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21.
Analysis of multi-path routing   总被引:1,自引:0,他引:1  
In connection-oriented networks, resource reservations must be made before data can be sent along a route. For short or bursty connections, a selected route must have the required resources to ensure appropriate communication with regard to desired quality-of-service (QoS). For example, in ATM networks, the route setup process considers only links with sufficient resources and reserves these resources while it advances toward the destination. The same concern for QoS routing appears in datagram networks such as the Internet, when applications with QoS requirements need to reserve resources along pinned routes. In this paper, we analyze the performance of multi-path routing algorithms and compare them to single-path reservation that might be persistent, i.e., retry after a failure. The analysis assumes that the routing process reserves resources while it advances toward the destination, thus there is a penalty associated with a reservation that cannot be used. Our analysis shows that while multi-path reservation algorithms perform comparably to single-path reservation algorithms, either persistent or not, the connection-establishment time for multi-path reservation is significantly lower. Thus, multi-path reservation becomes an attractive alternative for interactive applications such as World Wide Web browsing  相似文献   
22.
Analysis of packet loss processes in high-speed networks   总被引:5,自引:0,他引:5  
The packet loss process in a single-server queueing system with a finite buffer capacity is analyzed. The model used addresses the packet loss probabilities for packets within a block of a consecutive sequence of packets. An analytical approach is presented that yields efficient recursions for the computation of the distribution of the number of lost packets within a block of packets of fixed or variable size for several arrival models and several numbers of sessions. Numerical examples are provided to compare the distribution obtained with that obtained using the independence assumption to compute the loss probabilities of packets within a block. The results show that forward error correction schemes become less efficient due to the bursty nature of the packet loss processes; real-time traffic might be more sensitive to network congestion than was previously assumed; and the retransmission probability of ATM messages has been overestimated by the use of the independence assumption  相似文献   
23.
In future networks, transmission and switching capacity will dominate processing capacity. The authors investigate the way in which distributed algorithms should be changed in order to operate efficiently in this new environment. They introduce a class of new models for distributed algorithms which make explicit the difference between switching and processing. Based on these new models they define new message and time complexity measures which, they believe, capture the costs in many high-speed networks more accurately then traditional measures. In order to explore the consequences of the new models, they examine three problems in distributed computation. For the problem of maintaining network topology they devise a broadcast algorithm which takes O(n) messages and O(log n) time for a single broadcast in the new measure. For the problem of leader election they present a simple algorithm that uses O(n) messages and O(n) time. The third problem, distributed computation of a “globally sensitive” function, demonstrates some important features and tradeoffs in the new models and emphasizes and differences with the traditional network model. The results of the present paper influenced later research, as well as the design of IBM Networking Broadband Services (NBBS)  相似文献   
24.
Bandwidth management and congestion control in plaNET   总被引:1,自引:0,他引:1  
The protocols and mechanisms necessary for network bandwidth management and congestion control are addressed. The discussion draws heavily on the lessons learned from the design and implementation of plaNET, a high-speed packet-switching system for integrated voice, video, and data communications. A general overview of the mechanisms involved is given. The individual components of the system are discussed. Most of the conclusions are general and can be applied to other high-speed networks, including asynchronous transfer mode (ATM) systems  相似文献   
25.
End-to-end protocols in computer networks in which the topology changes with time are investigated. A protocol that delivers all packets ordered, without duplication, and which uses a window is presented. Using a precise model of the network correctness of the protocol is proven. The use of the window for flow control is also addressed.  相似文献   
26.
This paper describes a design of a high-speed packet switching system for integrated voice, video and data communications. The system makes use of a simplified network architecture in order to achieve the low packet delay and high nodal throughput necessary for the transport of voice and video. A prototype of this system has been implemented and is now being tested under a variety of packet traffic loads. We have demonstrated that this system provides a cost-effective solution for private integrated networks.  相似文献   
27.
Time synchronization is critical in distributed environments. A variety of network protocols, middleware and business applications rely on proper time synchronization across the computational infrastructure and depend on the clock accuracy. The Network Time Protocol (NTP) is the current widely accepted standard for synchronizing clocks over the Internet. NTP uses a hierarchical scheme in order to synchronize the clocks in the network. In this paper we present a novel non-hierarchical peer-to-peer approach for time synchronization termed CTP-Classless Time Protocol. This approach exploits convex optimization theory in order to evaluate the impact of each clock offset on the overall objective function. We define the clock offset problem as an optimization problem and derive its optimal solution. Based on the solution we develop a distributed protocol that can be implemented over a communication network, prove its convergence to the optimal clock offsets and show its properties. For compatibility, CTP may use the packet format and number of measurements used by NTP. We also present methodology and numerical results for evaluating and comparing the accuracy of time synchronization schemes. We show that the CTP outperforms hierarchical schemes such as NTP in the sense of clock accuracy with respect to a universal clock.  相似文献   
28.
Protocols for establishing, maintaining, and terminating connections in packet-switched networks have been studied, and numerous standards have been developed to address this problem. The authors reexamine connection establishment in the context of a high-speed packet network, introduce a protocol for connection establishment/takedown that is appropriate for such a network, and explain its advantages over previously proposed protocols. The main features of the proposed protocol are: fast bandwidth reservation in order to avoid as much as possible reservation conflicts, guaranteed release of the reserved bandwidth even under modal and link failures, and soft recovery from processor failures, which allows the maintenance of existing connections under processor failure provided the switch and links do not fail. The underlying model that is used is the PARIS/plaNET network, but the protocol can be adapted to other fast packet networking architectures as well  相似文献   
29.
Analysis of a correlated queue in a communication system   总被引:1,自引:0,他引:1  
A family of queues is studied for which the service time Bn of customer n and the interarrival time In between customers n-1 and n exhibit some sort of proportionality. The focus is on dependencies that arise naturally in the context of communication systems, where the finite speed of the communication links constrains the amount of data that can be received in a given time interval. The simple case of a deterministic proportionality relation between the service time of a customer and its preceding interarrival time is considered. This is extended to allow the addition of an independent, generally distributed overhead to the service time of each customer. Several models that capture the ON-OFF behavior of communication links in packet networks are considered. In all cases, expressions for the delay experienced by a packet in the system are provided. Numerical examples illustrate the impact of dependencies through comparison with less accurate models. The results should be of relevance to environments other than communication as well  相似文献   
30.
The authors model the internal structure of a packet-switching node in a real-time system and characterize the tradeoff between throughput, delay, and packet loss as a function of the buffer size, switching speed, etc. They assume a simple shared-single-path switch fabric, though the analysis can be generalized to a wider class of switch fabrics. They show that with a small number of buffers the node will provide a guaranteed delay bound for high-priority traffic, a low average delay for low-priority traffic, no loss of packets at the input and low probability of packet loss at output  相似文献   
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