data variability stemming from the generation of complex systems is justified. Second, we show why fractional dynamics is needed in machine learning and optimal randomness when asking: “is there a more optimal way to optimize?”. Third, an optimal randomness case study for a stochastic configuration network (SCN) machine-learning method with heavy-tailed distributions is discussed. Finally, views on big data and (physics-informed) machine learning with fractional dynamics for future research are presented with concluding remarks.  相似文献   
109.
We generalize the Jensen-Shannon divergence and the Jensen-Shannon diversity index by considering a variational definition with respect to a generic mean, thereby extending the notion of Sibson’s information radius. The variational definition applies to any arbitrary distance and yields a new way to define a Jensen-Shannon symmetrization of distances. When the variational optimization is further constrained to belong to prescribed families of probability measures, we get relative Jensen-Shannon divergences and their equivalent Jensen-Shannon symmetrizations of distances that generalize the concept of information projections. Finally, we touch upon applications of these variational Jensen-Shannon divergences and diversity indices to clustering and quantization tasks of probability measures, including statistical mixtures.  相似文献   
110.
Decisions on settlement location in the face of climate change and coastal inundation may have resulted in success, survival or even catastrophic failure for early settlers in many parts of the world. In this study, we investigate various questions related to how individuals respond to a palaeoenvironmental simulation, on an interactive tabletop device where participants have the opportunity to build a settlement on a coastal landscape, balancing safety, and access to resources, including sea and terrestrial foodstuffs, while taking into consideration the threat of rising sea levels. The results of the study were analyzed to consider whether decisions on settlement were predicated to be near to locations where previous structures were located, stigmergically, and whether later settler choice would fare better, and score higher, as time progressed. The proximity of settlements was investigated and the reasons for clustering were considered. The interactive simulation was exhibited to thousands of visitors at the 2012 Royal Society Summer Science Exhibition at the “Europe's Lost World” exhibit. 347 participants contributed to the simulation, providing a sufficiently large sample of data for analysis. © 2014 Wiley Periodicals, Inc. Complexity 21: 59–73, 2016  相似文献   
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