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1.
This paper presents a uniqueness result for a quasi-variational inequality QVI(1) that, in contrast to existing results, does not require the projection mapping on a variable closed and convex set to be a contraction. Our basic idea is to find a simple QVI(0), for example a variational inequality, for which we can show the existence of a unique solution. Further, exploiting some nonsingularity condition, we will guarantee the existence of a continuous solution path from the unique solution of QVI(0) to a solution of QVI(1). Finally, we can show that the existence of a second different solution of QVI(1) contradicts the nonsingularity condition. Moreover, we present some matrix-based sufficient conditions for our nonsingularity assumption, and we discuss these assumptions in the context of generalized Nash equilibrium problems with quadratic cost and affine linear constraint functions.  相似文献   

2.
Generalized Nash games with shared constraints represent an extension of Nash games in which strategy sets are coupled across players through a shared or common constraint. The equilibrium conditions of such a game can be compactly stated as a quasi-variational inequality (QVI), an extension of the variational inequality (VI). In (Eur. J. Oper. Res. 54(1):81–94, 1991), Harker proved that for any QVI, under certain conditions, a solution to an appropriately defined VI solves the QVI. This is a particularly important result, given that VIs are generally far more tractable than QVIs. However Facchinei et al. (Oper. Res. Lett. 35(2):159–164, 2007) suggested that the hypotheses of this result are difficult to satisfy in practice for QVIs arising from generalized Nash games with shared constraints. We investigate the applicability of Harker’s result for these games with the aim of formally establishing its reach. Specifically, we show that if Harker’s result is applied in a natural manner, its hypotheses are impossible to satisfy in most settings, thereby supporting the observations of Facchinei et al. But we also show that an indirect application of the result extends the realm of applicability of Harker’s result to all shared-constraint games. In particular, this avenue allows us to recover as a special case of Harker’s result, a result provided by Facchinei et al. (Oper. Res. Lett. 35(2):159–164, 2007), in which it is shown that a suitably defined VI provides a solution to the QVI of a shared-constraint game.  相似文献   

3.
We consider an n-player non-cooperative game with random payoffs and continuous strategy set for each player. The random payoffs of each player are defined using a finite dimensional random vector. We formulate this problem as a chance-constrained game by defining the payoff function of each player using a chance constraint. We first consider the case where the continuous strategy set of each player does not depend on the strategies of other players. If a random vector defining the payoffs of each player follows a multivariate elliptically symmetric distribution, we show that there exists a Nash equilibrium. We characterize the set of Nash equilibria using the solution set of a variational inequality (VI) problem. Next, we consider the case where the continuous strategy set of each player is defined by a shared constraint set. In this case, we show that there exists a generalized Nash equilibrium for elliptically symmetric distributed payoffs. Under certain conditions, we characterize the set of a generalized Nash equilibria using the solution set of a VI problem. As an application, the random payoff games arising from electricity market are studied under chance-constrained game framework.  相似文献   

4.
We propose a new solution concept for generalized Nash equilibrium problems. This concept leads, under suitable assumptions, to unique solutions, which are generalized Nash equilibria and the result of a mathematical procedure modeling the process of finding a compromise. We first compute the favorite strategy for each player, if he could dictate the game, and use the best response on the others’ favorite strategies as starting point. Then, we perform a tracing procedure, where we solve parametrized generalized Nash equilibrium problems, in which the players reduce the weight on the best possible and increase the weight on the current strategies of the others. Finally, we define the limiting points of this tracing procedure as solutions. Under our assumptions, the new concept selects one reasonable out of typically infinitely many generalized Nash equilibria.  相似文献   

5.
We consider an optimization reformulation approach for the generalized Nash equilibrium problem (GNEP) that uses the regularized gap function of a quasi-variational inequality (QVI). The regularized gap function for QVI is in general not differentiable, but only directionally differentiable. Moreover, a simple condition has yet to be established, under which any stationary point of the regularized gap function solves the QVI. We tackle these issues for the GNEP in which the shared constraints are given by linear equalities, while the individual constraints are given by convex inequalities. First, we formulate the minimization problem involving the regularized gap function and show the equivalence to GNEP. Next, we establish the differentiability of the regularized gap function and show that any stationary point of the minimization problem solves the original GNEP under some suitable assumptions. Then, by using a barrier technique, we propose an algorithm that sequentially solves minimization problems obtained from GNEPs with the shared equality constraints only. Further, we discuss the case of shared inequality constraints and present an algorithm that utilizes the transformation of the inequality constraints to equality constraints by means of slack variables. We present some results of numerical experiments to illustrate the proposed approach.  相似文献   

6.
Summary A non zero-sum stopping game of a symmetric Markov process is investigated. A system of quasi-variational inequalites (QVI) is introduced in terms of Dirichlet forms and the existence of extremal solutions of the system of QVI is discussed. Nash equilibrium points of the stopping game are obtained from solutions of the system of QVI.  相似文献   

7.
Jointly convex generalized Nash equilibrium problems are the most studied class of generalized Nash equilibrium problems. For this class of problems it is now clear that a special solution, called variational or normalized equilibrium, can be computed by solving a variational inequality. However, the computation of non-variational equilibria is more complex and less understood and only very few methods have been proposed so far. In this note we consider a new approach for the computation of non-variational solutions of jointly convex problems and compare our approach to previous proposals.  相似文献   

8.
The generalized Nash equilibrium problem (GNEP) is a generalization of the standard Nash equilibrium problem (NEP),in which both the utility function and the strategy space of each player depend on the strategies chosen by all other players.This problem has been used to model various problems in applications.However,the convergent solution algorithms are extremely scare in the literature.In this paper,we present an incremental penalty method for the GNEP,and show that a solution of the GNEP can be found by solving a sequence of smooth NEPs.We then apply the semismooth Newton method with Armijo line search to solve latter problems and provide some results of numerical experiments to illustrate the proposed approach.  相似文献   

9.
The generalized Nash equilibrium problem (GNEP) is a noncooperative game in which the strategy set of each player, as well as his payoff function, depend on the rival players strategies. As a generalization of the standard Nash equilibrium problem (NEP), the GNEP has recently drawn much attention due to its capability of modeling a number of interesting conflict situations in, for example, an electricity market and an international pollution control. In this paper, we propose an improved two-step (a prediction step and a correction step) method for solving the quasi-variational inequality (QVI) formulation of the GNEP. Per iteration, we first do a projection onto the feasible set defined by the current iterate (prediction) to get a trial point; then, we perform another projection step (correction) to obtain the new iterate. Under certain assumptions, we prove the global convergence of the new algorithm. We also present some numerical results to illustrate the ability of our method, which indicate that our method outperforms the most recent projection-like methods of Zhang et al. (2010).  相似文献   

10.
In most of studies on multiobjective noncooperative games, games are represented in normal form and a solution concept of Pareto equilibrium solutions which is an extension of Nash equilibrium solutions has been focused on. However, for analyzing economic situations and modeling real world applications, we often see cases where the extensive form representation of games is more appropriate than the normal form representation. In this paper, in a multiobjective two-person nonzero-sum game in extensive form, we employ the sequence form of strategy representation to define a nondominated equilibrium solution which is an extension of a Pareto equilibrium solution, and provide a necessary and sufficient condition that a pair of realization plans, which are strategies of players in sequence form, is a nondominated equilibrium solution. Using the necessary and sufficient condition, we formulate a mathematical programming problem yielding nondominated equilibrium solutions. Finally, giving a numerical example, we demonstrate that nondominated equilibrium solutions can be obtained by solving the formulated mathematical programming problem.  相似文献   

11.
ABSTRACT

We define and discuss different enumerative methods to compute solutions of generalized Nash equilibrium problems with linear coupling constraints and mixed-integer variables. We propose both branch-and-bound methods based on merit functions for the mixed-integer game, and branch-and-prune methods that exploit the concept of dominance to make effective cuts. We show that under mild assumptions the equilibrium set of the game is finite and we define an enumerative method to compute the whole of it. We show that our branch-and-prune method can be suitably modified in order to make a general equilibrium selection over the solution set of the mixed-integer game. We define an application in economics that can be modelled as a Nash game with linear coupling constraints and mixed-integer variables, and we adapt the branch-and-prune method to efficiently solve it.  相似文献   

12.
In this paper we reformulate the generalized Nash equilibrium problem (GNEP) as a nonsmooth Nash equilibrium problem by means of a partial penalization of the difficult coupling constraints. We then propose a suitable method for the solution of the penalized problem and we study classes of GNEPs for which the penalty approach is guaranteed to converge to a solution. In particular, we are able to prove convergence for an interesting class of GNEPs for which convergence results were previously unknown.  相似文献   

13.
The generalized Nash equilibrium problem (GNEP) is a generalization of the standard Nash equilibrium problem, in which each player’s strategy set may depend on the rival players’ strategies. The GNEP has recently drawn much attention because of its capability of modeling a number of interesting conflict situations in, for example, an electricity market and an international pollution control. However, a GNEP usually has multiple or even infinitely many solutions, and it is not a trivial matter to choose a meaningful solution from those equilibria. The purpose of this paper is two-fold. First we present an incremental penalty method for the broad class of GNEPs and show that it can find a GNE under suitable conditions. Next, we formally define the restricted GNE for the GNEPs with shared constraints and propose a controlled penalty method, which includes the incremental penalty method as a subprocedure, to compute a restricted GNE. Numerical examples are provided to illustrate the proposed approach.  相似文献   

14.
We consider Cournot oligopoly models in which some variables represent indivisible quantities. These models can be addressed by computing equilibria of Nash equilibrium problems in which the players solve mixed-integer nonlinear problems. In the literature there are no methods to compute equilibria of this type of Nash games. We propose a Jacobi-type method for computing solutions of Nash equilibrium problems with mixed-integer variables. This algorithm is a generalization of a recently proposed method for the solution of discrete so-called “2-groups partitionable” Nash equilibrium problems. We prove that our algorithm converges in a finite number of iterations to approximate equilibria under reasonable conditions. Moreover, we give conditions for the existence of approximate equilibria. Finally, we give numerical results to show the effectiveness of the proposed method.  相似文献   

15.
We study connections between optimistic bilevel programming problems and generalized Nash equilibrium problems. We remark that, with respect to bilevel problems, we consider the general case in which the lower level program is not assumed to have a unique solution. Inspired by the optimal value approach, we propose a Nash game that, transforming the so-called implicit value function constraint into an explicitly defined constraint function, incorporates some taste of hierarchy and turns out to be related to the bilevel programming problem. We provide a complete theoretical analysis of the relationship between the vertical bilevel problem and our “uneven” horizontal model: in particular, we define classes of problems for which solutions of the bilevel program can be computed by finding equilibria of our game. Furthermore, by referring to some applications in economics, we show that our “uneven” horizontal model, in some sense, lies between the vertical bilevel model and a “pure” horizontal game.  相似文献   

16.
The equilibrium problem with equilibrium constraints (EPEC) can be looked on as a generalization of Nash equilibrium problem (NEP) and the mathematical program with equilibrium constraints (MPEC) whose constraints contain a parametric variational inequality or complementarity system. In this paper, we particularly consider a special class of EPECs where a common parametric P-matrix linear complementarity system is contained in all players?? strategy sets. After reformulating the EPEC as an equivalent nonsmooth NEP, we use a smoothing method to construct a sequence of smoothed NEPs that approximate the original problem. We consider two solution concepts, global Nash equilibrium and stationary Nash equilibrium, and establish some results about the convergence of approximate Nash equilibria. Moreover we show some illustrative numerical examples.  相似文献   

17.
In this paper we consider the computation of Nash equilibria for noncooperative bi-matrix games. The standard method for finding a Nash equilibrium in such a game is the Lemke-Howson method. That method operates by solving a related linear complementarity problem (LCP). However, the method may fail to reach certain equilibria because it can only start from a limited number of strategy vectors. The method we propose here finds an equilibrium by solving a related stationary point problem (SPP). Contrary to the Lemke-Howson method it can start from almost any strategy vector. Besides, the path of vectors along which the equilibrium is reached has an appealing game-theoretic interpretation. An important feature of the algorithm is that it finds a perfect equilibrium when at the start all actions are played with positive probability. Furthermore, we can in principle find all Nash equilibria by repeated application of the algorithm starting from different strategy vectors.This author is financially supported by the Co-operation Centre Tilburg and Eindhoven Universities, The Netherlands.  相似文献   

18.
Projection methods are a popular class of methods for solving equilibrium problems. In this paper, we propose approximate one projection methods for solving a class of equilibrium problems, where the cost bifunctions are paramonotone, the feasible sets are defined by a continuous convex function inequality and not necessarily differentiable in the Euclidean space \(\mathcal R^{s}\). At each main iteration step in our algorithms, the usual projections onto the feasible set are replaced by computing inexact subgradients and one projection onto the intersection of two halfspaces containing the solution set of the equilibrium problems. Then, by choosing suitable parameters, we prove convergence of the whole generated sequence to a solution of the problems, under only the assumptions of continuity and paramonotonicity of the bifunctions. Finally, we present some computational examples to illustrate the assumptions of the proposed algorithms.  相似文献   

19.
Sample average approximation (SAA) is one of the most popular methods for solving stochastic optimization and equilibrium problems. Research on SAA has been mostly focused on the case when sampling is independent and identically distributed (iid) with exceptions (Dai et al. (2000) [9], Homem-de-Mello (2008) [16]). In this paper we study SAA with general sampling (including iid sampling and non-iid sampling) for solving nonsmooth stochastic optimization problems, stochastic Nash equilibrium problems and stochastic generalized equations. To this end, we first derive the uniform exponential convergence of the sample average of a class of lower semicontinuous random functions and then apply it to a nonsmooth stochastic minimization problem. Exponential convergence of estimators of both optimal solutions and M-stationary points (characterized by Mordukhovich limiting subgradients (Mordukhovich (2006) [23], Rockafellar and Wets (1998) [32])) are established under mild conditions. We also use the unform convergence result to establish the exponential rate of convergence of statistical estimators of a stochastic Nash equilibrium problem and estimators of the solutions to a stochastic generalized equation problem.  相似文献   

20.
There are several approaches of sharing resources among users. There is a noncooperative approach wherein each user strives to maximize its own utility. The most common optimality notion is then the Nash equilibrium. Nash equilibria are generally Pareto inefficient. On the other hand, we consider a Nash equilibrium to be fair as it is defined in a context of fair competition without coalitions (such as cartels and syndicates). We show a general framework of systems wherein there exists a Pareto optimal allocation that is Pareto superior to an inefficient Nash equilibrium. We consider this Pareto optimum to be ??Nash equilibrium based fair.?? We further define a ??Nash proportionately fair?? Pareto optimum. We then provide conditions for the existence of a Pareto-optimal allocation that is, truly or most closely, proportional to a Nash equilibrium. As examples that fit in the above framework, we consider noncooperative flow-control problems in communication networks, for which we show the conditions on the existence of Nash-proportionately fair Pareto optimal allocations.  相似文献   

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