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1.
Quantum game theory is a new interdisciplinary field between game theory and system engineering research. In this paper, we extend the classical inspection game into a quantum game version by quantizing the strategy space and importing entanglement between players. Our results show that the quantum inspection game has various Nash equilibria depending on the initial quantum state of the game. It is also shown that quantization can respectively help each player to increase his own payoff, yet fails to bring Pareto improvement for the collective payoff in the quantum inspection game.  相似文献   

2.
We construct quantum games from a table of non-factorizable joint probabilities, coupled with a symmetry constraint, requiring symmetrical payoffs between the players. We give the general result for a Nash equilibrium and payoff relations for a game based on non-factorizable joint probabilities, which embeds the classical game. We study a quantum version of Prisoners' Dilemma, Stag Hunt, and the Chicken game constructed from a given table of non-factorizable joint probabilities to find new outcomes in these games. We show that this approach provides a general framework for both classical and quantum games without recourse to the formalism of quantum mechanics.  相似文献   

3.
The effect of quantum noise on the restricted quantum game   总被引:1,自引:0,他引:1       下载免费PDF全文
曹帅  方卯发 《中国物理》2006,15(1):60-65
It has recently been established that quantum strategies have great advantage over classical ones in quantum games. However, quantum states are easily affected by the quantum noise resulting in decoherence. In this paper, we investigate the effect of quantum noise on the restricted quantum game in which one player is restricted in classical strategic space, another in quantum strategic space and only the quantum player is affected by the quantum noise. Our results show that in the maximally entangled state, no Nash equilibria exist in the range of It has recently been established that quantum strategies have great advantage over classical ones in quantum games. However, quantum states are easily affected by the quantum noise resulting in decoherence. In this paper, we investigate the effect of quantum noise on the restricted quantum game in which one player is restricted in classical strategic space, another in quantum strategic space and only the quantum player is affected by the quantum noise. Our results show that in the maximally entangled state, no Nash equilibria exist in the range of 0 〈 p ≤ 0.422 (p is the quantum noise parameter), while two special Nash equilibria appear in the range of 0.422 〈 p 〈 1. The advantage that the quantum player diminished only in the limit of maximum quantum noise. Increasing the amount of quantum noise leads to the increase of the classical player's payoff and the reduction of the quantum player's payoff, but is helpful in forming two Nash equilibria.  相似文献   

4.
In this work, the authors propose a quantum version of a generalized Monty Hall game, that is, one in which the parameters of the game are left free and not fixed on its regular values. The developed quantum scheme is then used to study the expected payoff of the player, using both a separable and an entangled initial‐state. In the two cases, the classical mixed‐strategy payoff is recovered under certain conditions. Lastly, the authors extend the quantum scheme to include multiple independent players, and use this extension to sketch two possible application of the game mechanics to quantum networks, specifically, two validated, multi‐party, key‐distribution quantum protocols.  相似文献   

5.
While it is known that shared quantum entanglement can offer improved solutions to a number of purely cooperative tasks for groups of remote agents, controversy remains regarding the legitimacy of quantum games in a competitive setting. We construct a competitive game between four players based on the minority game where the maximal Nash-equilibrium payoff when played with the appropriate quantum resource is greater than that obtainable by classical means, assuming a local hidden variable model.  相似文献   

6.
Lei Chen  Ming Gong  Guang-Can Guo 《Physica A》2010,389(19):4071-4074
A Parrondo game is a counterintuitive game where two losing games can be combined to form a winning game. We construct a quantum version of a Parrondo game based on a quantum ratchet effect for a delta-kicked model, which can be realized in optical lattices. A game set is presented and a quantum anti-Parrondo game is also investigated.  相似文献   

7.
Recent years, several ways of implementing quantum games in different physical systems have been presented. In this paper, we perform a theoretical analysis of an experimentally feasible way to implement a two player quantum game in cavity quantum electrodynamic(QED). In the scheme, the atoms interact simultaneously with a highly detuned cavity mode with the assistance of a classical field. So the scheme is insensitive to the influence from the cavity decay and the thermal field, and it does not require the cavity to remain in the vacuum state throughout the procedure.  相似文献   

8.
The Li–Du–Massar quantum duopoly model is one of the generally accepted quantum game schemes. It has applications in a wide range of duopoly problems. Our purpose is to study Stackelberg's duopoly with incomplete information in the quantum domain. The result of Lo and Kiang has shown that the correlation of players' quantities caused by the quantum entanglement enhances the first-mover advantage in the game. Our work demonstrates that there is no first-mover advantage if the players' actions are maximally correlated. Furthermore, we proved that the second mover gains a higher equilibrium payoff than the first one.  相似文献   

9.
We present a new form of a Parrondo game using discrete-time quantum walk on a line. The two players A and B with different quantum coins operators, individually losing the game can develop a strategy to emerge as joint winners by using their coins alternatively, or in combination for each step of the quantum walk evolution. We also present a strategy for a player A (B) to have a winning probability more than player B (A). Significance of the game strategy in information theory and physical applications are also discussed.  相似文献   

10.
曹帅  方卯发  郑小娟 《中国物理》2007,16(4):915-918
It has recently been realized that quantum strategies have a great advantage over classical ones in quantum games. However, quantum states are easily affected by the quantum noise, resulting in decoherence. In this paper, we investigate the effect of quantum noise on a multiplayer quantum game with a certain strategic space, with all players affected by the same quantum noise at the same time. Our results show that in a maximally entangled state, a special Nash equilibrium appears in the range of It has recently been realized that quantum strategies have a great advantage over classical ones in quantum games. However, quantum states are easily affected by the quantum noise, resulting in decoherence. In this paper, we investigate the effect of quantum noise on a multiplayer quantum game with a certain strategic space, with all players affected by the same quantum noise at the same time. Our results show that in a maximally entangled state, a special Nash equilibrium appears in the range of 0≤p≤0.622 (p is the quantum noise parameter), and then disappears in the range of 0.622 〈 p≤ 1. Increasing the amount of quantum noise leads to the reduction of the quantum player's payoff.  相似文献   

11.
Parrondo’s paradox refers to the situation where two, multi-round games with a fixed winning criteria, both with probability greater than one-half for one player to win, are combined. Using a possibly biased coin to determine the rule to employ for each round, paradoxically, the previously losing player now wins the combined game with probability greater than one-half. In this paper, we will analyze classical observed, classical hidden, and quantum versions of a game that displays this paradox. The game we have utilized is simpler than games for which this behavior has been previously noted in the classical and quantum cases. We will show that in certain situations the paradox can occur to a greater degree in the quantum version than is possible in the classical versions.  相似文献   

12.
《Physics letters. A》2020,384(23):126442
Artificial neural networks are one of the building blocks of artificial intelligence. And their quantum versions have a superior performance possibility. This work proposes an open quantum neuron as a unit structure of an open quantum network and demonstrates that it can be activated through the connected reservoir. It's been shown that the model successfully classifies the temperature data coming from distinct quantum thermal reservoirs and exhibits an activation through the reservoir parameters. Also, a possible physical version of the model operating in the microwave regime discussed to be three orders of magnitude faster than the classical classifiers.  相似文献   

13.
Quantum strategies of quantum measurements   总被引:1,自引:0,他引:1  
In the classical Monty Hall problem, one player can always win with probability 2/3. We generalize the problem to the quantum domain and show that a fair two-party zero-sum game can be carried out if the other player is permitted to adopt quantum measurement strategy.  相似文献   

14.
Quantum entanglement has emerged as a new resource to enhance cooperation and remove dilemmas. This paper aims to explore conditions under which full cooperation is achievable even when the information of payoff is incomplete.Based on the quantum version of the extended classical cash in a hat game, we demonstrate that quantum entanglement may be used for achieving full cooperation or avoiding moral hazards with the reasonable profit distribution policies even when the profit is uncertain to a certain degree. This research further suggests that the fairness of profit distribution should play an important role in promoting full cooperation. It is hopeful that quantum entanglement and fairness will promote full cooperation among distant people from various interest groups when quantum networks and quantum entanglement are accessible to the public.  相似文献   

15.
Experimental realization of quantum games on a quantum computer   总被引:1,自引:0,他引:1  
Du J  Li H  Xu X  Shi M  Wu J  Zhou X  Han R 《Physical review letters》2002,88(13):137902
We generalize the quantum prisoner's dilemma to the case where the players share a nonmaximally entangled states. We show that the game exhibits an intriguing structure as a function of the amount of entanglement with two thresholds which separate a classical region, an intermediate region, and a fully quantum region. Furthermore this quantum game is experimentally realized on our nuclear magnetic resonance quantum computer.  相似文献   

16.
The well-known refinement of the Nash Equilibrium (NE) called an Evolutionarily Stable Strategy (ESS) is investigated in the quantum Prisoner's Dilemma (PD) game that is played using an Einstein-Podolsky-Rosen type setting. Earlier results report that in this scheme the classical NE remains intact as the unique solution of the quantum PD game. In contrast, we show here that interestingly in this scheme a non-classical solution for the ESS emerges for the quantum PD.  相似文献   

17.
Ikko Hamamura 《Physics letters. A》2018,382(36):2573-2577
Entanglement of quantum states is absolutely essential for modern quantum sciences and technologies. It is natural to extend the notion of entanglement to quantum observables dual to quantum states. For quantum states, various separability criteria have been proposed to determine whether a given state is entangled. In this Letter, we propose a separability criterion for specific quantum effects (binary observables) that can be regarded as a dual version of the Bell–Clauser–Horne–Shimony–Holt (Bell–CHSH) inequality for quantum states. The violation of the dual version of the Bell–CHSH inequality is confirmed by using IBM's cloud quantum computer. As a consequence, the violation of our inequality rules out the maximal tensor product state space, that satisfies information causality and local tomography. As an application, we show that an entangled observable which violates our inequality is useful for quantum teleportation.  相似文献   

18.
《Physics letters. A》2020,384(15):126299
A quantum game can be viewed as a state preparation in which the final output state results from the competing preferences of the players over the set of possible output states that can be produced. It is therefore possible to view state preparation in general as being the output of some appropriately chosen (notional) quantum game. This reverse engineering approach in which we seek to construct a suitable notional game that produces some desired output state as its equilibrium state may lead to different methodologies and insights. With this goal in mind we examine the notion of preference in quantum games since if we are interested in the production of a particular equilibrium output state, it is the competing preferences of the players that determine this equilibrium state. We show that preferences on output states can be viewed in certain cases as being induced by measurement with an appropriate set of numerical weightings, or payoffs, attached to the results of that measurement. In particular we show that a distance-based preference measure on the output states is equivalent to a having a strictly-competitive set of payoffs on the results of some measurement.  相似文献   

19.
We study the possible influence of a not necessarily sincere arbiter on the course of classical and quantum 2×2 games and we show that this influence in the quantum case is much bigger than in the classical case. Extreme sensitivity of quantum games on initial states of quantum objects used as carriers of information in a game shows that a quantum game, contrary to a classical game, is not defined by a payoff matrix alone but also by an initial state of objects used to play a game. Therefore, two quantum games that have the same payoff matrices but begin with different initial states should be considered as different games.  相似文献   

20.
We show that, for a continuous set of entangled four-partite states, the task of maximizing the payoff in the symmetric-strategy four-player quantum Minority game is equivalent to maximizing the violation of a four-particle Bell inequality. We conclude the existence of direct correspondences between (i) the payoff rule and Bell inequalities, and (ii) the strategy and the choice of measured observables in evaluating these Bell inequalities. We also show that such a correspondence is unique to minority-like games.  相似文献   

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