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1.
We study a new kind of online bin packing with conflicts, motivated by a problem arising when scheduling jobs on the Grid. In this bin packing problem, the set of items is given at the beginning, together with a set of conflicts on pairs of items. A conflict on a pair of items implies that they cannot be assigned to a common bin. The online scenario is realized as follows. Variable-sized bins arrive one by one, and items need to be assigned to each bin before the next bin arrives. We analyze the online problem as well as semi-online versions of it, which are the variant where the sizes of the arriving bins are monotonically non-increasing as well as the variant where they are monotonically non-decreasing.  相似文献   

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We study on-line bounded space bin-packing in the resource augmentation model of competitive analysis. In this model, the on-line bounded space packing algorithm has to pack a list L of items with sizes in (0, 1], into a minimum number of bins of size b, b≥1. A bounded space algorithm has the property that it only has a constant number of active bins available to accept items at any point during processing. The performance of the algorithm is measured by comparing the produced packing with an optimal offline packing of the list L into bins of size 1. The competitive ratio then becomes a function of the on-line bin size b. Csirik and Woeginger studied this problem in [J. Csirik, G.J. Woeginger, Resource augmentation for online bounded space bin packing, Journal of Algorithms 44(2) (2002) 308-320] and proved that no on-line bounded space algorithm can perform better than a certain bound ρ(b) in the worst case. We relax the on-line condition by allowing a complete repacking within the active bins, and show that the same lower bound holds for this problem as well, and repacking may only allow one to obtain the exact best possible competitive ratio of ρ(b) having a constant number of active bins, instead of achieving this bound in the limit. We design a polynomial time on-line algorithm that uses three active bins and achieves the exact best possible competitive ratio ρ(b) for the given problem.  相似文献   

5.
The average-case analysis of algorithms usually assumes independent, identical distributions for the inputs. In [C. Kenyon, Best-fit bin-packing with random order, in: Proc. of the Seventh Annual ACM-SIAM Symposium on Discrete Algorithms, SIAM, 1996, pp. 359–364] Kenyon introduced the random-order ratio, a new average-case performance metric for bin packing heuristics, and gave upper and lower bounds for it for the Best Fit heuristics. We introduce an alternative definition of the random-order ratio and show that the two definitions give the same result for Next Fit. We also show that the random-order ratio of Next Fit equals to its asymptotic worst-case, i.e., it is 2.  相似文献   

6.
In the classical two-dimensional bin packing problem one is asked to pack a set of rectangular items, without overlap and without any rotation, into the minimum number of identical square bins. We give an approximation algorithm with absolute worst-case ratio of 3.  相似文献   

7.
This paper studies a variant of the three-dimensional bin packing problem (3D-BPP), where the bin height can be adjusted to the cartons it packs. The bins and cartons to be packed are assumed rectangular in shape. The cartons are allowed to be rotated into any one of the six positions that keep the carton edges parallel to the bin edges. This greatly increases the difficulty of finding a good solution since the search space expands significantly comparing to the 3D-BPP where the cartons have fixed orientations. A mathematical (mixed integer programming) approach is modified based on [Chen, C. S., Lee, S. M., Shen, Q. S., 1995. An analytical model for the container loading problem. European Journal of Operational Research 80 (1), 68–76] and numerical experiments indicate that the mathematical approach is not suitable for the variable bin height 3D-BPP. A special bin packing algorithm based on packing index is designed to utilize the special problem feature and is used as a building block for a genetic algorithm designed for the 3D-BPP. The paper also investigates the situation where more than one type of bin are used and provides a heuristic for packing a batch of cartons using the genetic algorithm. Numerical experiments show that our proposed method yields quick and satisfactory results when benchmarked against the actual packing practice and the MIP model with the latest version of CPLEX.  相似文献   

8.
In this paper we are concerned with the subproblem of bin packing, where the set of possible weights of elements is finite. In [5] it was mentioned that this problem could be solved by an exhaustive search procedure in polynomial time, but the degree of the polynomial is high and increases as the cardinality of the set of weights increases. However, we will show that a more careful analysis of the problem leads to a linear time algorithm. The impact of this result on task scheduling is discussed.  相似文献   

9.
We consider two types of orthogonal, oriented, rectangular, two-dimensional packing problems. The first is the strip packing problem, for which four new and improved level-packing algorithms are presented. Two of these algorithms guarantee a packing that may be disentangled by guillotine cuts. These are combined with a two-stage heuristic designed to find a solution to the variable-sized bin packing problem, where the aim is to pack all items into bins so as to minimise the packing area. This heuristic packs the levels of a solution to the strip packing problem into large bins and then attempts to repack the items in those bins into smaller bins in order to reduce wasted space. The results of the algorithms are compared to those of seven level-packing heuristics from the literature by means of a large number of strip-packing benchmark instances. It is found that the new algorithms are an improvement over known level-packing heuristics for the strip packing problem. The advancements made by the new and improved algorithms are limited in terms of utilised space when applied to the variable-sized bin packing problem. However, they do provide results faster than many existing algorithms.  相似文献   

10.
The bin packing problem is widely found in applications such as loading of tractor trailer trucks, cargo airplanes and ships, where a balanced load provides better fuel efficiency and safer ride. In these applications, there are often conflicting criteria to be satisfied, i.e., to minimize the bins used and to balance the load of each bin, subject to a number of practical constraints. Unlike existing studies that only consider the issue of minimum bins, a multiobjective two-dimensional mathematical model for bin packing problems with multiple constraints (MOBPP-2D) is formulated in this paper. To solve MOBPP-2D problems, a multiobjective evolutionary particle swarm optimization algorithm (MOEPSO) is proposed. Without the need of combining both objectives into a composite scalar weighting function, MOEPSO incorporates the concept of Pareto’s optimality to evolve a family of solutions along the trade-off surface. Extensive numerical investigations are performed on various test instances, and their performances are compared both quantitatively and statistically with other optimization methods to illustrate the effectiveness and efficiency of MOEPSO in solving multiobjective bin packing problems.  相似文献   

11.
This paper deals with the fuzzy bin packing problem that is a packing problem of non-rigid rectangles into an open rectangular bin. This problem is different from the conventional bin packing problem, which considers only rigid rectangles. The goal of the fuzzy bin packing problem is to minimize both the height of a packing and the extra cost due to the reduction of each piece. The total cost of the problem is represented as the sum of the height cost and the extra cost due to reductions of the pieces, which is called reduction cost. Because the conventional bin packing problem itself is an NP-hard problem, the presented optimization method assumes that an initial packing for non-reduced pieces has already been found. A closed form solution is presented for fuzzy bin packing problems, in which fuzzy numbers are triangular and the reduction cost is given by a quadratic function.  相似文献   

12.
We study online bounded space bin packing in the resource augmentation model of competitive analysis. In this model, the online bounded space packing algorithm has to pack a list L of items in (0,1] into a small number of bins of size b1. Its performance is measured by comparing the produced packing against the optimal offline packing of the list L into bins of size 1.We present a complete solution to this problem: For every bin size b1, we design online bounded space bin packing algorithms whose worst case ratio in this model comes arbitrarily close to a certain bound ρ(b). Moreover, we prove that no online bounded space algorithm can perform better than ρ(b) in the worst case.  相似文献   

13.
Given a set of m identical bins of size 1, the online input consists of a (potentially infinite) stream of items in (0,1]. Each item is to be assigned to a bin upon arrival. The goal is to cover all bins, that is, to reach a situation where a total size of items of at least 1 is assigned to each bin. The cost of an algorithm is the sum of all used items at the moment when the goal is first fulfilled. We consider three variants of the problem, the online problem, where there is no restriction of the input items, and the two semi-online models, where the items arrive sorted by size, that is, either by non-decreasing size or by non-increasing size. The offline problem is considered as well.  相似文献   

14.
The three-dimensional finite bin packing problem (3BP) consists of determining the minimum number of large identical three-dimensional rectangular boxes, bins, that are required for allocating without overlapping a given set of three-dimensional rectangular items. The items are allocated into a bin with their edges always parallel or orthogonal to the bin edges. The problem is strongly NP-hard and finds many practical applications. We propose new lower bounds for the problem where the items have a fixed orientation and then we extend these bounds to the more general problem where for each item the subset of rotations by 90° allowed is specified. The proposed lower bounds have been evaluated on different test problems derived from the literature. Computational results show the effectiveness of the new lower bounds.  相似文献   

15.
We consider a generalized one-dimensional bin packing model in which the cost of a bin is a nondecreasing concave function of the utilization of the bin. We show that for any given positive constant ?, there exists a polynomial-time approximation algorithm with an asymptotic worst-case performance ratio of no more than 1 + ?.  相似文献   

16.
We are given a set of objects, each characterized by a weight and a fragility, and a large number of uncapacitated bins. Our aim is to find the minimum number of bins needed to pack all objects, in such a way that in each bin the sum of the object weights is less than or equal to the smallest fragility of an object in the bin. The problem is known in the literature as the Bin Packing Problem with Fragile Objects, and appears in the telecommunication field, when one has to assign cellular calls to available channels by ensuring that the total noise in a channel does not exceed the noise acceptance limit of a call.We propose a branch-and-bound and several branch-and-price algorithms for the exact solution of the problem, and improve their performance by the use of lower bounds and tailored optimization techniques. In addition we also develop algorithms for the optimal solution of the related knapsack problem with fragile objects. We conduct an extensive computational evaluation on the benchmark set of instances, and show that the proposed algorithms perform very well.  相似文献   

17.
We analyze the worst-case ratio of a natural heuristic for the bin packing problem, which proceeds by filling one bin at a time, each as much as possible. We show a nontrivial upper bound on this ratio of , almost matching a known lower bound.  相似文献   

18.
Three-dimensional orthogonal bin packing is a problem NP-hard in the strong sense where a set of boxes must be orthogonally packed into the minimum number of three-dimensional bins. We present a two-level tabu search for this problem. The first-level aims to reduce the number of bins. The second optimizes the packing of the bins. This latter procedure is based on the Interval Graph representation of the packing, proposed by Fekete and Schepers, which reduces the size of the search space. We also introduce a general method to increase the size of the associated neighborhoods, and thus the quality of the search, without increasing the overall complexity of the algorithm. Extensive computational results on benchmark problem instances show the effectiveness of the proposed approach, obtaining better results compared to the existing ones.  相似文献   

19.
A version of thek-bounded space on-line bin packing problem, where a fixed collection of bin sizes is allowed, is considered. By packing large items into appropriate bins and closing appropriate bins, we can derive an algorithm with worst-case performance bound 1.7 fork≥3. This research is supported by the Science Foundation under State Education Committee of China. The earlier version was done in Institute of Applied Mathematics, Academia Sinica.  相似文献   

20.
The paper examines a new problem in the irregular packing literature that has many applications in industry: two-dimensional irregular (convex) bin packing with guillotine constraints. Due to the cutting process of certain materials, cuts are restricted to extend from one edge of the stock-sheet to another, called guillotine cutting. This constraint is common place in glass cutting and is an important constraint in two-dimensional cutting and packing problems. In the literature, various exact and approximate algorithms exist for finding the two dimensional cutting patterns that satisfy the guillotine cutting constraint. However, to the best of our knowledge, all of the algorithms are designed for solving rectangular cutting where cuts are orthogonal with the edges of the stock-sheet. In order to satisfy the guillotine cutting constraint using these approaches, when the pieces are non-rectangular, practitioners implement a two stage approach. First, pieces are enclosed within rectangle shapes and then the rectangles are packed. Clearly, imposing this condition is likely to lead to additional waste. This paper aims to generate guillotine-cutting layouts of irregular shapes using a number of strategies. The investigation compares three two-stage approaches: one approximates pieces by rectangles, the other two approximate pairs of pieces by rectangles using a cluster heuristic or phi-functions for optimal clustering. All three approaches use a competitive algorithm for rectangle bin packing with guillotine constraints. Further, we design and implement a one-stage approach using an adaptive forest search algorithm. Experimental results show the one-stage strategy produces good solutions in less time over the two-stage approach.  相似文献   

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