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The Bargaining Problem paradigm is extended to time-consuming conflict situations. Such a situation can be represented by a chain of bargaining domains, each representing the conflict at a different point in time. The solution function selects a point in the union of all these domains. We characterize a solution function which satisfies several requirements and explore its properties. One of the results is that an extension of the Adding requirement (Thomson-Myerson 1980) is enough, under some conditions, to yield a solution point, so there is no need to extend the stronger requirements of Independence of Irrelevant Alternatives (Nash 1950) or Monotonicity (Kalai-Smorodinsky 1975).  相似文献   
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Journal of Statistical Physics - Let V 0be a real-valued function on [0,∞) and V∈L 1([0,R]) for all R&;gt;0 so that H(V 0)=? $\frac{{d^2 }}{{dx^2 }}$ +V 0in L 2([0,∞))...  相似文献   
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Problem fields with one or two generating problems and possibilities of varying existing problems give a good chance for self-activities of students and can be used for reaching different general aims. In this paper some topics concerning quadrilaterals will be presented. I hope they will animate teachers for more problem orientation in mathematics education. First we will reflect about different types of convex and non-convex quadrilaterals and possibilities of ordering them. Then we focus on middle-quadrilaterals and types of quadrilaterals with special middle-quadrilaterals as well as their logical ordering. Finally we investigate the analogies in space to the parallelogram and its sub-types and order them in the “house of parallelepipeds”.  相似文献   
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Glass-forming liquids, synthetic polymers and biopolymers share essential properties. Dynamic processes in these complex systems are characterized by cooperative motions with wide distributions of time scales, which manifest themselves in broad quasielastic lines in the Mössbauer spectrum. In this article, the application of the Mössbauer effect to the study of structural dynamics in complex systems is discussed.  相似文献   
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The Shapley value for cooperative games under precedence constraints   总被引:1,自引:0,他引:1  
Cooperative games are considered where only those coalitions of players are feasible that respect a given precedence structure on the set of players. Strengthening the classical symmetry axiom, we obtain three axioms that give rise to a unique Shapley value in this model. The Shapley value is seen to reflect the expected marginal contribution of a player to a feasible random coalition, which allows us to evaluate the Shapley value nondeterministically. We show that every exact algorithm for the Shapley value requires an exponential number of operations already in the classical case and that even restriction to simple games is #P-hard in general. Furthermore, we outline how the multi-choice cooperative games of Hsiao and Raghavan can be treated in our context, which leads to a Shapley value that does not depend on pre-assigned weights. Finally, the relationship between the Shapley value and the permission value of Gilles, Owen and van den Brink is discussed. Both refer to formally similar models of cooperative games but reflect complementary interpretations of the precedence constraints and thus give rise to fundamentally different solution concepts.  相似文献   
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