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1.
This paper addresses a cyclic robot scheduling problem in an automated manufacturing line in which a single robot is used to move parts from one workstation to another. The objective is to minimize the cycle length. Previously known algorithms are either heuristic or at best polynomial of the fifth degree in the number of machines, m. We derive an exact scheduling algorithm solving the problem in O( m3 log m) time. 相似文献
2.
This paper addresses a generalization of the coupled-operations scheduling problem in the context of a flow shop environment. We consider the two-machine scheduling problem with the objective of minimizing the makespan. Each job consists of a coupled-operation to be processed first on the first machine and a single operation to be then processed on the second machine. A coupled-operation contains two operations separated by an exact time delay. The single operation can start on the second machine only when the coupled-operation on the first machine is completed. We prove the NP-completeness of two restricted versions of the general problem, whereas we also exhibit several other well solvable cases. 相似文献
3.
Energy consumption has become a key concern for manufacturing sector because of negative environmental impact of operations. We develop constructive heuristics and multi-objective genetic algorithms (MOGA) for a two-machine sequence-dependent permutation flowshop problem to address the trade-off between energy consumption as a measure of sustainability and makespan as a measure of service level. We leverage the variable speed of operations to develop energy-efficient schedules that minimize total energy consumption and makespan. As minimization of energy consumption and minimization of makespan are conflicting objectives, the solutions to this problem constitute a Pareto frontier. We compare the performance of constructive heuristics and MOGAs with CPLEX and random search in a wide range of problem instances. The results show that MOGAs hybridized with constructive heuristics outperform regular MOGA and heuristics alone in terms of quality and cardinality of Pareto frontier. We provide production planners with new and scalable solution techniques that will enable them to make informed decisions considering energy consumption together with service objectives in shop floor scheduling. 相似文献
4.
This paper addresses a bi-criteria two-machine flowshop scheduling problem when the learning effect is present. The objective is to find a sequence that minimizes a weighted sum of the total completion time and the maximum tardiness. In this article, a branch-and-bound method, incorporating several dominance properties and a lower bound, is presented to search for the exact solution for small job-size problems. In addition, two heuristic algorithms are proposed to overcome the inefficiency of the branch-and-bound algorithm for large job-size problems. Finally, computational results for this problem are provided to evaluate the performance of the proposed algorithms. 相似文献
5.
In this work, we propose cooperative metaheuristic methods for the permutation flowshop scheduling problem considering two objectives separately: total tardiness and makespan. We use the island model where each island runs an instance of the algorithm and communications start when the islands have reached certain level of evolution, that is, communication is not allowed from the beginning of the execution. Subsequent ones occur when new better solutions are found. We carry out an exhaustive comparison of the cooperative methods against the sequential counterparts running in completely comparable scenarios. Results have been carefully analysed by means of statistical procedures and we can conclude that the cooperative methods yield much better results than the sequential algorithms and state-of-the-art methods running in the same number of processors but without communications. The proposed cooperative schemes are easy to apply to other algorithms and problems. 相似文献
6.
This paper investigates a two-stage flowshop group scheduling problem with the objective of minimising makespan (the completion time of the last job). In the multiple-stage group scheduling, each job is generally classified into one family by considering its characteristics at all stages as a whole. However, in this study, each job is classified into multiple families, one family per stage. For this problem, two heuristics based on the branch-and-bound algorithm are constructed and their efficiencies are investigated. 相似文献
7.
This paper presents a simple constructive heuristic (HFC) for the flowshop makespan problem which is capable of producing non-permutation schedules when it deems it appropriate. HFC determines the order of any two jobs in the final schedule based on their order in all two-machine problems embedded in the problem. Computational experiments indicate that HFC performs as well as NEH which is the currently best available constructive heuristic on problems where a permutation schedule is expected to be optimal. However, HFC outperforms NEH on problems where a non-permutation schedule may be optimal. 相似文献
8.
We consider a scheduling problem in a factory producing printed circuit boards (PCBs). The PCB assembly process in this factory can be regarded as a flowshop which has two special characteristics: jobs have sequence dependent setup times and each job consists of a lot (batch) of identical PCBs. Because of the latter characteristic, it is possible to start a job on a following machine before the job is entirely completed on a previous machine, that is, there is time-lag between machines. In this paper, we propose several heuristics, including taboo search (TS) and simulated annealing (SA) methods, for this generalized flowshop scheduling problem with the objective of minimizing mean tardiness. We compare suggested heuristics after series of tests to find appropriate values for parameters needed for the two search algorithms, TS and SA. Results of computational tests on randomly generated test problems are reported. 相似文献
9.
This paper discusses a two-stage assembly-type flowshop scheduling problem with batching considerations subject to a fixed job sequence. The two-stage assembly flowshop consists of m stage-1 parallel dedicated machines and a stage-2 assembly machine which processes the jobs in batches. Four regular performance metrics, namely, the total completion time, maximum lateness, total tardiness, and number of tardy jobs, are considered. The goal is to obtain an optimal batching decision for the predetermined job sequence at stage 2. This study presents a two-phase algorithm, which is developed by coupling a problem-transformation procedure with a dynamic program. The running time of the proposed algorithm is O (mn+ n5), where n is the number of jobs. 相似文献
10.
This paper considers an m-machine permutation flowshop scheduling problem of minimizing the makespan. This classical scheduling problem is still important in modern manufacturing systems, and is well known to be intractable (i.e., NP-hard). In fact branch-and-bound algorithms developed so far for this problem have not come to solve large scale problem instances with over a hundred jobs. In order to improve the performance of branch-and-bound algorithms this paper proposes a new dominance relation by which the search load could be reduced, and notices that it is based on a sufficient precondition. This suggests that the dominance relation holds with high possibility even if the precondition approximately holds, thus being more realistic. The branch-and-bound algorithm proposed here takes advantage of this possibility for obtaining an optimal solution as early as possible in the branch-and-bound search. For this purpose this paper utilizes membership functions in the context of the fuzzy inference. Extensive numerical experiments that were executed through Monte Carlo simulations and benchmark tests show that the developed branch-and-bound algorithm can solve 3-machine problem instances with up to 1000 jobs with probability of over 99%, and 4-machine ones with up to 900 jobs with over 97%. 相似文献
11.
Scheduling with learning effects has received continuing attention in the recent days. However, it can be found that the actual processing time of a given job drops to zero precipitously as the job has a big processing time or the number of jobs increases. Moreover, most researchers paid more attention to single-machine settings, and the flowshop settings then are relatively unexplored. Motivated by these observations, we consider a two-machine total completion time flowshop problem in which the actual job processing time is a function depending on the jobs that have already been processed and a control parameter. In this paper, we develop a branch-and-bound and a genetic heuristic-based algorithm for the problem. In addition, the experimental results of all proposed algorithms are also provided. 相似文献
12.
研究一类带有运输且加工具有灵活性的两阶段无等待流水作业排序问题, 其中每阶段只有一台机器, 每个工件有两道工序需要依次在两台机器上加工, 工件在两台机器上的加工及两道工序之间不允许等待. 给出两种近似算法, 并分别分析其最坏情况界. 第一种算法是排列排序, 证明了最坏情况界不超过5/2; 第二种算法将工件按照两道工序加工时间之和的递增顺序排序, 证明其最坏情况界不超过2. 最后, 通过数值模拟比较算法的性能. 对问题中各参数取不同值的情况, 分别生成若干个实例, 用算法得到的解与最优解的下界作比值, 通过分析这些比值的最大值、最小值和平均值来比较上述两个算法的性能. 相似文献
13.
In this paper, we study the application of a meta-heuristic to a two-machine flowshop scheduling problem. The meta-heuristic uses a branch-and-bound procedure to generate some information, which in turn is used to guide a genetic algorithm's search for optimal and near-optimal solutions. The criteria considered are makespan and average job flowtime. The problem has applications in flowshop environments where management is interested in reducing turn-around and job idle times simultaneously. We develop the combined branch-and-bound and genetic algorithm based procedure and two modified versions of it. Their performance is compared with that of three algorithms: pure branch-and-bound, pure genetic algorithm, and a heuristic. The results indicate that the combined approach and its modified versions are better than either of the pure strategies as well as the heuristic algorithm. 相似文献
14.
We consider an n-job, m-machine lot-streaming problem in a flowshop with equal-size sublots where the objective is to minimize the total weighted earliness and tardiness. To solve this problem, we first propose a so-called net benefit of movement (NBM) algorithm, which is much more efficient than the existing linear programming model for obtaining the optimal starting and completion times of sublots for a given job sequence. A new discrete particle swarm optimization (DPSO) algorithm incorporating the NBM algorithm is then developed to search for the best sequence. The new DPSO improves the existing DPSO by introducing an inheritance scheme, inspired by a genetic algorithm, into particles construction. To verify the proposed DPSO algorithm, comparisons with the existing DPSO algorithm and a hybrid genetic algorithm (HGA) are made. Computational results show that the proposed DPSO algorithm with a two-point inheritance scheme is very competitive for the lot-streaming flowshop scheduling problem. 相似文献
17.
Flowshop scheduling is a very active research area. This problem still attracts a considerable amount of interest despite the sheer amount of available results. Total flowtime minimization of a flowshop has been actively studied and many effective algorithms have been proposed in the last few years. New best solutions have been found for common benchmarks at a rapid pace. However, these improvements many times come at the cost of sophisticated algorithms. Complex methods hinder potential applications and are difficult to extend to small problem variations. Replicability of results is also a challenge. In this paper, we examine simple and easy to implement methods that at the same time result in state-of-the-art performance. The first two proposed methods are based on the well known Iterated Local Search (ILS) and Iterated Greedy (IG) frameworks, which have been applied with great success to other flowshop problems. Additionally, we present extensions of these methods that work over populations, something that we refer to as population-based ILS (pILS) and population-based IG (pIGA), respectively. We calibrate the presented algorithms by means of the Design of Experiments (DOE) approach. Extensive comparative evaluations are carried out against the most recent techniques for the considered problem in the literature. The results of a comprehensive computational and statistical analysis show that the presented algorithms are very effective. Furthermore, we show that, despite their simplicity, the presented methods are able to improve 12 out of 120 best known solutions of Taillard’s flowshop benchmark with total flowtime criterion. 相似文献
18.
This paper deals with the non-permutation flowshop problem which means that the job sequences are allowed to be different on machines. The objective function is minimizing the total tardiness. Firstly, three mixed-integer linear programming (MILP) models for non-permutation flowshop problems are described, and then are analyzed and assessed their relative effectiveness. Secondly, two Tabu search based algorithms, denoted by LH1 and LH2, are proposed to solve the complicated non-permutation flowshop problems. The algorithms are constructed on specific neighborhood structures which enable the searching method effective. Finally, the performance is evaluated against Taillard’s famous benchmark. Computational experiments show that the proposed algorithms, LH1 and LH2, are significantly superior to the L_TS algorithm. And the percentages of improved permutation flowshop instances by LH1 and LH2 algorithms are about 87.8% and 98.3% with respect to total tardiness, respectively. The non-permutation schedules also have achieved significant improvement in four different scenarios of due dates. Consequently, average percentage improvement (API) is 14.52% for flowshop problems with low tardiness factors. It is evident that exploring non-permutation schedule is effective and necessary for low tardiness factors. 相似文献
19.
In this paper, we consider a two-machine flowshop scheduling problem in which the waiting time of each job between the two machines cannot be greater than a certain time period. For the problem with the objective of minimizing makespan, we identify several dominance properties of the problem and develop a branch-and-bound (B&B) algorithm using the dominance properties. Computational tests are performed on randomly generated test problems for evaluation of performance of the B&B algorithm, and results show that the algorithm can solve problems with up to 150 jobs in a reasonable amount of CPU time. 相似文献
20.
The distributed permutation flowshop problem has been recently proposed as a generalization of the regular flowshop setting where more than one factory is available to process jobs. Distributed manufacturing is a common situation for large enterprises that compete in a globalized market. The problem has two dimensions: assigning jobs to factories and scheduling the jobs assigned to each factory. Despite being recently introduced, this interesting scheduling problem has attracted attention and several heuristic and metaheuristic methods have been proposed in the literature. In this paper we present a scatter search (SS) method for this problem to optimize makespan. SS has seldom been explored for flowshop settings. In the proposed algorithm we employ some advanced techniques like a reference set made up of complete and partial solutions along with other features like restarts and local search. A comprehensive computational campaign including 10 existing algorithms, together with statistical analyses, shows that the proposed scatter search algorithm produces better results than existing algorithms by a significant margin. Moreover all 720 known best solutions for this problem are improved. 相似文献
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