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1.
The design of technology tools has the potential to dramatically influence how students interact with tools, and these interactions, in turn, may influence students’ mathematical problem solving. To better understand these interactions, we analyzed eighth grade students’ problem solving as they used a java applet designed to specifically accompany a well-structured problem. Within a problem solving session, students’ goal-directed activity was used to achieve different types of goals: analysis, planning, implementation, assessment, verification, and organization. As we examined students’ goals, we coded instances where their use of a technology feature was supportive or not supportive in helping them meet their goal. We categorized features of this applet into four subcategories: (1) features over which a user does not have any control and remain static, (2) dynamic features that allow users to directly manipulate objects, (3) dynamic features that update to provide feedback to users during problem solving, and (4) features that activate parts of the applet. Overall, most features were found to be supportive of students’ problem solving, and patterns in the type of features used to support various problem solving goals were identified.  相似文献   

2.
Homework is one of students’ opportunities to learn mathematics, but we know little about what students learn from homework. This study employs the instructional triangle and didactic contract to explore how students used the ‘see similar example’ feature in an online homework platform and how that use reflected their learning goals. Findings indicate students used similar examples to troubleshoot, to check if they were on the right track, and to see the form of the answer. Students also sought to unpack the reasoning in solution steps, used solutions as templates for solving their own problems, and sometimes copied answers. One student did a ‘see similar example’ problem for more practice. Students’ goals included completing the homework, maximizing their score, and understanding the content. This research lays groundwork for future work characterizing what students learn from homework and how features that provide students with similar examples help or hinder their learning.  相似文献   

3.
Heinz Schumann 《ZDM》2000,32(6):175-185
Considering the fact that solid geometry has been a neglected subject in mathematics teaching at lower and middle secondary level, there has been almost no chance to develop a “culture” of open, solid geometry problem solving. Suitable software tools for spatial representations, construction and calculation tasks can support the students in developing and solving open problems in solid geometry designed in line with the content of the conventional geometry curriculum. The article presents problems of this kind and explains the computer-aided problem solving processes. Furthermore, initial results of evaluations of practical lessons including computerized treatment of selected open problems are reported. Finally, the general significance is discussed of introducing the computer as a tool in spatial geometry teaching as well as the basic problems involved in an evaluation of computer-assisted teaching in this context, and further development of computer-aided, open problem solving in spatial geometry.  相似文献   

4.
Studies report that students often fail to consider familiar aspects of reality in solving mathematical word problems. This study explored how different features of mathematical problems influence the way that undergraduate students employ realistic considerations in mathematical problem solving. Incorporating familiar contents in the word problems was found to have only a limited impact. Instead, removing contextual constraints from the problem goal was found to motivate students to validate their problem solving in terms of their everyday experiences. Based on these findings, what determines the authenticity and relevance of a mathematical problem seems to be whether the problem allows students to freely reconstruct the problem situation by making use of their imagination and everyday experiences. In short, the basic principle seems to be “less is more”; that is, fewer constraints in problem goals could function to help students personally associate problem solving with their everyday experiences.  相似文献   

5.
Studies report that students often fail to consider familiar aspects of reality in solving mathematical word problems. This study explored how different features of mathematical problems influence the way that undergraduate students employ realistic considerations in mathematical problem solving. Incorporating familiar contents in the word problems was found to have only a limited impact. Instead, removing contextual constraints from the problem goal was found to motivate students to validate their problem solving in terms of their everyday experiences. Based on these findings, what determines the authenticity and relevance of a mathematical problem seems to be whether the problem allows students to freely reconstruct the problem situation by making use of their imagination and everyday experiences. In short, the basic principle seems to be “less is more”; that is, fewer constraints in problem goals could function to help students personally associate problem solving with their everyday experiences.  相似文献   

6.
In this article I explore high school students' perspectives on working together in a mathematics class in which they spent a significant amount of time solving problems in small groups. The data included viewing session interviews with eight students in the class, where each student watched video clips of their own participation, explaining and justifying their behaviors. Analysis of data involved an investigation of students' goals for working together, which were found to vary along multiple dimensions. The dimensions that emerged from these data were mathematical versus nonmathematical goals, individual versus group goals, and personal versus normative goals. I present cases of four individual students to illustrate these dimensions. Such goals are important for illuminating how students' practical rationality is mediated by their personal goals for working together; additionally, these goal dimensions can be used as tools for considering challenges involved with using small group collaboration in high school classes where students' goals may be diverse.  相似文献   

7.
John Berry 《ZDM》2002,34(5):212-220
Mathematical modelling as one component of problem solving is an important part of the mathematics curriculum and problem solving skills are often the most quoted generic skills that should be developed as an outcome of a programme of mathematics in school, college and university. Often there is a tension between mathematics seen at all levels as ‘a body of knowledge’ to be delivered at all costs and mathematics seen as a set of critical thinking and questioning skills. In this era of powerful software on hand-held and computer technologies there is an opportunity to review the procedures and rules that form the ‘body of knowledge’ that have been the central focus of the mathematics curriculum for over one hundred years. With technology we can spend less time on the traditional skills and create time for problem solving skills. We propose that mathematics software in general and CAS in particular provides opportunities for students to focus on the formulation and interpretation phases of the mathematical modelling process. Exploring the effect of parameters in a mathematical model is an important skill in mathematics and students often have difficulties in identifying the different role of variables and parameters This is an important part of validating a mathematical model formulated to describe, a real world situation. We illustrate how learning these skills can be enhanced by presenting and analysing the solution of two optimisation problems.  相似文献   

8.
Policy decision making is a process, rather than a means to an end, stretching over a long time span in a dynamic environment. The advent of easily accessible modeling paradigms promotes the use of sophisticated tools to support policy decision making. It is argued, however, that to be successful in practice, the analytic approaches must be flexible and their role in the problem solving process transparent. In this paper we discuss the concept of visual interactive decision modeling (VIDEMO) in policy management. After positioning decision modeling in the context of problem solving, a generic modeling environment is proposed. It provides the necessary flexibility at the structural level coupled with the required transparency at the formal and resolution levels. The system is based on the premise that policy decision makers can only benefit from the power of analytic modeling if they are supported where and how they want to be supported, without having the analytic tool posing a frame to problem perception, problem analysis, and decision making. In its final version, the proposed VIDEMO approach bridges the gap between analytic and conceptual decision modeling.  相似文献   

9.
When students are working with hand held technology, such as graphic calculators, we usually only see the outcomes of their activities in the form of a contribution to a written solution of a mathematical problem. It is more difficult to capture their process of thinking or actions as they use the technology to solve the problem. In this paper we report on two case studies that follow the progress of students as they solve mathematical problems. We use software that works in the background of the graphic calculator capturing the students' keystrokes as they use the calculator. The aim of the research studies described in this paper was to provide insights into the working styles of these students. Through a detailed analysis of their graphic calculator keystrokes, interviews and associated written solutions we will discuss the effectiveness of their solution strategies and the efficiency of their use of the technology and identify some barriers to the use of graphic calculators in mathematical problem solving.  相似文献   

10.
This study is part of a large research and development project aimed at observing, describing and analyzing the learning processes of two seventh grade classes during a yearlong beginning algebra course in a computer intensive environment (CIE). The environment includes carefully designed algebra learning materials with a functional approach, and provides students with unconstrained freedom to use (or not use) computerized tools during the learning process at all times. This paper focuses on the qualitative and quantitative analyses of students’ work on one problem, which serves as a window through which we learn about the ways students worked on problems throughout the year. The analyses reveal the nature of students’ mathematical activity, and how such activity is related to both the instrumental views of the computerized tools that students develop and their freedom to use them. We describe and analyze the variety of approaches to symbolic generalizations, syntactic rules and equation solving and the many solution strategies pursued successfully by the students. On that basis, we discuss the strengths of the learning environment and the open questions and dilemmas it poses.  相似文献   

11.
Although dynamic geometry software has been extensively used for teaching calculus concepts, few studies have documented how these dynamic tools may be used for teaching the rigorous foundations of the calculus. In this paper, we describe lesson sequences utilizing dynamic tools for teaching the epsilon-delta definition of the limit and the fundamental theorem of calculus. The lessons were designed on the basis of observed student difficulties and the existing scholarly literature. We show how a combination of dynamic tools and guide questions allows students to construct their understanding of these calculus ideas.  相似文献   

12.
Findings from physics education research strongly point to the critical need for teachers’ use of multiple representations in their instructional practices such as pictures, diagrams, written explanations, and mathematical expressions to enhance students' problem‐solving ability. In this study, we explored use of problem‐solving tasks for generating multiple representations as a scaffolding strategy in a high school modeling physics class. Through problem‐solving cognitive interviews with students, we investigated how a group of students responded to the tasks and how their use of such strategies affected their problem‐solving performance and use of representations as compared to students who did not receive explicit, scaffolded guidance to generate representations in solving similar problems. Aggregated data on students' problem‐solving performance and use of representations were collected from a set of 14 mechanics problems and triangulated with cognitive interviews. A higher percentage of students from the scaffolding group constructed visual representations in their problem‐solving solutions, while their use of other representations and problem‐solving performance did not differ with that of the comparison group. In addition, interviews revealed that students did not think that writing down physics concepts was necessary despite being encouraged to do so as a support strategy.  相似文献   

13.
This article reports findings from an investigation of precalculus students’ approaches to solving novel problems. We characterize the images that students constructed during their solution attempts and describe the degree to which they were successful in imagining how the quantities in a problem's context change together. Our analyses revealed that students who mentally constructed a robust structure of the related quantities were able to produce meaningful and correct solutions. In contrast, students who provided incorrect solutions consistently constructed an image of the problem's context that was misaligned with the intent of the problem. We also observed that students who caught errors in their solutions did so by refining their image of how the quantities in a problem's context are related. These findings suggest that it is critical that students first engage in mental activity to visualize a situation and construct relevant quantitative relationships prior to determining formulas or graphs.  相似文献   

14.
Problem solving has long been a priority in mathematics education, and the first Common Core mathematical practice (SMP1) focuses on this priority through the language of “Make sense of problems and persevere in solving them.” We present findings from a survey about how prospective elementary teachers' (PTs) make sense of potential difficulties with fostering SMP1. Findings suggested that PTs' common anticipated difficulties relate to planning a solution pathway and self monitoring whether the solution makes sense. Moreover, a third of PTs disclosed that their anticipated difficulties are linked to their own personal struggles with aspects of SMP1. An alternative interpretation of SMP1 surfaced in which a small number of PTs described SMP1 as necessitating that a teacher teach multiple solution methods to students, instead of engaging students in productive struggle to develop their own strategies. We present a framework illustrating the connections between SMP 1 and Pólya's problem solving phases, and we discuss how these findings connect to and build on previous research of PTs' experiences with problem solving. We offer implications for the targeted support needed in teacher preparation programs to address these struggles, to prevent them from being replicated in their students.  相似文献   

15.
Metaphors are regularly used by mathematics teachers to relate difficult or complex concepts in classrooms. A complex topic of concern in mathematics education, and most STEM‐based education classes, is problem solving. This study identified how students and teachers contextualize mathematical problem solving through their choice of metaphors. Twenty‐two high‐school student and six teacher interviews demonstrated a rich foundation for these shared experiences by identifying the conceptual metaphors. This mixed‐methods approach qualitatively identified conceptual metaphors via interpretive phenomenology and then quantitatively analyzed the frequency and popularity of the metaphors to explore whether a coherent metaphorical system exists with teachers and students. This study identified the existence of a set of metaphors that describe how multiple classrooms of geometry students and teachers make sense of mathematical problem solving. Moreover, this study determined that the most popular metaphors for problem solving were shared by both students and teachers. The existence of a coherent set of metaphors for problem solving creates a discursive space for teachers to converse with students about problem solving concretely. Moreover, the methodology provides a means to address other complex concepts in STEM education fields that revolve around experiential understanding.  相似文献   

16.
The main purpose of this paper is to discuss how college students enrolled in a college level elementary algebra course exercised control decisions while working on routine and non-routine problems, and how their personal belief systems shaped those control decisions. In order to prepare students for success in mathematics we as educators need to understand the process steps they use to solve homework or examination questions, in other words, understand how they “do” mathematics. The findings in this study suggest that an individual’s belief system impacts how they approach a problem. Lack of confidence and previous lack of success combined to prompt swift decisions to stop working. Further findings indicate that students continue with unsuccessful strategies when working on unfamiliar problems due to a perceived dependence of solution strategies to specific problem types. In this situation, the students persisted in an inappropriate solution strategy, never reaching a correct solution. Control decisions concerning the pursuit of alternative strategies are not an issue if the students are unaware that they might need to make different choices during their solutions. More successful control decisions were made when working with familiar problems.  相似文献   

17.
Monica Klein 《ZDM》1999,31(5):149-154
In this article we will show how, by teaching our students geometric transformations, we can help them see the way to the solution when faced with a challenging geometric problem. In this way they will understand that they should not let themselves be restricted by the tools they use.  相似文献   

18.
This research investigated how fourth and fifth grade students spontaneously ‘unpacked’ a word problem when generating a graphic representation to aid in problem solution. Relationships among the type of graphic representation produced, spatial visualization, drawing ability, gender, and problem solving also were examined and described. Instrumentation developed for the study included several math challenge tasks, a spatial visualization task, and a drawing task. For one of the math challenge tasks, students were instructed to draw a picture to assist them with problem solution. These graphic representations generated by students were rated as pictorial or as displaying some level of schematic representation. Schematic representations included germane information from the problem supportive of problem solution. Pictorial representations included expressive and extraneous elements not necessary for problem solution, with no schematic elements. Findings indicated that the majority of students rendered schematic representations, with girls more likely than boys to use schematic representations at a statistically significant level. Students who used schematic visual representations were more successful problem solvers than those pictorially representing problem elements. The more “schematic‐like” the visual representation, the more successful students were at problem solution. Drawing a pictorial representation in the math challenge task also was negatively correlated to drawing skill.  相似文献   

19.
In this paper, we introduce a new class of nonsmooth convex functions called SOS-convex semialgebraic functions extending the recently proposed notion of SOS-convex polynomials. This class of nonsmooth convex functions covers many common nonsmooth functions arising in the applications such as the Euclidean norm, the maximum eigenvalue function and the least squares functions with ? 1-regularization or elastic net regularization used in statistics and compressed sensing. We show that, under commonly used strict feasibility conditions, the optimal value and an optimal solution of SOS-convex semialgebraic programs can be found by solving a single semidefinite programming problem (SDP). We achieve the results by using tools from semialgebraic geometry, convex-concave minimax theorem and a recently established Jensen inequality type result for SOS-convex polynomials. As an application, we show that robust SOS-convex optimization proble ms under restricted spectrahedron data uncertainty enjoy exact SDP relaxations. This extends the existing exact SDP relaxation result for restricted ellipsoidal data uncertainty and answers an open question in the literature on how to recover a robust solution of uncertain SOS-convex polynomial programs from its semidefinite programming relaxation in this broader setting.  相似文献   

20.
Due to the fact that the computer tools available at present in mathematics teaching offer only inferior capabilities for solving (open) problems, their capabilities being restricted to sequential algorithms, and also because the of mathematics—informaties paradigm is inadequately formulated, standardized programming tools are needed in order to handle certain types of problems. The article presents examples of arithmetic problems and their solution using standardized programming tools, so as to illustrate their applications in: developing programs for the derivation of multi-element solution sets (as well as for strengthening the inductive basis required in order to find propositions); modifying available programs in order to be able to deal with diversified or extended open problems; using standardized programs as a ?black-box” software for checking or elaborating strategies for open problem solving.  相似文献   

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