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1.
The railroad blocking problem is an important issue at the tactical level of railroad freight transportation. This problem consists of determining paths between the origins and destinations of each shipment to minimize the operating and user costs while satisfying the railroad supply and demand restrictions. A mixed-integer program (MIP) is developed to find the optimal paths, and a new heuristic is developed to solve the proposed model. This heuristic decomposes the model into two sub-problems of manageable size and then provides feasible solutions. We discuss the performance of the proposed heuristic for a set of instances with up to 90 stations. A comparison with the CPLEX MIP solver shows that the heuristic gives the exact solution for 10 out of 15 instances. For the remaining instances, the heuristic obtained solutions within a tolerance of 0.03–0.84%. Furthermore, compared with the CPLEX MIP solver, the heuristic reduced the run time by an average of 85% for all 15 instances. Finally, we present the computational results of the heuristic applied to Iranian railroads.  相似文献   

2.
In this paper an integrated problem formulated as an integer linear programming problem is presented to find an optimal solution to the cutting stock problem under particular pattern sequencing constraints. The solution uses a Lagrangian approach. The dual problem is solved using a modified subgradient method. A heuristic for the integrated problem is also presented. The computational results obtained from a set of unidimensional instances that use these procedures are reported.  相似文献   

3.
The vehicle routing problem with stochastic demands consists in designing transportation routes of minimal expected cost to satisfy a set of customers with random demands of known probability distributions. This paper proposes a simple yet effective heuristic approach that uses randomized heuristics for the traveling salesman problem, a tour partitioning procedure, and a set partitioning formulation to sample the solution space and find high-quality solutions for the problem. Computational experiments on benchmark instances from the literature show that the proposed approach is competitive with the state-of-the-art algorithm for the problem in terms of both accuracy and efficiency. In experiments conducted on a set of 40 instances, the proposed approach unveiled four new best-known solutions (BKSs) and matched another 24. For the remaining 12 instances, the heuristic reported average gaps with respect to the BKS ranging from 0.69 to 0.15 % depending on its configuration.  相似文献   

4.
A heuristic algorithm for the strip packing problem   总被引:1,自引:0,他引:1  
The two-dimensional strip packing problem is to pack a given set of rectangles into a strip with a given width and infinite height so as to minimize the required height of the packing. From the computational point of view, the strip packing problem is an NP-hard problem. With the B*-tree representation, this paper first presents a heuristic packing strategy which evaluates the positions used by the rectangles. Then an effective local search method is introduced to improve the results and a heuristic algorithm (HA) is further developed to find a desirable solution. Computational results on randomly generated instances and popular test instances show that the proposed method is efficient for the strip packing problem.  相似文献   

5.
The blocks relocation problem (BRP) may be defined as follows: given a set of homogeneous blocks stored in a two-dimensional stock, which relocations are necessary to retrieve the blocks from the stock in a predefined order while minimizing the number of those relocations? In this paper, we first prove NP-hardness of the BRP as well as a special case, closing open research questions. Moreover, we propose different solution approaches. First, a mathematical model is presented that provides optimal solutions to the general BRP in cases where instances are small. To overcome such limitation, some realistic assumption taken from the literature is introduced, leading to the definition of a binary linear programming model. In terms of computational time, this approach is reasonably fast to be used to solve medium-sized instances. In addition, we propose a simple heuristic based upon a set of relocation rules. This heuristic is used to generate “good” quality solutions for larger instances in very short computational time, and, consequently, is proposed for tackling problem instances where solutions are required (almost) immediately. Solution quality of the heuristic is measured against optimal solutions obtained using a state-of-the-art commercial solver and both of them are compared with reference results from literature.  相似文献   

6.
This paper reports heuristic and exact solution advances for the Quadratic Assignment Problem (QAP).QAPinstances most often discussed in the literature are relatively well solved by heuristic approaches. Indeed, solutions at a fraction of one percent from the best known solution values are rapidly found by most heuristic methods. Exact methods are not able to prove optimality for these instances as soon as the problem size approaches 30 to 40. This article presents new QAP instances that are ill conditioned for many metaheuristic-based methods. However, these new instances are shown to be solved relatively well by some exact methods, since problem instances up to a size of 75 have been exactly solved.  相似文献   

7.
Heuristic Procedures for the Capacitated Vehicle Routing Problem   总被引:6,自引:0,他引:6  
In this paper we present two new heuristic procedures for the Capacitated Vehicle Routing Problem (CVRP). The first one solves the problem from scratch, while the second one uses the information provided by a strong linear relaxation of the original problem. This second algorithm is designed to be used in a branch and cut approach to solve to optimality CVRP instances. In both heuristics, the initial solution is improved using tabu search techniques. Computational results over a set of known instances, most of them with a proved optimal solution, are given.  相似文献   

8.
An efficient probabilistic set covering heuristic is presented. The heuristic is evaluated on empirically difficult to solve set covering problems that arise from Steiner triple systems. The optimal solution to only a few of these instances is known. The heuristic provides these solutions as well as the best known solutions to all other instances attempted.  相似文献   

9.
The turbine balancing problem (TBP) is an NP-Hard combinatorial optimization problem arising in the manufacturing and maintenance of turbine engines. Exact solution methods for solving the TBP are not appropriate since the problem has to be solved in real time and the input data is itself inaccurate. In this paper the TBP is formulated as a quadratic assignment problem (QAP) and we propose a heuristic algorithm for solving the resulting problem. Computational results on a set of instances provided by Pratt & Whitney (P&W) and from the literature, indicate that the proposed algorithm outperforms the current methods used for solving the TBP, and has the best overall performance with respect to other heuristic algorithms in the literature.  相似文献   

10.
The more-dimensional bin packing problem (BPP) considered here requires packing a set of rectangular-shaped items into a minimum number of identical rectangular-shaped bins. All items may be rotated and the guillotine cut constraint has to be respected. A straightforward heuristic is presented that is based on a method for the container loading problem following a wall-building approach and on a method for the one-dimensional BPP. 1,800 new benchmark instances are introduced for the two-dimensional and three-dimensional BPP. The instances include more than 1,500 items on average. Applied to these very large instances, the heuristic generates solutions of acceptable quality in short computation times. Moreover, the influence of different instance parameters on the solution quality is investigated by an extended computational study.  相似文献   

11.
In this paper, we consider a variant of the open vehicle routing problem in which vehicles depart from the depot, visit a set of customers, and end their routes at special nodes called driver nodes. A driver node can be the home of the driver or a parking lot where the vehicle will stay overnight. The resulting problem is referred to as the open vehicle routing problem with driver nodes (OVRP-d). We consider three classes of OVRP-d: with no time constraints, with a maximum route duration, and with both a maximum route duration as well as time deadlines for visiting customers. For the solution of these problems, which are not addressed previously in the literature, we develop a new tabu search heuristic. Computational results on randomly generated instances indicate that the new heuristic exhibits a good performance both in terms of the solution quality and computation time.  相似文献   

12.
The multiple-choice multidimensional knapsack problem (MMKP) is a well-known NP-hard combinatorial optimization problem with a number of important applications. In this paper, we present a “reduce and solve” heuristic approach which combines problem reduction techniques with an Integer Linear Programming (ILP) solver (CPLEX). The key ingredient of the proposed approach is a set of group fixing and variable fixing rules. These fixing rules rely mainly on information from the linear relaxation of the given problem and aim to generate reduced critical subproblem to be solved by the ILP solver. Additional strategies are used to explore the space of the reduced problems. Extensive experimental studies over two sets of 37 MMKP benchmark instances in the literature show that our approach competes favorably with the most recent state-of-the-art algorithms. In particular, for the set of 27 conventional benchmarks, the proposed approach finds an improved best lower bound for 11 instances and as a by-product improves all the previous best upper bounds. For the 10 additional instances with irregular structures, the method improves 7 best known results.  相似文献   

13.
This paper investigates the development of an effective heuristic to solve the set covering problem (SCP) by applying the meta-heuristic Meta-RaPS (Meta-heuristic for Randomized Priority Search). In Meta-RaPS, a feasible solution is generated by introducing random factors into a construction method. Then the feasible solutions can be improved by an improvement heuristic. In addition to applying the basic Meta-RaPS, the heuristic developed herein integrates the elements of randomizing the selection of priority rules, penalizing the worst columns when the searching space is highly condensed, and defining the core problem to speedup the algorithm. This heuristic has been tested on 80 SCP instances from the OR-Library. The sizes of the problems are up to 1000 rows × 10,000 columns for non-unicost SCP, and 28,160 rows × 11,264 columns for the unicost SCP. This heuristic is only one of two known SCP heuristics to find all optimal/best known solutions for those non-unicost instances. In addition, this heuristic is the best for unicost problems among the heuristics in terms of solution quality. Furthermore, evolving from a simple greedy heuristic, it is simple and easy to code. This heuristic enriches the options of practitioners in the optimization area.  相似文献   

14.
This paper presents a simulated annealing based heuristic approach for the team orienteering problem with time windows (TOPTW). Given a set of known locations, each with a score, a service time, and a time window, the TOPTW finds a set of vehicle tours that maximizes the total collected scores. Each tour is limited in length and a visit to a location must start within the location’s service time window. The proposed heuristic is applied to benchmark instances. Computational results indicate that the proposed heuristic is competitive with other solution approaches in the literature.  相似文献   

15.
We propose new heuristic procedures for the maximally diverse grouping problem (MDGP). This NP-hard problem consists of forming maximally diverse groups—of equal or different size—from a given set of elements. The most general formulation, which we address, allows for the size of each group to fall within specified limits. The MDGP has applications in academics, such as creating diverse teams of students, or in training settings where it may be desired to create groups that are as diverse as possible. Search mechanisms, based on the tabu search methodology, are developed for the MDGP, including a strategic oscillation that enables search paths to cross a feasibility boundary. We evaluate construction and improvement mechanisms to configure a solution procedure that is then compared to state-of-the-art solvers for the MDGP. Extensive computational experiments with medium and large instances show the advantages of a solution method that includes strategic oscillation.  相似文献   

16.
Reverse distribution, or the management of product return flows, induced by various forms of reuse of products and materials, has received growing attention throughout this decade. In this paper we discuss reverse distribution, and propose a mathematical programming model for a version of this problem. Due to the complexity of the proposed model, we introduce a heuristic solution methodology for this problem. The solution methodology complements a heuristic concentration procedure, where sub-problems with reduced sets of decision variables are iteratively solved to optimality. Based on the solutions from the sub-problems, a final concentration set of potential facility sites is constructed, and this problem is solved to optimality. The potential facility sites are then expanded in a greedy fashion to obtain the final solution. This “heuristic expansion” was also performed using the solution found with a greedy heuristic to provide a short-list of potential facility sites. Computational tests demonstrate a great deal of promise for this solution method, as high-quality solutions are obtained while expending modest computational effort.  相似文献   

17.
The Order Spread Minimization Problem (OSMP) is a sequencing problem that arises in the process of planning industrial cutting operations. As it can be looked upon as a generalization of the Travelling-Salesman Problem (TSP), it has to be classified as NP-complete. Thus heuristic algorithms are required in order to solve large problem instances. In this paper the authors suggest to apply Simulated Annealing (SA) to the OSMP. A specific version of SA is developed and compared to both an approach previously introduced into the literature by Madsen and a traditional 3-opt-procedure. The performance of these methods is compared on a set of 2400 randomly generated problem instances. SA appears to provide solutions which - in terms of solution quality - are equivalent to those generated by the 3-opt-procedure. However, computing times of the latter for solving large instances are prohibitive. In relation to Madsen's approach SA provides significantly improved solutions at the expense of a moderate increase in computing times.  相似文献   

18.
We study the General Routing Problem defined on a mixed graph and with stochastic demands. The problem under investigation is aimed at finding the minimum cost set of routes to satisfy a set of clients whose demand is not deterministically known. Since each vehicle has a limited capacity, the demand uncertainty occurring at some clients affects the satisfaction of the capacity constraints, that, hence, become stochastic. The contribution of this paper is twofold: firstly we present a chance-constrained integer programming formulation of the problem for which a deterministic equivalent is derived. The introduction of uncertainty into the problem poses severe computational challenges addressed by the design of a branch-and-cut algorithm, for the exact solution of limited size instances, and of a heuristic solution approach exploring promising parts of the search space. The effectiveness of the solution approaches is shown on a probabilistically constrained version of the benchmark instances proposed in the literature for the mixed capacitated general routing problem.  相似文献   

19.
The unconstrained binary quadratic programming problem (BQP) is known to be NP-hard and has many practical applications. This paper presents a simulated annealing (SA)-based heuristic for the BQP. The new SA heuristic for the BQP is based on a simple (1-opt) local search heuristic and designed with a simple cooling schedule, but the multiple annealing processes are adopted. To show practical performances of the SA, we test on publicly available benchmark instances of large size ranging from 500 to 2500 variables and compare them with other heuristics such as multi-start local search, the previous SA, tabu search, and genetic algorithm incorporating the 1-opt local search. Computational results indicate that our SA leads to high-quality solutions with short times and is more effective than the competitors particularly for the largest benchmark set. Furthermore, the values of new best-known solutions found by the SA for several large instances are also reported.  相似文献   

20.
The problem of minimizing the cost due to talent hold days in the production of a feature film is considered. A combinatorial model is developed for the sequencing of shooting days in a film shoot. The problem is shown to be strongly NP-hard. A branch-and-bound solution algorithm and a heuristic solution method for large instances of the problem (15 shooting days or more) are developed and implemented on a computer. A number of randomly generated problem instances are solved to study the power and speed of the algorithms. The computational results reveal that the heuristic solution method is effective and efficient in obtaining near-optimal solutions.This research was supported in part by the Natural Sciences and Engineering Research Council of Canada under Grant OPG-0036424. The authors are thankful to two anonymous referees for their helpful comments on an earlier version of this paper.  相似文献   

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