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1.
The paper considers a problem of packing the maximal number of congruent nD hyperspheres of given radius into a larger nD hypersphere of given radius where n = 2, 3, . . . , 24. Solving the problem is reduced to solving a sequence of packing subproblems provided that radii of hyperspheres are variable. Mathematical models of the subproblems are constructed. Characteristics of the mathematical models are investigated. On the ground of the characteristics we offer a solution approach. For n ≤ 3 starting points are generated either in accordance with the lattice packing of circles and spheres or in a random way. For n > 3 starting points are generated in a random way. A procedure of perturbation of lattice packings is applied to improve convergence. We use the Zoutendijk feasible direction method to search for local maxima of the subproblems. To compute an approximation to a global maximum of the problem we realize a non-exhaustive search of local maxima. Our results are compared with the benchmark results for n = 2. A number of numerical results for 2 ≤ n ≤ 24 are given.  相似文献   

2.
This paper deals with the packing problem of circles and non-convex polygons, which can be both translated and rotated into a strip with prohibited regions. Using the Φ-function technique, a mathematical model of the problem is constructed and its characteristics are investigated. Based on the characteristics, a solution approach to the problem is offered. The approach includes the following methods: an optimization method by groups of variables to construct starting points, a modification of the Zoutendijk feasible direction method to search for local minima and a special non-exhaustive search of local minima to find an approximation to a global minimum. A number of numerical results are given. The numerical results are compared with the best known ones.  相似文献   

3.
Apollonian circle packings arise by repeatedly filling the interstices between mutually tangent circles with further tangent circles. It is possible for every circle in such a packing to have integer radius of curvature, and we call such a packing an integral Apollonian circle packing. This paper studies number-theoretic properties of the set of integer curvatures appearing in such packings. Each Descartes quadruple of four tangent circles in the packing gives an integer solution to the Descartes equation, which relates the radii of curvature of four mutually tangent circles: . Each integral Apollonian circle packing is classified by a certain root quadruple of integers that satisfies the Descartes equation, and that corresponds to a particular quadruple of circles appearing in the packing. We express the number of root quadruples with fixed minimal element −n as a class number, and give an exact formula for it. We study which integers occur in a given integer packing, and determine congruence restrictions which sometimes apply. We present evidence suggesting that the set of integer radii of curvatures that appear in an integral Apollonian circle packing has positive density, and in fact represents all sufficiently large integers not excluded by congruence conditions. Finally, we discuss asymptotic properties of the set of curvatures obtained as the packing is recursively constructed from a root quadruple.  相似文献   

4.
In this paper, we study the circular packing problem (CPP) which consists of packing a set of non-identical circles of known radii into the smallest circle with no overlap of any pair of circles. To solve CPP, we propose a three-phase approximate algorithm. During its first phase, the algorithm successively packs the ordered set of circles. It searches for each circle’s “best” position given the positions of the already packed circles where the best position minimizes the radius of the current containing circle. During its second phase, the algorithm tries to reduce the radius of the containing circle by applying (i) an intensified search, based on a reduction search interval, and (ii) a diversified search, based on the application of a number of layout techniques. Finally, during its third phase, the algorithm introduces a restarting procedure that explores the neighborhood of the current solution in search for a better ordering of the circles. The performance of the proposed algorithm is evaluated on several problem instances taken from the literature.  相似文献   

5.
The linear models for the approximate solution of the problem of packing the maximum number of equal circles of the given radius into a given closed bounded domain G are proposed. We construct a grid in G; the nodes of this grid form a finite set of points T, and it is assumed that the centers of circles to be packed can be placed only at the points of T. The packing problems of equal circles with the centers at the points of T are reduced to 0–1 linear programming problems. A heuristic algorithm for solving the packing problems based on linear models is proposed. This algorithm makes it possible to solve packing problems for arbitrary connected closed bounded domains independently of their shape in a unified manner. Numerical results demonstrating the effectiveness of this approach are presented.  相似文献   

6.
This paper investigates the circular open dimension problem (CODP), which consists of packing a set of circles of known radii into a strip of fixed width and unlimited length without overlapping. The objective is to minimize the length of the strip. In this paper, CODP is solved by a series of sub-problems, each corresponding to a fixed strip length. For each sub-problem, an iterated tabu search approach, named ITS, is proposed. ITS starts from a randomly generated solution and attempts to gain improvements by a tabu search procedure. After that, if the obtained solution is not feasible, a perturbation operator is subsequently employed to reconstruct the incumbent solution and an acceptance criterion is implemented to determine whether or not accept the perturbed solution. As a supplementary method, the length of the strip is determined in monotonously decreasing way, with the aid of some post-processing techniques. The search terminates and returns the best found solution after the allowed computation time has been elapsed. Computational experiments based on numerous well-known benchmark instances show that ITS produces quite competitive results, with respect to the best known results, while the computational time remains reasonable for each instance.  相似文献   

7.
The paper considers balanced packing problem of a given family of circles into a larger circle of the minimal radius as a multiextremal nonlinear programming problem. We reduce the problem to unconstrained minimization problem of a nonsmooth function by means of nonsmooth penalty functions. We propose an efficient algorithm to search for local extrema and an algorithm for improvement of the lower bound of the global minimum value of the objective function. The algorithms employ nonsmooth optimization methods based on Shor’s r-algorithm. Computational results are given.  相似文献   

8.
9.
We study the problem of packing equal circles in a square from the mathematical programming point of view. We discuss different formulations, we analyze formulation symmetries, we propose some symmetry breaking constraints and show that not only do they tighten the convex relaxation bound, but they also ease the task of local NLP solution algorithms in finding feasible solutions. We solve the problem by means of a standard spatial Branch-and-Bound implementation, and show that our formulation improvements allow the algorithm to find very good solutions at the root node.  相似文献   

10.
In the three-dimensional strip packing problem (3DSP), we are given a container with an open dimension and a set of rectangular cuboids (boxes) and the task is to orthogonally pack all the boxes into the container such that the magnitude of the open dimension is minimized. We propose a block building heuristic based on extreme points for this problem that uses a reference length to guide its solution. Our 3DSP approach employs this heuristic in a one-step lookahead tree search algorithm using an iterative construction strategy. We tested our approach on standard 3DSP benchmark test data; the results show that our approach produces better solutions on average than all other approaches in literature for the majority of these data sets using comparable computation time.  相似文献   

11.
Packing up to 50 Equal Circles in a Square   总被引:2,自引:0,他引:2  
The problem of maximizing the radius of n equal circles that can be packed into a given square is a well-known geometrical problem. An equivalent problem is to find the largest distance d, such that n points can be placed into the square with all mutual distances at least d. Recently, all optimal packings of at most 20 circles in a square were exactly determined. In this paper, computational methods to find good packings of more than 20 circles are discussed. The best packings found with up to 50 circles are displayed. A new packing of 49 circles settles the proof that when n is a square number, the best packing is the square lattice exactly when n≤ 36. Received April 24, 1995, and in revised form June 14, 1995.  相似文献   

12.
A heuristic algorithm for the strip packing problem   总被引:1,自引:0,他引:1  
The two-dimensional strip packing problem is to pack a given set of rectangles into a strip with a given width and infinite height so as to minimize the required height of the packing. From the computational point of view, the strip packing problem is an NP-hard problem. With the B*-tree representation, this paper first presents a heuristic packing strategy which evaluates the positions used by the rectangles. Then an effective local search method is introduced to improve the results and a heuristic algorithm (HA) is further developed to find a desirable solution. Computational results on randomly generated instances and popular test instances show that the proposed method is efficient for the strip packing problem.  相似文献   

13.
   Abstract. In the Euclidean plane let T be a convex set, and let K 1 , ..., K n be a family of n ≥ 2 circles packed into T . We show that the density of each such packing is smaller than
, the density of the densest packing of equal circles in the plane, provided the radii of the circles are not too different. This extends a result of G. Fejes Tóth, where T was a polygon with at most six sides.  相似文献   

14.
Scheduling inspired models for two-dimensional packing problems   总被引:1,自引:0,他引:1  
We propose two exact algorithms for two-dimensional orthogonal packing problems whose main components are simple mixed-integer linear programming models. Based on the different forms of time representation in scheduling formulations, we extend the concept of multiple time grids into a second dimension and propose a hybrid discrete/continuous-space formulation. By relying on events to continuously locate the rectangles along the strip height, we aim to reduce the size of the resulting mathematical problem when compared to a pure discrete-space model, with hopes of achieving a better computational performance. Through the solution of a set of 29 test instances from the literature, we show that this was mostly accomplished, primarily because the associated search strategy can quickly find good feasible solutions prior to the optimum, which may be very important in real industrial environments. We also provide a comprehensive comparison to seven other conceptually different approaches that have solved the same strip packing problems.  相似文献   

15.
求解等圆Packing问题的完全拟物算法   总被引:2,自引:0,他引:2  
沿着拟物的思路进一步研究了具有NP难度的等圆Packing问题.提出了两个拟物策略,第一个是拟物下降算法,第二是让诸圆饼在某种物理定律下做剧烈运动.结合这两个策略,提出了一个统一的拟物算法.当使用N(N=1,2,3,…,100)等圆最紧布局的国际记录对此算法进行检验时,发现对于N=66,67,70,71,77,89这6个算例,本算法找到了比当前国际纪录更优的布局.  相似文献   

16.
In this paper, we study the problem of packing unequal circles into a two-dimensional rectangular container. We solve this problem by proposing two greedy algorithms. The first algorithm, denoted by B1.0, selects the next circle to place according to the maximum-hole degree rule, that is inspired from human activity in packing. The second algorithm, denoted by B1.5, improves B1.0 with a self-look-ahead search strategy. The comparisons with the published methods on several instances taken from the literature show the good performance of our approach.  相似文献   

17.
The paper [3] contains an upper bound to the weighted density of a packing of circles on the unit sphere with radii from a given finite set. This bound is attained by many packings and has applications to problems of solidity. In the present note it is shown that a certain condition imposed on the set of admissible radii can be removed by modifying the original proof of the theorem.  相似文献   

18.
The paper [3] contains an upper bound to the weighted density of a packing of circles on the unit sphere with radii from a given finite set. This bound is attained by many packings and has applications to problems of solidity. In the present note it is shown that a certain condition imposed on the set of admissible radii can be removed by modifying the original proof of the theorem.  相似文献   

19.
In the Port of Singapore, as in many other ports, space has to be allocated in yards for inbound and transit cargo. Requests for container space occur at different times during the planning period, and are made for different quantities and sizes of containers. In this paper, we study space allocation under these conditions. We reduce the problem to a two-dimensional packing problem with a time dimension. Since the problem is NP-hard, we develop heuristic algorithms, using tabu search, simulated annealing, a genetic algorithm and ‘squeaky wheel’ optimization, as solution approaches. Extensive computational experiments compare the algorithms, which are shown to be effective for the problem.  相似文献   

20.
We consider two types of orthogonal, oriented, rectangular, two-dimensional packing problems. The first is the strip packing problem, for which four new and improved level-packing algorithms are presented. Two of these algorithms guarantee a packing that may be disentangled by guillotine cuts. These are combined with a two-stage heuristic designed to find a solution to the variable-sized bin packing problem, where the aim is to pack all items into bins so as to minimise the packing area. This heuristic packs the levels of a solution to the strip packing problem into large bins and then attempts to repack the items in those bins into smaller bins in order to reduce wasted space. The results of the algorithms are compared to those of seven level-packing heuristics from the literature by means of a large number of strip-packing benchmark instances. It is found that the new algorithms are an improvement over known level-packing heuristics for the strip packing problem. The advancements made by the new and improved algorithms are limited in terms of utilised space when applied to the variable-sized bin packing problem. However, they do provide results faster than many existing algorithms.  相似文献   

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