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1.
We consider the problem of determining whether two traveling salesman tours correspond to non-adjacent vertices of the convex polytope associated with the traveling salesman problem. This problem is shown to be NP-Complete for both the symmetric and nonsymmetric traveling salesman problem. Several implications are discussed.This Research was supported by NSF Grant GK-420488, the U.S. Army Research Office-Durham under Grant DAHC04-75-G0192, and an IBM Fellowship.  相似文献   

2.
The Probabilistic Traveling Salesman Problem is a variation of the classic traveling salesman problem and one of the most significant stochastic routing problems. In probabilistic traveling salesman problem only a subset of potential customers need to be visited on any given instance of the problem. The number of customers to be visited each time is a random variable. In this paper, a variant of the well-known Greedy Randomized Adaptive Search Procedure (GRASP), the Expanding Neighborhood Search–GRASP, is proposed for the solution of the probabilistic traveling salesman problem. expanding neighborhood search–GRASP has been proved to be a very efficient algorithm for the solution of the traveling salesman problem. The proposed algorithm is tested on a numerous benchmark problems from TSPLIB with very satisfactory results. Comparisons with the classic GRASP algorithm and with a Tabu Search algorithm are also presented. Also, a comparison is performed with the results of a number of implementations of the Ant Colony Optimization algorithm from the literature and in six out of ten cases the proposed algorithm gives a new best solution.  相似文献   

3.
The probabilistic traveling salesman problem concerns the best way to visit a set of customers located in some metric space, where each customer requires a visit only with some known probability. A solution to this problem is an a priori tour which visits all customers, and the objective is to minimize the expected length of the a priori tour over all customer subsets, assuming that customers in any given subset must be visited in the same order as they appear in the a priori tour. This problem belongs to the class of stochastic vehicle routing problems, a class which has received increasing attention in recent years, and which is of major importance in real world applications.Several heuristics have been proposed and tested for the probabilistic traveling salesman problem, many of which are a straightforward adaptation of heuristics for the classical traveling salesman problem. In particular, two local search algorithms (2-p-opt and 1-shift) were introduced by Bertsimas.In a previous report we have shown that the expressions for the cost evaluation of 2-p-opt and 1-shift moves, as proposed by Bertsimas, are not correct. In this paper we derive the correct versions of these expressions, and we show that the local search algorithms based on these expressions perform significantly better than those exploiting the incorrect expressions.  相似文献   

4.
Traveling salesman games   总被引:1,自引:0,他引:1  
In this paper we discuss the problem of how to divide the total cost of a round trip along several institutes among the institutes visited. We introduce two types of cooperative games—fixed-route traveling salesman games and traveling salesman games—as a tool to attack this problem. Under very mild conditions we prove that fixed-route traveling salesman games have non-empty cores if the fixed route is a solution of the classical traveling salesman problem. Core elements provide us with fair cost allocations. A traveling salesman game may have an empty core, even if the cost matrix satisfies the triangle inequality. In this paper we introduce a class of matrices defining TS-games with non-empty cores.  相似文献   

5.
This paper presents a new branching scheme for the asymmetric traveling salesman problem (ATSP) based on clusters. A cluster is defined as a node set with the characteristic that there exists an optimal solution in which the nodes in the node set are visited consecutively. The paper considers identification of clusters, implementation of a cluster based branching scheme, and cluster based dominance tests. The new approach is implemented in a branch and bound algorithm using a well-known additive bounding procedure. Considerable savings in computing time are obtained compared to previously published assignment based branch and bound algorithms for the ATSP.  相似文献   

6.
We study the version of the prize collecting traveling salesman problem, where the objective is to find a tour that visits a subset of vertices such that the length of the tour plus the sum of penalties associated with vertices not in the tour is as small as possible. We present an approximation algorithm with constant bound. The algorithm is based on Christofides' algorithm for the traveling salesman problem as well as a method to round fractional solutions of a linear programming relaxation to integers, feasible for the original problem.Research supported in part by ONR contract N00014-90-J-1649 and NSF contract DDM-8922712.  相似文献   

7.
The time dependent traveling salesman problem (TDTSP) is a generalization of the classical traveling salesman problem (TSP), where arc costs depend on their position in the tour with respect to the source node. While TSP instances with thousands of vertices can be solved routinely, there are very challenging TDTSP instances with less than 100 vertices. In this work, we study the polytope associated to the TDTSP formulation by Picard and Queyranne, which can be viewed as an extended formulation of the TSP. We determine the dimension of the TDTSP polytope and identify several families of facet-defining cuts. We obtain good computational results with a branch-cut-and-price algorithm using the new cuts, solving almost all instances from the TSPLIB with up to 107 vertices.  相似文献   

8.
This paper focuses on the generalized arc routing problem. This problem is stated on an undirected graph in which some clusters are defined as pairwise-disjoint connected subgraphs, and a route is sought that traverses at least one edge of each cluster. Broadly speaking, the generalized arc routing problem is the arc routing counterpart of the generalized traveling salesman problem, where the set of vertices of a given graph is partitioned into clusters and a route is sought that visits at least one vertex of each cluster. A mathematical programming formulation that exploits the structure of the problem and uses only binary variables is proposed. Facets and families of valid inequalities are presented for the polyhedron associated with the formulation and the corresponding separation problem studied. The numerical results of a series of computational experiments with an exact branch and cut algorithm are presented and analyzed.  相似文献   

9.
In the general routing problem, the aim is to determine a least cost traversal of a subset of edges, arcs and vertices of a graph. The problem can be transformed into an equivalent traveling salesman problem or rural postman problem and solved optimally. Computational results are reported.  相似文献   

10.
Genetic algorithms for the traveling salesman problem   总被引:2,自引:0,他引:2  
This paper is a survey of genetic algorithms for the traveling salesman problem. Genetic algorithms are randomized search techniques that simulate some of the processes observed in natural evolution. In this paper, a simple genetic algorithm is introduced, and various extensions are presented to solve the traveling salesman problem. Computational results are also reported for both random and classical problems taken from the operations research literature.  相似文献   

11.
We consider the geometric maximum traveling salesman problem on assuming that the vertices of a graph lie in an arbitrary finite-dimensional normed space. For this problem we obtain an approximate algorithm with the relative error tending to zero as the number of vertices grows. The algorithm generalizes Serdyukov’s algorithm for the Euclidean Max TSP.  相似文献   

12.
The generalized traveling salesman problem (GTSP) is a well-known combinatorial optimization problem with a host of applications. It is an extension of the Traveling Salesman Problem (TSP) where the set of cities is partitioned into so-called clusters, and the salesman has to visit every cluster exactly once.  相似文献   

13.
In this paper, we address an optimization problem resulting from the combination of the well-known travelling salesman and knapsack problems. In particular, we target the orienteering problem, originated in the context of sport, which consists of maximizing the total score associated with the vertices visited in a path within the available time. The problem, also known as the selective travelling salesman problem, is NP-hard and can be formulated as an integer linear program. Since the 1980s, several solution methods for this problem have been developed and applied to a variety of fields, particularly in routing and tourism. We propose a heuristic method—based on the Greedy Randomized Adaptive Search Procedure (GRASP) and the Path Relinking methodologies—for finding approximate solutions to this optimization problem. We explore different constructive methods and combine two neighbourhoods in the local search of GRASP. Our experimentation with 196 previously reported instances shows that the proposed procedure obtains high-quality solutions employing short computing times.  相似文献   

14.
包含随机客户的选择性旅行商问题建模及求解   总被引:1,自引:0,他引:1       下载免费PDF全文
针对快递配送过程中客户需求具有不确定性的特征,提出一种新的路径优化问题——包含随机客户的选择性旅行商问题,在该问题中客户每天是否具有配送需求存在一定概率,并且对客户进行配送可获取一定利润。同时考虑以上两种因素,建立该问题的数学模型, 目标为在满足行驶距离限制的条件下,找出一条经过部分客户的预优化路径,使得该路径的期望利润最大。其可用于模拟构建最后一公里快递配送的路径问题,提供更具有经济效益的配送路径。随后提出包含精细化局部搜索策略的改进遗传算法,算法根据问题特点构建初始可行解。最后通过多个计算比对结果表明,该算法具有较高的计算效率。  相似文献   

15.
The paper extends the branch and bound algorithm of Little, Murty, Sweeney, and Karel to the traveling salesman problem with pickup and delivery customers, where each pickup customer is required to be visited before its associated delivery customer. The problems considered include single and multiple vehicle cases as well as infinite and finite capacity cases. Computational results are reported.  相似文献   

16.
In this study, a location-routing problem encountered in glass recycling is addressed. We formulate a combined maximal covering location problem in the presence of partial coverage and selective traveling salesman problem to determine the location of bottle banks and the route of a collecting vehicle that will daily visit a number of customers and the bottle banks. We propose a nested heuristic procedure to solve the problem. The outer loop of the heuristic is based on variable neighborhood search while the inner loop solves the traveling salesman problem on the locations defined. The performance of the heuristic procedure is demonstrated with computational experimentation on instances that are both randomly generated and are taken from the literature. An application of the procedure on a case study using a geographical information system is also reported.  相似文献   

17.
Given an undirected graph with edge costs and both revenues and weights on the vertices, the traveling salesman subtour problem is to find a subtour that includes a depot vertex, satisfies a knapsack constraint on the vertex weights, and that minimizes edge costs minus vertex revenues along the subtour.We propose a decomposition scheme for this problem. It is inspired by the classic side-constrained 1-tree formulation of the traveling salesman problem, and uses stabilized column generation for the solution of the linear programming relaxation. Further, this decomposition procedure is combined with the addition of variable upper bound (VUB) constraints, which improves the linear programming bound. Furthermore, we present a heuristic procedure for finding feasible subtours from solutions to the column generation problems. An extensive experimental analysis of the behavior of the computational scheme is presented.  相似文献   

18.
Tabu search is a metastrategy for guiding known heuristics to overcome local optimality with a large number of successful applications reported in the literature. In this paper we investigate two dynamic strategies, the reverse elimination method and the cancellation sequence method. The incorporation of strategic oscillation as well as a combination of these methods are developed. The impact of the different methods is shown with respect to the traveling purchaser problem, a generalization of the classical traveling salesman problem. The traveling purchaser problem is the problem of determining a tour of a purchaser buying several items in different shops by minimizing the total amount of travel and purchase costs. A comparison of the tabu search strategies with a simulated annealing approach is presented, too.  相似文献   

19.
4OR - The generalized traveling salesman problem with time windows (GTSPTW) is defined on a directed graph where the vertex set is partitioned into clusters. One cluster contains only the depot....  相似文献   

20.
The generalized traveling salesman problem is a variation of the well-known traveling salesman problem in which the set of nodes is divided into clusters; the objective is to find a minimum-cost tour passing through one node from each cluster. We present an effective heuristic for this problem. The method combines a genetic algorithm (GA) with a local tour improvement heuristic. Solutions are encoded using random keys, which circumvent the feasibility problems encountered when using traditional GA encodings. On a set of 41 standard test problems with symmetric distances and up to 442 nodes, the heuristic found solutions that were optimal in most cases and were within 1% of optimality in all but the largest problems, with computation times generally within 10 seconds. The heuristic is competitive with other heuristics published to date in both solution quality and computation time.  相似文献   

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