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1.
The emergence of opinion polarization within human communities—the phenomenon that individuals within a society tend to develop conflicting attitudes related to the greatest diversity of topics—has been a focus of interest for decades, both from theoretical and modelling points of view. Regarding modelling attempts, an entire scientific field—opinion dynamics—has emerged in order to study this and related phenomena. Within this framework, agents’ opinions are usually represented by a scalar value which undergoes modification due to interaction with other agents. Under certain conditions, these models are able to reproduce polarization—a state increasingly familiar to our everyday experience. In the present paper, an alternative explanation is suggested along with its corresponding model. More specifically, we demonstrate that by incorporating the following two well-known human characteristics into the representation of agents: (1) in the human brain beliefs are interconnected, and (2) people strive to maintain a coherent belief system; polarization immediately occurs under exposure to news and information. Furthermore, the model accounts for the proliferation of fake news, and shows how opinion polarization is related to various cognitive biases.  相似文献   

2.
Phase diagrams exhibiting the extent of cooperation in an evolutionary snowdrift game implemented in different networks are studied in detail. We invoke two independent payoff parameters, unlike a single payoff often used in most previous works that restricts the two payoffs to vary in a correlated way. In addition to the phase transition points when a single payoff parameter is used, phase boundaries separating homogeneous phases consisting of agents using the same strategy and a mixed phase consisting of agents using different strategies are found. Analytic expressions of the phase boundaries are obtained by invoking the ideas of the last surviving patterns and the relative alignments of the spectra of payoff values to agents using different strategies. In a Watts-Strogatz regular network, there exists a re-entrant phenomenon in which the system goes from a homogeneous phase into a mixed phase and re-enters the homogeneous phase as one of the two payoff parameters is varied. The non-trivial phase diagram accompanying this re-entrant phenomenon is quantitatively analyzed. The effects of noise and cooperation in randomly rewired Watts-Strogatz networks are also studied. The transition between a mixed phase and a homogeneous phase is identify to belong to the directed percolation universality class. The methods used in the present work are applicable to a wide range of problems in competing populations of networked agents.  相似文献   

3.
Most previous studies concerning ultimatum games in structured population assume either that the game roles are assigned randomly between linked individuals or that the game is played twice in an interaction, alternating the roles of proposer and responder. We develop a model in which individuals play the role of proposer with probabilities according to the degree. Specifically, players of two types are considered: (A) pragmatic agents, who do not distinguish between the different roles and aim to obtain the same benefit, and (B) agents whose aspiration levels and offers are independent. We investigate the evolution of altruistic behavior in pure populations with two different effective payoffs: accumulated payoffs and normalized payoffs. It is found that, for type B individuals, if the low-degree individuals can act as proposers with larger probabilities, the average value of offers reaches a higher point, irrespective of whether accumulated or normalized payoffs are used for strategy updating; for type A individuals, the two calculation methods for payoff lead to different outcomes.  相似文献   

4.
M. Ali Saif 《Physica A》2007,384(2):448-456
We investigate the problem of wealth distribution from the viewpoint of asset exchange. Robust nature of Pareto's law across economies, ideologies and nations suggests that this could be an outcome of trading strategies. However, the simple asset exchange models fail to reproduce this feature. A Yardsale (YS) model in which amount put on the bet is a fraction of minimum of the two players leads to condensation of wealth in hands of some agent while theft and fraud (TF) model in which the amount to be exchanged is a fraction of loser's wealth leads to an exponential distribution of wealth. We show that if we allow few agents to follow a different model than others, i.e., there are some agents following TF model while rest follow YS model, it leads to distribution with power-law tails. Similar effect is observed when one carries out transactions for a fraction of one's wealth using TF model and for the rest YS model is used. We also observe a power-law tail in wealth distribution if we allow the agents to follow either of the models with some probability.  相似文献   

5.
The article argues that—at least in certain interpretations, such as the one assumed in this article under the heading of “reality without realism”—the quantum-theoretical situation appears as follows: While—in terms of probabilistic predictions—connected to and connecting the information obtained in quantum phenomena, the mathematics of quantum theory (QM or QFT), which is continuous, does not represent and is discontinuous with both the emergence of quantum phenomena and the physics of these phenomena, phenomena that are physically discontinuous with each other as well. These phenomena, and thus this information, are described by classical physics. All actually available information (in the mathematical sense of information theory) is classical: it is composed of units, such as bits, that are—or are contained in—entities described by classical physics. On the other hand, classical physics cannot predict this information when it is created, as manifested in measuring instruments, in quantum experiments, while quantum theory can. In this epistemological sense, this information is quantum. The article designates the discontinuity between quantum theory and the emergence of quantum phenomena the “Heisenberg discontinuity”, because it was introduced by W. Heisenberg along with QM, and the discontinuity between QM or QFT and the classical physics of quantum phenomena, the “Bohr discontinuity”, because it was introduced as part of Bohr’s interpretation of quantum phenomena and QM, under the assumption of Heisenberg discontinuity. Combining both discontinuities precludes QM or QFT from being connected to either physical reality, that ultimately responsible for quantum phenomena or that of these phenomena themselves, other than by means of probabilistic predictions concerning the information, classical in character, contained in quantum phenomena. The nature of quantum information is, in this view, defined by this situation. A major implication, discussed in the Conclusion, is the existence and arguably the necessity of two—classical and quantum—or with relativity, three and possibly more essentially different theories in fundamental physics.  相似文献   

6.
Dissipative accounts of structure formation show that the self-organisation of complex structures is thermodynamically favoured, whenever these structures dissipate free energy that could not be accessed otherwise. These structures therefore open transition channels for the state of the universe to move from a frustrated, metastable state to another metastable state of higher entropy. However, these accounts apply as well to relatively simple, dissipative systems, such as convection cells, hurricanes, candle flames, lightning strikes, or mechanical cracks, as they do to complex biological systems. Conversely, interesting computational properties—that characterize complex biological systems, such as efficient, predictive representations of environmental dynamics—can be linked to the thermodynamic efficiency of underlying physical processes. However, the potential mechanisms that underwrite the selection of dissipative structures with thermodynamically efficient subprocesses is not completely understood. We address these mechanisms by explaining how bifurcation-based, work-harvesting processes—required to sustain complex dissipative structures—might be driven towards thermodynamic efficiency. We first demonstrate a simple mechanism that leads to self-selection of efficient dissipative structures in a stochastic chemical reaction network, when the dissipated driving chemical potential difference is decreased. We then discuss how such a drive can emerge naturally in a hierarchy of self-similar dissipative structures, each feeding on the dissipative structures of a previous level, when moving away from the initial, driving disequilibrium.  相似文献   

7.
For a large ensemble of complex systems, a Many-System Problem (MSP) studies how heterogeneity constrains and hides structural mechanisms, and how to uncover and reveal hidden major factors from homogeneous parts. All member systems in an MSP share common governing principles of dynamics, but differ in idiosyncratic characteristics. A typical dynamic is found underlying response features with respect to covariate features of quantitative or qualitative data types. Neither all-system-as-one-whole nor individual system-specific functional structures are assumed in such response-vs-covariate (Re–Co) dynamics. We developed a computational protocol for identifying various collections of major factors of various orders underlying Re–Co dynamics. We first demonstrate the immanent effects of heterogeneity among member systems, which constrain compositions of major factors and even hide essential ones. Secondly, we show that fuller collections of major factors are discovered by breaking heterogeneity into many homogeneous parts. This process further realizes Anderson’s “More is Different” phenomenon. We employ the categorical nature of all features and develop a Categorical Exploratory Data Analysis (CEDA)-based major factor selection protocol. Information theoretical measurements—conditional mutual information and entropy—are heavily used in two selection criteria: C1—confirmable and C2—irreplaceable. All conditional entropies are evaluated through contingency tables with algorithmically computed reliability against the finite sample phenomenon. We study one artificially designed MSP and then two real collectives of Major League Baseball (MLB) pitching dynamics with 62 slider pitchers and 199 fastball pitchers, respectively. Finally, our MSP data analyzing techniques are applied to resolve a scientific issue related to the Rosenberg Self-Esteem Scale.  相似文献   

8.
9.
Of particular importance for public health is how to understand strategic vaccination behavior in social networks. Social learning is a central aspect of human behavior, and it thus shapes vaccination individuals’ decision-making. Here, we study two simple models to address the impact of the more rational decision-making of individuals on voluntary vaccination. In the first model, individuals are endowed with memory capacity for their past experiences of dealing with vaccination. In addition to their current payoffs, they also take account of the historical payoffs that are discounted by a memory-decaying factor. They use such overall payoffs (weighing the current payoffs and historical payoffs) to reassess their vaccination strategies. Those who have higher overall payoffs are more likely imitated by their social neighbors. In the second model, individuals do not blindly learn the strategies of neighbors; they also combine the fraction of infection in the past epidemic season. If the fraction of infection surpasses the perceived risk threshold, individuals will increase the probability of taking vaccination. Otherwise, they will decrease the probability of taking vaccination. Then we use evolutionary game theory to study the vaccination behavior of people during an epidemiological process. To do this, we propose a two-stage model: individuals make vaccination decisions during a yearly vaccination campaign, followed by an epidemic season. This forms a feedback loop between the vaccination decisions of individuals and their health outcomes, and thus payoffs. We find that the two more rational decision-making models have nontrivial impacts on the vaccination behavior of individuals, and, as a result, on the final fraction of infection. Our results highlight that, from an individual’s viewpoint, the decisions are optimal and more rational. However, from the social viewpoint, the strategies of individuals can give rise to distinct outcomes. Namely, the rational behavior of individuals plays a ‘double-edged-sword’ role on the social effects.  相似文献   

10.
Psychotherapy involves the modification of a client’s worldview to reduce distress and enhance well-being. We take a human dynamical systems approach to modeling this process, using Reflexively Autocatalytic foodset-derived (RAF) networks. RAFs have been used to model the self-organization of adaptive networks associated with the origin and early evolution of both biological life, as well as the evolution and development of the kind of cognitive structure necessary for cultural evolution. The RAF approach is applicable in these seemingly disparate cases because it provides a theoretical framework for formally describing under what conditions systems composed of elements that interact and ‘catalyze’ the formation of new elements collectively become integrated wholes. In our application, the elements are mental representations, and the whole is a conceptual network. The initial components—referred to as foodset items—are mental representations that are innate, or were acquired through social learning or individual learning (of pre-existing information). The new elements—referred to as foodset-derived items—are mental representations that result from creative thought (resulting in new information). In clinical psychology, a client’s distress may be due to, or exacerbated by, one or more beliefs that diminish self-esteem. Such beliefs may be formed and sustained through distorted thinking, and the tendency to interpret ambiguous events as confirmation of these beliefs. We view psychotherapy as a creative collaborative process between therapist and client, in which the output is not an artwork or invention but a more well-adapted worldview and approach to life on the part of the client. In this paper, we model a hypothetical albeit representative example of the formation and dissolution of such beliefs over the course of a therapist–client interaction using RAF networks. We show how the therapist is able to elicit this worldview from the client and create a conceptualization of the client’s concerns. We then formally demonstrate four distinct ways in which the therapist is able to facilitate change in the client’s worldview: (1) challenging the client’s negative interpretations of events, (2) providing direct evidence that runs contrary to and counteracts the client’s distressing beliefs, (3) using self-disclosure to provide examples of strategies one can use to diffuse a negative conclusion, and (4) reinforcing the client’s attempts to assimilate such strategies into their own ways of thinking. We then discuss the implications of such an approach to expanding our knowledge of the development of mental health concerns and the trajectory of the therapeutic change.  相似文献   

11.
In the domain of computer vision, entropy—defined as a measure of irregularity—has been proposed as an effective method for analyzing the texture of images. Several studies have shown that, with specific parameter tuning, entropy-based approaches achieve high accuracy in terms of classification results for texture images, when associated with machine learning classifiers. However, few entropy measures have been extended to studying color images. Moreover, the literature is missing comparative analyses of entropy-based and modern deep learning-based classification methods for RGB color images. In order to address this matter, we first propose a new entropy-based measure for RGB images based on a multivariate approach. This multivariate approach is a bi-dimensional extension of the methods that have been successfully applied to multivariate signals (unidimensional data). Then, we compare the classification results of this new approach with those obtained from several deep learning methods. The entropy-based method for RGB image classification that we propose leads to promising results. In future studies, the measure could be extended to study other color spaces as well.  相似文献   

12.
Core quantum postulates including the superposition principle and the unitarity of evolutions are natural and strikingly simple. I show that—when supplemented with a limited version of predictability (captured in the textbook accounts by the repeatability postulate)—these core postulates can account for all the symptoms of classicality. In particular, both objective classical reality and elusive information about reality arise, via quantum Darwinism, from the quantum substrate. This approach shares with the Relative State Interpretation of Everett the view that collapse of the wavepacket reflects perception of the state of the rest of the Universe relative to the state of observer’s records. However, our “let quantum be quantum” approach poses questions absent in Bohr’s Copenhagen Interpretation that relied on the preexisting classical domain. Thus, one is now forced to seek preferred, predictable, hence effectively classical but ultimately quantum states that allow observers keep reliable records. Without such (i) preferred basis relative states are simply “too relative”, and the ensuing basis ambiguity makes it difficult to identify events (e.g., measurement outcomes). Moreover, universal validity of quantum theory raises the issue of (ii) the origin of Born’s rule, pk=|ψk|2, relating probabilities and amplitudes (that is simply postulated in textbooks). Last not least, even preferred pointer states (defined by einselectionenvironment—induced superselection)—are still quantum. Therefore, unlike classical states that exist objectively, quantum states of an individual system cannot be found out by an initially ignorant observer through direct measurement without being disrupted. So, to complete the ‘quantum theory of the classical’ one must identify (iii) quantum origin of objective existence and explain how the information about objectively existing states can appear to be essentially inconsequential for them (as it does for states in Newtonian physics) and yet matter in other settings (e.g., thermodynamics). I show how the mathematical structure of quantum theory supplemented by the only uncontroversial measurement postulate (that demands immediate repeatability—hence, predictability) leads to preferred states. These (i) pointer states correspond to measurement outcomes. Their stability is a prerequisite for objective existence of effectively classical states and for events such as quantum jumps. Events at hand, one can now enquire about their probability—the probability of a pointer state (or of a measurement record). I show that the symmetry of entangled states—(ii) entanglement—assisted invariance or envariance—implies Born’s rule. Envariance also accounts for the loss of phase coherence between pointer states. Thus, decoherence can be traced to symmetries of entanglement and understood without its usual tool—reduced density matrices. A simple and manifestly noncircular derivation of pk=|ψk|2 follows. Monitoring of the system by its environment in course of decoherence typically leaves behind multiple copies of its pointer states in the environment. Only pointer states can survive decoherence and can spawn such plentiful information-theoretic progeny. This (iii) quantum Darwinism allows observers to use environment as a witness—to find out pointer states indirectly, leaving systems of interest untouched. Quantum Darwinism shows how epistemic and ontic (coexisting in epiontic quantum state) separate into robust objective existence of pointer states and detached information about them, giving rise to extantons—composite objects with system of interest in the core and multiple records of its pointer states in the halo comprising of environment subsystems (e.g., photons) which disseminates that information throughout the Universe.  相似文献   

13.
We study the effect of quantum noise on history dependent quantum Parrondo’s games by taking into account different noise channels. Our calculations show that entanglement can play a crucial role in quantum Parrondo’s games. It is seen that for the maximally entangled initial state in the presence of decoherence, the quantum phases strongly influence the payoffs for various sequences of the game. The effect of amplitude damping channel leads to winning payoffs. Whereas the depolarizing and phase damping channels lead to the losing payoffs. In case of amplitude damping channel, the payoffs are enhanced in the presence of decoherence for the sequence AAB. This is because the quantum phases interfere constructively which leads to the quantum enhancement of the payoffs in comparison to the undecohered case. It is also seen that the quantum phase angles damp the payoffs significantly in the presence of decoherence. Furthermore, it is seen that for multiple games of sequence AAB, under the influence of amplitude damping channel, the game still remains a winning game. However, the quantum enhancement reduces in comparison to the single game of sequence AAB because of the destructive interference of phase dependent terms. In case of depolarizing channel, the game becomes a loosing game. It is seen that for the game sequence B the game is loosing one and the behavior of sequences B and BB is similar for amplitude damping and depolarizing channels. In addition, the repeated games of A are only influenced by the amplitude damping channel and the game remains a losing game. Furthermore, it is also seen that for any sequence when played in series, the phase damping channel does not influence the game.  相似文献   

14.
To deeply understand the emergence of cooperation in natural,social and economical systems,we present an improved fitness evaluation mechanism with memory in spatial prisoner's dilemma game on regular lattices.In our model,the individual fitness is not only determined by the payoff in the current game round,but also by the payoffs in previous round bins.A tunable parameter,termed as the memory strength(μ),which lies between 0 and 1,is introduced into the model to regulate the ratio of payoffs of current and previous game rounds in the individual fitness calculation.When μ = 0,our model is reduced to the standard prisoner's dilemma game;while μ = 1 represents the case in which the payoff is totally determined by the initial strategies and thus it is far from the realistic ones.Extensive numerical simulations indicate that the memory effect can substantially promote the evolution of cooperation.For μ 1,the stronger the memory effect,the higher the cooperation level,but μ = 1 leads to a pathological state of cooperation,but can partially enhance the cooperation in the very large temptation parameter.The current results are of great significance for us to account for the role of memory effect during the evolution of cooperation among selfish players.  相似文献   

15.
K.H. Lee  P.M. Hui 《Physica A》2008,387(22):5602-5608
Cooperation in the N-person evolutionary snowdrift game (NESG) is studied in scale-free Barabási-Albert (BA) networks. Due to the inhomogeneity of the network, two versions of NESG are proposed and studied. In a model where the size of the competing group varies from agent to agent, the fraction of cooperators drops as a function of the payoff parameter. The networking effect is studied via the fraction of cooperative agents for nodes with a particular degree. For small payoff parameters, it is found that the small-k agents are dominantly cooperators, while large-k agents are of non-cooperators. Studying the spatial correlation reveals that cooperative agents will avoid to be nearest neighbors and the correlation disappears beyond the next-nearest neighbors. The behavior can be explained in terms of the networking effect and payoffs. In another model with a fixed size of competing groups, the fraction of cooperators could show a non-monotonic behavior in the regime of small payoff parameters. This non-trivial behavior is found to be a combined effect of the many agents with the smallest degree in the BA network and the increasing fraction of cooperators among these agents with the payoff for small payoffs.  相似文献   

16.
A long-standing tradition, largely present in both the physical and the philosophical literature, regards the advent of (special) relativity—with its block-universe picture—as the failure of any indeterministic program in physics. On the contrary, in this paper, we note that upholding reasonable principles of finiteness of information hints at a picture of the physical world that should be both relativistic and indeterministic. We thus rebut the block-universe picture by assuming that fundamental indeterminacy itself should also be regarded as a relative property when considered in a relativistic scenario. We discuss the consequence that this view may have when correlated randomness is introduced, both in the classical case and in the quantum one.  相似文献   

17.
We compare and contrast three different, but complementary views of “structure” and “pattern” in spatial processes. For definiteness and analytical clarity, we apply all three approaches to the simplest class of spatial processes: one-dimensional Ising spin systems with finite-range interactions. These noncritical systems are well-suited for this study since the change in structure as a function of system parameters is more subtle than that found in critical systems where, at a phase transition, many observables diverge, thereby making the detection of change in structure obvious. This survey demonstrates that the measures of pattern from information theory and computational mechanics differ from known thermodynamic and statistical mechanical functions. Moreover, they capture important structural features that are otherwise missed. In particular, a type of mutual information called the excess entropy—an information theoretic measure of memory—serves to detect ordered, low entropy density patterns. It is superior in several respects to other functions used to probe structure, such as magnetization and structure factors. ϵ-Machines—the main objects of computational mechanics—are seen to be the most direct approach to revealing the (group and semigroup) symmetries possessed by the spatial patterns and to estimating the minimum amount of memory required to reproduce the configuration ensemble, a quantity known as the statistical complexity. Finally, we argue that the information theoretic and computational mechanical analyses of spatial patterns capture the intrinsic computational capabilities embedded in spin systems—how they store, transmit, and manipulate configurational information to produce spatial structure.  相似文献   

18.
In this treatment of random dynamical systems, we consider the existence—and identification—of conditional independencies at nonequilibrium steady-state. These independencies underwrite a particular partition of states, in which internal states are statistically secluded from external states by blanket states. The existence of such partitions has interesting implications for the information geometry of internal states. In brief, this geometry can be read as a physics of sentience, where internal states look as if they are inferring external states. However, the existence of such partitions—and the functional form of the underlying densities—have yet to be established. Here, using the Lorenz system as the basis of stochastic chaos, we leverage the Helmholtz decomposition—and polynomial expansions—to parameterise the steady-state density in terms of surprisal or self-information. We then show how Markov blankets can be identified—using the accompanying Hessian—to characterise the coupling between internal and external states in terms of a generalised synchrony or synchronisation of chaos. We conclude by suggesting that this kind of synchronisation may provide a mathematical basis for an elemental form of (autonomous or active) sentience in biology.  相似文献   

19.
A co-evolving and adaptive Rock (R)–Paper (P)–Scissors (S) game (ARPS) in which an agent uses one of three cyclically dominating strategies is proposed and studied numerically and analytically. An agent takes adaptive actions to achieve a neighborhood to his advantage by rewiring a dissatisfying link with a probability p or switching strategy with a probability 1 - p. Numerical results revealed two phases in the steady state. An active phase for p < p c has one connected network of agents using different strategies who are continually interacting and taking adaptive actions. A frozen phase for p > p c has three separate clusters of agents using only R, P, and S, respectively with terminated adaptive actions. A mean-field theory based on the link densities in co-evolving network is formulated and the trinomial closure scheme is applied to obtain analytical solutions. The analytic results agree with simulation results on ARPS well. In addition, the different probabilities of winning, losing, and drawing a game among the agents are identified as the origin of the small discrepancy between analytic and simulation results. As a result of the adaptive actions, agents of higher degrees are often those being taken advantage of. Agents with a smaller (larger) degree than the mean degree have a higher (smaller) probability of winning than losing. The results are informative for future attempts on formulating more accurate theories.  相似文献   

20.
A local agglomeration of cooperators can support the survival or spreading of cooperation, even when cooperation is predicted to die out according to the replicator equation, which is often used in evolutionary game theory to study the spreading and disappearance of strategies. In this paper, it is shown that success-driven motion can trigger such local agglomeration and may, therefore, be used to supplement other mechanisms supporting cooperation, like reputation or punishment. Success-driven motion is formulated here as a function of the game-theoretical payoffs. It can change the outcome and dynamics of spatial games dramatically, in particular as it causes attractive or repulsive interaction forces. These forces act when the spatial distributions of strategies are inhomogeneous. However, even when starting with homogeneous initial conditions, small perturbations can trigger large inhomogeneities by a pattern-formation instability, when certain conditions are fulfilled. Here, these instability conditions are studied for the prisoner’s dilemma and the snowdrift game. Furthermore, it is demonstrated that asymmetrical diffusion can drive social, economic, and biological systems into the unstable regime, if these would be stable without diffusion.  相似文献   

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