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1.
We propose a new exact method for the well-known two-dimensional bin-packing problem. It is based on an iterative decomposition of the set of items into two disjoint subsets. We tested the efficiency of our method against benchmarks of the literature. Computational experiments confirm the efficiency of our method.  相似文献   

2.
In this paper we address a two-dimensional (2D) orthogonal packing problem, where a fixed set of small rectangles has to be placed on a larger stock rectangle in such a way that the amount of trim loss is minimized. The algorithm we propose hybridizes a placement procedure with a genetic algorithm based on random keys. The approach is tested on a set of instances taken from the literature and compared with other approaches. The computation results validate the quality of the solutions and the effectiveness of the proposed algorithm.  相似文献   

3.
Cutting and packing problems have been extensively studied in the literature in recent decades, mainly due to their numerous real-world applications while at the same time exhibiting intrinsic computational complexity. However, a major limitation has been the lack of problem generators that can be widely and commonly used by all researchers in their computational experiments. In this paper, a problem generator for every type of two-dimensional rectangular cutting and packing problems is proposed. The problems are defined according to the recent typology for cutting and packing problems proposed by Wäscher, Haußner, and Schumann (2007) and the relevant problem parameters are identified. The proposed problem generator can significantly contribute to the quality of the computational experiments run with cutting and packing problems and therefore will help improve the quality of the papers published in this field.  相似文献   

4.
The two-dimensional guillotine bin packing problem consists of packing, without overlap, small rectangular items into the smallest number of large rectangular bins where items are obtained via guillotine cuts. This problem is solved using a new guillotine bottom left (GBL) constructive heuristic and its agent-based (A–B) implementation. GBL, which is sequential, successively packs items into a bin and creates a new bin every time it can no longer fit any unpacked item into the current one. A–B, which is pseudo-parallel, uses the simplest system of artificial life. This system consists of active agents dynamically interacting in real time to jointly fill the bins while each agent is driven by its own parameters, decision process, and fitness assessment. A–B is particularly fast and yields near-optimal solutions. Its modularity makes it easily adaptable to knapsack related problems.  相似文献   

5.
This paper is concerned with the problem of unconstrained two-dimensional cutting of small rectangular pieces, each of which has its own profit and size, from a large rectangular plate so as to maximize the profit-sum of the pieces produced. Hifi and Zissimopoulos's recursive algorithm using G and Kang's upper bound is presently the most efficient exact algorithm for the problem. We propose a best-first branch and bound algorithm based upon the bottom-up approach that is more efficient than their recursive algorithm. The proposed algorithm uses efficient upper bound and branching strategies that can reduce the number of nodes that must be searched significantly. We demonstrate the efficiency of the proposed algorithm through computational experiments.  相似文献   

6.
In the two-dimensional single large object placement problem, we are given a rectangular master surface which has to be cut into a set of smaller rectangular items, with the aim of maximizing the total value of the pieces cut. We consider the special case in which the items cannot be rotated and must be cut with their edges always parallel to the edges of the surface. We present new greedy algorithms and a hybrid genetic approach with elitist theory, immigration rate, heuristics on-line and tailored crossover operators. Extensive computational results for a large number of small and large benchmark test problems are presented. The results show that our approach outperforms existing heuristic algorithms.  相似文献   

7.
In this paper, we propose a parallel exact method to solve bi-objective combinatorial optimization problems. This method has been inspired by the two-phase method which is a very general scheme to optimally solve bi-objective combinatorial optimization problems. Here, we first show that applying such a method to a particular problem allows improvements. Secondly, we propose a parallel model to speed up the search. Experiments have been carried out on a bi-objective permutation flowshop problem for which we also propose a new lower bound.  相似文献   

8.
This paper presents a hybrid placement strategy for the three-dimensional strip packing problem which involves packing a set of cuboids (‘boxes’) into a three-dimensional bin (parallelepiped) of fixed width and height but unconstrained length (the ‘container’). The goal is to pack all of the boxes into the container, minimising its resulting length. This problem has potential industry application in stock cutting (wood, polystyrene, etc. – minimising wastage) and also cargo loading, as well as other applications in areas such as multi-dimensional resource scheduling. In addition to the proposed strategy a number of test results on available literature benchmark problems are presented and analysed. The results of empirical testing of the algorithm show that it out-performs other methods from the literature, consistently in terms of speed and solution quality-producing 28 best known results from 35 test cases.  相似文献   

9.
This paper studies the circular packing problem (CPP) which consists of packing n non-identical circles Ci of known radius ri, i ∈ N = {1, … , n}, into the smallest containing circle C. The objective is to determine the coordinates (xiyi) of the center of Ci, i ∈ N, as well as the radius r and center (xy) of C. This problem, which is a variant of the two-dimensional open dimension problem, is solved using a two-step, dynamic, adaptive, local search algorithm. At each iteration, the algorithm identifies the set of potential “best local positions” of a circle Ci, i ∈ N, given the positions of the previously packed circles, and determines for each of these positions the coordinates and radius of the smallest containing circle. The “best local position” minimizes the radius of the current containing circle. That is, every time an additional circle is packed, both the center and the radius of the containing circle are dynamically updated, and the smallest containing circle is known. The experimental results reflect the good performance of the algorithm.  相似文献   

10.
11.
In this paper we propose an exact method able to solve multi-objective combinatorial optimization problems. This method is an extension, for any number of objectives, of the 2-Parallel Partitioning Method (2-PPM) we previously proposed. Like 2-PPM, this method is based on splitting of the search space into several areas, leading to elementary searches. The efficiency of the proposed method is evaluated using a multi-objective flow-shop problem.  相似文献   

12.
In this paper, we propose a greedy heuristic for the 2D rectangular packing problem (2DRP) that represents packings using a skyline; the use of this heuristic in a simple tabu search approach outperforms the best existing approach for the 2DRP on benchmark test cases. We then make use of this 2DRP approach as a subroutine in an “iterative doubling” binary search on the height of the packing to solve the 2D rectangular strip packing problem (2DSP). This approach outperforms all existing approaches on standard benchmark test cases for the 2DSP.  相似文献   

13.
The contribution presents a heuristic for the three-dimensional strip packing problem (3D-SPP) with rectangular pieces (boxes). The considered 3D-SPP can be formulated as follows: for a given set of boxes and a given longitudinal open container, determine an arrangement of all boxes within the container so that the required container length is minimized.  相似文献   

14.
The paper examines a new problem in the irregular packing literature that has many applications in industry: two-dimensional irregular (convex) bin packing with guillotine constraints. Due to the cutting process of certain materials, cuts are restricted to extend from one edge of the stock-sheet to another, called guillotine cutting. This constraint is common place in glass cutting and is an important constraint in two-dimensional cutting and packing problems. In the literature, various exact and approximate algorithms exist for finding the two dimensional cutting patterns that satisfy the guillotine cutting constraint. However, to the best of our knowledge, all of the algorithms are designed for solving rectangular cutting where cuts are orthogonal with the edges of the stock-sheet. In order to satisfy the guillotine cutting constraint using these approaches, when the pieces are non-rectangular, practitioners implement a two stage approach. First, pieces are enclosed within rectangle shapes and then the rectangles are packed. Clearly, imposing this condition is likely to lead to additional waste. This paper aims to generate guillotine-cutting layouts of irregular shapes using a number of strategies. The investigation compares three two-stage approaches: one approximates pieces by rectangles, the other two approximate pairs of pieces by rectangles using a cluster heuristic or phi-functions for optimal clustering. All three approaches use a competitive algorithm for rectangle bin packing with guillotine constraints. Further, we design and implement a one-stage approach using an adaptive forest search algorithm. Experimental results show the one-stage strategy produces good solutions in less time over the two-stage approach.  相似文献   

15.
In this paper we revise and modify an old branch-and-bound method for solving the asymmetric distance–constrained vehicle routing problem suggested by Laporte et al. in 1987. Our modification is based on reformulating distance–constrained vehicle routing problem into a travelling salesman problem, and on using assignment problem as a lower bounding procedure. In addition, our algorithm uses the best-first strategy and new tolerance based branching rules. Since our method is fast but memory consuming, it could stop before optimality is proven. Therefore, we introduce the randomness, in case of ties, in choosing the node of the search tree. If an optimal solution is not found, we restart our procedure. As far as we know, the instances that we have solved exactly (up to 1000 customers) are much larger than the instances considered for other vehicle routing problem models from the recent literature. So, despite of its simplicity, this proposed algorithm is capable of solving the largest instances ever solved in the literature. Moreover, this approach is general and may be used for solving other types of vehicle routing problems.  相似文献   

16.
The three-dimensional finite bin packing problem (3BP) consists of determining the minimum number of large identical three-dimensional rectangular boxes, bins, that are required for allocating without overlapping a given set of three-dimensional rectangular items. The items are allocated into a bin with their edges always parallel or orthogonal to the bin edges. The problem is strongly NP-hard and finds many practical applications. We propose new lower bounds for the problem where the items have a fixed orientation and then we extend these bounds to the more general problem where for each item the subset of rotations by 90° allowed is specified. The proposed lower bounds have been evaluated on different test problems derived from the literature. Computational results show the effectiveness of the new lower bounds.  相似文献   

17.
A method for determining an upper bound for the homogeneous case of a two-dimensional packing problem is presented in this paper. It is based on an analysis of the problem's structure and can be evaluated as the optimal solution of a non-convex minimization problem which can be transformed to a piecewise linear problem by using its special properties. Finally a comparative analysis of solution quality and time complexity is presented.
Zusammenfassung In dieser Arbeit wird ein Verfahren zur Bestimmung oberer Schranken für ein homogenes zweidimensionales Packproblem vorgestellt. Auf der Grundlage von Analysen der Problemstruktur kann man eine obere Schranke als optimale Lösung eines nichtkonvexen Minimierungsproblems ermitteln, das unter Ausnutzung spezieller Eigenschaften in ein stückweise lineares Problem transformiert werden kann. Den Abschluß dieser Arbeit bildet eine vergleichende Analyse von Lösungsqualität und Rechenzeitbedarf.
  相似文献   

18.
New lower bounds for the three-dimensional orthogonal bin packing problem   总被引:1,自引:0,他引:1  
In this paper, we consider the three-dimensional orthogonal bin packing problem, which is a generalization of the well-known bin packing problem. We present new lower bounds for the problem from a combinatorial point of view and demonstrate that they theoretically dominate all previous results from the literature. The comparison is also done concerning asymptotic worst-case performance ratios. The new lower bounds can be more efficiently computed in polynomial time. In addition, we study the non-oriented model, which allows items to be rotated.  相似文献   

19.
We propose an exact lexicographic dynamic programming pricing algorithm for solving the Fractional Bin Packing Problem with column generation. The new algorithm is designed for generating maximal columns of minimum reduced cost which maximize, lexicographically, one of the measures of maximality we investigate. Extensive computational experiments reveal that a column generation algorithm based on this pricing technique can achieve a substantial reduction in the number of columns and the computing time, also when combined with a classical smoothing technique from the literature.  相似文献   

20.
Exact solutions of the Kawahara equation by Assas [L.M.B. Assas, New Exact solutions for the Kawahara equation using Exp-function method, J. Comput. Appl. Math. 233 (2009) 97-102] are analyzed. It is shown that all solutions do not satisfy the Kawahara equation and consequently all nontrivial solutions by Assas are wrong.  相似文献   

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