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51.
Consider a set N of n (> 1) stores with single-item and single-period nondeterministic demands like in a classic newsvendor setting with holding and penalty costs only. Assume a risk-pooling single-warehouse centralized inventory ordering option. Allocation of costs in the centralized inventory ordering corresponds to modelling it as a cooperative cost game whose players are the stores. It has been shown that when holding and penalty costs are identical for all subsets of stores, the game based on optimal expected costs has a non empty core (Hartman et al. 2000, Games Econ Behav 31:26–49; Muller et al. 2002, Games Econ Behav 38:118–126). In this paper we examine a related inventory centralization game based on demand realizations that has, in general, an empty core even with identical penalty and holding costs (Hartman and Dror 2005, IIE Trans Scheduling Logistics 37:93–107). We propose a repeated cost allocation scheme for dynamic realization games based on allocation processes introduced by Lehrer (2002a, Int J Game Theor 31:341–351). We prove that the cost subsequences of the dynamic realization game process, based on Lehrer’s rules, converge almost surely to either a least square value or the core of the expected game. We extend the above results to more general dynamic cost games and relax the independence hypothesis of the sequence of players’ demands at different stages.  相似文献   
52.
We develop a primal-dual simplex algorithm for multicriteria linear programming. It is based on the scalarization theorem of Pareto optimal solutions of multicriteria linear programs and the single objective primal-dual simplex algorithm. We illustrate the algorithm by an example, present some numerical results, give some further details on special cases and point out future research. The paper was written during a visit of the first author to the University of Sevilla financed by a grant of the Andalusian Consejería de Educación. The research of the first author was partially supported by University of Auckland Grant 3602178/9275. The research of the second and third authors was partially financed by Spanish Grants BFM2001-2378, BFM2001-4028, MTM2004-0909 and HA2003-0121. We thank Anthony Przybylski for the implementation and making his results available. We thank the anonymous referees, whose comments have helped us to improve the presentation of the paper.  相似文献   
53.
We study finite dominating sets (FDS) for the ordered median problem. This kind of problems allows to deal simultaneously with a large number of models. We show that there is no valid polynomial size FDS for the general multifacility version of this problem even on path networks.  相似文献   
54.
55.
We consider single facility location problems with equity measures, defined on networks. The models discussed are, the variance, the sum of weighted absolute deviations, the maximum weighted absolute deviation, the sum of absolute weighted differences, the range, and the Lorenz measure. We review the known algorithmic results and present improved algorithms for some of these models.  相似文献   
56.
This paper analyzes continuous single facility location problems where the demand is randomly defined by a given probability distribution. For these types of problems that deal with the minimization of average distances, we obtain geometrical characterizations of the entire set of optimal solutions. For the important case of total polyhedrality on the plane we derive efficient algorithms with polynomially bounded complexity. We also develop a discretization scheme that provides ${\varepsilon}$ -approximate solutions of the original problem by solving simpler location problems with points as demand facilities.  相似文献   
57.
Integer variables allow the treatment of some portfolio optimization problems in a more realistic way and introduce the possibility of adding some natural features to the model.  相似文献   
58.
In this paper we introduce and analyze new classes of cooperative games related to facility location models defined on general metric spaces. The players are the customers (demand points) in the location problem and the characteristic value of a coalition is the cost of serving its members. Specifically, the cost in our games is the service radius of the coalition. We call these games the Minimum Radius Location Games (MRLG).We study the existence of core allocations and the existence of polynomial representations of the cores of these games, focusing on network spaces, i.e., finite metric spaces induced by undirected graphs and positive edge lengths, and on the ?p metric spaces defined over Rd.  相似文献   
59.
This paper discusses and extends some competitive aspects of the games proposed in an earlier work, where a robust railway network design problem was proposed as a non-cooperative zero-sum game in normal form between a designer/operator and an attacker. Due to the importance of the order of play and the information available to the players at the moment of their decisions, we here extend those previous models by proposing a formulation of this situation as a dynamic game. Besides, we propose a new mathematical programming model that optimizes both the network design and the allocation of security resources over the network. The paper also proposes a model to distribute security resources over an already existing railway network in order to minimize the negative effects of an intentional attack. For the sake of readability, all concepts are introduced with the help of an illustrative example.  相似文献   
60.
In this paper, a transportation problem comprising stochastic demands, fixed handling costs at the origins, and fixed costs associated with the links is addressed. It is assumed that uncertainty is adequately captured via a finite set of scenarios. The problem is formulated as a two-stage stochastic program. The goal is to minimize the total cost associated with the selected links plus the expected transportation and fixed handling costs. A prototype problem is initially presented which is then progressively extended to accommodate capacities at the origins and multiple commodities. The results of an extensive set of computational tests are reported and discussed.  相似文献   
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