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1.
Xianyu Bo  Jianmei Yang 《Physica A》2010,389(5):1115-4235
This paper studies the evolutionary ultimatum game on networks when agents have incomplete information about the strategies of their neighborhood agents. Our model assumes that agents may initially display low fairness behavior, and therefore, may have to learn and develop their own strategies in this unknown environment. The Genetic Algorithm Learning Classifier System (GALCS) is used in the model as the agent strategy learning rule. Aside from the Watts-Strogatz (WS) small-world network and its variations, the present paper also extends the spatial ultimatum game to the Barabási-Albert (BA) scale-free network. Simulation results show that the fairness level achieved is lower than in situations where agents have complete information about other agents’ strategies. The research results display that fairness behavior will always emerge regardless of the distribution of the initial strategies. If the strategies are randomly distributed on the network, then the long-term agent fairness levels achieved are very close given unchanged learning parameters. Neighborhood size also has little effect on the fairness level attained. The simulation results also imply that WS small-world and BA scale-free networks have different effects on the spatial ultimatum game. In ultimatum game on networks with incomplete information, the WS small-world network and its variations favor the emergence of fairness behavior slightly more than the BA network where agents are heterogeneously structured.  相似文献   

2.
Leslie Luthi 《Physica A》2008,387(4):955-966
Situations of conflict giving rise to social dilemmas are widespread in society. One way of studying these important phenomena is by using simplified models of individual behavior under conflicting situations such as evolutionary game theory. Starting from the observation that individuals interact through networks of acquaintances, we study the evolution of cooperation on model and real social networks through well known paradigmatic games. Using a new payoff scheme which leaves replicator dynamics invariant, we find that cooperation is sustainable in such networks, even in the difficult case of the prisoner’s dilemma. The evolution and stability of cooperation implies the condensation of game strategies into the existing community structures of the social network in which clusters of cooperators survive thanks to their higher connectivity towards other fellow cooperators.  相似文献   

3.
We study the effects of degree correlations on the evolution of cooperation in the prisoner's dilemma game with individuals located on two types of positively correlated networks. It is shown that the positive degree correlation can either promote or inhibit the emergence of cooperation depending on network configurations. Furthermore, we investigate the probability to cooperate as a function of connectivity degree, and find that high-degree individuals generally have a higher tendency to cooperate. Finally, it is found that small-degree individuals usually change their strategy more frequently, and such change is shown to be unfavourable to cooperation for both kinds of networks.  相似文献   

4.
C. Xu  P.M. Hui 《Physica A》2007,385(2):773-780
We study the effects of spatial structures other than the degree distribution on the extent of the emergence of cooperation in an evolutionary snowdrift game. By swapping the links in three different types of regular lattices with a fixed degree k, we study how the frequency of cooperator fC changes as the clustering coefficient (CC), which signifies how the nearest neighbors of a vertex are connected, and the sharing coefficient (SC), which signifies how the next-nearest neighbors of a vertex are shared by the nearest neighbors, are varied. For small k, a non-vanishing CC tends to suppress fC. A non-vanishing SC also leads to a suppressed fC for the networks studied. As the degree increases, the sensitivity of fC to the network properties is found to become increasingly weak. The result is discussed within the context of the ranking patterns of average payoffs as k changes. An approximation for fC, which is based on the idea of a finite fully connected network and gives results in good agreement with numerical results, is derived in the limit of large k.  相似文献   

5.
In this paper, we propose an evolutionary model for weighted networks by introducing an age-based mutual selection mechanism. Our model generates power-law distributions of degree, weight, and strength, which are confirmed by analytical predictions and are consistent with real observations. The investigation of the relationship between clustering and the connectivity of nodes suggests hierarchical organization in the weighted networks. Furthermore, both assortative and disassortative properties can be naturally obtained by tuning a parameter α, which controls the strength of age-based preferential attachments. Since the age information of nodes is easier to acquire than the degree and strength of nodes, and almost all empirically observed structural and weighted properties can be reproduced by the simple evolutionary regulation, our model may reveal some underlying mechanisms that are key for the evolution of weighted complex networks.  相似文献   

6.
Xianyu Bo 《Physica A》2010,389(5):1105-1114
Prevailing models of the evolutionary prisoner’s game on networks always assume that agents are pursuing their own profit maximization. But the results from experimental games show that many agents have other-regarding preference. In this paper, we study the emergence of cooperation from the prisoner’s dilemma game on complex networks while some agents exhibit other-regarding preference such as inequality aversion, envious and guilty emotions. Contrary to common ideas, the simulation results show that the existence of inequality aversion agents does not promote cooperation emergence on a BA (Barabási and Albert) scale-free network in most situations. If the defection attraction is big and agents exhibit strong preference for inequality aversion, the frequency of cooperators will be lower than in situations where no inequality aversion agents exist. In some cases, the existence of the inequality agents will even induce the frequency of cooperators to zero, a feature which is not observed in previous research on the prisoner’s dilemma game when the underlying interaction topology is a BA scale-free network. This means that if an agent cares about equality too much, it will be difficult for cooperation to emerge and the frequency of cooperators will be low on BA networks. The research on the effect of envy or guilty emotions on the emergence of cooperation in the prisoner’s dilemma game on BA networks obtains similar results, though some differences exist. However, simulation results on a WS (Watts and Strogatz) small-world network display another scenario. If agents care about the inequality of agents very much, the WS network favors cooperation emergence in the prisoners’ dilemma game when other-regarding agents exist. If the agent weight on other-regarding is lowered, the cooperation frequencies emerging on a WS network are not much different from those in situations without other-regarding agents, although the frequency of cooperators is lower than those of the situation without other-regarding preference agents sometimes. All the simulation results imply that inequality aversion and its variations can have important effects on cooperation emergence in the prisoner’s dilemma game, and different network topologies have different effects on cooperation emergence in the prisoner’s dilemma game played on complex networks.  相似文献   

7.
We study the evolutionary Prisoner's dilemma game on scale-free networks, focusing on the influence of different initial distributions for cooperators and defectors on the evolution of cooperation. To address this issue, we consider three types of initial distributions for defectors: uniform distribution at random, occupying the most connected nodes, and occupying the lowest-degree nodes, respectively. It is shown that initial configurations for defectors can crucially influence the cooperation level and the evolution speed of cooperation. Interestingly, the situation where defectors initially occupy the lowest-degree vertices can exhibit the most robust cooperation, compared with two other distributions. That is, the cooperation level is least affected by the initial percentage of defectors. Moreover, in this situation, the whole system evolves fastest to the prevalent cooperation. Besides, we obtain the critical values of initial frequency of defectors above which the extinction of cooperators occurs for the respective initial distributions. Our results might be helpful in explaining the maintenance of high cooperation in scale-free networks.  相似文献   

8.
The evolutionary prisoner's dilemma game is investigated under different initial distributions for cooperators and defectors on scale-free networks with a tunable clustering coefficient. It is found that, on the one hand, cooperation can be enhanced with the increasing clustering coefficient when only the most connected nodes are occupied by cooperators initially. On the other hand, if cooperators just occupy the lowest-degree nodes at the beginning, then the higher the value of the clustering coefficient, the more unfavorable the environment for cooperators to survive for the increment of temptation to defect. Thereafter, we analytically argue these nontrivial phenomena by calculating the cooperation probability of the nodes with different degrees in the steady state, and obtain the critical values of initial frequency of cooperators below which cooperators would vanish finally for the two initial distributions.  相似文献   

9.
K.H. Lee  P.M. Hui 《Physica A》2008,387(22):5602-5608
Cooperation in the N-person evolutionary snowdrift game (NESG) is studied in scale-free Barabási-Albert (BA) networks. Due to the inhomogeneity of the network, two versions of NESG are proposed and studied. In a model where the size of the competing group varies from agent to agent, the fraction of cooperators drops as a function of the payoff parameter. The networking effect is studied via the fraction of cooperative agents for nodes with a particular degree. For small payoff parameters, it is found that the small-k agents are dominantly cooperators, while large-k agents are of non-cooperators. Studying the spatial correlation reveals that cooperative agents will avoid to be nearest neighbors and the correlation disappears beyond the next-nearest neighbors. The behavior can be explained in terms of the networking effect and payoffs. In another model with a fixed size of competing groups, the fraction of cooperators could show a non-monotonic behavior in the regime of small payoff parameters. This non-trivial behavior is found to be a combined effect of the many agents with the smallest degree in the BA network and the increasing fraction of cooperators among these agents with the payoff for small payoffs.  相似文献   

10.
Jiale Chen 《Physica A》2009,388(6):945-952
The system performance in an evolutionary minority game with imitation on small-world networks is studied. Numerical results show that system performance positively correlates with the clustering coefficients. The domain structure of the agents’ strategies can be used to give a qualitative explanation for it. We also find that the time series of the reduced variance σ2/N could have a phasic evolution from a metastable state (two crowds are formed but the distribution of their probabilities does not peak at p≈0 and p≈1) to a steadystate (the two crowds evolve into a crowd and an anticrowd with the distribution of their probabilities peaking at p≈0 and p≈1).  相似文献   

11.
An ecological economic model of trawling is presented to demonstrate the effect of trawling location choice strategy on net input (rate of economic gain of fish caught per time spent less costs). Fishing location choice is considered to be a dynamic process whereby trawlers chose from among a repertoire of plastic strategies that they modify if their gains fall below a fixed proportion of the mean gains of the fleet as a whole. The distribution of fishing across different areas of a fishery follows an approximate ideal free distribution (IFD) with varying noise due to uncertainty. The least-productive areas are not utilised because initial net input never reaches the mean yield of better areas subject to competitive exploitation. In cases, where there is a weak temporal autocorrelation between fish stocks in a specific location, a plastic strategy of local translocation between trawls mixed with longer-range translocation increases realised input. The trawler can change its translocation strategy in the light of information about recent trawling success compared to its long-term average but, in contrast to predictions of the Marginal Value Theorem (MVT) model, does not know for certain what it will find by moving, so may need to sample new patches. The combination of the two types of translocation mirrored beam-trawling strategies used by the Dutch fleet and the resultant distribution of trawling effort is confirmed by analysis of historical effort distribution of British otter trawling fleets in the North Sea. Fisheries exploitation represents an area where dynamic agent-based adaptive models may be a better representation of the economic dynamics of a fleet than classically inspired optimisation models.  相似文献   

12.
Local Minority Game with Evolutionary Strategies   总被引:1,自引:0,他引:1       下载免费PDF全文
We study a model of local minority game in the random Kauffman network with evolutionary strategies and propose three methods to update the strategy of poor agents, with lower points in a given generation: namely to update either the Boolean function of their strategies randomly, or their local information of randomly adjacent m agents, or the number m of randomly chosen adjacent agents. The results of extended numerical simulations show that the behaviour of strategies in the three methods may enhance significantly the entire coordination of agents in the system. It is also found that a poor agent tends to use both small m strategies and correlated strategies, and the strategies of agents will finally self-organize into a steady-state distribution for a long time playing of the game.  相似文献   

13.
In this paper, we bring an unequal payoff allocation mechanism into evolutionary public goods game on scale-free networks and focus on the cooperative behavior of the system. The unequal mechanism can be tuned by one parameter α: if α>0, the hub nodes can use its degree advantage to collect more payoff; if α<0, numerous non-hub nodes will obtain more payoff in a single round game. Simulation results show that the cooperation level has a non-trivial dependence on α. For the small enhancement factor r, the cooperator frequency can be promoted by both negative and positive α. For large r, there exists an optimal α that can obtain the highest cooperation level. Our results may sharpen the understanding of the emergence of cooperation induced by the unequal payoff allocation mechanism.  相似文献   

14.
Rumor propagation in complex networks is studied analytically and numerically by using the SIR model. Analytically, a mean-field theory is worked out by considering the influence of network topological structure and the unequal footings of neighbors of an infected node in propagating the rumor. It is found that the final infected density of population with degree k   is ρ(k)=1−exp(−αk)ρ(k)=1exp(αk), where α is a parameter related to network structure. The number of the total final infected nodes depends on the network topological structure and will decrease when the structure changes from random to scale-free network. Numerical simulations confirm the theoretical predictions.  相似文献   

15.
Human cooperation can be influenced by other human behaviors and recent years have witnessed the flourishing of studying the coevolution of cooperation and punishment, yet the common behavior of charity is seldom considered in game-theoretical models. In this article, we investigate the coevolution of altruistic cooperation and egalitarian charity in spatial public goods game, by considering charity as the behavior of reducing inter-individual payoff differences. Our model is that, in each generation of the evolution, individuals play games first and accumulate payoff benefits, and then each egalitarian makes a charity donation by payoff transfer in its neighborhood. To study the individual-level evolutionary dynamics, we adopt different strategy update rules and investigate their effects on charity and cooperation. These rules can be classified into two global rules: random selection rule in which individuals randomly update strategies, and threshold selection rule where only those with payoffs below a threshold update strategies. Simulation results show that random selection enhances the cooperation level, while threshold selection lowers the threshold of the multiplication factor to maintain cooperation. When charity is considered, it is incapable in promoting cooperation under random selection, whereas it promotes cooperation under threshold selection. Interestingly, the evolution of charity strongly depends on the dispersion of payoff acquisitions of the population, which agrees with previous results. Our work may shed light on understanding human egalitarianism.  相似文献   

16.
Y.L. Li  H.J. Sun 《Physica A》2008,387(23):5852-5856
The spatial price problem means that if the supply price plus the transportation cost is less than the demand price, there exists a trade. Thus, after an amount of exchange, the demand price will decrease. This process is continuous until an equilibrium state is obtained. However, how the trade network structure affects this process has received little attention. In this paper, we give a evolving model to describe the levels of spatial price on different complex network structures. The simulation results show that the network with shorter path length is sensitive to the variation of prices.  相似文献   

17.
We introduce a simple model based on the Moran process with network dynamics. Using pair approximation, the cooperation frequencies at equilibrium states are deduced for general interactions. Three usual social dilemmas are discussed in the framework of our model. It is found that they all have a phase transition at the same value of cost-to-benefit ratio. For the prisoner's dilemma game, notably it is exactly the simple rule reported in the literature [Nature 441 (2006) 502]. In our model, the simple rule results from the parent-offspring link. Thus the basic mechanism for cooperation enhancement in network reciprocity is in line with the Hamilton rule of kin selection. Our simulations verify the analysis obtained from pair approximation.  相似文献   

18.
Xiaobo Yao  Shaolong Wan 《Physica A》2009,388(18):3892-3900
We make a failsafe extension to the incomplete minority game model, give a brief analysis on how incompleteness will effect system efficiency. Simulations that limited incompleteness in strategies can improve the system efficiency. Among three failsafe modes, the “Back-to-Best” mode brings most significant improvement and keeps the system efficiency in a long range of incompleteness. A simple analytic formula has a trend which matches simulation results. The IMMG model is used to study the effect of distribution, and we find that there is one junction point in each series of curves, at which system efficiency is not influenced by the distribution of incompleteness. When the concentration of incompleteness weakens the effect. On the other side of , concentration will be helpful. When pI is close to zero agents using incomplete strategies have on average better profits than those using standard strategies, and the “Back-to-Best” agents have a wider range of pI to win.  相似文献   

19.
We study the networking effects on the population divergence and the increased level of cooperation in the continuous snowdrift game (CSG). In the regular world, limited interaction inhibits the occurrence of evolutionary branching. The formation of clusters defends the intermediate-investors from intruding by high- or low-investors. In a rewired network, the collective behaviour is related to the rewiring rules. A linear relationship I = aσ + 5 between the average investment and the standard deviation of the degree distribution is found.  相似文献   

20.
Chen Xu  P.M. Hui  Guo-Qing Gu 《Physica A》2009,388(20):4445-4452
The emergence of cooperation and the effectiveness of penalties among competing agents are studied via a model of evolutionary game incorporating adaptive behavior and penalties for illegal acts. For initially identical agents, a phase diagram is obtained via an analytic approach, with results in good agreement with numerical simulations. The results show that there exists a critical penalty for achieving a completely honest population and a sufficiently well-behaved initial population requires no penalty. Self-organized segregation to extreme actions emerges in the dynamics for a system with uniformly distributed initial tendencies for cooperation. After training, the penalty can be relaxed without ruining the adapted cooperative behavior. Results of our model in a population taking on the form of a 2D square lattice are also reported.  相似文献   

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