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1.
In this paper, a HGA (hybrid genetic algorithm) is proposed for permutation flowshop scheduling problems (PFSP) with total flowtime minimization, which are known to be NP-hard. One of the chromosomes in the initial population is constructed by a suitable heuristic and the others are yielded randomly. An artificial chromosome is generated by a weighted simple mining gene structure, with which a new crossover operator is presented. Additionally, two effective heuristics are adopted as local search to improve all generated chromosomes in each generation. The HGA is compared with one of the most effective heuristics and a recent meta-heuristic on 120 benchmark instances. Experimental results show that the HGA outperforms the other two algorithms for all cases. Furthermore, HGA obtains 115 best solutions for the benchmark instances, 92 of which are newly discovered.  相似文献   

2.
The distributed permutation flowshop problem has been recently proposed as a generalization of the regular flowshop setting where more than one factory is available to process jobs. Distributed manufacturing is a common situation for large enterprises that compete in a globalized market. The problem has two dimensions: assigning jobs to factories and scheduling the jobs assigned to each factory. Despite being recently introduced, this interesting scheduling problem has attracted attention and several heuristic and metaheuristic methods have been proposed in the literature. In this paper we present a scatter search (SS) method for this problem to optimize makespan. SS has seldom been explored for flowshop settings. In the proposed algorithm we employ some advanced techniques like a reference set made up of complete and partial solutions along with other features like restarts and local search. A comprehensive computational campaign including 10 existing algorithms, together with statistical analyses, shows that the proposed scatter search algorithm produces better results than existing algorithms by a significant margin. Moreover all 720 known best solutions for this problem are improved.  相似文献   

3.
Over the last decade, many metaheuristics have been applied to the flowshop scheduling problem, ranging from Simulated Annealing or Tabu Search to complex hybrid techniques. Some of these methods provide excellent effectiveness and efficiency at the expense of being utterly complicated. In fact, several published methods require substantial implementation efforts, exploit problem specific speed-up techniques that cannot be applied to slight variations of the original problem, and often re-implementations of these methods by other researchers produce results that are quite different from the original ones. In this work we present a new iterated greedy algorithm that applies two phases iteratively, named destruction, were some jobs are eliminated from the incumbent solution, and construction, where the eliminated jobs are reinserted into the sequence using the well known NEH construction heuristic. Optionally, a local search can be applied after the construction phase. Our iterated greedy algorithm is both very simple to implement and, as shown by experimental results, highly effective when compared to state-of-the-art methods.  相似文献   

4.
In this paper, a particle swarm optimization algorithm (PSO) is presented to solve the permutation flowshop sequencing problem (PFSP) with the objectives of minimizing makespan and the total flowtime of jobs. For this purpose, a heuristic rule called the smallest position value (SPV) borrowed from the random key representation of Bean [J.C. Bean, Genetic algorithm and random keys for sequencing and optimization, ORSA Journal of Computing 6(2) (1994) 154–160] was developed to enable the continuous particle swarm optimization algorithm to be applied to all classes of sequencing problems. In addition, a very efficient local search, called variable neighborhood search (VNS), was embedded in the PSO algorithm to solve the well known benchmark suites in the literature. The PSO algorithm was applied to both the 90 benchmark instances provided by Taillard [E. Taillard, Benchmarks for basic scheduling problems, European Journal of Operational Research, 64 (1993) 278–285], and the 14,000 random, narrow random and structured benchmark instances provided by Watson et al. [J.P. Watson, L. Barbulescu, L.D. Whitley, A.E. Howe, Contrasting structured and random permutation flowshop scheduling problems: Search space topology and algorithm performance, ORSA Journal of Computing 14(2) (2002) 98–123]. For makespan criterion, the solution quality was evaluated according to the best known solutions provided either by Taillard, or Watson et al. The total flowtime criterion was evaluated with the best known solutions provided by Liu and Reeves [J. Liu, C.R. Reeves, Constructive and composite heuristic solutions to the P∥∑Ci scheduling problem, European Journal of Operational Research 132 (2001) 439–452], and Rajendran and Ziegler [C. Rajendran, H. Ziegler, Ant-colony algorithms for permutation flowshop scheduling to minimize makespan/total flowtime of jobs, European Journal of Operational Research, 155(2) (2004) 426–438]. For the total flowtime criterion, 57 out of the 90 best known solutions reported by Liu and Reeves, and Rajendran and Ziegler were improved whereas for the makespan criterion, 195 out of the 800 best known solutions for the random and narrow random problems reported by Watson et al. were improved by the VNS version of the PSO algorithm.  相似文献   

5.
Flowshop scheduling is a very active research area. This problem still attracts a considerable amount of interest despite the sheer amount of available results. Total flowtime minimization of a flowshop has been actively studied and many effective algorithms have been proposed in the last few years. New best solutions have been found for common benchmarks at a rapid pace. However, these improvements many times come at the cost of sophisticated algorithms. Complex methods hinder potential applications and are difficult to extend to small problem variations. Replicability of results is also a challenge. In this paper, we examine simple and easy to implement methods that at the same time result in state-of-the-art performance. The first two proposed methods are based on the well known Iterated Local Search (ILS) and Iterated Greedy (IG) frameworks, which have been applied with great success to other flowshop problems. Additionally, we present extensions of these methods that work over populations, something that we refer to as population-based ILS (pILS) and population-based IG (pIGA), respectively. We calibrate the presented algorithms by means of the Design of Experiments (DOE) approach. Extensive comparative evaluations are carried out against the most recent techniques for the considered problem in the literature. The results of a comprehensive computational and statistical analysis show that the presented algorithms are very effective. Furthermore, we show that, despite their simplicity, the presented methods are able to improve 12 out of 120 best known solutions of Taillard’s flowshop benchmark with total flowtime criterion.  相似文献   

6.
In this paper, we study the application of a meta-heuristic to a two-machine flowshop scheduling problem. The meta-heuristic uses a branch-and-bound procedure to generate some information, which in turn is used to guide a genetic algorithm's search for optimal and near-optimal solutions. The criteria considered are makespan and average job flowtime. The problem has applications in flowshop environments where management is interested in reducing turn-around and job idle times simultaneously. We develop the combined branch-and-bound and genetic algorithm based procedure and two modified versions of it. Their performance is compared with that of three algorithms: pure branch-and-bound, pure genetic algorithm, and a heuristic. The results indicate that the combined approach and its modified versions are better than either of the pure strategies as well as the heuristic algorithm.  相似文献   

7.
In this work, we propose cooperative metaheuristic methods for the permutation flowshop scheduling problem considering two objectives separately: total tardiness and makespan. We use the island model where each island runs an instance of the algorithm and communications start when the islands have reached certain level of evolution, that is, communication is not allowed from the beginning of the execution. Subsequent ones occur when new better solutions are found. We carry out an exhaustive comparison of the cooperative methods against the sequential counterparts running in completely comparable scenarios. Results have been carefully analysed by means of statistical procedures and we can conclude that the cooperative methods yield much better results than the sequential algorithms and state-of-the-art methods running in the same number of processors but without communications. The proposed cooperative schemes are easy to apply to other algorithms and problems.  相似文献   

8.
In this work, we introduce a local search strategy for combinatorial optimization problems which explores neighborhoods obtained using fragments of current solutions. We apply the approach to the well-known -hard 2-machine bicriteria flowshop scheduling problem. Computational experiments using benchmark data show the approach to be effective when compared to other algorithms available for the problem.  相似文献   

9.
This paper presents a new multi-objective approach to a single machine scheduling problem in the presence of uncertainty. The uncertain parameters under consideration are due dates of jobs. They are modelled by fuzzy sets where membership degrees represent decision maker’s satisfaction grade with respect to the jobs’ completion times. The two objectives defined are to minimise the maximum and the average tardiness of the jobs. Due to fuzziness in the due dates, the two objectives become fuzzy too. In order to find a job schedule that maximises the aggregated satisfaction grade of the objectives, a hybrid algorithm that combines a multi-objective genetic algorithm with local search is developed. The algorithm is applied to solve a real-life problem of a manufacturing pottery company.  相似文献   

10.
This paper presents a genetic algorithm and a scatter search procedure to solve the well-known job shop scheduling problem. In contrast to the single population search performed by the genetic algorithm, the scatter search algorithm splits the population of solutions in a diverse and high-quality set to exchange information between individuals in a controlled way. The extension from a single to a dual population, by taking problem specific characteristics into account, can be seen as a stimulator to add diversity in the search process. This has a positive influence on the important balance between intensification and diversification. Computational experiments verify the benefit of this diversity on the effectiveness of the meta-heuristic search process. Various algorithmic parameters from literature are embedded in both procedures and a detailed comparison is made. A set of standard instances is used to compare the different approaches and the best obtained results are benchmarked against heuristic solutions found in literature.  相似文献   

11.
A phased array radar (PAR) is used to detect new targets and update the information of those detected targets. Generally, a large number of tasks need to be performed by a single PAR in a finite time horizon. In order to utilize the limited time and the energy resources, it is necessary to provide an efficient task scheduling algorithm. However, the existing radar task scheduling algorithms can't be utilized to release the full potential of the PAR, because of those disadvantages such as full PAR task structure ignored, only good performance in one aspect considered and just heuristic or the meta-heuristic method utilized. Aiming at above issues, an optimization model for the PAR task scheduling and a hybrid adaptively genetic (HAGA) algorithm are proposed. The model considers the full PAR task structure and integrates multiple principles of task scheduling, so that multi-aspect performance can be guaranteed. The HAGA incorporates the improved GA to explore better solutions while using the heuristic task interleaving algorithm to utilize wait intervals to interleave subtasks and calculate fitness values of individuals in efficient manners. Furthermore, the efficiency and the effectiveness of the HAGA are both improved by adopting chaotic sequences for the population initialization, the elite reservation and the mixed ranking selection, as well as designing the adaptive crossover and the adaptive mutation operators. The simulation results demonstrate that the HAGA possesses merits of global exploration, faster convergence, and robustness compared with three state-of-art algorithms—adaptive GA, hybrid GA and highest priority and earliest deadline first heuristic (HPEDF) algorithm.  相似文献   

12.
In many situations, a worker’s ability improves as a result of repeating the same or similar tasks; this phenomenon is known as the learning effect. In this paper the learning effect is considered in a two-machine flowshop. The objective is to find a sequence that minimizes a weighted sum of total completion time and makespan. Total completion time and makespan are widely used performance measures in scheduling literature. To solve this scheduling problem, an integer programming model with n2 + 6n variables and 7n constraints where n is the number of jobs is formulated. Because of the lengthy computing time and high computing complexity of the integer programming model, the problem with up to 30 jobs can be solved. A heuristic algorithm and a tabu search based heuristic algorithm are presented to solve large size problems. Experimental results show that the proposed heuristic methods can solve this problem with up to 300 jobs rapidly. According to the best of our knowledge, no work exists on the bicriteria flowshop with a learning effect.  相似文献   

13.
This work deals with the parallel machine scheduling problem which consists in the assignment of n jobs on m   parallel machines. The most general variant of this problem is when the processing time depends on the machine to which each job is assigned to. This case is known as the unrelated parallel machine problem. Similarly to most of the literature, this paper deals with the minimization of the maximum completion time of the jobs, commonly referred to as makespan (Cmax)(Cmax). Many algorithms and methods have been proposed for this hard combinatorial problem, including several highly sophisticated procedures. By contrast, in this paper we propose a set of simple iterated greedy local search based metaheuristics that produce solutions of very good quality in a very short amount of time. Extensive computational campaigns show that these solutions are, most of the time, better than the current state-of-the-art methodologies by a statistically significant margin.  相似文献   

14.
This paper deals with a general job shop scheduling problem with multiple constraints, coming from printing and boarding industry. The objective is the minimization of two criteria, the makespan and the maximum lateness, and we are interested in finding an approximation of the Pareto frontier. We propose a fast and elitist genetic algorithm based on NSGA-II for solving the problem. The initial population of this algorithm is either randomly generated or partially generated by using a tabu search algorithm, that minimizes a linear combination of the two criteria. Both the genetic and the tabu search algorithms are tested on benchmark instances from flexible job shop literature and computational results show the interest of both methods to obtain an efficient and effective resolution method.  相似文献   

15.
This paper presents EVE-OPT, a Hybrid Algorithm based on Genetic Algorithms and Taboo Search for solving the Capacitated Vehicle Routing Problem. Several hybrid algorithms have been proposed in recent years for solving this problem. Despite good results, they usually make use of highly problem-dependent neighbourhoods and complex genetic operators. This makes their application to real instances difficult, as a number of additional constraints need to be considered. The algorithm described here hybridizes two very simple heuristics and introduces a new genetic operator, the Chain Mutation, as well as a new mutation scheme. We also apply a procedure, the k-chain-moves, able to increase the neighbourhood size, thereby improving the quality of the solution with negligible computational effort. Despite its simplicity, EVE-OPT is able to achieve the same results as very complex state-of-the art algorithms.  相似文献   

16.
This paper proposes two parallel algorithms which are improved by heuristics for a bi-objective flowshop scheduling problem with sequence-dependent setup times in a just-in-time environment. In the proposed algorithms, the population will be decomposed into the several sub-populations in parallel. Multiple objectives are combined with min–max method then each sub-population evolves separately in order to obtain a good approximation of the Pareto-front. After unifying the obtained results, we propose a variable neighborhood algorithm and a hybrid variable neighborhood search/tabu search algorithm to improve the Pareto-front. The non-dominated sets obtained from our proposed algorithms, a genetic local search and restarted iterated Pareto greedy algorithm are compared. It is found that most of the solutions in the net non-dominated front are yielded by our proposed algorithms.  相似文献   

17.
In this paper we present a genetic algorithm for the multi-mode resource-constrained project scheduling problem (MRCPSP), in which multiple execution modes are available for each of the activities of the project. We also introduce the preemptive extension of the problem which allows activity splitting (P-MRCPSP). To solve the problem, we apply a bi-population genetic algorithm, which makes use of two separate populations and extend the serial schedule generation scheme by introducing a mode improvement procedure. We evaluate the impact of preemption on the quality of the schedule and present detailed comparative computational results for the MRCPSP, which reveal that our procedure is amongst the most competitive algorithms.  相似文献   

18.
A tabu search algorithm for solving economic lot scheduling problem   总被引:1,自引:0,他引:1  
The economic lot scheduling problem has driven considerable amount of research. The problem is NP-hard and recent research is focused on finding heuristic solutions rather than searching for optimal solutions. This paper introduces a heuristic method using a tabu search algorithm to solve the economic lot scheduling problem. Diversification and intensification schemes are employed to improve the efficiency of the proposed Tabu search algorithm. Experimental design is conducted to determine the best operating parameters for the Tabu search. Results show that the tabu search algorithm proposed in this paper outperforms two well known benchmark algorithms.  相似文献   

19.
This paper focuses on the scheduling problem of minimizing makespan for a given set of jobs in a two-stage hybrid flowshop subject to a product-mix ratio constraint. There are identical parallel machines at the first stage of the hybrid flowshop, while there is a single batch-processing machine at the second stage. Ready times of the jobs (at the first stage) may be different, and a given product-mix ratio of job types should be kept in each batch at the second stage. We present three types of heuristic algorithms: forward scheduling algorithms, backward scheduling algorithms, and iterative algorithms. To evaluate performance of the suggested algorithms, a series of computational experiments are performed on randomly generated test problems and results are reported.  相似文献   

20.
Fuzzy project scheduling problem and its hybrid intelligent algorithm   总被引:1,自引:0,他引:1  
Project scheduling problem is to determine the schedule of allocating resources so as to balance the total cost and the completion time. This paper considers a type of project scheduling problem with fuzzy activity duration times. According to some management goals, three types of fuzzy models are built to solve the project scheduling problem. Moreover, the technique of fuzzy simulation and genetic algorithm are integrated to design a hybrid intelligent algorithm to solve the fuzzy models. Finally, some numerical examples are given to illustrate the effectiveness of the algorithm.  相似文献   

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