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1.
A class of gap functions for variational inequalities   总被引:3,自引:0,他引:3  
Recently Auchmuty (1989) has introduced a new class of merit functions, or optimization formulations, for variational inequalities in finite-dimensional space. We develop and generalize Auchmuty's results, and relate his class of merit functions to other works done in this field. Especially, we investigate differentiability and convexity properties, and present characterizations of the set of solutions to variational inequalities. We then present new descent algorithms for variational inequalities within this framework, including approximate solutions of the direction finding and line search problems. The new class of merit functions include the primal and dual gap functions, introduced by Zuhovickii et al. (1969a, 1969b), and the differentiable merit function recently presented by Fukushima (1992); also, the descent algorithm proposed by Fukushima is a special case from the class of descent methods developed in this paper. Through a generalization of Auchmuty's class of merit functions we extend those inherent in the works of Dafermos (1983), Cohen (1988) and Wu et al. (1991); new algorithmic equivalence results, relating these algorithm classes to each other and to Auchmuty's framework, are also given.Corresponding author.  相似文献   

2.
Stochastic global search algorithms such as genetic algorithms are used to attack difficult combinatorial optimization problems. However, genetic algorithms suffer from the lack of a convergence proof. This means that it is difficult to establish reliable algorithm braking criteria without extensive a priori knowledge of the solution space. The hybrid genetic algorithm presented here combines a genetic algorithm with simulated annealing in order to overcome the algorithm convergence problem. The genetic algorithm runs inside the simulated annealing algorithm and provides convergence via a Boltzmann cooling process. The hybrid algorithm was used successfully to solve a classical 30-city traveling salesman problem; it consistently outperformed both a conventional genetic algorithm and a conventional simulated annealing algorithm. This work was supported by the University of Colorado at Colorado Springs.  相似文献   

3.
Quantum algorithms and complexity have recently been studied not only for discrete, but also for some numerical problems. Most attention has been paid so far to the integration and approximation problems, for which a speed-up is shown in many important cases by quantum computers with respect to deterministic and randomized algorithms on a classical computer. In this paper, we deal with the randomized and quantum complexity of initial-value problems. For this nonlinear problem, we show that both randomized and quantum algorithms yield a speed-up over deterministic algorithms. Upper bounds on the complexity in the randomized and quantum settings are shown by constructing algorithms with a suitable cost, where the construction is based on integral information. Lower bounds result from the respective bounds for the integration problem.  相似文献   

4.
Global Optimization Requires Global Information   总被引:5,自引:0,他引:5  
There are many global optimization algorithms which do not use global information. We broaden previous results, showing limitations on such algorithms, even if allowed to run forever. We show that deterministic algorithms must sample a dense set to find the global optimum value and can never be guaranteed to converge only to global optimizers. Further, analogous results show that introducing a stochastic element does not overcome these limitations. An example is simulated annealing in practice. Our results show that there are functions for which the probability of success is arbitrarily small.  相似文献   

5.
This paper proposes a four corners’ heuristic for application in evolutionary algorithms (EAs) applied to two-dimensional packing problems. The four corners’ (FC) heuristic is specifically designed to increase the search efficiency of EAs. Experiments with the FC heuristic are conducted on 31 problems from the literature both with rotations permitted and without rotations permitted, using two different EA algorithms: a self-adaptive parallel recombinative simulated annealing (PRSA) algorithm, and a self-adaptive genetic algorithm (GA). Results on bin packing problems yield the smallest trim losses we have seen in the published literature; with the FC heuristic, zero trim loss was achieved on problems of up to 97 rectangles. A comparison of the self-adaptive GA to fixed-parameter GAs is presented and the benefits of self-adaption are highlighted.  相似文献   

6.
A comparison of sequential Delaunay triangulation algorithms   总被引:5,自引:0,他引:5  
This paper presents an experimental comparison of a number of different algorithms for computing the Delaunay triangulation. The algorithms examined are: Dwyer's divide and conquer algorithm, Fortune's sweepline algorithm, several versions of the incremental algorithm (including one by Ohya, Iri and Murota, a new bucketing-based algorithm described in this paper, and Devillers's version of a Delaunay-tree based algorithm that appears in LEDA), an algorithm that incrementally adds a correct Delaunay triangle adjacent to a current triangle in a manner similar to gift wrapping algorithms for convex hulls, and Barber's convex hull based algorithm.

Most of the algorithms examined are designed for good performance on uniformly distributed sites. However, we also test implementations of these algorithms on a number of non-uniform distributions. The experiments go beyond measuring total running time, which tends to be machine-dependent. We also analyze the major high-level primitives that algorithms use and do an experimental analysis of how often implementations of these algorithms perform each operation.  相似文献   


7.
A Taxonomy of Evolutionary Algorithms in Combinatorial Optimization   总被引:1,自引:0,他引:1  
This paper shows how evolutionary algorithms can be described in a concise, yet comprehensive and accurate way. A classification scheme is introduced and presented in a tabular form called TEA (Table of Evolutionary Algorithms). It distinguishes between different classes of evolutionary algorithms (e.g., genetic algorithms, ant systems) by enumerating the fundamental ingredients of each of these algorithms. At the end, possible uses of the TEA are illustrated on classical evolutionary algorithms.  相似文献   

8.
In this paper, we present approximation algorithms for minimum vertex and edge guard problems for polygons with or without holes with a total of n vertices. For simple polygons, approximation algorithms for both problems run in O(n4) time and yield solutions that can be at most O(logn) times the optimal solution. For polygons with holes, approximation algorithms for both problems give the same approximation ratio of O(logn), but the running time of the algorithms increases by a factor of n to O(n5).  相似文献   

9.
We consider the problem of scheduling a sequence of packets over a linear network, where every packet has a source and a target, as well as a release time and a deadline by which it must arrive at its target. The model we consider is bufferless, where packets are not allowed to be buffered in nodes along their paths other than at their source. This model applies to optical networks where opto-electronic conversion is costly, and packets mostly travel through bufferless hops. The offline version of this problem was previously studied in M. Adler et al. (2002) [3]. In this paper we study the online version of the problem, where we are required to schedule the packets without knowledge of future packet arrivals. We use competitive analysis to evaluate the performance of our algorithms. We present the first online algorithms for several versions of the problem. For the problem of throughput maximization, where all packets have uniform weights, we give an algorithm with a logarithmic competitive ratio, and present some lower bounds. For other weight functions, we show algorithms that achieve optimal competitive ratios.  相似文献   

10.
Probabilistic proximity searching algorithms based on compact partitions   总被引:1,自引:0,他引:1  
The main bottleneck of the research in metric space searching is the so-called curse of dimensionality, which makes the task of searching some metric spaces intrinsically difficult, whatever algorithm is used. A recent trend to break this bottleneck resorts to probabilistic algorithms, where it has been shown that one can find 99% of the relevant objects at a fraction of the cost of the exact algorithm. These algorithms are welcome in most applications because resorting to metric space searching already involves a fuzziness in the retrieval requirements. In this paper, we push further in this direction by developing probabilistic algorithms on data structures whose exact versions are the best for high dimensions. As a result, we obtain probabilistic algorithms that are better than the previous ones. We give new insights on the problem and propose a novel view based on time-bounded searching. We also propose an experimental framework for probabilistic algorithms that permits comparing them in offline mode.  相似文献   

11.
Parallel algorithms and test case results for the solution of the unconstrained optimization problem are presented. The algorithms involve the use of pseudo-conjugate directions (directions which tend to become conjugate as the solution is approached). It is shown that the algorithms are both fast and robust. Although all the algorithms of this paper involve the parallel execution of linear search procedures, a critical differentiation can be made among them, depending on whether the linear searches are performed along the same direction (parallel unidirectional algorithms) or different directions (parallel multidirectional algorithms).  相似文献   

12.
Rollout Algorithms for Stochastic Scheduling Problems   总被引:8,自引:0,他引:8  
Stochastic scheduling problems are difficult stochastic control problems with combinatorial decision spaces. In this paper we focus on a class of stochastic scheduling problems, the quiz problem and its variations. We discuss the use of heuristics for their solution, and we propose rollout algorithms based on these heuristics which approximate the stochastic dynamic programming algorithm. We show how the rollout algorithms can be implemented efficiently, with considerable savings in computation over optimal algorithms. We delineate circumstances under which the rollout algorithms are guaranteed to perform better than the heuristics on which they are based. We also show computational results which suggest that the performance of the rollout policies is near-optimal, and is substantially better than the performance of their underlying heuristics.  相似文献   

13.
Convergence is established for asynchronous parallel successive overrelaxation (SOR) algorithms for the symmetric linear complementarity problem. For the case of a strictly diagonally dominant matrix convergence is achieved for a relaxation factor interval of (0, 2] with line search, and (0, 1] without line search. Computational tests on the Sequent Symmetry S81 multiprocessor give speedup efficiency in the 43%–91% range for the cases for which convergence is established. The tests also show superiority of the asynchronous SOR algorithms over their synchronous counterparts.This material is based on research supported by National Science Foundation Grants DCR-8420963 and DCR-8521228 and Air Force Office of Scientific Research Grant AFOSR-86-0172.  相似文献   

14.
Computing the longest common subsequence of two sequences is one of the most studied algorithmic problems. In this work we focus on a particular variant of the problem, called repetition free longest common subsequence (RF-LCSRF-LCS), which has been proved to be NP-hard. We propose a hybrid genetic algorithm, which combines standard genetic algorithms and estimation of distribution algorithms, to solve this problem. An experimental comparison with some well-known approximation algorithms shows the suitability of the proposed technique.  相似文献   

15.
We obtain a class of primal affine scaling algorithms which generalize some known algorithms. This class, depending on a r-parameter, is constructed through a family of metrics generated by −r power, r ? 1, of the diagonal iterate vector matrix. We prove the so-called weak convergence of the primal class for nondegenerate linearly constrained convex programming. We observe the computational performance of the class of primal affine scaling algorithms, accomplishing tests with linear programs from the NETLIB library and with some quadratic programming problems described in the Maros and Mészáros repository.  相似文献   

16.
Rutishauser, Gragg and Harrod and finally H.Y. Zha used the same class of chasing algorithms for transforming arrowhead matrices to tridiagonal form. Using a graphical theoretical approach, we propose a new chasing algorithm. Although this algorithm has the same sequential computational complexity and backward error properties as the old algorithms, it is better suited for a pipelined approach. The parallel algorithm for this new chasing method is described, with performance results on the Paragon and nCUBE. Comparison results between the old and the new algorithms are also presented.

  相似文献   


17.
In previous work (Krasnogor, . In: Studies on the Theory and Design Space of Memetic Algorithms. Ph.D. thesis, University of the West of England, Bristol, UK, 2002; Krasnogor and Smith, IEEE Trans Evol Algorithms 9(6):474–488, 2005) we develop a syntax-only classification of evolutionary algorithms, in particular so-called memetic algorithms (MAs). When “syntactic sugar” is added to our model, we are able to investigate the polynomial local search (PLS) complexity of memetic algorithms. In this paper we show the PLS-completeness of whole classes of problems that occur when memetic algorithms are applied to the travelling salesman problem using a range of mutation, crossover and local search operators. Our PLS-completeness results shed light on the worst case behaviour that can be expected of a memetic algorithm under these circumstances. Moreover, we point out in this paper that memetic algorithms for graph partitioning and maximum network flow (both with important practical applications) also give rise to PLS-complete problems.

Electronic Supplementary Material The online version of this article (doi:) contains supplementary material, which is available to authorized users.   相似文献   

18.
We consider the problem of canonical labeling in anonymous directed split-stars. This paper proposes a distributed algorithm for finding the vertex sets with specified leading symbols in directed split-stars and which has a linear message and constant time complexity. The algorithm runs on an asynchronous timing model without shared memory. In addition, our algorithm generalizes the previous distributed algorithms on directed split-stars that we know.  相似文献   

19.
讨论在非凸非精确线搜索时,Broyden算法的的收敛性. 证明当Broyden算法得到的点列收敛时, 该点列一定趋向于稳定点.  相似文献   

20.
The auxiliary problem principle has been proposed by the first author as a framework to describe and analyze iterative algorithms such as gradient as well as decomposition/coordination algorithms for optimization problems (Refs. 1–3) and variational inequalities (Ref. 4). The key assumption to prove the global and strong convergence of such algorithms, as well as of most of the other algorithms proposed in the literature, is the strong monotony of the operator involved in the variational inequalities. In this paper, we consider variational inequalities defined over a product of spaces and we introduce a new property of strong nested monotony, which is weaker than the ordinary overall strong monotony generally assumed. In some sense, this new concept seems to be a minimal requirement to insure convergence of the algorithms alluded to above. A convergence theorem based on this weaker assumption is given. Application of this result to the computation of Nash equilibria can be found in another paper (Ref. 5).This research has been supported by the Centre National de la Recherche Scientifique (ATP Complex Technological Systems) and by the Centre National d'Etudes des Télécommunications (Contract 83.5B.034.PAA).  相似文献   

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