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1.
We prove that the Banzhaf value is a unique symmetric solution having the dummy player property, the marginal contributions property introduced by Young (1985) and satisfying a very natural reduction axiom of Lehrer (1988).  相似文献   

2.
Semivalues are solution concepts for cooperative games that assign to each player a weighted sum of his/her marginal contributions to the coalitions, where the weights only depend on the coalition size. The Shapley value and the Banzhaf value are semivalues. Mixed modified semivalues are solutions for cooperative games when we consider a priori coalition blocks in the player set. For all these solutions, a computational procedure is offered in this paper.  相似文献   

3.
We provide new, concise characterizations of the Banzhaf value on a fixed player set employing just the standard dummy player property and one of the collusion properties suggested by Haller (Int J Game Theory 23:261–281, 1994) and Malawski (Int J Game Theory 31:47–67, 2002). Within these characterizations, any of the collusion properties can be replaced by additivity and the quarrel property due to the latter author.  相似文献   

4.
We define multilinear extensions for multichoice games and relate them to probabilistic values and semivalues. We apply multilinear extensions to show that the Banzhaf value for a compound multichoice game is not the product of the Banzhaf values of the component games, in contrast to the behavior in simple games. Following Owen (Manag Sci 18:64–79, 1972), we integrate the multilinear extension over a simplex to construct a version of the Shapley value for multichoice games. We compare this new Shapley value to other extensions of the Shapley value to multichoice games. We also show how the probabilistic value (resp. semivalue, Banzhaf value, Shapley value) of a multichoice game is equal to the probabilistic value (resp. semivalue, Banzhaf value, Shapley value) of an appropriately defined TU decomposition game. Finally, we explain how semivalues, probabilistic values, the Banzhaf value, and this Shapley value may be viewed as the probability that a player makes a difference to the outcome of a simple multichoice game.  相似文献   

5.
This study provides a unified axiomatic characterization method of one-point solutions for cooperative games with transferable utilities. Any one-point solution that satisfies efficiency, the balanced cycle contributions property (BCC), and the axioms related to invariance under a player deletion is characterized as a corollary of our general result. BCC is a weaker requirement than the well-known balanced contributions property. Any one-point solution that is both symmetric and linear satisfies BCC. The invariance axioms necessitate that the deletion of a specific player from games does not affect the other players’ payoffs, and this deletion is different with respect to solutions. As corollaries of the above characterization result, we are able to characterize the well-known one-point solutions, the Shapley, egalitarian, and solidarity values, in a unified manner. We also studied characterizations of an inefficient one-point solution, the Banzhaf value that is a well-known alternative to the Shapley value.  相似文献   

6.
Inferior players in simple games   总被引:2,自引:0,他引:2  
Power indices like those of Shapley and Shubik (1954) or Banzhaf (1965) measure the distribution of power in simple games. This paper points at a deficiency shared by all established indices: players who are inferior in the sense of having to accept (almost) no share of the spoils in return for being part of a winning coalition are assigned substantial amounts of power. A strengthened version of the dummy axiom based on a formalized notion of inferior players is a possible remedy. The axiom is illustrated first in a deterministic and then a probabilistic setting. With three axioms from the Banzhaf index, it uniquely characterizes the Strict Power Index (SPI). The SPI is shown to be a special instance of a more general family of power indices based on the inferior player axiom. Received: December 1999/Final version: June 2001  相似文献   

7.
In this work, we consider games with coalitional structure. We afford two new parallel axiomatic characterizations for the well-known Owen and Banzhaf–Owen coalitional values. Two properties are common to both characterizations: a property of balanced contributions and a property of neutrality. The results prove that the main difference between these two coalitional values is that the former is efficient, while the latter verifies a property of 2-efficiency.  相似文献   

8.
This paper introduces a new notion of a “procedural” value for cooperative TU games. A procedural value is determined by an underlying procedure of sharing marginal contributions to coalitions formed by players joining in random order. We consider procedures under which players can only share their marginal contributions with their predecessors in the ordering, and study the set of all resulting values. The most prominent procedural value is, of course, the Shapley value obtaining under the simplest procedure of every player just retaining his entire marginal contribution. But different sharing rules lead to other interesting values, including the “egalitarian solution” and the Nowak and Radzik “solidarity value”. All procedural values are efficient, symmetric and linear. Moreover, it is shown that these properties together with two very natural monotonicity postulates characterize the class of procedural values. Some possible modifications and generalizations are also discussed. In particular, it is shown that dropping one of monotonicity axioms is equivalent to allowing for sharing marginal contributions with both predecessors and successors in the ordering.  相似文献   

9.
We introduce and compare several coalition values for multichoice games. Albizuri defined coalition structures and an extension of the Owen coalition value for multichoice games using the average marginal contribution of a player over a set of orderings of the player’s representatives. Following an approach used for cooperative games, we introduce a set of nested or two-step coalition values on multichoice games which measure the value of each coalition and then divide this among the players in the coalition using either a Shapley or Banzhaf value at each step. We show that when a Shapley value is used in both steps, the resulting coalition value coincides with that of Albizuri. We axiomatize the three new coalition values and show that each set of axioms, including that of Albizuri, is independent. Further we show how the multilinear extension can be used to compute the coalition values. We conclude with a brief discussion about the applicability of the different values.  相似文献   

10.
An alternative characterization of the weighted Banzhaf value   总被引:1,自引:0,他引:1  
We provide a new characterization of the weighted Banzhaf value derived from some postulates in a recent paper by Radzik, Nowak and Driessen [7]. Our approach owes much to the work by Lehrer [4] on the classical Banzhaf value based on the idea of amalgamation of pairs of players and an induction construction of the value. Compared with the approach in [7] we consider two new postulates: a weighted version of Lehrer’s “2-efficiency axiom” [4] and a generalized “null player out” property studied in terms of symmetric games by Derks and Haller [2]. Received: December 1997/final version: October 1999  相似文献   

11.
We provide a new characterization of the Shapley value neither using the efficiency axiom nor the additivity axiom. In this characterization, efficiency is replaced by the gain-loss axiom (Einy and Haimanko, 2011), i.e., whenever the total worth generated does not change, a player can only gain at the expense of another one. Additivity and the equal treatment axiom are substituted by fairness (van den Brink, 2001) or differential marginality (Casajus, 2011), where the latter requires equal productivity differentials of two players to translate into equal payoff differentials. The third axiom of our characterization is the standard dummy player axiom.  相似文献   

12.
Banzhaf值是经典可转移效用合作对策中一个著名的分配规则,可以用来评估参与者在对策中的不同作用。本文将Banzhaf值推广到具有联盟结构和图结构的TU-对策中,首先提出并定义了具有联盟结构和图结构的Banzhaf值(简称PL-Banzhaf值),证明了PL-Banzhaf值满足公平性、平衡贡献性和分割分支总贡献性,并给出了该值的两种公理性刻画。其次,讨论了PL-Banzhaf值在跨国天然气管道案例中的应用,并和其他分配规则进行了比较分析。  相似文献   

13.
We investigate the conditions for the coefficients of probabilistic and multinomial values of cooperative games necessary and/or sufficient in order to satisfy some properties, including marginal contributions, balanced contributions, desirability relation and null player exclusion property. Moreover, a similar analysis is conducted for transfer property of probabilistic power indices on the domain of simple games.  相似文献   

14.
In Kleinberg and Weiss, Math Soc Sci 12:21–30 (1986b), the authors used the representation theory of the symmetric groups to characterize the space of linear and symmetric values. We call such values “membership” values, as a player’s payoff depends on the worths of the coalitions to which he belongs and not necessarily on his marginal contributions. This could mean that the player would get some share of $v(N)$ regardless of whether or not he makes a marginal contribution to the welfare of society. In this paper it is demonstrated that the set of (non-marginal) membership values include those that embody numerous widely held notions of fairness, such as partial “benefit equalization”, individual rationality and “greater rewards follow from greater contributions”, where one’s contributions are not measured marginally. We also present a very simple and revealing way of interpreting all values, including those having a marginal interpretation. Finally, we obtain a mapping which effectively embeds the space of marginal values in the space of all membership values.  相似文献   

15.
An axiomatization of the interaction between the players of any coalition is given. It is based on three axioms: linearity, dummy and symmetry. These interaction indices extend the Banzhaf and Shapley values when using in addition two equivalent recursive axioms. Lastly, we give an expression of the Banzhaf and Shapley interaction indices in terms of pseudo-Boolean functions. Received: October 1997/revised version: October 1998  相似文献   

16.
If a player is removed from a game, what keeps the payoff of the remaining players unchanged? Is it the removal of a special player or its presence among the remaining players? This article answers this question in a complement study to Kamijo and Kongo (2012). We introduce axioms of invariance from player deletion in presence of a special player. In particular, if the special player is a nullifying player (resp. dummifying player), then the equal division value (resp. equal surplus division value) is characterized by the associated axiom of invariance plus efficiency and balanced cycle contributions. There is no type of special player from such a combination of axioms that characterizes the Shapley value.  相似文献   

17.
The notion of interaction among a set of players has been defined on the Boolean lattice and Cartesian products of lattices. The aim of this paper is to extend this concept to combinatorial structures with forbidden coalitions. The set of feasible coalitions is supposed to fulfil some general conditions. This general representation encompasses convex geometries, antimatroids, augmenting systems and distributive lattices. Two axiomatic characterizations are obtained. They both assume that the Shapley value is already defined on the combinatorial structures. The first one is restricted to pairs of players and is based on a generalization of a recursivity axiom that uniquely specifies the interaction index from the Shapley value when all coalitions are permitted. This unique correspondence cannot be maintained when some coalitions are forbidden. From this, a weak recursivity axiom is defined. We show that this axiom together with linearity and dummy player are sufficient to specify the interaction index. The second axiomatic characterization is obtained from the linearity, dummy player and partnership axioms. An interpretation of the interaction index in the context of surplus sharing is also proposed. Finally, our interaction index is instantiated to the case of games under precedence constraints.  相似文献   

18.
In games with a permission structure it is assumed that players in a cooperative transferable utility game are hierarchically ordered in the sense that there are players that need permission from other players before they are allowed to cooperate. We provide axiomatic characterizations of Banzhaf permission values being solutions that are obtained by applying the Banzhaf value to modified TU-games. In these characterizations we use power- and player split neutrality properties. These properties state that splitting a player’s authority and/or contribution over two players does not change the sum of their payoffs.  相似文献   

19.
This paper devotes to the study of the equal allocation of nonseparable costs value for cooperative games. On the one hand, we show that the equal allocation of nonseparable costs value is the unique optimal solution that minimizes the total complaints for individual players over the pre-imputation set. On the other hand, analogously to the way of determining the Nucleolus, we obtain the equal allocation of nonseparable costs value by applying the lexicographic order over the individual complaints. Moreover, we offer alternative characterizations of the equal allocation of nonseparable costs value by proposing several new properties such as dual nullifying player property, dual dummifying player property and grand marginal contribution monotonicity.  相似文献   

20.
Collusion properties of values   总被引:1,自引:0,他引:1  
Two players may enter the game with a prior proxy or association agreement in order to strengthen their positions. There exist weighted majority voting games where a proxy agreement weakens the two players' collective power: the sum of their Shapley values with the agreement is less than without the agreement. This phenomenon cannot happen in non-trivial one man-one vote majority voting games. However, an association agreement weakens the two players' collective power in one man-one vote majority voting games with a sufficiently high quorum. In contrast, the sum of the two players' Banzhaf values turns out to be always immune against manipulation via a proxy or association agreement. Each of these neutrality properties can be used as part of an axiomatic characterization of the Banzhaf value.A first draft, dealing only with collusion properties of the Shapley value, was circulated as VPI&SU, Department of Economics Working Paper E-91-01-02, Collusion Paradoxes of the Shapley Value. I am indebted to Benny Moldovanu and Eyal Winter for referring me to Ehud Lehrer's work on the Banzhaf value and to Lloyd Shapley for providing me with a copy of Shapley (1977). I am grateful to Jean Derks, Marcin Malawski, and two referees for helpful comments.  相似文献   

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