共查询到19条相似文献,搜索用时 109 毫秒
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仿生复眼系统解决了传统单孔径光学系统中视场与分辨率的矛盾关系,兼具了较大的视场和高分辨率。但随着视场和分辨率的增加,图像信息增多,随之带来了图像拼接中效率和质量问题。针对该问题,提出一种基于改进尺度不变特征转换(SIFT)算法和主成分分析(PCA)算法的仿生复眼多路图像拼接融合方法。该方法缩小了特征点提取区域,减少了多路图像特征点匹配次数,降低了图像特征点描述符的维度。再利用改进的自适应迭代随机抽样一致(RANSAC)算法对特征点进行提纯增加鲁棒性,最后通过加权平均算法来完成对多幅子图像的高质量融合。实验结果表明,该算法设计合理,且随着图像信息的复杂程度增加,相较传统算法的拼接效率不断提升,同时保证了较好的拼接质量,可有效拼接融合仿生复眼系统多路图像,对多路图像类系统拼接融合提供借鉴。 相似文献
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针对多维子眼成像通道曲面排布组成的大视场复眼结构,提出了一种切割-旋转-映射的图像处理算法来实现多通道图像的大视场拼接.通过确定复眼结构的排布特征,分析了各成像通道捕获的子眼图像之间的相互关系,去除相邻子眼图像之间的冗余部分,并运用几何光学及成像光学原理,研究了子眼图像与三维映射空间之间的关系,从而实现了二维子眼图像在三维空间的大视场拼接.实验制备了包含37个镜头且视场角可达118°的人工复眼结构,并运用提出的图像处理算法处理制备的复眼结构捕获的子眼图像.结果表明:算法处理图像过程中不损失图像的分辨率,可以有效地实现多通道图像的大视场拼接,且获得的图像可视性强,满足实用化要求,可进一步推进曲面复眼成像系统的应用. 相似文献
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基于大视场人工复眼定位技术 总被引:1,自引:0,他引:1
针对大视场目标探测提出了一种基于人工复眼大视场定位方法.通过分析子眼视场角与总视场角之间的关系,并结合多目视觉定位对子眼排布方式的要求,研究了包含多个子眼的人工复眼结构设计方法.通过分析子眼图像与三维空间映射关系,对二维图像进行裁剪并映射于三维立体空间,实现了二维子眼图像在三维空间的大视场拼接.利用子眼图像坐标、空间三维坐标及系统参数间的关系,建立了空间点多目定位数学模型,并编制目标定位算法.制备了包含19个子眼可实现120°大视场角的样机,通过张正友标定法获得系统参数,并进行目标定位实验.实验结果表明,使用设计的人工复眼大视场成像系统对5.35m处目标进行探测,定位误差为0.19%. 相似文献
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《光学学报》2020,(4)
提出一种基于柔性靶标定位实现图像拼接的多相机三维测量系统,采用一个激光投影仪投影大幅条纹,多相机分布式采集的方法扩展视觉三维测量系统的测量范围。标定过程首先使用小型平面靶标标定基准相机二维图像坐标和相位值到三维世界坐标的映射关系,之后在相邻相机部分视场(FOV)重合的前提下,利用柔性靶标定位标定相邻相机图像坐标的转换关系,最后将各个相机的图像坐标全部转化到基准相机的图像坐标系下完成图像拼接,由基准相机图像坐标到世界坐标的映射完成全局三维测量。实验结果表明,使用图像拼接方法的测量精度略低于相机单视场测量的精度,但精度损失较小,满足工业在线测量的要求。该方法避免使用昂贵的辅助测量仪器和加工高精度大型靶标,为多相机视觉测量提供了成本低、使用方便的解决方案。 相似文献
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The floating 3D display system based on Tessar array and directional diffuser screen is proposed. The directional diffuser screen can smoothen the gap of lens array and make the 3D image’s brightness continuous. The optical structure and aberration characteristics of the floating three-dimensional (3D) display system are analyzed. The simulation and experiment are carried out, which show that the 3D image quality becomes more and more deteriorative with the further distance of the image plane and the increasing viewing angle. To suppress the aberrations, the Tessar array is proposed according to the aberration characteristics of the floating 3D display system. A 3840?×?2160 liquid crystal display panel (LCD) with the size of 23.6 inches, a directional diffuser screen and a Tessar array are used to display the final 3D images. The aberrations are reduced and the definition is improved compared with that of the display with a single-lens array. The display depth of more than 20 cm and the viewing angle of more than 45° can be achieved. 相似文献
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A full-parallax three-dimensional(3D) display using a new directional diffuser is demonstrated.The display could present 3D images with 45 views comprising 9 horizontal views by 5 vertical views.The resolution and size of the 3D images displayed are 226×226 pixels and 300×300(mm).The new directional diffuser consisting of two perpendicular lenticular sheets can be widely used in the display domain owing to its low cost and simple process. 相似文献
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The parallax barrier 3D display is an autostereoscopic display with low cost. However, the conventional parallax barrier 3D display has a disadvantage of low brightness. Therefore, a parallax barrier 3D display based on shared pixels is proposed. The shared pixels have adapted pixel values which limit crosstalk in a low level, so that they can be displayed simultaneously in both two parallax images. These pixels increase aperture ratio of the parallax barrier. Therefore, they can bring high brightness. A prototype of the proposed 3D display is developed and it has higher brightness than those based on the conventional one. 相似文献
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When an autostereoscopic three dimensional (3D) display based on a single lenticular lens keeps working for a long period, the thermal expansion of lenticular lens results in serious crosstalk and 3D image deterioration. To overcome this problem, a combined lenticular lens is proposed. The combined lenticular lens is composed of a single lenticular lens used in the traditional autostereoscopic 3D display, a transparent glue layer and a glass substrate. The design method of the combined lenticular lens and analysis of thermal expansion effect is given. A 42-inch autostereoscopic 3D display based on the combined lenticular lens is developed. The experiment results verify that the proposed combined lenticular lens effectively avoids the crosstalk and 3D image deterioration happened in the traditional autostereoscopic 3D display. 相似文献
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In laser projectors, speckle reduction can be achieved by projecting a changing binary phase diffuser onto the screen. Here, we sequentially encoded a commercialized ferroelectric liquid crystal spatial light modulator (FLC-SLM) with the rows of a two-level orthogonal array of order sixty-four, thus obtaining a changing binary phase diffuser. With the help of this binary phase diffuser, the subjective speckle contrast ratio on the screen is reduced from Cb=0.71 to Ca=0.1. Based on the experimental results, a simplified transparent FLC-SLM design is first proposed. This newly designed FLC-SLM has two phase modulation depths and can be driven with the passive matrix addressing scheme. Therefore, the control electronics of the proposed FLC-SLM can be significantly simplified compared to the currently used one. 相似文献
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基于光场重构的空间三维显示技术 总被引:2,自引:0,他引:2
真实空间三维显示可以通过精确再现三维物体的空间光场分布来实现.依据三维景物空间光场分布特性,提出并介绍基于光场重构的真实空间三维场景显示的基本原理与方法.实验表明,利用光场重构原理,可以运用现有的光学空间光调制器构造出比全息再现更为优越的真实三维显示. 相似文献
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A Fraunhofer computer-generated hologram (CGH) is proved to be valid in display for three-dimensional (3D) objects from the Fresnel to the far-field region without a Fourier lens for reconstruction. To quickly compute large and complicated 3D objects that consist of slanted diffused surfaces in the Fresnel region, a Fraunhofer-based analytical approach using a basic-triangle tiling diffuser is developed. Both theoretical and experimental results reveal that Fraunhofer CGH can perform the same effects as Fresnel CGH but require less calculation time. Impressive 3D solid effects are achieved in the Fresnel region. 相似文献