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851.
Two new versions of the so-called Maker-Breaker Positional Games are defined by József Beck. In these variants Picker takes unselected pair of elements and Chooser keeps one of these elements and gives back the other to Picker. In the Picker-Chooser version Picker is Maker and Chooser is Breaker, while the roles are swapped in the Chooser-Picker version. It seems that both the Picker-Chooser and Chooser-Picker versions are not worse for Picker than the original Maker-Breaker versions. Here we give winning conditions for Picker in some Chooser-Picker games that extend the results of Beck. 相似文献
852.
通过对一个随机游戏的分析,提出“近似马氏稳态时间”定理并加以证明,而后利用马氏链模型和对策论建立解决方案的最佳模型,并利用此模型预测足球比赛的胜、负的概率。 相似文献
853.
We have developed an internet-based management game to illustrate the economic and organisational decision-making process in a hospital by using discrete event simulation. Up to six hospitals compete against each other for inpatients with different disease categories and budget depending on hospital mission, regional health policy, inpatient reimbursement system (day-, case- and global-budget based) as well as labour and radiology technology market for 12 decision periods. Players can evaluate alternative actions for capacity planning as well as patient scheduling and control problems depending on different game situations. The uniqueness of COREmain hospital game consists of the internet-based framework, the combination of resource, process and financial result management, the competition of hospitals within a region and the consideration of different inpatient reimbursement systems. The deployment of this game in teaching, policy and research might improve policy making both at a hospital, regional and national level and also induce further research in these fields. 相似文献
854.
纳什均衡代表了博弈参与人如何博弈的一致性预测.但是,有限理性的博弈者一般不会在一次博弈中取得一致性预期,他们总是通过不断的重复学习,使得预期逐渐向均衡方向演化.对互利协调与互制均衡进行分析,并探讨协调和均衡的动态形成机理.互制均衡强调自我实现,倾向个体利益最优.互利协调在强调自我实现的基础上,注重双赢,引导合作.现代博弈学习理论正是从有限理性的实际出发,通过学习和进化,最终实现博弈的均衡或协调.这对于如何走出传统博弈的困境具有重要意义. 相似文献
855.
The coflow min–max equality is given a travelling preacher interpretation, and is applied to give a lower bound on the maximum size of a set of vertices, no two of which are joined by an edge. 相似文献
856.
A new chaos game representation of protein sequences based on the
detailed hydrophobic--hydrophilic (HP) model has been proposed by Yu
et al (Physica A 337 (2004) 171). A CGR-walk model is
proposed based on the new CGR coordinates for the protein sequences
from complete genomes in the present paper. The new CGR coordinates
based on the detailed HP model are converted into a time series, and
a long-memory ARFIMA(p, d, q) model is introduced into the
protein sequence analysis. This model is applied to simulating real
CGR-walk sequence data of twelve protein sequences. Remarkably
long-range correlations are uncovered in the data and the results
obtained from these models are reasonably consistent with those
available from the ARFIMA(p, d, q) model. 相似文献
857.
In this paper a minority game (MG) is modified by adding into it some agents
who play a majority game. Such a game is referred to as a mix-game. The
highlight of this model is that the two groups of agents in the mix-game
have different bounded abilities to deal with historical information and to
count their own performance. Through simulations, it is found that the local
volatilities change a lot by adding some agents who play the majority game
into the MG, and the change of local volatilities greatly depends on
different combinations of historical memories of the two groups.
Furthermore, the analyses of the underlying mechanisms for this finding are
made. The applications of mix-game mode are also given as an example. 相似文献
858.
Gérard Hamiache 《International Journal of Game Theory》2001,29(4):517-532
This paper presents two new axiomatizations of the Owen value for games with coalition structures. Two associated games are
defined and a consistency axiom is required. The construction of the associated games presupposes that coalitions behave in
an aggressive manner towards players who are not members of the same unions and in a friendly manner towards players that
do belong to their unions. The consistency axiom necessitates the definition of only one associated game which is not a reduced
game.
Received: February 1999/Revised version: January 2000 相似文献
859.
公共物品私人供给的纳什均衡分析 总被引:6,自引:0,他引:6
按私人供给的决定方式,公共物品可以划分为三类,替代型、互补型和包含型。本采用博弈论的方法,通过模型对三种情况下参与方的供给决策行为进行分析,并求出纳什均衡解,章最后讨论了所求解的合理性,并通过比较提出了一些有益的结论和启示。 相似文献
860.