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1.
Local search heuristics are developed for a problem of scheduling jobs on a single machine. Jobs are partitioned into families, and a set-up time is necessary when there is a switch in processing jobs from one family to jobs of another family. The objective is to minimize the number of late jobs. Four alternative local search methods are proposed: multi-start descent, simulated annealing, tabu search and a genetic algorithm. The performance of these heuristics is evaluated on a large set of test problems. The best results are obtained with the genetic algorithm; multi-start descent also performs quite well.  相似文献   

2.
Meta-heuristics are a powerful way to approximately solve hard combinatorial optimization problems. However, for a problem, the quality of results can vary considerably from one instance to another. Understanding such a behaviour is important from a theoretical point of view, but also has practical applications such as for the generation of instances during the evaluation stage of a heuristic.In this paper we propose a new complexity measure for the Quadratic Assignment Problem in the context of metaheuristics based on local search, e.g. simulated annealing. We show how the ruggedness coefficient previously introduced by the authors, in conjunction with the well known concept of dominance, provides important features of the search space explored during a local search algorithm, and gives a rather precise idea of the complexity of an instance for these heuristics. We comment previous experimental studies concerning tabu search methods and genetic algorithms with local search in the light of our complexity measure. New computational results with simulated annealing and taboo search are presented.  相似文献   

3.
The vehicle routing problem (VRP) under capacity and distance restrictions involves the design of a set of minimum cost delivery routes, originating and terminating at a central depot, which services a set of customers. Each customer must be supplied exactly once by one vehicle route. The total demand of any vehicle must not exceed the vehicle capacity. The total length of any route must not exceed a pre-specified bound. Approximate methods based on descent, hybrid simulated annealing/tabu search, and tabu search algorithms are developed and different search strategies are investigated. A special data structure for the tabu search algorithm is implemented which has reduced notably the computational time by more than 50%. An estimate for the tabu list size is statistically derived. Computational results are reported on a sample of seventeen bench-mark test problems from the literature and nine randomly generated problems. The new methods improve significantly both the number of vehicles used and the total distances travelled on all results reported in the literature.  相似文献   

4.
This paper presents a two-stage intelligent search algorithm for a two-dimensional strip packing problem without guillotine constraint. In the first stage, a heuristic algorithm is proposed, which is based on a simple scoring rule that selects one rectangle from all rectangles to be packed, for a given space. In the second stage, a local search and a simulated annealing algorithm are combined to improve solutions of the problem. In particular, a multi-start strategy is designed to enhance the search capability of the simulated annealing algorithm. Extensive computational experiments on a wide range of benchmark problems from zero-waste to non-zero-waste instances are implemented. Computational results obtained in less than 60 seconds of computation time show that the proposed algorithm outperforms the supposedly excellent algorithms reported recently, on average. It performs particularly better for large instances.  相似文献   

5.
In this paper, we present an approach for finding a minimum cost partition of the nodes of a directed acyclic graph into subsets of a given size, subject to the constraint that the precedence relationships among the elements are satisfied, based on the concept of simulated annealing. Simulated annealing is generally applicable, and can be used to obtain solutions arbitrarily close to an optimum. However, the standard simulated annealing approach with a conventional neighbourhood structure does not yield good solutions for this problem, since this is a multiple partitioning problem and the number of subsets is not fixed. For this problem, we develop an effective neighbourhood structure and a new acceptance criterion. We also assess the effectiveness of the developed algorithm. The results show that this proposed algorithm outperforms, in terms of solution quality, any other algorithm using tabu search. The computational time of the procedure is proportional to the number of nodes in the graph.  相似文献   

6.
This paper presents a new hybrid evolutionary algorithm to solve multi-objective multicast routing problems in telecommunication networks. The algorithm combines simulated annealing based strategies and a genetic local search, aiming at a more flexible and effective exploration and exploitation in the search space of the complex problem to find more non-dominated solutions in the Pareto Front. Due to the complex structure of the multicast tree, crossover and mutation operators have been specifically devised concerning the features and constraints in the problem. A new adaptive mutation probability based on simulated annealing is proposed in the hybrid algorithm to adaptively adjust the mutation rate according to the fitness of the new solution against the average quality of the current population during the evolution procedure. Two simulated annealing based search direction tuning strategies are applied to improve the efficiency and effectiveness of the hybrid evolutionary algorithm. Simulations have been carried out on some benchmark multi-objective multicast routing instances and a large amount of random networks with five real world objectives including cost, delay, link utilisations, average delay and delay variation in telecommunication networks. Experimental results demonstrate that both the simulated annealing based strategies and the genetic local search within the proposed multi-objective algorithm, compared with other multi-objective evolutionary algorithms, can efficiently identify high quality non-dominated solution set for multi-objective multicast routing problems and outperform other conventional multi-objective evolutionary algorithms in the literature.  相似文献   

7.
The performance of the genetic algorithm (GA) for the graph partitioning problem (GPP) is investigated by comparison with standard heuristics on well-known benchmark graphs. In general, there is a case where a practical performance of a conventional genetic approach, which performs only simple operations without a local search strategy, is not sufficient. However, it is known that a combination of GA and local search can produce better solutions. From this practice, we incorporate a simple local search algorithm into the GA. In particular, the search ability of the GA is compared with standard heuristics such as multistart local search and simulated annealing, which use the same neighborhood structure of the simple local search, for solving the GPP. Experimental results show that the GA performs better than its competitors.  相似文献   

8.
A Hybrid Descent Method for Global Optimization   总被引:6,自引:2,他引:4  
In this paper, a hybrid descent method, consisting of a simulated annealing algorithm and a gradient-based method, is proposed. The simulated annealing algorithm is used to locate descent points for previously converged local minima. The combined method has the descent property and the convergence is monotonic. To demonstrate the effectiveness of the proposed hybrid descent method, several multi-dimensional non-convex optimization problems are solved. Numerical examples show that global minimum can be sought via this hybrid descent method.  相似文献   

9.
This paper presents the investigation of an evolutionary multi-objective simulated annealing (EMOSA) algorithm with variable neighbourhoods to solve the multi-objective multicast routing problems in telecommunications. The hybrid algorithm aims to carry out a more flexible and adaptive exploration in the complex search space by using features of the variable neighbourhood search to find more non-dominated solutions in the Pareto front. Different neighbourhood strictures have been designed with regard to the set of objectives, aiming to drive the search towards optimising all objectives simultaneously. A large number of simulations have been carried out on benchmark instances and random networks with real world features including cost, delay and link utilisations. Experimental results demonstrate that the proposed EMOSA algorithm with variable neighbourhoods is able to find high-quality non-dominated solutions for the problems tested. In particular, the neighbourhood structures that are specifically designed for each objective significantly improved the performance of the proposed algorithm compared with variants of the algorithm with a single neighbourhood.  相似文献   

10.
In this paper, we study a strongly NP-hard single machine scheduling problem in which each job consists of two operations that are separated by a time delay which lies within a specified range. The objective is to minimize the makespan. Determining the feasibility and, if applicable, makespan of any proposed permutation of the operations is non-trivial, requiring a longest path algorithm with O(n2) complexity for each permutation. Several heuristic algorithms are proposed: a deterministic and randomized construction algorithm, three descent algorithms and two reactive tabu search algorithms. The local search algorithms use a first improvement neighbourhood and mainly visit only feasible solutions within the search space. Results of extensive computational tests are reported, showing that the heavy computational burden of testing potential solutions renders the local search algorithms uncompetitive in comparison to the construction algorithms. The iterated descent algorithm performs least well.  相似文献   

11.
Optimising a train schedule on a single line track is known to be NP-Hard with respect to the number of conflicts in the schedule. This makes it difficult to determine optimum solutions to real life problems in reasonable time and raises the need for good heuristic techniques. The heuristics applied and compared in this paper are a local search heuristic with an improved neighbourhood structure, genetic algorithms, tabu search and two hybrid algorithms. When no time constraints are enforced on solution time, the genetic and hybrid algorithms were within five percent of the optimal solution for at least ninety percent of the test problems.  相似文献   

12.
In this paper the usage of a stochastic optimization algorithm as a model search tool is proposed for the Bayesian variable selection problem in generalized linear models. Combining aspects of three well known stochastic optimization algorithms, namely, simulated annealing, genetic algorithm and tabu search, a powerful model search algorithm is produced. After choosing suitable priors, the posterior model probability is used as a criterion function for the algorithm; in cases when it is not analytically tractable Laplace approximation is used. The proposed algorithm is illustrated on normal linear and logistic regression models, for simulated and real-life examples, and it is shown that, with a very low computational cost, it achieves improved performance when compared with popular MCMC algorithms, such as the MCMC model composition, as well as with “vanilla” versions of simulated annealing, genetic algorithm and tabu search.  相似文献   

13.
We develop a search procedure for project scheduling problems with multiple resource constraints as well as precedence constraints. The procedure is applied to three popular search heuristics, simulated annealing, tabu search and genetic algorithms. In the heuristics, a solution is represented with a string of numbers each of which denotes priority of each activity. The priorities are used to select an activity for scheduling among competing ones. The search heuristics with this encoding method can always generate feasible neighbourhood solutions for a given solution. Moreover, this encoding method is very flexible in that problems with objective functions of a general functional form (such as a nonlinear function) and complex constraints can be considered without much difficulty. Results of computational tests on the performance of the search heuristics showed that the search heuristics, especially the simulated annealing and tabu search algorithms worked better than existing heuristics.  相似文献   

14.
In this paper, both stochastic local search (SLS) and tabu search (TS) are studied for the optimal winner determination problem (WDP) in combinatorial auctions. The proposed methods are evaluated on various benchmark problems, and compared with the hybrid simulated annealing (SAGII), the memetic algorithms (MA) and Casanova. The computational experiments show that the SLS provides competitive results and finds solutions of a higher quality than TS and Casanova methods.  相似文献   

15.
In this study, a general framework is proposed that combines the distinctive features of three well-known approaches: the adaptive memory programming, the simulated annealing, and the tabu search methods. Four variants of a heuristic based on this framework are developed and presented. The performance of the proposed methods is evaluated and compared with a conventional simulated annealing approach using benchmark problems for job shop scheduling. The unique feature of the proposed framework is the use of two short-term memories. The first memory temporarily prevents further changes in the configuration of a provisional solution by maintaining the presence of good elements of such solutions. The purpose of the second memory is to keep track of good solutions found during an iteration, so that the best of these can be used as the starting point in a subsequent iteration. Our computational results for the job shop scheduling problem clearly indicate that the proposed methods significantly outperform the conventional simulated annealing.  相似文献   

16.
Traditionally, the permutation flowshop scheduling problem (PFSP) was with the criterion of minimizing makespan. The permutation flowshop scheduling problem to minimize the total flowtime has attracted more attention from researchers in recent years. In this paper, a hybrid genetic local search algorithm is proposed to solve this problem with each of both criteria. The proposed algorithm hybridizes the genetic algorithm and a novel local search scheme that combines two local search methods: the Insertion Search (IS) and the Insertion Search with Cut-and-Repair (ISCR). It employs the genetic algorithm to do the global search and two local search methods to do the local search. Two local search methods play different roles in the search process. The Insertion Search is responsible for searching a small neighborhood while the Insertion Search with Cut-and-Repair is responsible for searching a large neighborhood. Furthermore, the orthogonal-array-based crossover operator is designed to enhance the GA’s capability of intensification. The experimental results show the advantage of combining the two local search methods. The performance of the proposed hybrid genetic algorithm is very competitive. For the PFSP with the total flowtime criterion, it improved 66 out of the 90 current best solutions reported in the literature in short-term search and it also improved all the 20 current best solutions reported in the literature in long-term search. For the PFSP with the makespan criterion, the proposed algorithm also outperforms the other three methods recently reported in the literature.  相似文献   

17.
Metaheuristics are a class of approximate methods designed to solve hard combinatorial optimization problems arising within various different areas. The importance of metaheuristics results from their ability to continue the search beyond a local optimum so that near-optimal or optimal solutions are efficiently found. In order to solve the backhauling problem associated with mixed and simultaneous delivery and pick-ups, this paper presents a hybrid algorithm which is comprised of the two metaheuristics of tabu search and variable neighbourhood descent. The primary challenge associated with backhauling consists of creating routes in which vehicles are not only required to deliver goods, but also to perform pick-ups at customer locations. The problems associated with these two categories of problems, however, have received little attention in the literature to date. A set of examples taken from the literature with Euclidean cost matrices are presented. Finally, some numerical results are illustrated to show the effectiveness of the proposed approach.  相似文献   

18.
The purpose of this paper is to explore the computational performance of several hybrid algorithms that are extensions of a basic genetic algorithm (GA) approach for solving the set covering problem (SCP). We start by making several enhancements to a GA for the SCP that was proposed by Beasley and Chu. Next, several hybrid solution approaches are introduced that combine the GA with various local neighbourhood search approaches, with a form of the greedy randomized adaptive search procedure, and with an estimation of distribution algorithms approach. Using Beasley's library of SCPs extensive computational results are generated for the hybrid solution approaches defined in this paper. Statistical analyses of the results are performed.  相似文献   

19.
Stochastic methods have gained some popularity in global optimization in that most of them do not assume the cost functions to be differentiable. They have capabilities to avoid being trapped by local optima, and may converge even faster than gradient-based optimization methods on some problems. The present paper proposes an optimization method, which reduces the search space by means of densification curves, coupled with the dynamic canonical descent algorithm. The performances of the new method are shown on several known problems classically used for testing optimization algorithms, and proved to outperform competitive algorithms such as simulated annealing and genetic algorithms.  相似文献   

20.
This contribution is devoted to the application of iterated local search to image registration, a very complex, real-world problem in the field of image processing. To do so, we first re-define this parameter estimation problem as a combinatorial optimization problem, then analyze the use of image-specific information to guide the search in the form of an heuristic function, and finally propose its solution by iterated local search. Our algorithm is tested by comparing its performance to that of two different baseline algorithms: iterative closest point, a well-known, image registration technique, a hybrid algorithm including the latter technique within a simulated annealing approach, a multi-start local search procedure, that allows us to check the influence of the search scheme considered in the problem solving, and a real coded genetic algorithm. Four different problem instances are tackled in the experimental study, resulting from two images and two transformations applied on them. Three parameter settings are analyzed in our approach in order to check three heuristic information scenarios where the heuristic is not used at all, is partially used or almost completely guides the search process, as well as two different number of iterations in the algorithms outer-inner loops. This work was partially supported by the Spanish Ministerio de Ciencia y Tecnología under project TIC2003-00877 (including FEDER fundings) and under Network HEUR TIC2002-10866-E.  相似文献   

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